Difference between revisions of "Heavyweight Champ (System 16)"
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Revision as of 19:25, 16 August 2019
- For other games which bear this title, see Heavyweight Champ.
Heavyweight Champ | |||||||||||||
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System(s): Sega System 16 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM1 | |||||||||||||
Genre: Sports | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Heavyweight Champ (ヘビーウェイトチャンプ) is a boxing game released for the Sega System 16 arcade hardware in 1987. It was a remake of the 1976 arcade game Heavyweight Champ. The game was later ported to 8-bit consoles.
Gameplay
Heavyweight Champ is played from a first/third-person perspective, with the player's character visible as an outline on the screen. The controls are two special handles which allow the player to perform actual punching motions, which are translated into the game as attacks on the opponent.
Production credits
- Planner: Bravo Ogu, Doroya Jun
- Programmers: Mr. Minalyn, Big Hill, Collision Ukepi, Ippo Ogapi
- Mechanician: [sic]: Pachislo Yuki, Oji Ken, Nasake 2
- Designers: Akanat, Otaka Shin, K A O
- Musician: Funkey K.H.
- Special Thanks: Uso Happyaku
The following real names are known; the pseudonym is unknown:
Magazine articles
- Main article: Heavyweight Champ (System 16)/Magazine articles.