Difference between revisions of "Hisashi Suzuki"

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m (the text in that yellow box explicitly states that "He joined Nihon Kikai Seizou in 1962, the predecessor of Sega"... =))
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[[File:Hisashi-Suzuki.jpg|thumb|right|200px]]
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{{PersonBob
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| image=Hisashi-Suzuki.jpg
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| birthplace=
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| dob=1941-11-17{{ref|http://web.archive.org/web/20030413233954/http://sega.jp/studio/am2.html}}
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| dod=
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| company=[[Sega of Japan]]
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| role=Executive
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| education=
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}}
  
'''Hisashi Suzuki''' is the earliest documented Sega employee, joining the [[Sega Production and Engineering Department]] in 1962. He helped create a lot of electro-mechanical games in the 1960s and 1970s moving up the corporate ladder, to the head of R&D at Sega, and was mainly involved in the arcade aspects of the company. He has a close relationship to former Sega Chairman [[Isao Okawa]] and was on the Board of Directors of Sega from 1999 onwards. From 2001 to 2003, he held the presidental role of Sega AM2, demoting Yu Suzuki from his position. In 2003 he gave this position to [[Hiroshi Kataoka]]. Since 2003, he became part of the [[CSK Research Institute]] (now CRI Middleware), founded by Isao Okawa. He held the Chairman and Advsior role for the company. In December 2014, he retired from this position at the age of 75.
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'''{{PAGENAME}}''' (鈴木 久司) is the earliest documented Sega employee, joining the company in 1962{{ref|http://web.archive.org/web/20030413233954/http://sega.jp/studio/am2.html}} ([[Nihon Kikai Seizou]]). He led the [[Sega Production and Engineering Department]] from 1965 to 1984. As the lead engineer, he created many [[:Category:Electro-mechanical arcade games|electro-mechanical]] [[arcade]] games in the 1960s and 1970s. He was largely responsible for Sega's early breakthroughs in the arcade industry, from ''[[Periscope]]'' (1966) and ''[[Duck Hunt]]'' (1969) to ''[[Jet Rocket]]'' (1970) and ''[[Killer Shark]]'' (1972).
  
==Production History==
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He gradually moved up the corporate ladder, to the head of R&D at Sega, and was mainly involved in the arcade aspects of the company and was on the Board of Directors of Sega from 1999 onwards. From 2001 to 2003, he held the presidental role of [[Sega AM2]], demoting [[Yu Suzuki]] from his position. In 2003, he gave this position to [[Hiroshi Kataoka]]. Since 2003, he became part of the [[CSK Research Institute]] (now CRI Middleware), founded by Isao Okawa. He held the Chairman and Advsior role for the company. In December 2014, he retired from this position at the age of 75.
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Common colleagues include [[Isao Okawa]], [[Hayao Nakayama]], [[Hideki Sato]] and [[Yu Suzuki]].
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==Production history==
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{{multicol|
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{{ProductionHistory|Hisashi Suzuki|すずき ひさし|鈴木 久司}}
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* ''[[Periscope]]'' (1966)
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* ''[[Duck Hunt]]'' (1969)
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* ''[[Grand Prix]]'' (1969)
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* ''[[Missile]]'' (1969)
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* ''[[Gun Fight]]'' (1970)
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* ''[[Jet Rocket]]'' (1970)
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* ''[[Killer Shark]]'' (1972)
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* ''[[Moto Champ]]'' (1973)
 
* ''[[Sonic the Hedgehog 2]]'' (1992) — Executive Supporter
 
* ''[[Sonic the Hedgehog 2]]'' (1992) — Executive Supporter
 
* ''[[Sonic the Hedgehog 3]]'' (1993) — Project Manager
 
* ''[[Sonic the Hedgehog 3]]'' (1993) — Project Manager
 
* ''[[Sonic & Knuckles]]'' (1994) — Project Manager
 
* ''[[Sonic & Knuckles]]'' (1994) — Project Manager
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Project Manager
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Project Manager
* ''[[Die Hard Arcade]]'' (1997) — Executive Producer
 
* ''[[Space Channel 5]]'' (1999) — Very Executive Producer
 
* ''[[Dynamite Cop]]'' (1999) — Executive Producer
 
 
* ''[[Sega Smash Pack 2]]'' (2000) — Special Thanks
 
* ''[[Sega Smash Pack 2]]'' (2000) — Special Thanks
* ''[[Samba de Amigo]]'' (2000) — Executive Manager
 
 
* ''[[Space Channel 5: Part 2]]'' (2002) — Very Executive Producer
 
* ''[[Space Channel 5: Part 2]]'' (2002) — Very Executive Producer
* ''[[The King of Route 66]]'' (2003) — Executive Producer
 
 
* ''[[Virtua Cop 3]]'' (2003) — Executive Producer
 
* ''[[Virtua Cop 3]]'' (2003) — Executive Producer
* ''[[Virtua Fighter 4: Evolution]] (PS2 Version)'' (2003) — Executive Producer
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}}
* ''[[Virtua Fighter 4 Final Tuned]]'' (2004) — Executive Producer
 
  
[[Category:Sega Executives]]
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==References==
{{SegaJPExecs}}
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<references/>

Revision as of 04:59, 26 August 2019

Hisashi-Suzuki.jpg
Hisashi Suzuki
Date of birth: 1941-11-17[1] (age 82)
Company(ies): Sega of Japan
Role(s): Executive


Hisashi Suzuki (鈴木 久司) is the earliest documented Sega employee, joining the company in 1962[1] (Nihon Kikai Seizou). He led the Sega Production and Engineering Department from 1965 to 1984. As the lead engineer, he created many electro-mechanical arcade games in the 1960s and 1970s. He was largely responsible for Sega's early breakthroughs in the arcade industry, from Periscope (1966) and Duck Hunt (1969) to Jet Rocket (1970) and Killer Shark (1972).

He gradually moved up the corporate ladder, to the head of R&D at Sega, and was mainly involved in the arcade aspects of the company and was on the Board of Directors of Sega from 1999 onwards. From 2001 to 2003, he held the presidental role of Sega AM2, demoting Yu Suzuki from his position. In 2003, he gave this position to Hiroshi Kataoka. Since 2003, he became part of the CSK Research Institute (now CRI Middleware), founded by Isao Okawa. He held the Chairman and Advsior role for the company. In December 2014, he retired from this position at the age of 75.

Common colleagues include Isao Okawa, Hayao Nakayama, Hideki Sato and Yu Suzuki.

Production history

References