Jon Burton
From Sega Retro
Jon Burton |
---|
Place of birth: Winchester, Hampshire, UK |
Date of birth: 1969-08-27 (age 54) |
Company(ies): Traveller's Tales |
Role(s): Designer, Director, Writer, Producer |
This short article is in need of work. You can help Sega Retro by adding to it.
Jon Burton is a developer who worked on Traveller's Tales Sonic games such as Sonic 3D: Flickies' Island and Sonic R. In Sonic 3D he did the Program Design, Implementation, and Code Conversion and Product Management. For Sonic R he did Program Design & Implementation, Additional Artwork, and Special Effects Programming. He now runs the YouTube channel GameHut.[1]
Production history
- Galahad (Mega Drive; 1992) — Source Code[2]
- Galahad (Mega Drive; 1992) — Game Design[3]
- Bram Stoker's Dracula (Mega Drive; 1993) — Intro Code[4]
- Bram Stoker's Dracula (Mega Drive; 1993) — Additional Code and Concepts[4]
- Bram Stoker's Dracula (Mega Drive; 1993) — Level Designs[4]
- Puggsy (Mega Drive; 1993) — Game Design and Programming By
- Puggsy (Mega Drive; 1993) — Level Problems and Design By
- Puggsy (Mega-CD; 1993) — Game Design[5]
- Puggsy (Mega-CD; 1993) — Programming By[5]
- Puggsy (Mega-CD; 1993) — Level Problems and Design By[5]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega-CD; 1994) — Written and Designed by[6]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega-CD; 1994) — Programmed By[6]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega-CD; 1994) — Credit Text Typed and Checked By[6]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega Drive; 1994) — Written and Designed by[7]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega Drive; 1994) — Programmed By[7]
- Mickey Mania: The Timeless Adventures of Mickey Mouse (Mega Drive; 1994) — Credit Text Typed and Checked By[7]
- Toy Story (Mega Drive; 1995) — Program and Design[8]
- Toy Story (Mega Drive; 1995) — Project Design and Development[8]
- Sonic 3D: Flickies' Island (Mega Drive; 1996) — Program Design and Implementation[9]
- Sonic 3D: Flickies' Island (Mega Drive; 1996) — Programmer[9]
- Sonic 3D: Flickies' Island (Mega Drive; 1996) — Project Management[9]
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Program Design and Implementation
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Code Conversion
- Sonic R (Saturn; 1997) — Program Design & Implementation[10]
- Sonic R (Saturn; 1997) — Programmed by[10]
- Sonic R (Saturn; 1997) — Special Effects Programming[10]
- Sonic R (Saturn; 1997) — Development Director[10]
- Sonic R (Windows PC; 1998) — Program design and implementation
- Sonic 3D: Flickies' Island (Saturn; 1996) — Program Design and Implementation[11]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Code Conversion[11]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Project Management[11]
Interview
References
- ↑ GameHut YouTube Channel
- ↑ File:Galahad MD credits.pdf
- ↑ File:Galahad MD US Manual.pdf, page 9
- ↑ 4.0 4.1 4.2 File:Bram Stoker's Dracula MD credits.pdf
- ↑ 5.0 5.1 5.2 File:Puggsy MCD credits.pdf
- ↑ 6.0 6.1 6.2 File:Mickey Mania MCD credits.pdf
- ↑ 7.0 7.1 7.2 File:Mickey Mania MD credits.pdf
- ↑ 8.0 8.1 File:Toy Story MD credits.pdf
- ↑ 9.0 9.1 9.2 File:Sonic 3D Blast MD credits.pdf
- ↑ 10.0 10.1 10.2 10.3 File:Sonic R Saturn credits.pdf
- ↑ 11.0 11.1 11.2 File:Sonic 3D Blast Saturn credits.pdf