Difference between revisions of "Konami"

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{{CompanyBob
 
{{CompanyBob
| logo=Konami_logo.svg
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| logo=KonamiGroup2003.svg
| width=300
 
 
| founded=1969-03-21
 
| founded=1969-03-21
 
| defunct=
 
| defunct=
 
| tseries=T-95
 
| tseries=T-95
| mergedwith=
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| headquarters=[[wikipedia:Minato, Tokyo|Minato, Tokyo, Japan]]
| mergedinto=
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| headquarters2=[[wikipedia:Redwood City, California|1400 Bridge Parkway, Suite 101, Redwood City, California 94065, United States]]
| headquarters=Minato-ku, Tokyo, Japan
 
 
}}
 
}}
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{{stub}}'''Konami''' (コナミ) is a Japanese video game developer and one of the most recognizable names in the industry, responsible for developing and producing a number of critically-acclaimed video game franchises like ''[[wikipedia:Silent Hill|Silent Hill]]'' and ''[[wikipedia:Metal Gear Solid|Metal Gear Solid]]'', and for being one of the largest third-party supporters of many of [[Sega]]'s home game consoles.
  
'''Konami''' (コナミ) was founded in 1969 in Osaka, Japan by Kagemasa Kozuki, who currently serves as Chief Executive Officer. Originally named Konami Industry Co. Ltd., the company began manufacturing amusement machines in 1973. They began to achieve success with hit arcade games such as 1981's ''[[Frogger]]'', ''Scramble'', and ''Super Cobra'', many of which were licensed to other companies for stateside release, including [[Stern Electronics]] and [[Gremlin Industries]]. With its work with both in arcades and home video games for the [[SG-1000]], the company was one of the first third-party developers affiliated with Sega. However, it later became a third-party developer for [[Nintendo]], becoming their largest third-party publisher by 1993.{{magref|cvg|141|19}}
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==History==
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[[File:Konamioffices 1990s.png|thumb|280px|Konami's main offices circa the early 1990s.]]
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Konami was founded in 1969 in Osaka, Japan by Kagemasa Kozuki, who currently serves as Chief Executive Officer. Originally named Konami Industry Co. Ltd., the company began manufacturing amusement machines in 1973. They began to achieve success with hit arcade games such as 1981's ''[[Frogger]]'', ''Scramble'', and ''Super Cobra'', many of which were licensed to other companies for stateside release, including [[Stern Electronics]] and [[Gremlin Industries]]. With its work with both in arcades and home video games for the [[SG-1000]], the company was one of the first third-party developers affiliated with Sega. However, it later became a third-party developer for [[Nintendo]], becoming their largest third-party publisher by 1993.{{magref|cvg|141|19}}
  
 
The company assumed its current name in 1991. Since then, the company has grown into a large international company focused on a wide variety of entertainment and lifestyle technologies and products, from video games to fitness clubs, from toys to gaming machines.
 
The company assumed its current name in 1991. Since then, the company has grown into a large international company focused on a wide variety of entertainment and lifestyle technologies and products, from video games to fitness clubs, from toys to gaming machines.
  
 
By 2002, Konami was generating over $1.7 billion in revenues, making it one of the largest and fastest-growing companies in the industry. Publicly traded since 1988 on the Tokyo Stock Exchange and the Osaka Securities Exchange, and listed on the NYSE in 2002, Konami now has over 2000 employees, with offices in North and South America, Europe and Asia, and several studios in Japan. The worldwide headquarters are located in Tokyo, Japan. The main U.S. offices are located in Redwood City, California.
 
By 2002, Konami was generating over $1.7 billion in revenues, making it one of the largest and fastest-growing companies in the industry. Publicly traded since 1988 on the Tokyo Stock Exchange and the Osaka Securities Exchange, and listed on the NYSE in 2002, Konami now has over 2000 employees, with offices in North and South America, Europe and Asia, and several studios in Japan. The worldwide headquarters are located in Tokyo, Japan. The main U.S. offices are located in Redwood City, California.
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==Development studios==
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Konami has maintained several development studios spread across Japan during its lifespan:
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*Konami Computer Entertainment Japan (コナミコンピュータエンタテインメントジャパン; KCE Japan, KCEJ)
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*Konami Computer Entertainment Kobe (コナミコンピュータエンタテインメント神戸; KCE Kobe, KCEB)
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*Konami Computer Entertainment Nagoya (コナミコンピュータエンタテインメント名古屋; KCE Nagoya, KCEN))
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*Konami Computer Entertainment Osaka (コナミコンピュータエンタテインメント大阪; KCE Osaka, KCEO)
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*Konami Computer Entertainment Sapporo (コナミコンピュータエンタテインメント札幌; KCE Sapporo)
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*Konami Computer Entertainment Studios (コナミコンピュータエンタテインメントスタジオ; KCE Studios)
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*Konami Computer Entertainment Tokyo (コナミコンピュータエンタテインメント東京; KCE Toyko, KCET)
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*Konami Computer Entertainment Yokohama (コナミコンピュータエンタテインメント横浜; KCE Yokohama, KCEY)
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*Konami Computer Games Aoyama (コナミコンピュータゲームス青山; KCG Aoyama, KCGA)
  
 
==Softography==
 
==Softography==
 
{{CompanyHistoryAll|Konami}}
 
{{CompanyHistoryAll|Konami}}
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==Softography (KCE Japan)==
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{{CompanyHistoryAll|Konami Computer Entertainment Japan}}
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==Softography (KCE Nagoya)==
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{{CompanyHistoryAll|Konami Computer Entertainment Nagoya}}
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==Softography (KCE Osaka)==
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{{CompanyHistoryAll|Konami Computer Entertainment Osaka}}
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==Softography (KCE Sapporo)==
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{{CompanyHistoryAll|Konami Computer Entertainment Sapporo}}
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==Softography (KCE Studios)==
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{{CompanyHistoryAll|Konami Computer Entertainment Studios}}
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==Softography (KCE Tokyo)==
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{{CompanyHistoryAll|Konami Computer Entertainment Tokyo}}
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==Softography (KCE Yokohama)==
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{{CompanyHistoryAll|Konami Computer Entertainment Yokohama}}
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==Softography (KCG Aoyama)==
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{{CompanyHistoryAll|Konami Computer Games Aoyama}}
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==Softography (Konami of America)==
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{{CompanyHistoryAll|Konami of America}}
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==Logos==
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<gallery>
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Konami logo 1981.png|1981(?) logo
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Konami_logo.svg|1986 logo (horizontal)
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Konami logo 1986 box.svg|1986 logo (box)
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Konami logo 1986 text.svg|1986 logo (text)
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Konami logo 1998 box.svg|1998 logo (box)
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Konami logo 1998 text.svg|1998 logo (text)
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KonamiGroup2003.svg|2003 corporate logo
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Konami2003.svg|2003 brand logo
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</gallery>
  
 
==References==
 
==References==
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{{NECRetro}}
 
{{NECRetro}}
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[[Category:Licensors]]

Latest revision as of 17:45, 23 December 2023


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Konami (コナミ) is a Japanese video game developer and one of the most recognizable names in the industry, responsible for developing and producing a number of critically-acclaimed video game franchises like Silent Hill and Metal Gear Solid, and for being one of the largest third-party supporters of many of Sega's home game consoles.

History

Konami's main offices circa the early 1990s.

Konami was founded in 1969 in Osaka, Japan by Kagemasa Kozuki, who currently serves as Chief Executive Officer. Originally named Konami Industry Co. Ltd., the company began manufacturing amusement machines in 1973. They began to achieve success with hit arcade games such as 1981's Frogger, Scramble, and Super Cobra, many of which were licensed to other companies for stateside release, including Stern Electronics and Gremlin Industries. With its work with both in arcades and home video games for the SG-1000, the company was one of the first third-party developers affiliated with Sega. However, it later became a third-party developer for Nintendo, becoming their largest third-party publisher by 1993.[1]

The company assumed its current name in 1991. Since then, the company has grown into a large international company focused on a wide variety of entertainment and lifestyle technologies and products, from video games to fitness clubs, from toys to gaming machines.

By 2002, Konami was generating over $1.7 billion in revenues, making it one of the largest and fastest-growing companies in the industry. Publicly traded since 1988 on the Tokyo Stock Exchange and the Osaka Securities Exchange, and listed on the NYSE in 2002, Konami now has over 2000 employees, with offices in North and South America, Europe and Asia, and several studios in Japan. The worldwide headquarters are located in Tokyo, Japan. The main U.S. offices are located in Redwood City, California.

Development studios

Konami has maintained several development studios spread across Japan during its lifespan:

  • Konami Computer Entertainment Japan (コナミコンピュータエンタテインメントジャパン; KCE Japan, KCEJ)
  • Konami Computer Entertainment Kobe (コナミコンピュータエンタテインメント神戸; KCE Kobe, KCEB)
  • Konami Computer Entertainment Nagoya (コナミコンピュータエンタテインメント名古屋; KCE Nagoya, KCEN))
  • Konami Computer Entertainment Osaka (コナミコンピュータエンタテインメント大阪; KCE Osaka, KCEO)
  • Konami Computer Entertainment Sapporo (コナミコンピュータエンタテインメント札幌; KCE Sapporo)
  • Konami Computer Entertainment Studios (コナミコンピュータエンタテインメントスタジオ; KCE Studios)
  • Konami Computer Entertainment Tokyo (コナミコンピュータエンタテインメント東京; KCE Toyko, KCET)
  • Konami Computer Entertainment Yokohama (コナミコンピュータエンタテインメント横浜; KCE Yokohama, KCEY)
  • Konami Computer Games Aoyama (コナミコンピュータゲームス青山; KCG Aoyama, KCGA)

Softography

Arcade

SG-1000

Mega Drive

Game Gear

Mega-CD

32X

Saturn

Dreamcast

Wii

Nintendo Switch

Nintendo Switch Online

Softography (KCE Japan)

Softography (KCE Nagoya)

Softography (KCE Osaka)

Softography (KCE Sapporo)

Softography (KCE Studios)

Softography (KCE Tokyo)

Softography (KCE Yokohama)

Softography (KCG Aoyama)

Softography (Konami of America)

Logos

References

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NEC Retro has more information related to Konami