Difference between revisions of "Kosinski compression"

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This compression format is used in [[Sonic 2]] to compress level layouts. It's a modified version of the LVSS algorithm. A detailed explanation of the compression format can be found [http://www.sws2b.com/forums/index.php?showtopic=3482 here.]
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The Kosinski compression format is used in ''Sonic'' games for the [[Sega Genesis|Sega Genesis/Megadrive]].
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Kosinski compression is used to compress the following data types:
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* ''[[Sonic the Hedgehog (Genesis)|Sonic the Hedgehog]]'' - 256x256 [[block mappings]].
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* ''[[Sonic the Hedgehog 2]]'' - level graphics, block mappings and level layouts.
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It's a modified version of the LVSS algorithm. A detailed explanation of the compression format can be found [http://www.sws2b.com/forums/index.php?showtopic=3482 here.]
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[[Category:Hacking Information]]

Revision as of 20:07, 17 September 2005


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The Kosinski compression format is used in Sonic games for the Sega Genesis/Megadrive.

Kosinski compression is used to compress the following data types:

It's a modified version of the LVSS algorithm. A detailed explanation of the compression format can be found here.