M.U.S.H.A.
From Sega Retro
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System(s): Sega Mega Drive, Virtual Console | |||||||||||||||||||||||||||||||||
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Peripherals supported: XE-1 AP | |||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||
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Musha Aleste: Fullmetal Fighter Ellinor (武者アレスタ), known in the US as M.U.S.H.A.: Metallic Uniframe Super Hybrid Armor, is a 1990 shoot-'em-up developed by Compile for the Sega Mega Drive, published in Japan by Toaplan and in the US by Seismic (there was no European release).
Contents
Story
Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own.
Gameplay
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shoots; there is rapidfire, but there will be a gap every few shots. There are two means of powering up. First, scattered throughout the levels are pods containing small vertical bars that flash red, green, and blue. Shooting at the pods will have them spit out the vertical bars, which will power up your main weapon. Second, some enemies produce larger, colored powerup balls called "P-chips." P-chips cause the mech to change color and adapt a subweapon which is fired with
. P-chip abilities can be upgraded with further P-chips of the same color; taking a different color P-chip will replace whatever P-chip power the player already has. If the player gets hit, he will first lose his subweapon, then one life.
With enough of either chip, you get subships whose firing direction can be controlled with the button (see the HUD to see the current firing direction).
History
Sequels and re-releases
It is the first game in Compile's Aleste series of shoot-'em-ups to be released on the Mega Drive, followed almost two years later by Robo Aleste on its CD add-on, the Sega Mega-CD, and it's the first released-overseas game in the series to not use the Power Strike name.
It has since been released on at least the Japanese Virtual Console; according to Sega of Japan the game is licensed from naxat soft, who are thus presumed to have bought the rights from either Compile or D4Entertainment after Compile's bankruptcy.
Production credits
- Game Design: Compile
- Supervisor: Jemini Hirono
- Programmer
- 68000 Side: Yu-Ichi Toyama
- Z80 Side: Kyo-Ra Yumi
- Art Director: Kazuyuki Nakashima
- Visual Cooperator: Janus Teramoto, Hiroshi Satou, Sho-Ji Yamada, Mashira FX-3
- Music Composer: Mr. Sakoda (NOTE: Credited as Washija in the US version)
- Sound Effect: Mats
- Special Thanks: Kouji Mizuta
- Test Player: Bobmitsu, Mikeo, Zenchi, Yasunari Watanabe, 平 (NOTE: Kanji overwritten with an apostrophe in the US version)
- Produced by: Moo Niitani
- Presented by: Compile 1990
- Source: In-game credits
Magazine articles
- Main article: M.U.S.H.A./Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||
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77 | |
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Based on 17 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1990-09 | Cartridge (US) | ||||||||||
✔ |
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512kB | 1990-09 | Cartridge (JP) |
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US, AU
References
- ↑ 1.0 1.1 http://www.nintendo.com/games/detail/jgNPR-FcauHSwnwqrrmVgRKVuuB-s_K3 (archived: 2010-11-22 22:50)
- ↑ 2.0 2.1 http://www.nintendolife.com/games/megadrive/musha (archived: 2017-07-05 00:23)
- ↑ https://archive.is/OIy8m
- ↑ https://www.nintendo.co.jp/wii/vc/software/07.html (archived: 2018-03-05 23:01)
- ↑ http://vc.sega.jp:80/vc_musha/ (archived: 2008-04-01 23:40)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19755&pageID=4 (archived: 2012-04-03 01:44)
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 34 (36)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 32
- ↑ Console Mania, "Ottobre 1992" (IT; xxxx-xx-xx), page 62/63 (62)
- ↑ Computer & Video Games, "February 1991" (UK; 1991-01-16), page 39
- ↑ GamePro, "March 1991" (US; 1991-xx-xx), page 62 (78)
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 99
- ↑ Joystick, "Mars 1991" (FR; 1991-xx-xx), page 128
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
- ↑ Raze, "May 1991" (UK; 1991-03-28), page 66
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
- ↑ Sega Force, "October 1992" (UK; 1992-09-10), page 68/69 (68)
M.U.S.H.A. | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Region coding
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Aleste/Power Strike games for Sega systems/published by Sega | |
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Power Strike (1988) | Power Strike II (1993) | |
M.U.S.H.A. (1990) | |
GG Aleste (1991) | Power Strike II (1993) | |
Robo Aleste (1992) | |
M.U.S.H.A. (2008) |
- XE-1 AP-compatible games
- Change to Shooting
- JP Mega Drive games
- US Mega Drive games
- Mega Drive games
- 1990 Mega Drive games
- Mega Drive shoot-'em-up games
- JP Virtual Console games
- US Virtual Console games
- EU Virtual Console games
- AU Virtual Console games
- Wii games
- 2008 Wii games
- Wii Virtual Console games
- Pages Needing to be Rewritten
- Credits without reference
- External rating reference
- Num template
- Rating without PDF source
- M.U.S.H.A.
- Aleste/Power Strike