Difference between revisions of "MEKA"

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[[Image:mekaemulator.png|thumb|right|MEKA, running ''Phantasy Star''.]]
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{{EmuBob
'''MEKA''' is primarily a [[Sega Master System]] emulator, though it also emulates [[SG-1000]], [[SC-3000]]
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| bobscreen=Mekaemulator.png
[[Sega Super Control Station|Sega Super Control Station (SF-7000)]], [[SG-1000 Mark III]], [[Sega Game Gear]], ColecoVision, and Othello Multivision. It has support for zipped ROM files, can save screenshots in PNG format, and create save states for Master System and Game Gear.  
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| system=[[Sega Master System]], [[SG-1000]], [[SC-3000]], [[SF-7000]], [[Sega Game Gear]]
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| os=Windows, Linux, DOS
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| developer=Omar "Bock" Cornut
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| language=Assembly, C
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| date=2010-05-30{{ref|https://web.archive.org/web/20170819035906/http://www.smspower.org/meka/}}
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| version=0.73
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}}
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'''MEKA''' is a [[Sega Master System]], [[SG-1000]], [[SC-3000]], [[SF-7000]], [[Sega Game Gear]], ColecoVision, and Othello Multivision emulator for Windows, Linux and DOS. It was written by Omar "Bock" Cornut with several other contributors. MEKA includes a full-featured debugger with various hacking and auditing tools, allowing it to be used as a platform for programming or reverse engineering software on the supported systems.
  
MEKA includes a full-featured debugger and various hacking and auditing tools, allowing it to be used as a powerful platform for programming or reverse engineering software on the supported systems.
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On 3 April 2005 version 0.70 was released along with its source code. 0.73 is the latest official release on 30 May 2010, and there have been a number of WIP releases since which have added features such as 16- and 32-bit color support.
  
Version 0.70 was released on April 3, 2005 under an Open Source license. Since then there has been one official release, 0.71 on June 25, 2005 as well as a number of WIP releases which have added features such as 16- and 32-bit colour support.
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MEKA is named after the first dragon in the Master System game ''[[Wonder Boy III: The Dragon's Trap]]''.  
 
 
MEKA is dedicated to ''Wonder Boy III: The Dragon's Trap'', wherein the first dragon is named Meka (or Mecha).  
 
  
 
==MEKA team==
 
==MEKA team==
* Omar Cornut "Bock" - Machine emulation, graphical user interface, and other general things. He is the main developer responsible for MEKA, although other people have contributed with various important work.
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* Omar "Bock" Cornut - Machine emulation, graphical user interface, and other general things. He is the main developer responsible for MEKA, although other people have contributed with various important work.
 
* Hiromitsu "Hiro-shi" Shioya worked on the original MEKA sound engine years ago. His work shows in the main sound engine structure, [[YM2413]] emulation through OPL and the sound interface to the SEAL Audio library.
 
* Hiromitsu "Hiro-shi" Shioya worked on the original MEKA sound engine years ago. His work shows in the main sound engine structure, [[YM2413]] emulation through OPL and the sound interface to the SEAL Audio library.
* Marat Fayzullin "Rst38h" wrote a Z80 CPU core for one of his various emulation projects, and that ended being used in MEKA. Bock brought fixes and improvements to the core, but most of the work is from Marat.
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* Marat "Rst38h" Fayzullin wrote a Z80 CPU core for one of his various emulation projects, and that ended being used in MEKA. Bock brought fixes and improvements to the core, but most of the work is from Marat.
 
* Mitsutaka Okazaki wrote a digital YM2413 emulator named Emu2413, which was implemented in MEKA.
 
* Mitsutaka Okazaki wrote a digital YM2413 emulator named Emu2413, which was implemented in MEKA.
 
* Maxim Gready contributed work and research on the [[SN76489|SN76496]] PSG and the original PSG emulator.
 
* Maxim Gready contributed work and research on the [[SN76489|SN76496]] PSG and the original PSG emulator.
 
* Ulrich Cordes wrote a FDC-765 emulator that was used as a base to emulate the floppy disk controller of the SF-7000.
 
* Ulrich Cordes wrote a FDC-765 emulator that was used as a base to emulate the floppy disk controller of the SF-7000.
  
== External links ==
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==Downloads==
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{{Multidownload
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| file1=Mekaw073.7z
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| filename1=MEKA 0.73 (Windows)
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| file2=Mekanixv070.tgz
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| filename2=MEKA 0.70 (Linux)
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}}
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===Old versions===
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* Windows: {{file|MEKA Win old versions.7z|Versions 0.63 to 0.73}}
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* Source code: {{file|MEKA src.7z|Versions 0.70 to 0.73}}
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* Linux: {{file|MEKA Linux.7z|Versions 0.65 to 0.70}}
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* DOS: {{file|MEKA DOS.7z|Versions 0.10 to 0.70}}
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==External links==
 
* [http://www.smspower.org/meka Official website]
 
* [http://www.smspower.org/meka Official website]
 
* [http://www.smspower.org/meka/changes.txt MEKA changes]
 
* [http://www.smspower.org/meka/changes.txt MEKA changes]
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* [http://www.smspower.org/forums/viewforum.php?f=7 MEKA forum]
 
* [http://www.smspower.org/forums/viewforum.php?f=7 MEKA forum]
  
[[Category:Master System Emulators]]
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==References==
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<references/>

Latest revision as of 17:20, 28 August 2017

Video game console emulator

Mekaemulator.png
MEKA
System(s): Sega Master System, SG-1000, SC-3000, SF-7000, Sega Game Gear
OS: Windows, Linux, DOS
Developer: Omar "Bock" Cornut
Programmed in: Assembly, C
Last release date: (13 years ago)
Last version: 0.73

MEKA is a Sega Master System, SG-1000, SC-3000, SF-7000, Sega Game Gear, ColecoVision, and Othello Multivision emulator for Windows, Linux and DOS. It was written by Omar "Bock" Cornut with several other contributors. MEKA includes a full-featured debugger with various hacking and auditing tools, allowing it to be used as a platform for programming or reverse engineering software on the supported systems.

On 3 April 2005 version 0.70 was released along with its source code. 0.73 is the latest official release on 30 May 2010, and there have been a number of WIP releases since which have added features such as 16- and 32-bit color support.

MEKA is named after the first dragon in the Master System game Wonder Boy III: The Dragon's Trap.

MEKA team

  • Omar "Bock" Cornut - Machine emulation, graphical user interface, and other general things. He is the main developer responsible for MEKA, although other people have contributed with various important work.
  • Hiromitsu "Hiro-shi" Shioya worked on the original MEKA sound engine years ago. His work shows in the main sound engine structure, YM2413 emulation through OPL and the sound interface to the SEAL Audio library.
  • Marat "Rst38h" Fayzullin wrote a Z80 CPU core for one of his various emulation projects, and that ended being used in MEKA. Bock brought fixes and improvements to the core, but most of the work is from Marat.
  • Mitsutaka Okazaki wrote a digital YM2413 emulator named Emu2413, which was implemented in MEKA.
  • Maxim Gready contributed work and research on the SN76496 PSG and the original PSG emulator.
  • Ulrich Cordes wrote a FDC-765 emulator that was used as a base to emulate the floppy disk controller of the SF-7000.

Downloads

Download.svg

Download MEKA
Multiple downloads available

Old versions

External links

References

  1. http://www.smspower.org/meka/ (Wayback Machine: 2017-08-19 03:59)