Difference between revisions of "Mega Man 8"

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| developer=[[Capcom]]
 
| developer=[[Capcom]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
| romsize=337MB (JP), 327MB (US)
 
 
| sounddriver=
 
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| peripherals=
 
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| genre=Action
 
| genre=Action
 
| releases={{releasesSat
 
| releases={{releasesSat
| sat_date_us=1997-03-25
+
| sat_date_us=1997-02{{intref|Press release: 1997-06-19: LEADING GAME PUBLISHERS ALLY WITH SEGA, PRODUCE 80 TOP TITLES FOR SEGA SATURN THIS YEAR}}
 
| sat_code_us=T-1216H
 
| sat_code_us=T-1216H
 
| sat_date_jp=1997-01-17
 
| sat_date_jp=1997-01-17
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| sega=all
 
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}}
 
}}
'''''Mega Man 8''''', called '''''Rockman 8: Metal Heroes''''' (ロックマン8 メタルヒーローズ) in Japan, is a platforming run-and-gun developed by [[Capcom]] and released for the Sony PlayStation in 1996 and ported to the [[Sega Saturn]] shortly thereafter. The US version of the Saturn version is called '''''Mega Man 8: Anniversary Collector's Edition''''', in line with the various collector's versions of the PlayStation release. It is the only game in the "classic" ''Mega Man'' series to appear on a Sega console (not counting the compilation ''[[Mega Man: The Wily Wars|Wily Wars]]'').
+
{{stub}}'''''{{PAGENAME}}''''', called '''''Rockman 8: Metal Heroes''''' (ロックマン8 メタルヒーローズ) in Japan, is a platforming run-and-gun developed by [[Capcom]] and released for the [[Sony PlayStation]] in 1996 and ported to the [[Sega Saturn]] shortly thereafter. It is the only game in the "classic" ''Mega Man'' series to appear on a Sega console (not counting the compilation ''[[Mega Man: The Wily Wars|Wily Wars]]'').
  
''Mega Man 8'' plays similar to its predecessors: Mega Man can run, jump, slide, shoot, charge his Mega Buster, and change weapons (either in-game or while paused). Like ''Mega Man 7'' players are restricted to only 4 Robot Master stages for the first half of the game, upon defeating all 8 Robot Masters, players may go to the final stages of the game.
+
The US version of the Saturn version is called '''''Mega Man 8: Anniversary Collector's Edition''''', in line with the various collector's versions of the PlayStation release.
  
 
==Story==
 
==Story==
Line 33: Line 30:
 
Meanwhile, Mega Man and Bass were doing battle over the city on their respective mechanical canine companions, Rush and Trebel, much to Mega Man's disappointment. When Roll arrives on the scene, Mega Man manages to get away as Bass' buster winds up tangled with an elevator cable. He vowed to battle Mega Man one more time. Aboard Roll's hover car, Dr. Light informed Mega Man of a strange energy reading coming from a skull shaped island located in the Pacific Ocean that used to be one of Dr. Wily's many bases. The game begins with Mega Man arriving on the island in search of the energy signal.
 
Meanwhile, Mega Man and Bass were doing battle over the city on their respective mechanical canine companions, Rush and Trebel, much to Mega Man's disappointment. When Roll arrives on the scene, Mega Man manages to get away as Bass' buster winds up tangled with an elevator cable. He vowed to battle Mega Man one more time. Aboard Roll's hover car, Dr. Light informed Mega Man of a strange energy reading coming from a skull shaped island located in the Pacific Ocean that used to be one of Dr. Wily's many bases. The game begins with Mega Man arriving on the island in search of the energy signal.
  
==Bad Voice Acting==
+
==Gameplay==
''Mega Man 8'', like ''[[Mega Man X4]]'', suffered from a localization job which involved subpar English language voice acting. This included instances of Dr. Light's voice actor, Jack Evans, messing up his lines, causing him to say "You must recover all the energy immediately, M-Mega Man!" or say Dr. Wily's name as "Dr. Wowy" through an impersonation of Loony Toons character Elmer Fudd.
+
''Mega Man 8'' plays similar to its predecessors: Mega Man can run, jump, slide, shoot, charge his Mega Buster, and change weapons (either in-game or while paused). Like ''Mega Man 7'' players are restricted to only 4 Robot Master stages for the first half of the game, upon defeating all 8 Robot Masters, players may go to the final stages of the game.
  
 
==Versions==
 
==Versions==
Line 41: Line 38:
 
* Cut Man and Wood Man cameo as minibosses exclusively for this version of the game (complete with arrangements of their original stage themes) in Duo and Search Man's stages, respectively. The stages are physically altered to accommodate these encounters and award the player a Bolt upon their defeat (similar to how other minibosses relinquish Rush abilities). This affects the distribution of hidden Bolts for both stages, as the total count remains the same.
 
* Cut Man and Wood Man cameo as minibosses exclusively for this version of the game (complete with arrangements of their original stage themes) in Duo and Search Man's stages, respectively. The stages are physically altered to accommodate these encounters and award the player a Bolt upon their defeat (similar to how other minibosses relinquish Rush abilities). This affects the distribution of hidden Bolts for both stages, as the total count remains the same.
 
* An exclusive bonus mode unlocked upon beating the game includes fan submitted boss character postcards (beyond those seen in the game's credits), official illustrations, and both a sound and voice test. This is in place of the Japanese-exclusive "Game Information" movie found in the PlayStation version that showed a trailer for both ''Rockman Battle & Chase'' and ''[[Super Adventure Rockman]]''.
 
* An exclusive bonus mode unlocked upon beating the game includes fan submitted boss character postcards (beyond those seen in the game's credits), official illustrations, and both a sound and voice test. This is in place of the Japanese-exclusive "Game Information" movie found in the PlayStation version that showed a trailer for both ''Rockman Battle & Chase'' and ''[[Super Adventure Rockman]]''.
 +
 +
===Localised names===
 +
{{aka
 +
|us_name=Mega Man 8
 +
|jp_name=ロックマン8 メタルヒーローズ
 +
|jp_trans=Rockman 8: Metal Heroes
 +
}}
 +
 +
===Bad voice acting===
 +
''Mega Man 8'', like ''[[Mega Man X4]]'', suffered from a localization job which involved subpar English language voice acting. This included instances of Dr. Light's voice actor, Jack Evans, messing up his lines, causing him to say "You must recover all the energy immediately, M-Mega Man!" or say Dr. Wily's name as "Dr. Wowy" through an impersonation of ''Looney Tunes'' character Elmer Fudd.
  
 
==Production credits==
 
==Production credits==
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
 
 
*'''The Dr. Wily Prize'''
 
*'''The Dr. Wily Prize'''
 
**'''Sword Man (DWNo. 059):''' Keigo Matsuo
 
**'''Sword Man (DWNo. 059):''' Keigo Matsuo
Line 54: Line 60:
 
**'''Aqua Man (DWNo. 064):''' Morito Kuriki
 
**'''Aqua Man (DWNo. 064):''' Morito Kuriki
 
*'''The Dr. Light Prize'''
 
*'''The Dr. Light Prize'''
*Kazuya Miyauchi, Takamasa Yamada, Shinya Miyamoto, Naoki Wakabayashi, Syoutarou Aihara, Ryouichi Takahashi, Takuya Tasaka, Kenji Satou, Yuuhei Tamura, Takeshi Uemura, Youhei Shinbori, Katsuhiko Fukui, Toshiya Oobu, Kanichirou Asano, Yukihiro Katano, Katsuto Fujiwara, Naoshi Kataoka, Kenzou Umino, Kenji Kobayashi, Yuuki Maehiro, Kunihiro Kanada, Takehito Kusuhara, Takayuki Hida, Kouta Toshi, Eiko Hasegawa, Kouzou Tsukamoto, Syouji Yamamoto, Atsushi Matsumoto, Takuya Tsutsui, Makoto Furukawa, Masashi Taniguchi, Akari Nakamura, Naoyuki Watanabe, Syun Tanimura, Akiko Kawaguchi, Hiroshi Yanagi, Ikkou Tatemoto, Tomoaki Hirose, Teruo Momiyama, Hitomi Igarashi, Syun Yamada, Isara Suwanpramoth, Shinichirou Naganuma, Takahiro Saitou, Syouichirou Sekiguchi, Sikharin Eiamprapai, Kazunobu Nakata, Tsukasa Itabashi, Ai Nadatani, Kenichi Igarashi<br>
+
*''':''' Kazuya Miyauchi, Takamasa Yamada, Shinya Miyamoto, Naoki Wakabayashi, Syoutarou Aihara, Ryouichi Takahashi, Takuya Tasaka, Kenji Satou, Yuuhei Tamura, Takeshi Uemura, Youhei Shinbori, Katsuhiko Fukui, Toshiya Oobu, Kanichirou Asano, Yukihiro Katano, Katsuto Fujiwara, Naoshi Kataoka, Kenzou Umino, Kenji Kobayashi, Yuuki Maehiro, Kunihiro Kanada, Takehito Kusuhara, Takayuki Hida, Kouta Toshi, Eiko Hasegawa, Kouzou Tsukamoto, Syouji Yamamoto, Atsushi Matsumoto, Takuya Tsutsui, Makoto Furukawa, Masashi Taniguchi, Akari Nakamura, Naoyuki Watanabe, Syun Tanimura, Akiko Kawaguchi, Hiroshi Yanagi, Ikkou Tatemoto, Tomoaki Hirose, Teruo Momiyama, Hitomi Igarashi, Syun Yamada, Isara Suwanpramoth, Shinichirou Naganuma, Takahiro Saitou, Syouichirou Sekiguchi, Sikharin Eiamprapai, Kazunobu Nakata, Tsukasa Itabashi, Ai Nadatani, Kenichi Igarashi
{{creditsheader|'''Rockman 8 Team Staff'''}}
+
{{creditsheader|Rockman 8 Team Staff}}
 
*'''Producer:''' Keiji Inafune, Bamboo
 
*'''Producer:''' Keiji Inafune, Bamboo
 
*'''Director:''' Hayato Kaji
 
*'''Director:''' Hayato Kaji
Line 67: Line 73:
 
*'''Voice Actor (Japanese):''' Ai Orikasa, Takeshi Aono, Juurouta Kosugi, Nobuyuki Hiyama, Syouzou Iizuka, Hiroko Konishi, Ryuutarou Okiayu, Issei Futamata, Chika Sakamoto, Takashi Nagasako, Wataru Takagi
 
*'''Voice Actor (Japanese):''' Ai Orikasa, Takeshi Aono, Juurouta Kosugi, Nobuyuki Hiyama, Syouzou Iizuka, Hiroko Konishi, Ryuutarou Okiayu, Issei Futamata, Chika Sakamoto, Takashi Nagasako, Wataru Takagi
 
*'''Voice Actor (Overseas):''' Ruth Shiraishi, Jack Evans, Wayne Doster, Matthew Meersbergen, Michelle Gazepis, Darryl Stogre, Douglas Kendall
 
*'''Voice Actor (Overseas):''' Ruth Shiraishi, Jack Evans, Wayne Doster, Matthew Meersbergen, Michelle Gazepis, Darryl Stogre, Douglas Kendall
*'''Animation Staff:''' Nobuyoshi Habara, Shinichi Yamaoka, Meiju Maeda, Youko Kikuchi, Noriko Morishima, Hiroshi Kosuga, Michiyo Hadano, Masakazu Kawazoe, Hidetoshi Sano, Masumi Hattori, Takatoshi Maehara, Taeko Hori, Nobuo Horii, Tatsuji Fujita, Akiko Asaki, Youko Itou, Shingo Adachi, Tsuyoshi Nakano, Ayumi Tukamoto, Tamae Matsuoka, Yuka Suzuki, Kiriko Kanayama, Eri Suzuki, Akiko Kouno, Nanae Shinaji, Aya Oouchi, Nozomi Shidara, Yutaka Hoshiba, Torao Arai, Wakaba Okamoto, Yoshimi Umino, Toshihisa Koyama, Fumie Kawai, Hachidai Takayama, Chie Asano, Chitose Asakura, Fuyuki Sakanoue, Yukiko Ogawa, Saori Ishibiki, Xebec, St Mark, AIC, Marix, Production AI, Transarts, Shinwou Douga, Haniru Douga, K Production
+
*'''Animation Staff:''' Nobuyoshi Habara, Shinichi Yamaoka, Meiju Maeda, Youko Kikuchi, Noriko Morishima, Hiroshi Kosuga, Michiyo Hadano, Masakazu Kawazoe, Hidetoshi Sano, Masumi Hattori, Takatoshi Maehara, Taeko Hori, Nobuo Horii, Tatsuji Fujita, Akiko Asaki, Youko Itou, Shingo Adachi, Tsuyoshi Nakano, Ayumi Tukamoto, Tamae Matsuoka, Yuka Suzuki, Kiriko Kanayama, Eri Suzuki, Akiko Kouno, Nanae Shinaji, Aya Oouchi, Nozomi Shidara, Yutaka Hoshiba, Torao Arai, Wakaba Okamoto, Yoshimi Umino, Toshihisa Koyama, Fumie Kawai, Hachidai Takayama, Chie Asano, Chitose Asakura, Fuyuki Sakanoue, Yukiko Ogawa, Saori Ishibiki, [[XEBEC]], St Mark, [[AIC]], Marix, Production AI, Transarts, Shinwou Douga, Haniru Douga, K Production
*'''Opening Theme''' "Electrical Communication"
+
*'''Opening Theme:''' "Electrical Communication"
*'''Ending Theme''' "Brandnew Way"
+
*'''Ending Theme:''' "Brandnew Way"
 
**'''Words, Music by:''' Takumi Ozawa
 
**'''Words, Music by:''' Takumi Ozawa
 
**'''Arrenged by:''' Takumi Ozawa & Keiichi Takahashi
 
**'''Arrenged by:''' Takumi Ozawa & Keiichi Takahashi
Line 76: Line 82:
 
*'''General Producer:''' Noritaka Funamizu
 
*'''General Producer:''' Noritaka Funamizu
 
*'''Executive Producer:''' Yoshiki Okamoto
 
*'''Executive Producer:''' Yoshiki Okamoto
And Capcom All Staff
+
:'''And Capcom All Staff'''
'''Presented by:''' [[Capcom]]
+
*'''Presented by:''' [[Capcom]]
 +
| console=SAT
 
}}
 
}}
 
}}
 
}}
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
Line 85: Line 95:
 
|{{galleryPrintAd
 
|{{galleryPrintAd
 
|EGM US 092.pdf|egm|92|120
 
|EGM US 092.pdf|egm|92|120
 +
|EGM US 095.pdf|egm|95|114
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
Line 97: Line 108:
 
| famitsu_source={{num|423|page=33|pdf=}}
 
| famitsu_source={{num|423|page=33|pdf=}}
 
| ssmjp=80
 
| ssmjp=80
| ssmjp_source={{num|1997-01|page=232|pdf=SSM_JP_19970117_1997-01.pdf|pdfpage=234}}
+
| ssmjp_source={{magref|ssmjp|1997-01|234|printpage=232}}
 
| ssmjp_r=77
 
| ssmjp_r=77
| ssmjp_r_source={{num||page=12|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=14}}
+
| ssmjp_r_source={{magref|ssmjp_r|final|14|printpage=12}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 125: Line 136:
 
| disc=
 
| disc=
 
| square=yes
 
| square=yes
 +
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SAT|sha1= |md5= |crc32= |size=340,835,376|date= |source=CD-ROM (JP)|comments=T-1214G V1.001|quality=good|prototype=}}
 +
{{rom|SAT|sha1= |md5= |crc32= |size=343,394,352|date= |source=CD-ROM (US)|comments=T-1216H V1.000|quality=|prototype=}}
 
}}
 
}}
  

Revision as of 17:28, 27 June 2019

n/a

MegaMan8 Title.png

Mega Man 8
System(s): Sega Saturn
Publisher: Capcom
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800 T-1214G
Sega Saturn
JP
(Satakore)
¥2,8002,800 T-1237G
Sega Saturn
US
T-1216H

This short article is in need of work. You can help Sega Retro by adding to it.


Mega Man 8, called Rockman 8: Metal Heroes (ロックマン8 メタルヒーローズ) in Japan, is a platforming run-and-gun developed by Capcom and released for the Sony PlayStation in 1996 and ported to the Sega Saturn shortly thereafter. It is the only game in the "classic" Mega Man series to appear on a Sega console (not counting the compilation Wily Wars).

The US version of the Saturn version is called Mega Man 8: Anniversary Collector's Edition, in line with the various collector's versions of the PlayStation release.

Story

The plot for Mega Man 8 is presented by both fully-animated full motion video (FMV) cutscenes and in-game text. Taking place in an ambiguous year in the 21st century (20XX), the world recovered from Dr. Wily's seventh attempt to take over the world. Up in space, however, a battle between two mysterious robots nears its climactic finish, causing one of them to careen through the solar system and toward a familiar blue planet.

Meanwhile, Mega Man and Bass were doing battle over the city on their respective mechanical canine companions, Rush and Trebel, much to Mega Man's disappointment. When Roll arrives on the scene, Mega Man manages to get away as Bass' buster winds up tangled with an elevator cable. He vowed to battle Mega Man one more time. Aboard Roll's hover car, Dr. Light informed Mega Man of a strange energy reading coming from a skull shaped island located in the Pacific Ocean that used to be one of Dr. Wily's many bases. The game begins with Mega Man arriving on the island in search of the energy signal.

Gameplay

Mega Man 8 plays similar to its predecessors: Mega Man can run, jump, slide, shoot, charge his Mega Buster, and change weapons (either in-game or while paused). Like Mega Man 7 players are restricted to only 4 Robot Master stages for the first half of the game, upon defeating all 8 Robot Masters, players may go to the final stages of the game.

Versions

  • The sound production differs from the previously released PlayStation version, with varying sound effects and an altered set of BGM. The PlayStation version, however, is the one represented for the game's official soundtrack release. Interestingly, neither Mega Man X4 nor Mega Man X3 before it were affected this drastically.
  • The theme for Tengu Man's stage is a completely different composition. Because his original theme is referenced in future Capcom media releases, the reason for the creation of this theme remains unknown.
  • Cut Man and Wood Man cameo as minibosses exclusively for this version of the game (complete with arrangements of their original stage themes) in Duo and Search Man's stages, respectively. The stages are physically altered to accommodate these encounters and award the player a Bolt upon their defeat (similar to how other minibosses relinquish Rush abilities). This affects the distribution of hidden Bolts for both stages, as the total count remains the same.
  • An exclusive bonus mode unlocked upon beating the game includes fan submitted boss character postcards (beyond those seen in the game's credits), official illustrations, and both a sound and voice test. This is in place of the Japanese-exclusive "Game Information" movie found in the PlayStation version that showed a trailer for both Rockman Battle & Chase and Super Adventure Rockman.

Localised names

Also known as
Language Localised Name English Translation
English (US) Mega Man 8 Mega Man 8
Japanese ロックマン8 メタルヒーローズ Rockman 8: Metal Heroes

Bad voice acting

Mega Man 8, like Mega Man X4, suffered from a localization job which involved subpar English language voice acting. This included instances of Dr. Light's voice actor, Jack Evans, messing up his lines, causing him to say "You must recover all the energy immediately, M-Mega Man!" or say Dr. Wily's name as "Dr. Wowy" through an impersonation of Looney Tunes character Elmer Fudd.

Production credits

  • The Dr. Wily Prize
    • Sword Man (DWNo. 059): Keigo Matsuo
    • Clown Man (DWNo. 060): Hiroshige Sakai
    • Search Man (DWNo. 061): Yuuta Hata
    • Frost Man (DWNo. 062): Akifumi Nomura
    • Grenade Man (DWNo. 063): Kenichirou Komaki
    • Aqua Man (DWNo. 064): Morito Kuriki
  • The Dr. Light Prize
  • : Kazuya Miyauchi, Takamasa Yamada, Shinya Miyamoto, Naoki Wakabayashi, Syoutarou Aihara, Ryouichi Takahashi, Takuya Tasaka, Kenji Satou, Yuuhei Tamura, Takeshi Uemura, Youhei Shinbori, Katsuhiko Fukui, Toshiya Oobu, Kanichirou Asano, Yukihiro Katano, Katsuto Fujiwara, Naoshi Kataoka, Kenzou Umino, Kenji Kobayashi, Yuuki Maehiro, Kunihiro Kanada, Takehito Kusuhara, Takayuki Hida, Kouta Toshi, Eiko Hasegawa, Kouzou Tsukamoto, Syouji Yamamoto, Atsushi Matsumoto, Takuya Tsutsui, Makoto Furukawa, Masashi Taniguchi, Akari Nakamura, Naoyuki Watanabe, Syun Tanimura, Akiko Kawaguchi, Hiroshi Yanagi, Ikkou Tatemoto, Tomoaki Hirose, Teruo Momiyama, Hitomi Igarashi, Syun Yamada, Isara Suwanpramoth, Shinichirou Naganuma, Takahiro Saitou, Syouichirou Sekiguchi, Sikharin Eiamprapai, Kazunobu Nakata, Tsukasa Itabashi, Ai Nadatani, Kenichi Igarashi
Rockman 8 Team Staff
  • Producer: Keiji Inafune, Bamboo
  • Director: Hayato Kaji
  • Object Designer: Hayato Kaji, Nottsu Man, Masachika Kawata, Masafumi Kimoto, Makoto Fukui, Tsuyoshi Fujisawa
  • CG Designer: Masao Sakurai
  • Scroll Designer: Akiko Yasuda, Jo‑Atsu‑5, Yasushi Hiraoka, Kentaroh Ono, Doping House, Reiko Kitaichi, Natsue Ueda, Chieko Ryugo
  • Programmer: Keiji Kubori, Jun Takahashi, Shigeki Niino, Yasuhiro Yanagi, Hiroyasu Andou, Tatsuji Yataka, Hideki Tada
  • Sound Composer: Shinji Amagishi (SE), Syusaku Uchiyama (BGM), "T.K,NY" T.Kawakami (System)
  • Planner: Yuuichi Kanemori, Kazuki Matsue, Ryouta Itou
  • Publicity Designer: Hideki Ishikawa, Satoshi Ukai, Minoru Nagaoka, Masako Honma, Shinji Miyauchi, Shinsuke Komaki
  • Voice Actor (Japanese): Ai Orikasa, Takeshi Aono, Juurouta Kosugi, Nobuyuki Hiyama, Syouzou Iizuka, Hiroko Konishi, Ryuutarou Okiayu, Issei Futamata, Chika Sakamoto, Takashi Nagasako, Wataru Takagi
  • Voice Actor (Overseas): Ruth Shiraishi, Jack Evans, Wayne Doster, Matthew Meersbergen, Michelle Gazepis, Darryl Stogre, Douglas Kendall
  • Animation Staff: Nobuyoshi Habara, Shinichi Yamaoka, Meiju Maeda, Youko Kikuchi, Noriko Morishima, Hiroshi Kosuga, Michiyo Hadano, Masakazu Kawazoe, Hidetoshi Sano, Masumi Hattori, Takatoshi Maehara, Taeko Hori, Nobuo Horii, Tatsuji Fujita, Akiko Asaki, Youko Itou, Shingo Adachi, Tsuyoshi Nakano, Ayumi Tukamoto, Tamae Matsuoka, Yuka Suzuki, Kiriko Kanayama, Eri Suzuki, Akiko Kouno, Nanae Shinaji, Aya Oouchi, Nozomi Shidara, Yutaka Hoshiba, Torao Arai, Wakaba Okamoto, Yoshimi Umino, Toshihisa Koyama, Fumie Kawai, Hachidai Takayama, Chie Asano, Chitose Asakura, Fuyuki Sakanoue, Yukiko Ogawa, Saori Ishibiki, XEBEC, St Mark, AIC, Marix, Production AI, Transarts, Shinwou Douga, Haniru Douga, K Production
  • Opening Theme: "Electrical Communication"
  • Ending Theme: "Brandnew Way"
    • Words, Music by: Takumi Ozawa
    • Arrenged by: Takumi Ozawa & Keiichi Takahashi
    • Song by: Ganasia
  • Special Thanks: Tadashi Kuwana, Takayo Kubo, More Rich, Wataru Hama, Nob Nob, Akira Oyama, Takuya Shiraiwa, Hidenori Kuwamoto, Yoshimi Sawada, Kouji Nakajima, Tooru Kusano
  • General Producer: Noritaka Funamizu
  • Executive Producer: Yoshiki Okamoto
And Capcom All Staff

Magazine articles

Main article: Mega Man 8/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #92: "March 1997" (1997-0x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-02: "1997-02 (1997-01-31)" (1997-01-17)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
73 №423, p33
80 [3]
77 [4]
Sega Saturn
77
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Electronic Gaming Monthly (US) NTSC-U
85
[5]
Famitsu (JP) NTSC-J
73
[6]
MAN!AC (DE) NTSC-J
76
[7]
Mega Fun (DE) NTSC-J
72
[8]
Saturn Fan (JP) NTSC-J
68
[9]
Saturn Fan (JP) NTSC-J
74
[10]
Sega Magazin (DE) PAL
79
[11]
Sega Saturn Magazine (JP) NTSC-J
80
[12]
Sega Saturn Magazine (JP) NTSC-J
77
[13]
Sega Saturn
76
Based on
9 reviews

Mega Man 8

Saturn, US
MegaMan8Back us.jpgMegaMan8Box us.jpg
Cover
MegaMan8Disc us.jpg
Disc
Megaman8 sat us manual.pdf
Manual
Saturn, JP
MM8 Saturn JP Box Back.jpgNospine-small.pngMM8 Saturn JP Box Front.jpg
Cover
Saturn, JP (Satakore)
MM8 Saturn JP Box Back Satakore.jpgNospine-small.pngMM8 Saturn JP Box Front Satakore.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
340,835,376 CD-ROM (JP) T-1214G V1.001
Sega Saturn
 ?
CRC32
MD5
SHA-1
343,394,352 CD-ROM (US) T-1216H V1.000

References



Mega Man The Wily Wars, Items.png
Mega Man games for Sega systems
Sega Mega Drive
Mega Man: The Wily Wars (1994)
Sega Game Gear
Mega Man (1995)
Sega Saturn
Mega Man X3 (1996) | Mega Man 8 (1997) | Mega Man X4 (1997) | Super Adventure Rockman (1998)
Unlicensed Mega Man games for Sega systems
Sega Mega Drive
Rockman X3 (1995)
Mega Man related media
Book
Rockman 8: Metal Heroes Hisshou Kouryaku Hou (1997)