Difference between revisions of "Megalopolis: Tokyo City Battle"

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{{stub}}'''''{{PAGENAME}}''''' is a [[AS-1|Sega AS-1]] science fiction ride film developed by [[Sega AM3]]. Released in 1994 after over a year of promotion whilst in production, the finalized film saw only a limited release at [[Sega]]'s flagship [[Amusement Theme Park]] locations, such as [[Yokohama Joypolis]] and [[SegaWorld London]]. It is thought to be the final in-house software to be completed for the AS-1.
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'''''{{PAGENAME}}''''', also known as Megalopolice Tokyo City Battle, and Megalopolis 2154 (メガロポリス 2154) is an [[AS-1]] science-fiction ride film developed by [[Sega AM3]]. It is a three and a half minute long short film, designed as an uninteractive 3D CGI animated simulation experience.
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Released in 1994 after over a year of promotion in the media and at events whilst still being made, the finalized film saw only a limited release at several of [[Sega]]'s flagship [[Amusement Theme Park]] locations. It is thought to be the final in-house software to have been completed for the AS-1 hardware.
  
 
==Story==
 
==Story==

Revision as of 01:28, 27 December 2022

n/a

Megalopolis Tokyo City Battle screenshot.jpg
Megalopolis: Tokyo City Battle
System(s): AS-1
Publisher: Sega
Developer:
Genre: Simulation

















Number of players: 1-8
Release Date RRP Code
AS-1
JP
¥? ?





































Megalopolis: Tokyo City Battle, also known as Megalopolice Tokyo City Battle, and Megalopolis 2154 (メガロポリス 2154) is an AS-1 science-fiction ride film developed by Sega AM3. It is a three and a half minute long short film, designed as an uninteractive 3D CGI animated simulation experience.

Released in 1994 after over a year of promotion in the media and at events whilst still being made, the finalized film saw only a limited release at several of Sega's flagship Amusement Theme Park locations. It is thought to be the final in-house software to have been completed for the AS-1 hardware.

Story

A.D. 2154.

Mid 22nd century.

Human Future-Tech gives birth to MEGALOPOLIS, a labyrinth of logic and lust. Now a sub-terran zone, Old Tokyo has become haven for rampant terrorists.

An extensive dragnet pays off. Arch-Terrorist BRUTE BOMBALEZ, head of 'TORNADO ROSSO', is finally behind bars.

Just then, two shadows head towards the Megalopolice headquarters on a grim mission to recapture BOMBALEZ...

— Trailer [2]


History

Development

The ride film is notable for being Tetsuya Mizuguchi's first released project for Sega.[3]

Release

Whilst still in production and incomplete, scenes from Megalopolis: Tokyo City Battle were first shown to the public during a December 1992 edition of Bad Influence!.[4] These then debuted in Japan as background projection visuals for the Technodon reunion concerts performed by the Yellow Magic Orchestra during June 1993.[5] Following this, a coming soon trailer was created for Megalopolis, first unveiled as part of SIGGRAPH 93, and later shown on a monitor placed next to an AS-1 for the domestic debut of Michael Jackson in Scramble Training showcased at Amusement Machine Show 1993 at the end of the same month.[6] Through its inclusion in SIGGRAPH, it received worldwide exposure in numerous VHS compilations and television programmes.[2][7][8]

Following the AS-1's poor sales in its limited release to other operators, Megalopolis' release was not widespread; however, it would go on to be installed as software at several of Sega's own Amusement Theme Park locations, including Yokohama Joypolis in 1994,[9] SegaWorld London in 1996,[10] and Sega World Sydney in 1997.[11] Footage from Megalopolis was additionally re-used for the opening and ending sequences of the Japanese Sega Video Magazine series, as well as the 'Armageddon' segment of 1994 CGI art film The Gate to The Mind's Eye, where it received a new backing track by Thomas Dolby and doubled up as its music video.[12] Alongside an interview with Mizuguchi and footage of Scramble Training, it also appeared in 1994 French documentary series Otaku.[13]

Like Michael Jackson in Scramble Training, rumours have circulated about a home conversion (or tech demo) of Megalopolis, specifically for the 32X; however, these have been confirmed by Scramble Training producer Kenji Sasaki to be false.[14]

Production credits

Source:
In-game credits[15][16]

Magazine articles

Main article: Megalopolis: Tokyo City Battle/Magazine articles.

Photo gallery

External links

References