Difference between revisions of "Mobile Phone Contents Development Dept."

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'''Mobile Content R&D''' or '''Mobile Content Reasearch and Development''' was the development division in [[Sega of Japan]] dedicated to mobile development. It was [[Wave Master]] who initially started mobile phone development with mobile phone services that have a monthly fee. The team behind the [[PuyoSega]], [[Sonic Cafe]], [[Ulala no Channel J]], [[Sega Ages (mobile)|Sega Ages]] services spun off from Wave Master. Over times [[iOS]] and [[Android]] became the major focus for Sega, culminating into the [[Sega Networks]] subsidiary being established in July of 2012.
 
'''Mobile Content R&D''' or '''Mobile Content Reasearch and Development''' was the development division in [[Sega of Japan]] dedicated to mobile development. It was [[Wave Master]] who initially started mobile phone development with mobile phone services that have a monthly fee. The team behind the [[PuyoSega]], [[Sonic Cafe]], [[Ulala no Channel J]], [[Sega Ages (mobile)|Sega Ages]] services spun off from Wave Master. Over times [[iOS]] and [[Android]] became the major focus for Sega, culminating into the [[Sega Networks]] subsidiary being established in July of 2012.
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==Members==
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*[[Katsuhiro Hasegawa]]
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*[[Kazunari Tsukamoto]]
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*[[Masamitsu Shiino]]
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*[[Mie Kumagai]]
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*[[Toru Yoshida]]
  
 
== Softography ==
 
== Softography ==
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{{multicol|
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===Mobile===
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* ''[[PuyoSega]]''
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* ''[[Sonic Cafe]]''
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* ''[[Ulala no Channel J]]''
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* ''[[Sega Ages (mobile)|Sega Ages]]''
  
 
===[[iOS]]===
 
===[[iOS]]===
  
* ''[[Puyo Puyo Fever Touch]]'' (2009)
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* ''[[Puyo Puyo Fever Touch]]'' (2009) (with [[Sonic Team]])
 
* ''[[Kingdom Conquest]]'' (2010)
 
* ''[[Kingdom Conquest]]'' (2010)
* ''[[Brick People]]'' (2011) (iOS only)
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* ''[[Sonic the Hedgehog 4: Episode 1]]'' (2010) (with [[Sonic Team]])
* ''[[Samurai Bloodshow]]'' (2011)  
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* ''[[Brick People]]'' (2011)  
 
* ''[[Sega Bass Fishing Challenge]]'' (2011)
 
* ''[[Sega Bass Fishing Challenge]]'' (2011)
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* ''[[Ganchinko Baseball]]'' (2012)
 
* ''[[Miku Flick]]'' (2012)
 
* ''[[Miku Flick]]'' (2012)
* ''[[The Flick of the Dead]]'' (2012)
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* ''[[Zombie Utsu: Flick of the Dead]]'' (2012)
* ''[[Virtua Tennis Challenge]]'' (2012)
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* ''[[Sonic the Hedgehog 4: Episode 2]]'' (2012) (with [[Sonic Team]])
  
 
===[[Android]]===
 
===[[Android]]===
  
* ''[[Puyo Puyo Fever Touch]]'' (2009)
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* ''[[Puyo Puyo Fever Touch]]'' (2009) (with [[Sonic Team]])
 
* ''[[Kingdom Conquest]]'' (2010)
 
* ''[[Kingdom Conquest]]'' (2010)
* ''[[Miku Flick]]'' (2012)
+
* ''[[Sonic the Hedgehog 4: Episode 1]]'' (2010) (with [[Sonic Team]])
* ''[[Virtua Tennis Challenge]]'' (2012)
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* ''[[Ganchinko Baseball]]'' (2012)
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* ''[[Sonic the Hedgehog 4: Episode 2]]'' (2012) (with [[Sonic Team]])
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|cols}}
  
 
==References==
 
==References==

Revision as of 06:01, 12 June 2017

Mobile Content R&D or Mobile Content Reasearch and Development was the development division in Sega of Japan dedicated to mobile development. It was Wave Master who initially started mobile phone development with mobile phone services that have a monthly fee. The team behind the PuyoSega, Sonic Cafe, Ulala no Channel J, Sega Ages services spun off from Wave Master. Over times iOS and Android became the major focus for Sega, culminating into the Sega Networks subsidiary being established in July of 2012.

Members

Softography

References

https://www13.atwiki.jp/game_staff/pages/603.html#id_307af977


Timeline of Sega of Japan research and development divisions








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