Difference between revisions of "Operation Wolf"

From Sega Retro

Line 30: Line 30:
 
Interestingly, Master System version uses cover art for the sequel, "Operation Thunderbolt". Adams' partner Hardy Jones can be seen in the cover art.
 
Interestingly, Master System version uses cover art for the sequel, "Operation Thunderbolt". Adams' partner Hardy Jones can be seen in the cover art.
  
==Levels==
+
==Gameplay==
 
+
===Levels===
'''Communications Center'''
+
{{InfoTable|imagewidths=200|
Soldiers: 55
+
{{InfoRow
 +
| title=Communications Center
 +
| screenshot=
 +
| desc=Soldiers: 55
 
Helicopters: 4
 
Helicopters: 4
 
Tanks: 5
 
Tanks: 5
  
 
Completing this level will lower the amount of enemies player will face in the subsequent levels.
 
Completing this level will lower the amount of enemies player will face in the subsequent levels.
 
+
}}
'''Jungle'''
+
{{InfoRow
Soldiers: 60
+
| title=Jungle
 +
| screenshot=
 +
| desc=Soldiers: 60
 
Patrol Boats: 8
 
Patrol Boats: 8
 
Tanks: 8
 
Tanks: 8
  
 
Completing this level will reveal the location of the Prison Camp, which is normally not accessible at the beginning of the game. Helicopters are replaced with Patrol Boats in this level.
 
Completing this level will reveal the location of the Prison Camp, which is normally not accessible at the beginning of the game. Helicopters are replaced with Patrol Boats in this level.
 
+
}}
'''Village'''
+
{{InfoRow
Soldiers: 45
+
| title=Village
 +
| screenshot=
 +
| desc=Soldiers: 45
 
Helicopters:6
 
Helicopters:6
 
Tanks: 3
 
Tanks: 3
  
 
Completing this level will recover a large number of health.
 
Completing this level will recover a large number of health.
 
+
}}
'''Ammo Dump'''
+
{{InfoRow
Soldiers: 50
+
| title=Ammo Dump
 +
| screenshot=
 +
| desc=Soldiers: 50
 
Helicopters: 7
 
Helicopters: 7
 
Tanks: 5
 
Tanks: 5
  
 
Completing this level will refill the both ammunation and rocket supply.
 
Completing this level will refill the both ammunation and rocket supply.
 
+
}}
'''Prison Camp'''
+
{{InfoRow
Soldiers: 75
+
| title=Prison Camp
 +
| screenshot=
 +
| desc=Soldiers: 75
 
Helicopters: 12
 
Helicopters: 12
 
Tanks: 8
 
Tanks: 8
  
 
Primary objective. During this level, five hostages will attempt to cross the battle field. If they can reach leftmost part of the screen, they will be considered rescued. Saving the hostages is NOT necessary to finish the game but every dead hostage will lower the overall score at the end of the game.
 
Primary objective. During this level, five hostages will attempt to cross the battle field. If they can reach leftmost part of the screen, they will be considered rescued. Saving the hostages is NOT necessary to finish the game but every dead hostage will lower the overall score at the end of the game.
 
+
}}
'''Airport'''
+
{{InfoRow
Soldiers: 85
+
| title=Airport
 +
| screenshot=
 +
| desc=Soldiers: 85
 
Helicopters: 11
 
Helicopters: 11
 
Tanks: 4
 
Tanks: 4
  
 
Final Mission. Players will attempt to survive as hostages from previous levels will now attempt to reach the US Air Force transport plane on the left side of the screen. At the end of the level, a Mi-24 Hind attack helicopter will attack and players must shoot the heavily armed and armored helicopter to finish the game.
 
Final Mission. Players will attempt to survive as hostages from previous levels will now attempt to reach the US Air Force transport plane on the left side of the screen. At the end of the level, a Mi-24 Hind attack helicopter will attack and players must shoot the heavily armed and armored helicopter to finish the game.
 
+
}}
 +
}}
 
In addition to these levels above, player will be ambushed by Cherigo's anti-partisan forces randomly once between the levels.
 
In addition to these levels above, player will be ambushed by Cherigo's anti-partisan forces randomly once between the levels.
 
  
 
== Power Ups ==
 
== Power Ups ==
 
Power ups can be acquired by shooting them.
 
Power ups can be acquired by shooting them.
 
+
{{InfoTable|imagewidths=50|
'''Magazine'''
+
{{InfoRow
Acquiring these magazines will increase ammunation supply. If players run out of ammo, they will have fire single shots. Max: 9
+
| title=Magazine
 
+
| sprite=
'''Rocket'''
+
| desc=Acquiring these magazines will increase ammunation supply. If players run out of ammo, they will have fire single shots. Max: 9
Fired using the 1st button, Rockets will cause heavy damage in a small area. It is recommended to spare rockets for helicopters. Max: 9
+
}}
 
+
{{InfoRow
'''Recovery Drink'''
+
| title=Rocket
This pep drink will recover 5 blocks of health.
+
| sprite=
 
+
| desc=Fired using the 1st button, Rockets will cause heavy damage in a small area. It is recommended to spare rockets for helicopters. Max: 9
'''Dynamite'''
+
}}
Not exactly a power up, shooting this dynamite will cause an explosion that will kill anything nearby. Useful for destroying tanks.
+
{{InfoRow
 
+
| title=Recovery Drink
'''"FREE" Bullet'''
+
| sprite=
This power up will give player unlimited ammunation for a short time.
+
| desc=This pep drink will recover 5 blocks of health.
 +
}}
 +
{{InfoRow
 +
| title=Dynamite
 +
| sprite=
 +
| desc=Not exactly a power up, shooting this dynamite will cause an explosion that will kill anything nearby. Useful for destroying tanks.
 +
}}
 +
{{InfoRow
 +
| title="FREE" Bullet
 +
| sprite=
 +
| desc=This power up will give player unlimited ammunation for a short time.
 +
}}
 +
}}
  
 
== Enemies ==
 
== Enemies ==
 
+
{{InfoTable|imagewidths=50|
'''Enemy Infantry'''
+
{{InfoRow
Cherigo maintains a small and somewhat poorly trained infantry force. Many enemy soldiers can be killed with a single shot.  
+
| title=Enemy Infantry
 
+
| sprite=
'''Paratroopers'''
+
| desc=Cherigo maintains a small and somewhat poorly trained infantry force. Many enemy soldiers can be killed with a single shot.  
Cherigan Airborne forces appearently trained in the ways of firing their weapons while landing with a parachute.
+
}}
 
+
{{InfoRow
'''Artillerymen'''
+
| title=Paratroopers
These troops will throw grenades at you. Grenades can be shoot while they are in the air.
+
| sprite=
 
+
| desc=Cherigan Airborne forces appearently trained in the ways of firing their weapons while landing with a parachute.
'''Handgunners'''
+
}}
These "brave" (read: stupid) troops will appear in front of you and shoot you from the close range with their pistols.
+
{{InfoRow
 
+
| title=Artillerymen
'''Special Forces'''
+
| sprite=
These gray-clad elite troops will roll around, making them harder to hit. They also take two hits to kill.
+
| desc=These troops will throw grenades at you. Grenades can be shoot while they are in the air.
 
+
}}
'''Executioners'''
+
{{InfoRow
These soldiers will attempt to kill the hostages with the knives they are carrying. They must not be allowed to reach hostages. They pose no threat to the player.
+
| title=Handgunners
 
+
| sprite=
'''Russian Soldiers'''
+
| desc=These "brave" (read: stupid) troops will appear in front of you and shoot you from the close range with their pistols.
"Advisors" from Soviet Union, these large, blonde soldiers wear body armor and can only be killed with head shots. They spray the player with light machineguns that can cause serious damage. They only appear in Ammo Dump level.
+
}}
 
+
{{InfoRow
'''BRDM-2 "Tanks"'''
+
| title=Special Forces
Even though manual calls them tanks, these are 4W armored vehicles with machinegun turrets. While not as much as a serious threat to the player compared to the helicopters, they can still cause significant damage.
+
| sprite=
 
+
| desc=These gray-clad elite troops will roll around, making them harder to hit. They also take two hits to kill.
'''MD 500 Helicopters'''
+
}}
Either purchased by previous Pro-US government of Cherigo, or perhaps unlicensed North Korean copies, these fast and suprisingly well armored helicopters will swoop down from the air and spray the player with bullets. They are biggest threat players will face.
+
{{InfoRow
 
+
| title=Executioners
'''Patrol Boats'''
+
| sprite=
In the Jungle level, helicopters are replaced with these fast boats. They are easier to destroy compared to the helicopters.
+
| desc=These soldiers will attempt to kill the hostages with the knives they are carrying. They must not be allowed to reach hostages. They pose no threat to the player.
 
+
}}
'''Trucks'''
+
{{InfoRow
These 6W truck are not a threat to the player and only there for points.  
+
| title=Russian Soldiers
 
+
| sprite=
'''Mi-24 Hind'''
+
| desc="Advisors" from Soviet Union, these large, blonde soldiers wear body armor and can only be killed with head shots. They spray the player with light machineguns that can cause serious damage. They only appear in Ammo Dump level.
A gift from Soviet Union to their new Cherigan allies, this flying monster will be the final enemy player will face. Its 12.7mm machinegun can kill player within seconds.
+
}}
 +
{{InfoRow
 +
| title=BRDM-2 "Tanks"
 +
| sprite=
 +
| desc=Even though manual calls them tanks, these are 4W armored vehicles with machinegun turrets. While not as much as a serious threat to the player compared to the helicopters, they can still cause significant damage.
 +
}}
 +
{{InfoRow
 +
| title=MD 500 Helicopters
 +
| sprite=
 +
| desc=Either purchased by previous Pro-US government of Cherigo, or perhaps unlicensed North Korean copies, these fast and suprisingly well armored helicopters will swoop down from the air and spray the player with bullets. They are biggest threat players will face.
 +
}}
 +
{{InfoRow
 +
| title=Patrol Boats
 +
| sprite=
 +
| desc=In the Jungle level, helicopters are replaced with these fast boats. They are easier to destroy compared to the helicopters.
 +
}}
 +
{{InfoRow
 +
| title=Trucks
 +
| sprite=
 +
| desc=These 6W truck are not a threat to the player and only there for points.  
 +
}}
 +
{{InfoRow
 +
| title=Mi-24 Hind
 +
| sprite=
 +
| desc=A gift from Soviet Union to their new Cherigan allies, this flying monster will be the final enemy player will face. Its 12.7mm machinegun can kill player within seconds.
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 19:37, 6 December 2019

n/a

OperationWolf title.png

Operation Wolf
System(s): Sega Master System
Publisher: Sega
Developer:
Peripherals supported: Light Phaser
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Master System
EU
7039
Sega Master System
PT
MSJ7039
Sega Master System
AU
7039
Sega Master System
BR
Non-Sega versions

This teeny-tiny article needs some work. You can help us by expanding it.


Operation Wolf is an arcade game released by Taito in 1987. It was ported by Taito and published by Sega for the Sega Master System. Operation Wolf is a shooting game which makes use of the Light Phaser peripheral, however it can also be played by moving a cursor around the screen with a Control Pad.

Players will take control of former Green Beret-turned-Mercenary Roy Adams who is hired by US Government to save five US citizens who are taken hostage by the new communist government of fictional South American country named Cherigo. Unwilling to repeat the failure at "Taran" (obviously a reference to Vietnam), US President (who looks suspiciously like Ronald Reagan) decides to sent a mercenary instead of sending the regular army. In the European Master System manual, all references to United States is removed. US is replaced by another fictional country named "Carmea" and player is sent to rescue former "pro-Carmean" president of Cherigo and Carmean embassy staff.

Interestingly, Master System version uses cover art for the sequel, "Operation Thunderbolt". Adams' partner Hardy Jones can be seen in the cover art.

Gameplay

Levels

Communications Center
Soldiers: 55

Helicopters: 4 Tanks: 5

Completing this level will lower the amount of enemies player will face in the subsequent levels.

Jungle
Soldiers: 60

Patrol Boats: 8 Tanks: 8

Completing this level will reveal the location of the Prison Camp, which is normally not accessible at the beginning of the game. Helicopters are replaced with Patrol Boats in this level.

Village
Soldiers: 45

Helicopters:6 Tanks: 3

Completing this level will recover a large number of health.

Ammo Dump
Soldiers: 50

Helicopters: 7 Tanks: 5

Completing this level will refill the both ammunation and rocket supply.

Prison Camp
Soldiers: 75

Helicopters: 12 Tanks: 8

Primary objective. During this level, five hostages will attempt to cross the battle field. If they can reach leftmost part of the screen, they will be considered rescued. Saving the hostages is NOT necessary to finish the game but every dead hostage will lower the overall score at the end of the game.

Airport
Soldiers: 85

Helicopters: 11 Tanks: 4

Final Mission. Players will attempt to survive as hostages from previous levels will now attempt to reach the US Air Force transport plane on the left side of the screen. At the end of the level, a Mi-24 Hind attack helicopter will attack and players must shoot the heavily armed and armored helicopter to finish the game.

In addition to these levels above, player will be ambushed by Cherigo's anti-partisan forces randomly once between the levels.

Power Ups

Power ups can be acquired by shooting them.

Magazine
Acquiring these magazines will increase ammunation supply. If players run out of ammo, they will have fire single shots. Max: 9
Rocket
Fired using the 1st button, Rockets will cause heavy damage in a small area. It is recommended to spare rockets for helicopters. Max: 9
Recovery Drink
This pep drink will recover 5 blocks of health.
Dynamite
Not exactly a power up, shooting this dynamite will cause an explosion that will kill anything nearby. Useful for destroying tanks.
"FREE" Bullet
This power up will give player unlimited ammunation for a short time.

Enemies

Enemy Infantry
Cherigo maintains a small and somewhat poorly trained infantry force. Many enemy soldiers can be killed with a single shot.
Paratroopers
Cherigan Airborne forces appearently trained in the ways of firing their weapons while landing with a parachute.
Artillerymen
These troops will throw grenades at you. Grenades can be shoot while they are in the air.
Handgunners
These "brave" (read: stupid) troops will appear in front of you and shoot you from the close range with their pistols.
Special Forces
These gray-clad elite troops will roll around, making them harder to hit. They also take two hits to kill.
Executioners
These soldiers will attempt to kill the hostages with the knives they are carrying. They must not be allowed to reach hostages. They pose no threat to the player.
Russian Soldiers
"Advisors" from Soviet Union, these large, blonde soldiers wear body armor and can only be killed with head shots. They spray the player with light machineguns that can cause serious damage. They only appear in Ammo Dump level.
BRDM-2 "Tanks"
Even though manual calls them tanks, these are 4W armored vehicles with machinegun turrets. While not as much as a serious threat to the player compared to the helicopters, they can still cause significant damage.
MD 500 Helicopters
Either purchased by previous Pro-US government of Cherigo, or perhaps unlicensed North Korean copies, these fast and suprisingly well armored helicopters will swoop down from the air and spray the player with bullets. They are biggest threat players will face.
Patrol Boats
In the Jungle level, helicopters are replaced with these fast boats. They are easier to destroy compared to the helicopters.
Trucks
These 6W truck are not a threat to the player and only there for points.
Mi-24 Hind
A gift from Soviet Union to their new Cherigan allies, this flying monster will be the final enemy player will face. Its 12.7mm machinegun can kill player within seconds.

Magazine articles

Main article: Operation Wolf/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Computer & Video Games (UK) #103: "June 1990" (1990-05-16)
also published in:
  • ACE (UK) #33: "June 1990" (1990-05-xx)[6]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #104: "July 1990" (1990-06-16)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #105: "August 1990" (1990-07-16)
also published in:
Logo-pdf.svg
SMS TR PrintAdvert 09 03 91.jpg
Print advert in Cumhuriyet (TR) #1991-03-09 (1991-03-09)
SMS TR PrintAdvert 09 03 91.jpg

Physical scans

Sega Retro Average 
Publication Score Source
75 [4]
89 №2, p94/95
88 [8]
90 [9]
90 [10]
78 №8, p115
80 №29
88 [11]
74 [12]
91 [13]
90 [14]
100 [15]
100 [16]
80 [17]
82 [18]
Sega Master System
86
Based on
15 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR)
75
[4]
Complete Guide to Consoles (UK)
89
[19]
Complete Guide to Consoles (UK)
88
[8]
Console XS (UK) PAL
73
[20]
Computer & Video Games (UK)
90
[21]
Game Mania (UK)
88
[22]
The Games Machine (UK)
90
[10]
Joystick (FR)
78
[23]
Micromanía (segunda época) (ES)
80
[24]
Mean Machines Sega (UK)
88
[11]
Player One (FR)
74
[25]
S: The Sega Magazine (UK) PAL
91
[26]
S: The Sega Magazine (UK) PAL
90
[14]
Sega Power (UK) PAL
100
[15]
Sega Pro (UK)
80
[17]
Sega Pro (UK) PAL
73
[27]
Zero (UK)
82
[18]
Sega Master System
84
Based on
17 reviews

Operation Wolf

Master System, EU
OperationWolf EU cover.jpg
Cover
OperationWolf SMS EU Cart.jpg
Cart
Operation Wolf SMS EU Manual.pdf
Manual
Master System, EU
® variant
OperationWolf EU R cover.jpg
Cover
Master System, EU (8 languages)
OperationWolf EU 1991 cover.jpg
Cover
Master System, AU
OperationWolf AU cover.jpg
Cover
OperationWolf SMS AU Cart.jpg
Cart
Master System, BR
OperationWolf SMS BR cover.jpg
Cover
OperationWolf SMS BR Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 205caae8
MD5 2ca2064302f51f724e1f2593369a0696
SHA-1 064040452b6bacc75443dae7916a0fd573f1600d
256kB Cartridge (EU)

References

  1. Raze, "September 1991" (UK; 1991-07-25), page 76
  2. Computer & Video Games, "June 1990" (UK; 1990-05-16), page 105
  3. Player One, "Septembre 1990" (FR; 1990-xx-xx), page 49
  4. 4.0 4.1 4.2 Ação Games, "Junho 1991" (BR; 1991-06-19), page 23
  5. Supergame, "Julho 1991" (BR; 1991-07-xx), page 17
  6. ACE, "June 1990" (UK; 1990-05-xx), page 28
  7. Computer & Video Games, "September 1990" (UK; 1990-08-16), page 80
  8. 8.0 8.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 102
  9. Computer & Video Games, "June 1990" (UK; 1990-05-16), page 96/97 (96)
  10. 10.0 10.1 The Games Machine, "September 1990" (UK; 1990-08-xx), page 59
  11. 11.0 11.1 Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
  12. Player One, "Septembre 1990" (FR; 1990-xx-xx), page 48/49 (48)
  13. S: The Sega Magazine, "June 1990" (UK; 1990-05-03), page 4/5 (4)
  14. 14.0 14.1 S: The Sega Magazine, "October 1990" (UK; 1990-09-06), page 11
  15. 15.0 15.1 Sega Power, "October 1991" (UK; 1991-09-05), page 58
  16. Sega Power, "September 1993" (UK; 1993-08-05), page 100
  17. 17.0 17.1 Sega Pro, "March 1992" (UK; 1992-02-20), page 20
  18. 18.0 18.1 Zero, "August 1990" (UK; 1990-0x-xx), page 75
  19. Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 94
  20. Console XS, "June/July 1992" (UK; 1992-04-23), page 143
  21. Computer & Video Games, "June 1990" (UK; 1990-05-16), page 96
  22. Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
  23. Joystick, "Septembre 1990" (FR; 1990-0x-xx), page 115
  24. Micromanía (segunda época), "Octubre 1990" (ES; 1990-xx-xx), page 42
  25. Player One, "Septembre 1990" (FR; 1990-xx-xx), page 48
  26. S: The Sega Magazine, "June 1990" (UK; 1990-05-03), page 4
  27. Sega Pro, "April 1993" (UK; 1993-03-11), page 71
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