Difference between revisions of "Outworld 2375 AD"

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{{Bob
 
{{Bob
| bobscreen=
+
| bobscreen=Outworld2375AD MD US title.png
 
| title=
 
| title=
 
| publisher=[[HeartBeat Corporation]]{{ref|https://web.archive.org/web/20210414054316/http://videogamekraken.com/heartbeat-personal-trainer-catalyst}}{{magref|sv|15|110}}
 
| publisher=[[HeartBeat Corporation]]{{ref|https://web.archive.org/web/20210414054316/http://videogamekraken.com/heartbeat-personal-trainer-catalyst}}{{magref|sv|15|110}}
| developer=
+
| developer=[[Western Technologies Inc.]]{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}
 
| peripherals=[[HeartBeat Catalyst]]{{ref|https://web.archive.org/web/20210414054316/http://videogamekraken.com/heartbeat-personal-trainer-catalyst}}{{magref|sv|15|110}}
 
| peripherals=[[HeartBeat Catalyst]]{{ref|https://web.archive.org/web/20210414054316/http://videogamekraken.com/heartbeat-personal-trainer-catalyst}}{{magref|sv|15|110}}
 +
| languages={{LanguageList|en}}
 
| development=
 
| development=
 
| date=
 
| date=
Line 11: Line 12:
 
| players=1
 
| players=1
 
| status=
 
| status=
| sounddriver=
+
| sounddriver=[[GEMS]]
 
| releases={{releasesMD
 
| releases={{releasesMD
 
| md_date_us=1994
 
| md_date_us=1994
 
| md_code_us=
 
| md_code_us=
 
| md_rating_us=
 
| md_rating_us=
}}}}{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] fitness driving game published by [[HeartBeat Corporation]]. Specifically designed to utilize the fitness sensor-integrated Mega Drive peripheral [[HeartBeat Catalyst]]{{magref|sv|15|110}}, it was released exclusively in the United States in late 1994 in an extremely-limited run, and is one of the single-rarest commercially-released [[Sega Genesis]] games in existence.
+
}}
 +
}}
 +
{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] fitness science fiction driving game developed by [[Western Technologies]]{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}} and published by [[HeartBeat Corporation]]. Specifically designed to utilize the [[wikipedia:Activity tracker|fitness sensor]]-integrated Mega Drive peripheral [[HeartBeat Catalyst]]{{magref|sv|15|110}}, it was released exclusively in the United States in 1994 in an extremely limited run, and is one of the single-rarest commercially released Mega Drive games in existence.
 +
 
 +
Currently known to have been reached store shelves in some capacity, the obscurity of ''{{PAGENAME}}'' had left its official release status shrouded in mystery for decades. While Western Technologies developers claim the game was completed but left unshipped, multiple collectors own boxed copies of the final game, with HeartBeat having given it a last-minute, barebones physical release locally distributed to three [[wikipedia:Target Corporation|Target]] stores in [[wikipedia:Michigan|Michigan]] in late 1994.
 +
 
 +
==Blurb==
 +
{{quote|Kidnapped by intergalactic criminals, you have been pitted in the race for the ultimate prize - your freedom. Race through a planet which began as an experiment in artificial development. Using your heavily armed space hovercraft, you must outmaneuver environmental mutations as well as the deadly inhabitants in a fight for your survival. Go too slow and your aircraft will crash...too fast and it will burn up. Close the hatch, buckle up and hit the turbos.|Promotional blurb from the [[Heartbeat Personal Trainer]]'s brochure.|ref={{fileref|HeartBeatPersonalTrainer US brochure.pdf|page=4}}}}
  
 
==Gameplay==
 
==Gameplay==
''{{PAGENAME}}'' is described in a February 1994 ''[[wikipedia:The Chicago Tribune|Chicago Tribune]]'' article as allowing players to "choose from five drastic environmental conditions on a planet wracked by natural disasters".{{ref|https://www.chicagotribune.com/news/ct-xpm-1994-02-24-9402240306-story.html}} The faster the user exercises, the faster the player ship travels. Exercise too fast and the ship will overheat and explode, and exercise too slowly and it will lose momentum and crash.{{magref|mega|18|12}}
+
Set on a planet wracked by natural disasters, players begin the game by choosing from one of five different courses.{{ref|https://www.chicagotribune.com/news/ct-xpm-1994-02-24-9402240306-story.html}} Like contemporary racing games of the time, sprites and roadside objects are scaled towards the camera in real time. The faster players exercise, the faster their hovercraft will travel. Exercise too fast and the ship will overheat and explode, but exercise too slowly and it will lose momentum and crash.{{magref|mega|18|12}} Additionally, the player is timed during races, and being too careful on the throttle will result in players unable to reach the goal in time.
 +
 
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
*'''Executive Producers:''' [[Justin Hall-Tipping]], [[Jay Smith III]]
 +
*'''Produced by:''' [[George deGolian]]
 +
*'''Game Design by:''' [[Juan Carlos Bojórquez]], [[Eric Akira Iwasaki]], [[Carlos Miguel Morales]]
 +
*'''Lead Programmer:''' [[Juan Carlos Bojórquez]]
 +
*'''Art and Animation by:''' [[Erik Alwill]], [[Rodger Ferris]], [[John Harris]], [[Eric Akira Iwasaki]], [[Tate Mosesian]]
 +
*'''Music and Sound by:''' [[Fletcher Beasley]]
 +
*'''Contributing Designers:''' [[Mike D'Isa]], [[Alan Wise]]
 +
*'''Additional Programming by:''' [[Mark Guidas]], [[Chris Longpre]], [[Carlos Miguel Morales]], [[Takeshi Sumida]], [[John Tomlinson]], [[Alan Wise]]
 +
*'''Additional Art by:''' [[Juan Galceran]], [[Scott Mavor]], [[Ed Trillo]]
 +
*'''Special Thanks to:''' [[Adam Benjamin]], Misty, WG
 +
|source=In-game credits
 +
|pdf=Outworld2375AD MD US credits.pdf|console=MD}}}}
  
 
==History==
 
==History==
 +
===Development===
 +
Artist [[Eric Iwasaki]] recalls that ''Outworld'''s graphics were were hand-drawn in [[wikipedia:Deluxe Paint|Deluxe Paint Enhanced]] and animated in [[wikipedia:Deluxe Paint Animation|Deluxe Paint Animation]]{{ref|https://web.archive.org/web/20230623033210/https://twitter.com/IsaiahVinson1/status/1669929518604140552}}, and that the game's reliance on a dark-blue color scheme was a result of the [[Mega Drive]]'s hardware limitation, stating "the Genesis displayed shades of blue better than any other hue (especially in the darkest values), making blues the only choice for creating the illusion of moody dimensional lighting." Iwasaki also focused on creating artwork with smooth color gradients to minimize unwanted "sparkly noise" when scaled down to smaller sizes.{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}
 +
 +
The game itself was playtested on a [[wikipedia:Stationary bicycle|stationary bicycle]] located in the offices of [[Western Technologies]]{{ref|https://web.archive.org/web/20230623033210/https://twitter.com/IsaiahVinson1/status/1669929518604140552}}, with development beginning around June 1993 and reaching completion later that September.{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}
 +
 +
===Prerelease===
 
[[File:Outworld2375AD MD advertisementdetail.png|thumb|right|360px|One of the game's only known appearances, published in ''[[Sega Visions]]'', issue 15.{{magref|sv|15|110}}]]
 
[[File:Outworld2375AD MD advertisementdetail.png|thumb|right|360px|One of the game's only known appearances, published in ''[[Sega Visions]]'', issue 15.{{magref|sv|15|110}}]]
''{{PAGENAME}}'' was advertised alongside ''[[NHLPA Hockey]]'' as "the second wave of HeartBeat games".{{magref|sv|15|110}} Preview copies of the game were sent to a number of video game magazines for review, with most articles commenting on it's unique fitness capabilities; namely, the relation of the player's heart rate to the speed of actual gameplay.{{magref|mega|18|12}}
+
''{{PAGENAME}}'' was advertised alongside ''[[NHLPA Hockey]]'' as "the second wave of [[HeartBeat Catalyst|HeartBeat]] games".{{magref|sv|15|110}} Early copies of the game were sent to video game magazines for review purposes, with most articles highlighting its unique fitness capabilities; namely, the relation of the player's heart rate to the speed of actual gameplay was easily ''Outworld'''s most well-received feature.{{magref|mega|18|12}}
 +
 
 +
[[Eric Iwasaki|Iwasaki]] remembers the game's artwork was largely redrawn after ''Outworld'''s promotional appearances in the gaming magazines ''[[Sega Visions]]'' and ''[[Mega]]'', with the HUD in particular being revamped later in development.{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}
  
===Availability===
+
===Release===
As one of the least-known [[Sega Mega Drive]] games, ''{{PAGENAME}}'' 's release status remained unclear for decades; however, modern research (particularly the efforts of [https://www.reddit.com/ Reddit] user [https://www.reddit.com/user/BadUsername25/ BadUsername25]{{ref|https://www.reddit.com/r/lostmedia/comments/i3j51c/sega_genesis_outworld_2375_ad_possibly_the_rarest/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i43hwz/outworld_2375_ad_sega_genesis_newspaper_ad_update/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}}) has uncovered new evidence indicating a very likely official release. It is now assumed to have received an extremely-small production run sometime in late 1994; sold in three [[wikipedia:Target Corporation|Target]] stores in the state of [[wikipedia:Michigan|Michigan]], it was also available for mail-order directly from [[HeartBeat Corporation]] themselves. Additionally, fitness retailers like [[wikipedia:NordicTrack|NordicTrack]] who had previously stocked HeartBeat products were also likely to have access to the company's limited-run games, if they so chose.{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}}
+
As one of the least-known [[Mega Drive]] games, ''{{PAGENAME}}'' 's release status remained unclear for decades. However, modern research (particularly the efforts of [https://www.reddit.com/user/BadUsername25/ BadUsername25]{{ref|https://www.reddit.com/r/lostmedia/comments/i3j51c/sega_genesis_outworld_2375_ad_possibly_the_rarest/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i43hwz/outworld_2375_ad_sega_genesis_newspaper_ad_update/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}} and [[:User:CartridgeCulture|CartridgeCulture]]{{ref|1=https://segaretro.org/index.php?title=Outworld_2375_AD&action=history}}{{ref|1=https://segaretro.org/index.php?title=HeartBeat_Corporation&action=history}}) eventually uncovered evidence of an official, if limited, release. [https://twitter.com/IsaiahVinson1 Isaiah Mays-Vinson]{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}{{ref|{{ref|https://web.archive.org/web/20230623033210/https://twitter.com/IsaiahVinson1/status/1669929518604140552}}}} also spoke with former Western Technologies developers, who seem to be divided on whether the game was actually released.
  
===Preservation===
+
''Outworld'''s producer, [[George deGolian]], recalls that the game was either left unfinished or unshipped. Artist [[Eric Iwasaki]] specifies that "production had wrapped"{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}} and that "we completed development"{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}, but that the game never made it to stores. Despite this, multiple collectors in [[wikipedia:Lansing, Michigan|Lansing, Michigan]] (where [[Catalyst]] games were locally distributed post-1994) reportedly own copies of the game - with one collector even confirming ''{{PAGENAME}}'' received a standard boxed release with a manual and cartridge. Another collector from the same city claims to own a prototype.{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}} Eventually, a photograph of the game's cartridge was taken, revealing a finalized label identical to that of the released ''[[PGA Tour Golf II (Catalyst)]]''.{{fileref|Outworld2375AD MD US cart front.png}}
Owing to a previous misunderstanding that ''{{PAGENAME}}'' had been left unreleased, extremely little of the title has been preserved. The ROM is undumped, the actual developer is unknown, and while the game was sold in a box and with a manual{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}}, no images of either the artwork, manual, or cartridge are believed to publicly exist.
 
  
Multiple collectors in [[wikipedia:Lansing, Michigan|Lansing, Michigan]] (where [[HeartBeat Catalyst]] games were locally distributed post-1994) own copies of the game, with one collector confirming ''{{PAGENAME}}'' received a standard boxed release with a manual and cartridge; another collector from the same city claims to own a prototype copy of the game.{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}}
+
Produced in an extremely limited run numbering no more than a few hundred copies, it appears to have been available for purchase in late 1994 from three select [[wikipedia:Target Corporation|Target]] stores in the state of [[wikipedia:Michigan|Michigan]] (specifically, those located in the cities of [[wikipedia:Lansing, Michigan|Lansing]], [[wikipedia:Okemos, Michigan|Okemos]], and [[wikipedia:Jackson, Michigan|Jackson]]), or by mail-ordering the game directly from [[HeartBeat Corporation]]. Additionally, fitness retailers like [[NordicTrack]] who had previously stocked HeartBeat products were also likely to have access to the company's limited-run games, if they so chose.{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}}
  
 
===Legacy===
 
===Legacy===
 +
Owing to confusion over ''Outworld'''s release status, extremely little of the title has been preserved. The game went entirely undumped until November 2022{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}, when a private collector donated a copy to the [https://gamehistory.org Video Game History Foundation] for preservation; the ROM was uploaded to [https://hiddenpalace.org Hidden Palace] the following June.{{ref|https://hiddenpalace.org/Outworld_2375_AD_(Catalyst_prototype)}} While sold in a box and with a manual{{ref|https://gamesniped.com/2008/10/05/sega-genesis-outworld-2375-ad/}}{{ref|https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/}} like contemporary [[HeartBeat]] games, no images of either the box art or manual are believed to publicly exist.
  
==Development==
+
About half a decade after ''Outworld'''s completion, artist [[Eric Iwasaki]] would host artwork and animated sprites from the game in his official online portfolio{{ref|https://web.archive.org/web/20230623033210/https://twitter.com/IsaiahVinson1/status/1669929518604140552}}, [https://web.archive.org/web/19991013014159/http://people.we.mediaone.net/akira3d/private/axiszeta.htm Axis Zeta].{{ref|https://web.archive.org/web/19991013014159/http://people.we.mediaone.net/akira3d/private/axiszeta.htm}}
During development, ''{{PAGENAME}}'' was known under the working tile '''''Outworld'''''.{{ref|https://trademarks.justia.com/743/41/outworld-74341709.html}}{{ref|http://videogamekraken.com/heartbeat-personal-trainer-catalyst}}
 
 
 
==Images==
 
<gallery>
 
Outworld2375AD MD advertisementdetail.png|One of the game's only known appearances, published in ''[[Sega Visions]]'', issue 15.{{magref|sv|15|110}}
 
Outworld2375AD MD promotionalfilms.png|Promotional films distributed to game magazines for capturing screenshots.
 
</gallery>
 
  
 
==Magazine articles==
 
==Magazine articles==
Line 50: Line 75:
 
{{mainArticle|{{PAGENAME}}/Promotional material}}
 
{{mainArticle|{{PAGENAME}}/Promotional material}}
  
 +
==Physical scans==
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=US
 +
| manual=
 +
| cart=Outworld2375AD MD US cart front.png
 +
| pcb=Outworld2375AD MD US pcb front.png
 +
| title=Mega Drive, US
 +
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 
===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|MD|sha1=|crc32=|size=|date=|source=Cartridge (US)|comments=|quality=|undumped=yes}}
+
{{rom|MD|sha1=8E0AB87E7D56D8782D01C4F744EA57C793C04325|md5=E38E9E8B3086FAD6987917DF075CF999|crc32=69412AE8|size=1MB|date=1994-01|source=EPROM cartridge|comments=|quality=|prototype=}}
 
}}
 
}}
  
 
==External links==
 
==External links==
 
*''[https://www.chicagotribune.com/news/ct-xpm-1994-02-24-9402240306-story.html Technology adds new thrills to boring exercise equipment]'' article by Bob Condor at ''[https://www.chicagotribune.com The Chicago Tribune]''
 
*''[https://www.chicagotribune.com/news/ct-xpm-1994-02-24-9402240306-story.html Technology adds new thrills to boring exercise equipment]'' article by Bob Condor at ''[https://www.chicagotribune.com The Chicago Tribune]''
*[https://web.archive.org/web/20200807145712/https://www.reddit.com/r/lostmedia/comments/i3j51c/sega_genesis_outworld_2375_ad_possibly_the_rarest/ Investigatory thread] by BadUsername25 at [https://www.reddit.com Reddit] (Wayback Machine)
+
*[https://web.archive.org/web/20200807145712/https://www.reddit.com/r/lostmedia/comments/i3j51c/sega_genesis_outworld_2375_ad_possibly_the_rarest/ Investigatory thread 1], [https://web.archive.org/web/20200807145604/https://www.reddit.com/r/lostmedia/comments/i43hwz/outworld_2375_ad_sega_genesis_newspaper_ad_update/ 2], [https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/ 3] by BadUsername25 at [https://www.reddit.com Reddit]
*[https://web.archive.org/web/20200807145604/https://www.reddit.com/r/lostmedia/comments/i43hwz/outworld_2375_ad_sega_genesis_newspaper_ad_update/ Investigatory thread 2] by BadUsername25 at [https://www.reddit.com Reddit] (Wayback Machine)
 
*[https://www.reddit.com/r/lostmedia/comments/i7sm8p/outworld_sega_genesis_game_barcode_and_more_info/ Investigatory thread 3] by BadUsername25 at [https://www.reddit.com Reddit]
 
  
 
==References==
 
==References==
{{multicol|
+
<references/>
<references />
 
}}
 
  
 
{{Outworld2375ADOmni}}
 
{{Outworld2375ADOmni}}
 
{{HeartBeatCatalyst}}
 
{{HeartBeatCatalyst}}

Latest revision as of 07:17, 1 November 2023

n/a

Outworld2375AD MD US title.png

Outworld 2375 AD
System(s): Sega Mega Drive
Publisher: HeartBeat Corporation[1][2]
Developer:
Sound driver: GEMS
Peripherals supported: HeartBeat Catalyst[1][2]
Genre: Driving

















Number of players: 1
Official in-game languages:
  • English
  • Release Date RRP Code
    Sega Mega Drive
    US

    This short article is in need of work. You can help Sega Retro by adding to it.


    Outworld 2375 AD is a Sega Mega Drive fitness science fiction driving game developed by Western Technologies[3] and published by HeartBeat Corporation. Specifically designed to utilize the fitness sensor-integrated Mega Drive peripheral HeartBeat Catalyst[2], it was released exclusively in the United States in 1994 in an extremely limited run, and is one of the single-rarest commercially released Mega Drive games in existence.

    Currently known to have been reached store shelves in some capacity, the obscurity of Outworld 2375 AD had left its official release status shrouded in mystery for decades. While Western Technologies developers claim the game was completed but left unshipped, multiple collectors own boxed copies of the final game, with HeartBeat having given it a last-minute, barebones physical release locally distributed to three Target stores in Michigan in late 1994.

    Blurb

    Kidnapped by intergalactic criminals, you have been pitted in the race for the ultimate prize - your freedom. Race through a planet which began as an experiment in artificial development. Using your heavily armed space hovercraft, you must outmaneuver environmental mutations as well as the deadly inhabitants in a fight for your survival. Go too slow and your aircraft will crash...too fast and it will burn up. Close the hatch, buckle up and hit the turbos.

    — Promotional blurb from the Heartbeat Personal Trainer's brochure.[4]


    Gameplay

    Set on a planet wracked by natural disasters, players begin the game by choosing from one of five different courses.[5] Like contemporary racing games of the time, sprites and roadside objects are scaled towards the camera in real time. The faster players exercise, the faster their hovercraft will travel. Exercise too fast and the ship will overheat and explode, but exercise too slowly and it will lose momentum and crash.[6] Additionally, the player is timed during races, and being too careful on the throttle will result in players unable to reach the goal in time.

    Production credits

    Source:
    In-game credits
    Outworld2375AD MD US credits.pdf
    [7]

    History

    Development

    Artist Eric Iwasaki recalls that Outworld's graphics were were hand-drawn in Deluxe Paint Enhanced and animated in Deluxe Paint Animation[8], and that the game's reliance on a dark-blue color scheme was a result of the Mega Drive's hardware limitation, stating "the Genesis displayed shades of blue better than any other hue (especially in the darkest values), making blues the only choice for creating the illusion of moody dimensional lighting." Iwasaki also focused on creating artwork with smooth color gradients to minimize unwanted "sparkly noise" when scaled down to smaller sizes.[3]

    The game itself was playtested on a stationary bicycle located in the offices of Western Technologies[8], with development beginning around June 1993 and reaching completion later that September.[3]

    Prerelease

    One of the game's only known appearances, published in Sega Visions, issue 15.[2]

    Outworld 2375 AD was advertised alongside NHLPA Hockey as "the second wave of HeartBeat games".[2] Early copies of the game were sent to video game magazines for review purposes, with most articles highlighting its unique fitness capabilities; namely, the relation of the player's heart rate to the speed of actual gameplay was easily Outworld's most well-received feature.[6]

    Iwasaki remembers the game's artwork was largely redrawn after Outworld's promotional appearances in the gaming magazines Sega Visions and Mega, with the HUD in particular being revamped later in development.[3]

    Release

    As one of the least-known Mega Drive games, Outworld 2375 AD 's release status remained unclear for decades. However, modern research (particularly the efforts of BadUsername25[9][10][11] and CartridgeCulture[12][13]) eventually uncovered evidence of an official, if limited, release. Isaiah Mays-Vinson[3][14] also spoke with former Western Technologies developers, who seem to be divided on whether the game was actually released.

    Outworld's producer, George deGolian, recalls that the game was either left unfinished or unshipped. Artist Eric Iwasaki specifies that "production had wrapped"[3] and that "we completed development"[3], but that the game never made it to stores. Despite this, multiple collectors in Lansing, Michigan (where Catalyst games were locally distributed post-1994) reportedly own copies of the game - with one collector even confirming Outworld 2375 AD received a standard boxed release with a manual and cartridge. Another collector from the same city claims to own a prototype.[15] Eventually, a photograph of the game's cartridge was taken, revealing a finalized label identical to that of the released PGA Tour Golf II (Catalyst).[16]

    Produced in an extremely limited run numbering no more than a few hundred copies, it appears to have been available for purchase in late 1994 from three select Target stores in the state of Michigan (specifically, those located in the cities of Lansing, Okemos, and Jackson), or by mail-ordering the game directly from HeartBeat Corporation. Additionally, fitness retailers like NordicTrack who had previously stocked HeartBeat products were also likely to have access to the company's limited-run games, if they so chose.[15][11]

    Legacy

    Owing to confusion over Outworld's release status, extremely little of the title has been preserved. The game went entirely undumped until November 2022[3], when a private collector donated a copy to the Video Game History Foundation for preservation; the ROM was uploaded to Hidden Palace the following June.[17] While sold in a box and with a manual[15][11] like contemporary HeartBeat games, no images of either the box art or manual are believed to publicly exist.

    About half a decade after Outworld's completion, artist Eric Iwasaki would host artwork and animated sprites from the game in his official online portfolio[8], Axis Zeta.[18]

    Magazine articles

    Main article: Outworld 2375 AD/Magazine articles.

    Promotional material

    Main article: Outworld 2375 AD/Promotional material.

    Physical scans

    Mega Drive, US

    Outworld2375AD MD US cart front.png
    Cart
    Outworld2375AD MD US pcb front.png
    PCB

    Technical information

    Main article: Outworld 2375 AD/Technical information.

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega Drive
     ?
    CRC32 69412ae8
    MD5 e38e9e8b3086fad6987917df075cf999
    SHA-1 8e0ab87e7d56d8782d01c4f744ea57c793c04325
    1MB 1994-01 EPROM cartridge

    External links

    References


    Outworld 2375 AD

    Outworld2375AD MD US title.png

    Main page | Development | Magazine articles | Promotional material | Region coding


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    HeartBeat Catalyst
    Topics Magazine articles | Promotional material | Personal Trainer | HeartBeat Corporation
    Games NHLPA Hockey | Outback Joey | Outworld 2375 AD | PGA Tour Golf II