Rayman

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Rayman title.png

Rayman
System(s): Sega Saturn
Publisher: Ubisoft
Developer:
Sound driver: SCSP/CD-DA (50 tracks)
Genre: Action

















Number of players: 1
Official in-game languages:
  • English
  • Deutsch
  • Français
  • 日本語
  • Release Date RRP Code
    Sega Saturn
    JP
    ¥5,8005,800 T-17701G
    Sega Saturn
    US
    T-17701H
    Sega Saturn
    EU
    T-17701H-50
    Sega Saturn
    BR
    191046

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    Rayman, known as Rayman Yo! Electoon wo Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, redbook CD audio and higher quality sound.

    A Sega 32X port of the game was planned for June 1996[3], but cancelled due to the system's poor popularity.

    At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.

    Gameplay

    The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.

    At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.

    Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.

    Levels

    Notavailable.svg

    The Dream Forest

    Notavailable.svg

    Band Land

    Notavailable.svg

    Blue Mountains

    Notavailable.svg

    Picture City

    Notavailable.svg

    The Caves of Skops

    Notavailable.svg

    Candy Chateau

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Rayman Rayman
    English (US) Rayman Rayman
    Japanese レイマンよ!エレクトゥーンを救え! Rayman Yo! Electoon wo Sukue!

    Production credits

    • Concept: Michel Ancel, Frederic Houde
    • Characters Creation: Alexandra Steible
    • Design: Michel Ancel, Serge Hascoet, With, Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut
    • Animation: Alexandra Steible, With, Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertie, Gregoire Pons, Veronique Rondello, Beatrice Sauterau, Philippe Vindolet, Christian Volckman
    • Backgrounds Creation: Eric Pelatan, Sylvaine Jenny
    • Computer Graphics: Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
    • Programming: Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frederic Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, Francois Mahieu, Guillaume Michel, Christian Mihalache, Sebastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michael Ryssen, Jozef Skrabo
    • Sounds Effects And Music: Stephane Bellanger, Didier Lord, With, Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Remy Gazel, Didier Leglise, Jean Marc Litchmann, Frederic Louvre, Olivier Mortier, Frederic Prados, Stephane Ronse, Rene De Wael, Olaf Zalcman
    • Voices: Emmanuelle Cosso, With, Mitsuyuki Bando, Chris Benard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
    • Tests: Serge Hascoet, With, Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoit Macon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
    • Project Management: Agnes Haegel
    • Producer: Ludimedia : Gerard Guillemot
    • Development: Ubi Studios : Michel Guillemot
    • Publisher: Ubi Soft : Yves Guillemot
    Special Thanks To The Many Others Who Worked On The Project
    Source:
    In-game credits

    Magazine articles

    Main article: Rayman/Magazine articles.

    Promotional material

    Main article: Rayman/Promotional material.

    Physical scans

    Sega Retro Average 
    Publication Score Source
    95 №47, p152
    70
    73 №362, p31
    92 №37, p39
    91 [4]
    97 [5]
    81 №73, p34/35
    92 №52, p58/59
    78 [6]
    67 [7]
    74 [8]
    70 [9]
    Sega Saturn
    82
    Based on
    12 reviews
    Sega Retro Average 
    Publication Version Score
    Consoles + (FR)
    95
    [10]
    Digitiser (UK)
    70
    [11]
    Famitsu (JP) NTSC-J
    73
    [12]
    Fun Generation (DE)
    80
    [13]
    Gambler (PL)
    83
    [14]
    GameFan (US) NTSC-U
    96
    [15]
    GamePro (US) NTSC-U
    88
    [16]
    Gamers (DE) PAL
    80
    [17]
    GamesMaster (UK) PAL
    93
    [18]
    Hacker (HR)
    83
    [19]
    Hobby Consolas (ES) PAL
    92
    [20]
    MAN!AC (DE) PAL
    86
    [21]
    Mega Force (FR) PAL
    94
    [22]
    Mega Fun (DE) PAL
    87
    [23]
    Mean Machines Sega (UK) PAL
    91
    [4]
    Player One (FR)
    97
    [5]
    Saturn Fan (JP) NTSC-J
    60
    [24]
    Saturn+ (UK) PAL
    91
    [25]
    Sega Magazin (DE) PAL
    75
    [26]
    Sega News (CZ)
    100
    [27]
    Sega Power (UK) PAL
    81
    [28]
    Sega Pro (UK) PAL
    92
    [29]
    Świat Gier Komputerowych (PL)
    90
    [30]
    Sega Saturn Magazine (UK)
    78
    [6]
    Sega Saturn Magazine (JP) NTSC-J
    67
    [7]
    Sega Saturn Magazine (JP) NTSC-J
    74
    [8]
    Todo Sega (ES)
    91
    [31]
    Top Consoles (FR)
    85
    [32]
    Total Saturn (UK) PAL
    64
    [33]
    Video Games (DE) PAL
    83
    [34]
    VideoGames (US)
    70
    [9]
    Sega Saturn
    83
    Based on
    31 reviews

    Rayman

    Saturn, US
    Rayman Saturn US Box Back.jpgRayman Saturn US Box Front.jpg
    Cover
    Rayman sat us manual.pdf
    Manual
    Saturn, EU
    Rayman Saturn EU Box.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, JP
    Rayman Saturn JP Box Back.jpgRayman Saturn JP Box Front.jpg
    Cover
    Rayman Saturn JP Spinecard.jpg
    Spinecard
    Rayman Saturn JP Disc.jpg
    Disc
    Saturn, BR
    Rayman Saturn BR Box Back.jpgNospine.pngRayman Saturn BR Box Front.jpg
    Cover

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    666,152,256 CD-ROM (EU) T-17701H-50 V1.000
    Sega Saturn
    CRC32
    MD5
    SHA-1
    600,220,992 1995-09-15 CD-ROM (JP) T-17701G V1.000
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    600,260,976 CD-ROM (US) T-17701H V1.000

    Save data

    The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as progress. You can save a total of three games on the system RAM and three games on the Back-Up Ram Cart.

    Rayman Save Data
    Name Comment File Size
    RAYMAN_NTS1 RAYMANSAVE 20

    References

    1. ', "" (; ), page 74
    2. ', "" (; ), page 74
    3. GamePro, "March 1995" (US; 1995-xx-xx), page 144
    4. 4.0 4.1 Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 28
    5. 5.0 5.1 Player One, "Octobre 1995" (FR; 1995-xx-xx), page 100
    6. 6.0 6.1 Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 74
    7. 7.0 7.1 Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 187
    8. 8.0 8.1 Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 14 Cite error: Invalid <ref> tag; name ":File:SnGwSISDRZK Book JP.pdf_p14" defined multiple times with different content
    9. 9.0 9.1 VideoGames, "November 1995" (US; 1995-10-24), page 90
    10. Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 152
    11. Digitiser (UK) (1996-01-08)
    12. Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
    13. Fun Generation, "06/95" (DE; 1995-0x-xx), page 76
    14. Gambler, "3/1997" (PL; 1997-xx-xx), page 1
    15. GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
    16. GamePro, "December 1995" (US; 1995-xx-xx), page 78
    17. Gamers, "Dezember 1995" (DE; 1995-11-08), page 28
    18. GamesMaster (UK) "Series 5, episode 9" (1995-11-16, 24:00) (+14:59)
    19. Hacker, "04/1996" (HR; 1996-xx-xx), page 32
    20. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 112
    21. MAN!AC, "11/95" (DE; 1995-10-11), page 78
    22. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 116
    23. Mega Fun, "12/95" (DE; 1995-11-21), page 90
    24. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
    25. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 64
    26. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 55
    27. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 10
    28. Sega Power, "December 1995" (UK; 1995-10-19), page 34
    29. Sega Pro, "December 1995" (UK; 1995-11-02), page 58
    30. Świat Gier Komputerowych, "1/1997" (PL; 1997-xx-xx), page 1
    31. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 36
    32. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 80
    33. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 44
    34. Video Games, "11/95" (DE; 1995-10-25), page 91


    Rayman

    Rayman title.png

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    Sega Saturn
    Prototypes: 1995-07-20