Difference between revisions of "Safari Hunt"

From Sega Retro

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'''''Safari Hunt''''' is a video game developed and manufactured by [[Sega]] for their [[Sega Master System]] in 1986, specifically as a built-in game in version 2.4 of the Master System [[BIOS]]. ''Safari Hunt'' was not released as a standalone game, though it was made available in the compilations ''[[Hang On & Safari Hunt]]'' and ''[[Marksman Shooting / Trap Shooting / Safari Hunt]]''. It is a light-gun shooter, and so requires the official peripheral the [[Light Phaser]].
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'''''Safari Hunt''''' is a video game developed and manufactured by [[Sega]] for their [[Sega Master System]] in 1986, specifically as a built-in game in version 2.4 of the Master System [[BIOS]]. ''Safari Hunt'' was not released as a standalone game, though it was made available in the compilations ''[[Hang On & Safari Hunt]]'' and ''[[Marksman Shooting / Trap Shooting / Safari Hunt]]''. It is a light-gun shooter, and so requires the official peripheral the [[Light Phaser]].
  
 
==Gameplay==
 
==Gameplay==
The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. ''Safari Hunt'' has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level.
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The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. ''Safari Hunt'' has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level. These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.
[[File:Safarihuntlake.png|thumb|256px|Lake level]]
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===Levels===
 
===Levels===
The three levels and animals included in each are:
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{{sectionsNewStart|imagewidths=200px}}
* Lake: duck, fish, rabbit
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{{SectionsNew
* Jungle: bird, armadillo, bear
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| name=Lake
* Forest: spider, monkey, bat, panther
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| image=Safarihuntlake.png
These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.
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| desc=duck, fish, rabbit
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}}
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{{SectionsNew
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| name=Jungle
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| image=
 +
| desc=bird, armadillo, bear
 +
}}
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{{SectionsNew
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| name=Forest
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| image=
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| desc=spider, monkey, bat, panther
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}}
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|}
  
 
==Physical scans==
 
==Physical scans==
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}}
 
}}
  
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==References==
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<references/>
 
{{NoScans|console=Master System}}
 
{{NoScans|console=Master System}}

Revision as of 08:55, 5 April 2018

For the SG-1000 game Safari Hunting, see Tranquilizer Gun.

n/a

Safarihunttitle.png

Safari Hunt
System(s): Sega Master System
Publisher: Sega
Developer:
Peripherals supported: Light Phaser
Genre: Shoot-'em-Up

















Release Date RRP Code
Sega Master System
JP
Sega Master System
US
Sega Master System
EU

Safari Hunt is a video game developed and manufactured by Sega for their Sega Master System in 1986, specifically as a built-in game in version 2.4 of the Master System BIOS. Safari Hunt was not released as a standalone game, though it was made available in the compilations Hang On & Safari Hunt and Marksman Shooting / Trap Shooting / Safari Hunt. It is a light-gun shooter, and so requires the official peripheral the Light Phaser.

Gameplay

The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. Safari Hunt has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level. These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.

Levels

Safarihuntlake.png Lake
duck, fish, rabbit
Jungle
bird, armadillo, bear
Forest
spider, monkey, bat, panther

Physical scans

Sega Retro Average 
Publication Score Source
70 №11
Sega Master System
70
Based on
1 review
Sega Retro Average 
Publication Version Score
Sega Pro (UK) PAL
63
[1]
Sega Master System
63
Based on
1 review

Safari Hunt


References