Difference between revisions of "Safari Hunt"

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'''''Safari Hunt''''' is a video game developed and manufactured by [[Sega]] for their [[Sega Master System]] in 1986, specifically as a built-in game in version 2.4 of the Master System [[BIOS]]. ''Safari Hunt'' was not released as a standalone game, though it was made available in the compilations ''[[Hang On & Safari Hunt]]'' and ''[[Marksman Shooting / Trap Shooting / Safari Hunt]]''. It is a light-gun shooter, and so requires the official peripheral the [[Light Phaser]].
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{{sub-stub}}'''''{{PAGENAME}}''''' is a video game developed and manufactured by [[Sega]] for their [[Sega Master System]] in 1986, specifically as a built-in game in version 2.4 of the Master System [[BIOS]]. ''Safari Hunt'' was not released as a standalone game, though it was made available in the compilations ''[[Hang On & Safari Hunt]]'' and ''[[Marksman Shooting / Trap Shooting / Safari Hunt]]''. It is a light-gun shooter, and so requires the official peripheral the [[Light Phaser]].
  
 
==Gameplay==
 
==Gameplay==
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==References==
 
==References==
 
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Revision as of 08:08, 9 April 2018

For the SG-1000 game Safari Hunting, see Tranquilizer Gun.

n/a

Safarihunttitle.png

Safari Hunt
System(s): Sega Master System
Publisher: Sega
Developer:
Peripherals supported: Light Phaser
Genre: Shoot-'em-Up

















Release Date RRP Code
Sega Master System
JP
Sega Master System
US
Sega Master System
EU

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Safari Hunt is a video game developed and manufactured by Sega for their Sega Master System in 1986, specifically as a built-in game in version 2.4 of the Master System BIOS. Safari Hunt was not released as a standalone game, though it was made available in the compilations Hang On & Safari Hunt and Marksman Shooting / Trap Shooting / Safari Hunt. It is a light-gun shooter, and so requires the official peripheral the Light Phaser.

Gameplay

The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. Safari Hunt has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level. These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.

Levels

Safarihuntlake.png Lake
duck, fish, rabbit
Jungle
bird, armadillo, bear
Forest
spider, monkey, bat, panther

Physical scans

Sega Retro Average 
Publication Score Source
70 №11
Sega Master System
70
Based on
1 review
Sega Retro Average 
Publication Version Score
Sega Pro (UK) PAL
63
[1]
Sega Master System
63
Based on
1 review

Safari Hunt


References