Difference between revisions of "Sega AM5"

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| mergedinto=[[Sega Rosso]] (1998)
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{{sub-stub}}'''Sega AM5''' was a video game research and development division within [[Sega]], the fifth of eight to co-exist between 1990 and 1998. Both it and [[Sega AM3]] were established in 1990 as brand new studios, with AM5 being spearheadded by [[Kenji Sasaki]].
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{{sub-stub}}'''Sega Amusement Machine Research and Development Department #5''', commonly known as '''Sega AM R&D #5''' or '''Sega AM5''', was a research and development division within Sega. AM5 was created in 1991 and was split from the arcade hardware design department of [[Sega AM4]], to focus on large scale attractions for Sega theme parks that were just beginning to come in vouge (such as the [[Joypolis]] chain and [[Sega World ATC Galbo]]){{fileref|SSM_JP_19960614_1996-09.pdf|page=144}}.  
  
Sega AM5's primary role was to produce racing games. This is because much of its staff came from [[Namco]], and were responsible for the first ''Ridge Racer'' game. As well as their own products, they often assisted [[Sega AM2]].
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Unlike AM4 which collaborated with the software departments [[AM1]], [[AM2]] and [[AM3]], AM5 designed and created most, if not all, of its products by itself. It was most active during the mid-1990s when Sega were rapidly expanding their theme park operations across the planet, but due to financial pressures, was gradually scaled back in scope. In 1999 AM5, like all the AM and CS teams at Sega was renamed, and [[AM5]] ceased to exist. [[Mirai R&D]] took it's place which had a different focus on arcade machines for small children.
  
Following a reshuffle in 1998, Sega AM5 became [[Sega Rosso]].
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Sega continued to develop attractions for their Joypolis well into the future, especially during 2002 when Sega refurbished their theme park chains. However it was only during the period of 1991 to 1999 that Sega promoted an internal division for these tasks.
  
==Softography==
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== Members==
*''[[Sega Rally Championship]]'' — (1995) (Arcade)
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*''[[Sega Touring Car Championship]]'' — (1996) (Arcade)
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*[[Hiroshi Uemura]]
*''[[Sega Rally 2]]'' — (1998) (Arcade)
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* ''[[Star Wars Trilogy Arcade]]'' — (1999) (Arcade)
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== Softography (arcade) ==
* ''[[Star Wars Racer Arcade]]'' — (2000) (Arcade)
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*''[[Cyber Dome]]'' (1992)
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*''[[AS-1]]'' (1993){{fileref|SSM_JP_19960614_1996-09.pdf|page=144}}
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*''[[Virtua Formula]]'' (1993)
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*''[[Aqua Nova]]'' (1996)  
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*''[[Half-Pipe Canyon]]'' (1996)
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*''[[VR-1]]'' (1996){{fileref|SSM_JP_19960614_1996-09.pdf|page=144}}
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*''[[Ghost Hunters]]'' (1995){{fileref|SSM_JP_19960614_1996-09.pdf|page=144}}
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*''[[The Lost World: Jurassic Park Special]]'' (1998)
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==References==
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<references />
  
 
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{{SegaDevs}}
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{{SoJ}}
[[Category:Sega Development Companies]]
 

Revision as of 14:49, 30 April 2017


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Sega Amusement Machine Research and Development Department #5, commonly known as Sega AM R&D #5 or Sega AM5, was a research and development division within Sega. AM5 was created in 1991 and was split from the arcade hardware design department of Sega AM4, to focus on large scale attractions for Sega theme parks that were just beginning to come in vouge (such as the Joypolis chain and Sega World ATC Galbo)[1].

Unlike AM4 which collaborated with the software departments AM1, AM2 and AM3, AM5 designed and created most, if not all, of its products by itself. It was most active during the mid-1990s when Sega were rapidly expanding their theme park operations across the planet, but due to financial pressures, was gradually scaled back in scope. In 1999 AM5, like all the AM and CS teams at Sega was renamed, and AM5 ceased to exist. Mirai R&D took it's place which had a different focus on arcade machines for small children.

Sega continued to develop attractions for their Joypolis well into the future, especially during 2002 when Sega refurbished their theme park chains. However it was only during the period of 1991 to 1999 that Sega promoted an internal division for these tasks.

Members

Softography (arcade)

References


Timeline of Sega of Japan research and development divisions








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