Difference between revisions of "Sega CS1"

From Sega Retro

m (WHOOPS i fucked up a bit)
(...someone should probably come in to fix the separate article issue. or maybe just this whole article itself)
Line 7: Line 7:
 
| headquarters=Japan
 
| headquarters=Japan
 
}}
 
}}
'''Sega Consumer Research and Development 1''' or '''Sega CS1''' is a video game research and development division within [[Sega]]. Sega is thought to have consumer divisions every since they began developing for non-arcade systems, however it unknown which games were attached to CS1 during the SG-1000, Sega Master System and Sega Mega Drive era. During 1994, and the Saturn launch, CS1 gained notierity due to it's ''Panzer Dragoon'' and ''Sega Victory Goal'' games, which were showcases for the Saturn at the time. CS1 had two seperate sub-divisions known as Team Ara which focused on sports related games, and Team Andromeda which produced the Panzer Dragoon games. In 1995, Sega also established a PC division internally, dedicated to porting PC titles. In 2000 all of these divisions came together to establish [[Smilebit]].
+
'''Sega Consumer Research and Development 1''' or '''Sega CS1''' is a video game research and development division within [[Sega]]. Sega is thought to have consumer divisions every since they began developing for non-arcade systems, however it unknown which games were attached to CS1 during the [[SG-1000]], [[Sega Master System]] and [[Mega Drive]] eras.
 +
 
 +
CS1 had two separate sub-divisions known as [[Team Aquila]], which focused on sports related games such as ''[[Category:Victory_Goal|Victory Goal]]'', and [[Team Andromeda]], which produced the ''[[Category:Panzer_Dragoon|Panzer Dragoon]]'' series of games -- both of which gained the CS1 a wide amount of notoriety as being two of the best displays of the [[Sega Saturn]]'s capabilities during it's heyday. In 1995, Sega also established an internal PC division, dedicated to porting PC titles. In 2000, all of these divisions came together to establish [[Smilebit]].
  
 
Integrating back into Sega in 2004, the division changed heavily, with Smilebit's non-sports team merging with [[Amusement Vision]]'s, and the Amusement Vision staff completely loosing it's arcade focus -- therefore technically making the current CS1 a combination of Amusement Vision and Smilebit. For a brief period, the Yakuza development team were known as the '''[[New_Entertainment_R%26D_Dept.|New Entertainment R&D Department]]'''; however, the name changed back to CS1 in 2008. In 2011, the Yakuza team got re-branded as '''[[Ryu ga Gotoku Studio]]'''.
 
Integrating back into Sega in 2004, the division changed heavily, with Smilebit's non-sports team merging with [[Amusement Vision]]'s, and the Amusement Vision staff completely loosing it's arcade focus -- therefore technically making the current CS1 a combination of Amusement Vision and Smilebit. For a brief period, the Yakuza development team were known as the '''[[New_Entertainment_R%26D_Dept.|New Entertainment R&D Department]]'''; however, the name changed back to CS1 in 2008. In 2011, the Yakuza team got re-branded as '''[[Ryu ga Gotoku Studio]]'''.

Revision as of 14:10, 1 January 2016

Sega Consumer Research and Development 1 or Sega CS1 is a video game research and development division within Sega. Sega is thought to have consumer divisions every since they began developing for non-arcade systems, however it unknown which games were attached to CS1 during the SG-1000, Sega Master System and Mega Drive eras.

CS1 had two separate sub-divisions known as Team Aquila, which focused on sports related games such as ', and Team Andromeda, which produced the ' series of games -- both of which gained the CS1 a wide amount of notoriety as being two of the best displays of the Sega Saturn's capabilities during it's heyday. In 1995, Sega also established an internal PC division, dedicated to porting PC titles. In 2000, all of these divisions came together to establish Smilebit.

Integrating back into Sega in 2004, the division changed heavily, with Smilebit's non-sports team merging with Amusement Vision's, and the Amusement Vision staff completely loosing it's arcade focus -- therefore technically making the current CS1 a combination of Amusement Vision and Smilebit. For a brief period, the Yakuza development team were known as the New Entertainment R&D Department; however, the name changed back to CS1 in 2008. In 2011, the Yakuza team got re-branded as Ryu ga Gotoku Studio.

Softography

Sega Saturn

Dreamcast

PlayStation 2

Xbox

Nintendo DS

PlayStation Portable

Xbox 360

Wii

PlayStation 3

Nintendo 3DS

PlayStation Vita

Wii U

PlayStation 4

PC

iOS


Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22