Difference between revisions of "Sega CS1 (2008-current)"

From Sega Retro

Line 91: Line 91:
  
 
* ''[[Ryu ga Gotoku: Ishin!]]'' (2014)
 
* ''[[Ryu ga Gotoku: Ishin!]]'' (2014)
 +
* ''[[Yakuza Zero]]'' (2015)
 
* ''[[Yakuza Kiwami]]'' (2016)
 
* ''[[Yakuza Kiwami]]'' (2016)
* ''[[Yakuza Zero]]'' (2015)
 
 
* ''[[Yakuza 6: The Song of Life]]'' (2016)
 
* ''[[Yakuza 6: The Song of Life]]'' (2016)
 +
* ''[[Ryu ga Gotoku Kiwami 2]]'' (2017)
 +
* ''[[Hokuto ga Gotoku]]'' (2018)
 +
 
|cols=2}}
 
|cols=2}}
  

Revision as of 15:05, 27 August 2017

Sega CS1 is a continuation of NE with some staff of Sports Design R&D. It is not to be confused with the CS1 that existed from 1996 to 1998.

Production of the Yakuza franchise continued, given it's dedicated team Ryu Ga Gotoku Studio. The success of the games by that point clearly were contained within Asia and Japan. The team within Sega Sports Design, that focused on Japanese oriented titles, also ended up at the studio.

Attempts to appeal to the international market were the newer Super Monkey Ball titles, and the game Binary Domain.

Current Members

Former Members

Softography

References



Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22