Difference between revisions of "Sega Soccer Slam"

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Revision as of 09:38, 12 July 2017


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n/a

SegaSoccerSlam title.png

Sega Soccer Slam
System(s): PlayStation 2, GameCube, Xbox, Mobile, Xbox 360 (Xbox Originals/Games on Demand)
Publisher: Sega
Developer:
Genre: Sports

















Number of players: 1-2
Release Date RRP Code
Nintendo GameCube
JP
¥5,800 (6,090)5,800 (6,090) DOL-P-GSSJ
Nintendo GameCube
US
DOL-P-GSSE
Nintendo GameCube
EU
DOL-P-GSSP
Nintendo GameCube
IT
Nintendo GameCube
AU
Sony PlayStation 2
US
SLUS-20509
Sony PlayStation 2
EU
SLES-51125
Sony PlayStation 2
IT
Sony PlayStation 2
AU
Xbox
US
64018
Xbox
EU
Xbox
IT
Xbox
AU
Java 2, Micro Edition (J2ME)
US
$? ?



Xbox 360
US
$9.999.99

Sega Soccer Slam (セガサッカースラム) is a football game developed by Black Box Games and Visual Concepts and published by Sega for the PlayStation 2, Nintendo GameCube, Xbox and mobile phones. The Xbox version was later released in late 2008 as part of the Xbox Originals line on Xbox Live, only in North America.

Gameplay

Sega Soccer Slam opts for fast-paced arcade-style gameplay, as opposed to something more conventional as found in franchises such as Electronic Arts' FIFA games. It features 3-on-3 matches with a smaller pitch size, meaning goals are more common. Furthermore most of the rules regarding fouls or offsides are non-existent.

Production credits

  • Programming: James Grieve, Keith Hentschel, Andrew Hume, Christopher Lippmann, Collin O'Connor, David Roberts, Remy Saville, Ping Tang, Stefan Wessels, Jack Yee
  • Conceptual Designs: Derek Stenning
  • Animation: Jennifer Hamilton, Stefaan Sorensen, Neeraja Vaid, Robert Willocks
  • Character Models: Kalvin Lyle, Eric "Dutch" Testroete
  • Character Textures: Scott "Lube" Lubker, Emmanuel "E-Man" Soupidis
  • Stadiums & Textures: Craig "The Total Package" Hui, Arnel "MC" Labarda, Scott "Lube" Lubker
  • Special Effects: Keith Hentschel, Robert Willocks
  • Front End: Kalvin Lyle, Derek Stenning
  • Design: Jason Carr "Superstar", Andrew Laing, Jason Leigh, Kalvin Lyle, Daniel "The Man" Sochan
  • Art Director: Emmanuel "E-Man" Soupidis
  • Producer: Edoardo De Martin
  • Additional Programming: David Catlin, Daniel Chitan, Rodney Higo, Eric Randall, Eric Turmel
  • Movie Player: Jason Dorie
  • Sound Programming: Steven Brekelmans, Michael Vlad Cora, Brian Green, Robert Huff, Cliff Kondratiuk, Lawrence Sparling
  • Sound Design/Production: Allan Brown, Graeme Brown, Michelle Frey, Luke Heatherington, Rashid Hille, Glenn Jamieson, Stephen Royea, Paul Ruskay
  • Screen Text Writers: Darren Barefoot, James Marshall, Duncan Minett, Kristin Seller
  • Music Composition & Arrangement: Michael Beckett, Robert Buckley, Daniel Fung
  • Broadcast Voice: Timothy Crofton
  • Character Voices: Jane Craven, Trevor Devall, Marjorie Malpass, Xenia Mul, Kyle Murdoch, Peter New, Emmanuel "E-Man" Soupidis, Amy Tipler, Sweeny E. Todd, Heather Watson, Brenda Wheeler, Priscilla Wyrzykowski
  • Additional Art: Elizabeth Metzker
  • QA: Luke Heatherington, Andrew Laing, Daniel Lyle, James Marshall, Jonathan Tobias Spangler, Eric Warner, Lateef Yang
  • Motion Capture Talent: Mestre Barrao, Lelo Barraozinho, Edward Cannon, Jason Carr "Superstar", Trevor Devall, Christopher Francks, Benjamin Hayford, Denise Jones, Christie Mackie, Ian MackIntosh, Franklin Mollica, Daniel "The Man" Sochan, Heather Watson
  • FMV Production: Lost Boy Productions
  • Animation Director: Kenneth Meyer
  • Producer: Roula Lainas
  • 3D Animation: James Lau, Jason Macza, Christopher Uyede
  • Digital Compositing: Kevin Genzel
  • Black Box: Nicholas Burke, Xenia Mul, Stefan Oberg, Amy Tipler, Paul Tremblay, Priscilla Wyrzykowski
  • Additional Thanks: The Black Box Hooligan Singers, Frank Ludwig, Quantum Sound, Alex and the Burdettes, Steven Anthony, Robyn Schilling, Grade 9 Info Tech and CAPT Classes, West Point Grey Academy, Mayumi Sarah Tamura, Daniel "The Duster" Tamura
  • Special Thanks: All of our loved ones who supported us through the production of this title
  • Executive Producers: Scott Patterson, Gregory Thomas
  • Producer: Lorne Asuncion
  • Motion Capture Supervisor: Matthew Karnes
  • Motion Capture: Gavin McCall, Richard Nelson
  • Quality Assurance Director: Chien Yu
  • Test Lead: Rodolfo Junior Sison
  • Assistant Test Lead: Tor Unsworth
  • Quality Assurance: Benjamin Bishop, Richard Celis, Craig Drummond, Damon Perdue, Zachary Timmerman, William Tiu, Casey Yost
  • Special Thanks: Jennifer Baker, Anthony Chau, Wayne Herman, Angela Hunter, David Perkinson, Raman Watson, Richard Yee
  • Chief Operations Officer & President: Peter Moore
  • Executive Vice President / Marketing Operations & Sales: Christopher Gilbert
  • Vice President / Sports Marketing: Thomas Nichols
  • Senior Product Manager: Stacey Kerr
  • Associate Product Manager: Michael Rinehart
  • Creative Services Director: Robert Schonfisch
  • Manual Production: Glampunk Media Core
  • Test Leads: Daniel Chang, Joseph Mora

Magazine articles

Main article: Sega Soccer Slam/Magazine articles.

Logo-pdf.svg

Print advert in big.N (DE) #2002-11: "November 2002" (2002-10-23)
Logo-pdf.svg

Physical scans

PlayStation 2 version

PlayStation 2, US
SegaSoccerSlam PS2 US Box.jpg
Cover
SegaSoccerSlam PS2 US Disc.jpg
Disc
PlayStation 2, EU
SegaSoccerSlam PS2 EU Box.jpg
Cover
PlayStation 2, UK

PlayStation 2, FR/NL
SegaSoccerSlam PS2 FR-NL Box.jpg
Cover
PlayStation 2, DE
SegaSoccerSlam PS2 DE Box.jpg
Cover
PlayStation 2, ES/IT
SegaSoccerSlam PS2 ES-IT Box.jpg
Cover

GameCube version

Sega Retro Average 
Publication Score Source
82 №2002-11, p82/83[4]
60 №112, p102
100 №3, p50/51[5]
Nintendo GameCube
81
Based on
3 reviews
Sega Retro Average 
Publication Version Score
big.N (DE)
82
[4]
Cube (UK) PAL
91
[6]
Edge (UK)
60
[7]
Electronic Gaming Monthly (US) NTSC-U
78
[8]
Game Play 128 (FR) NTSC-U
91
[9]
Game Play 128 (FR) PAL
86
[10]
GamePro (US) NTSC-U
85
[11]
GMR (US) NTSC-U
80
[12]
Hyper (AU) PAL
85
[13]
MAN!AC (DE) NTSC-U
80
[14]
MAN!AC (DE) PAL
82
[15]
NGC Magazine (UK) PAL
67
[16]
Nintendo: Le Magazine Officiel (FR) PAL
80
[17]
Nintendo Official Magazine (UK) PAL
80
[18]
Nintendo Official Magazine (UK) PAL
81
[19]
Nintendo Power (US) NTSC-U
76
[20]
N-Zone (DE) NTSC-U
82
[21]
N-Zone (DE) PAL
82
[22]
Play (US) NTSC-U
100
[5]
Nintendo GameCube
81
Based on
19 reviews

Sega Soccer Slam

GameCube, US
SegaSoccerSlam GC US Box.jpg
Cover
SegaSoccerSlam GC US Disc.jpg
Disc
GameCube, EU
SegaSoccerSlam GC EU Box.jpg
Cover
GameCube, JP
SegaSoccerSlam GC JP Box.jpg
Cover
GameCube, UK

GameCube, FR/NL
SegaSoccerSlam GC FR-NL Box.jpg
Cover
GameCube, DE
SegaSoccerSlam GC DE Box.jpg
Cover
GameCube, ES/IT
SegaSoccerSlam GC ES-IT Box.jpg
Cover

Xbox version

Xbox, US
SegaSoccerSlam Xbox US Box.jpg
Cover
SegaSoccerSlam Xbox US Disc.jpg
Disc
Xbox, UK
SegaSoccerSlam Xbox EU Box.jpg
Cover
Xbox, FR/NL
SegaSoccerSlam Xbox FR Box.jpg
Cover
Xbox, DE
SegaSoccerSlam Xbox DE Box.jpg
Cover
Xbox, ES/IT
SegaSoccerSlam Xbox ES-IT Box.jpg
Cover

External links

  • Sega of Japan catalogue pages (Japanese): GameCube
  • Sega Soccer Slam on PlayStation.com: US

References

  1. http://www.centerscore.com/games/SegaSoccer/index.html (Wayback Machine: 2003-08-11 11:23)
  2. http://www.sega.com/games/ps2/post_ps2game.jhtml?PRODID=10085 (Wayback Machine: 2003-10-16 07:34)
  3. http://www.metacritic.com/game/mobile/sega-soccer-slam
  4. 4.0 4.1 File:BigN DE 2002-11.pdf, page 82 Cite error: Invalid <ref> tag; name ":File:BigN DE 2002-11.pdf_p82" defined multiple times with different content
  5. 5.0 5.1 File:Play US 003.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:Play US 003.pdf_p52" defined multiple times with different content
  6. Cube, "Issue Eleven" (UK; 2002-09-26), page 76
  7. Edge, "July 2002" (UK; 2002-06-19), page 102
  8. Electronic Gaming Monthly, "May 2002" (US; 2002-04-02), page 113
  9. Game Play 128, "Mi-Mai 2002" (FR; 2002-0x-xx), page 90
  10. Game Play 128, "Mi-Novembre 2002" (FR; 2002-xx-xx), page 50
  11. GamePro, "May 2002" (US; 2002-0x-xx), page 107
  12. GMR, "February 2003" (US; 2003-01-07), page 96
  13. Hyper, "October 2002" (AU; 2002-09-04), page 52
  14. MAN!AC, "06/2002" (DE; 2002-05-02), page 38
  15. MAN!AC, "12/2002" (DE; 2002-11-06), page 106
  16. NGC Magazine, "December 2002" (UK; 2002-11-01), page 51
  17. Nintendo: Le Magazine Officiel, "Octobre 2002" (FR; 2002-xx-xx), page 106
  18. Nintendo Official Magazine, "November 2002" (UK; 2002-10-11), page 77
  19. Nintendo Official Magazine, "September 2003" (UK; 2003-08-15), page 120
  20. Nintendo Power, "April 2002" (US; 2002-0x-xx), page 148
  21. N-Zone, "05/02" (DE; 2002-04-24), page 75
  22. N-Zone, "11/02" (DE; 2002-10-16), page 46