Difference between revisions of "Sega WOW"

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{{sub-stub}}'''Sega WOW''' (株式会社セガワウ) was a division within [[Sega]]. It was created in 2004 following a merger between [[WOW Entertainment]] and [[Overworks]] - an attempt to streamline operations due to Sega's challenging economic situation at the time. Initially it was known as '''WOW Works''', though changed its name before it had a chance to release any games.
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{{sub-stub}}'''Sega WOW''' (株式会社セガワウ) was a division within [[Sega Corporation]]. It was created in October 2003 following a merger between [[WOW Entertainment]] and [[Overworks]] - an attempt to streamline operations due to Sega's challenging economic situation at the time. Initially it was known as '''WOW Works''', though changed its name before it had a chance to release any games.
  
Despite having the might of two large teams at Sega, Sega WOW did not produce many titles before the name fell out of use. It became two teams after it it merged back into Sega proper, [[Sega AM1 (2005-current)|Sega AM1]] for arcade titles and [[Global Entertainment R&D Dept. 2]] for consumer games.
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Effectively, the studio was more of a continuation of Overworks rather than WOW, with every game being a consumer title, with the exception of ''[[Dragon Treasure]]'' which was a Overworks title as well.
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It was split into two teams after it it merged back into Sega proper, [[Sega AM1 (2005-current)|Sega AM1]] for arcade titles and [[Global Entertainment R&D Dept. 2]] for consumer games.  
  
 
==Members==
 
==Members==
 
{{multicol|
 
{{multicol|
 
*[[Akira Nishino]]
 
*[[Akira Nishino]]
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*[[Atsushi Seimiya]]
 
*[[Kazunari Tsukamoto]]
 
*[[Kazunari Tsukamoto]]
 
*[[Makoto Uchida]]
 
*[[Makoto Uchida]]
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*[[Rikiya Nakagawa]]
 
*[[Rikiya Nakagawa]]
 
*[[Ryutaro Nonaka]]
 
*[[Ryutaro Nonaka]]
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*[[Shinji Motoyama]]
 
*[[Shuntaro Tanaka]]
 
*[[Shuntaro Tanaka]]
 
*[[Takaharu Tereda]]
 
*[[Takaharu Tereda]]

Revision as of 20:52, 5 June 2017


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Sega WOW (株式会社セガワウ) was a division within Sega Corporation. It was created in October 2003 following a merger between WOW Entertainment and Overworks - an attempt to streamline operations due to Sega's challenging economic situation at the time. Initially it was known as WOW Works, though changed its name before it had a chance to release any games.

Effectively, the studio was more of a continuation of Overworks rather than WOW, with every game being a consumer title, with the exception of Dragon Treasure which was a Overworks title as well.

It was split into two teams after it it merged back into Sega proper, Sega AM1 for arcade titles and Global Entertainment R&D Dept. 2 for consumer games.

Members

Softography

PlayStation 2

NAOMI

Game Boy Advance

PC

Mobile

External links

References



Timeline of Sega of Japan research and development divisions








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