Difference between revisions of "Shenmue III"

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| publisher= Unknown (Playstation 4), [[Shibuya Productions]] (PC)
 
 
| developer=[[Ys Net]]
 
| developer=[[Ys Net]]
 
| system=[[PlayStation 4]], PC
 
| system=[[PlayStation 4]], PC
 
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| genre=RPG
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| languages={{LanguageList|jp|en|de|fr|es|it|pt|cn}}
 
| releases={{releasesPC
 
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| pc_date_us=TBA 2017
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| pc_date_us=2019-08-27
 
}}
 
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| ps4_date_us=TBA 2017
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| ps4_date_us=2019-08-27
 
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'''''Shenmue III''''' (シェンムー III) is an upcoming adventure game for the [[PlayStation 4]] game console and PC platforms. It is the sequel to ''[[Shenmue II]]'', and will be produced and directed by [[Yu Suzuki]] of [[Ys Net]]. The game will be partially funded by a Kickstarter campaign run by Ys Net and [[Shibuya Productions]].  
'''''Shenmue III''''' (シェンムー III) is an upcoming Adventure game for the [[PlayStation 4]] game console and PC platform. It is the sequel to ''[[Shenmue II]]'', and will be produced and directed by [[Yu Suzuki]] of [[Ys Net]]. The game will be partially funded by a Kickstarter campaign run by Ys Net and [[Shibuya Productions]]. [[Sony]] and Playstation will provide additional funding and development assistance through Sony's third party production team.  SEGA is involved as the IP holder, having officially granted Ys Net the rights to use the ''Shenmue III'' license. No publisher has been announced.
 
  
The game and the Kickstarter project were revealed on June 15th at Sony's E3 2015 press conference by SCEA VP of Publisher & Developer Relations [[Adam Boyes]]. Following the announcement trailer, Boyes was joined on stage by Yu Suzuki and the two counted down to the Kickstarter's launch. Suzuki then addressed the audience, saying "Today is very exciting, I hope we can make Shenmue III for all the fans. Thank you so much."
+
==Story==
 +
The complete story of ''Shenmue'' has been laid out over a number of chapters, which are not referenced in the games themselves but have been mentioned by Suzuki and are used in guides to the games as a way to break down the narrative to key moments and locations.
  
==Story==
+
''Shenmue'' tells the first chapter of the series, the second chapter takes place during Ryo's boat ride to Hong Kong which is elaborated upon in a digital comic book included as an extra in the Xbox version of ''Shenmue II''. ''Shenmue II'' tells the third, fourth and fifth chapters. ''Shenmue III'' will tell chapters six and beyond, picking up immediately after the previous game. It is unknown if the series will end with the third game and it is unknown how many chapters ''Shenmue III'' will contain.
The complete story of Shenmue has been laid out over a number of chapters, which are not referenced in the games themselves but have been mentioned by Suzuki and are used in guides to the games as a way to break down the narrative to key moments and locations.  
 
  
''Shenmue'' tells the first chapter of the series, the second chapter takes place during Ryo's boat ride to Hong Kong which is elaborated upon in a digital comic book included as an extra in the Xbox version of ''Shenmue II''. ''Shenmue II'' tells the third, fourth and fifth chapters. ''Shenmue III'' will tell chapters six and beyond, picking up immediately after the previous game. It is unknown if the series will end with the third game and it is unknown how many chapters ''Shenmue III'' will contain. In a 2014 interview, Suzuki had this to say about the the game and its sequels: “...the story is far away from being completed and to be honest, I do not think that it’s possible to end it during ''Shenmue III''. If I had to do it my way, players would experience the ending during Shenmue V. But that seems to be a lot so I’m going to try to finish it within the next 2 games.”{{ref|http://shenmuedojo.net/new/extras/interview1114.html}} As this interview takes place a year before ''Shenmue III'''s official reveal, and the game is dependent on Kickstarter goals, it is possible that additional chapters will be told in the game beyond what Suzuki speculated in 2014.
+
Ryo Hazuki has made his way to China in search of his father's killer. At the end of, ''Shenmue II'' Ryo had met Shenhua who told him of a legend from her village that foretold of their meeting. ''Shenmue III'' continues Ryo and Shenhua's journey together as they traverse farther into enemy territory, uncovering new mysteries and bringing them closer to their destiny.
 
Ryo Hazuki has made his way to China in search of his father's killer. At the end of, ''Shenmue II'' Ryo had met Shenhua who told him of a legend from her village that foretold of their meeting. ''Shenmue III'' continues Ryo and Shenhua's journey together as they traverse farther into enemy territory, uncovering new mysteries and bringing them closer to their destiny.  
 
  
 
Will the mystery of the mirrors be revealed? How is Ryo’s father connected to all of this? Will Ryo track down the Chi You Men cartel and face Lan Di in a final showdown?
 
Will the mystery of the mirrors be revealed? How is Ryo’s father connected to all of this? Will Ryo track down the Chi You Men cartel and face Lan Di in a final showdown?
  
 
==Gameplay==
 
==Gameplay==
The game is said to have familiar elements to past titles in the series, and new fight mechanics. If Kickstarter stretch goals are met, the game will feature a Rapport System and a Skill Tree System. Technique Scrolls will play an important role in the game, and will be obtained through mini-games, betting games, and shops. Technique Scrolls will be instantly mastered, meaning unlike past games, practice will not be necessary.
+
''Shenmue III'' is said to have familiar elements to past titles in the series, and new fight mechanics. If Kickstarter stretch goals are met, the game will feature a Rapport System and a Skill Tree System. Technique Scrolls will play an important role in the game, and will be obtained through mini-games, betting games, and shops. Technique Scrolls will be instantly mastered, meaning unlike past games, practice will not be necessary.
  
Quick-time event (QTE) sequences will return, and early footage of the game showcases a moment where Ryo is asked by Shenhua to jump from rock to rock over a small stream. In an interview with Famitsu, Suzuki elaborated on how QTE will work in the game saying “I’d like to present a new QTE. Something elaborate, yet easily playable by just about anyone. Instead of simply winning by pressing buttons in a timely manner, I’d like to make something that will have people win fights by making correct judgements.”
+
Quick-time event (QTE) sequences will return. In an interview with Famitsu, Suzuki elaborated on how QTE will work in the game saying “I’d like to present a new QTE. Something elaborate, yet easily playable by just about anyone. Instead of simply winning by pressing buttons in a timely manner, I’d like to make something that will have people win fights by making correct judgements.”
  
Three areas of the game have been revealed: Baisha, Choubu and Bailu Village. The inclusion and size of these areas are dependent on Kickstarter stretch goals being met. On the subject of an open world, Suzuki had this to say: “Everyone must be thinking that we’ll expand the open world more, but I’ve been deeply questioning whether or not to do that instead. If we were to have 100 characters and split the budget among them, we’d be limited in terms of what we could do with each one; however, if we were to split that budget among just 10 characters, we could do a lot more with them. For example, we could set a parameter for Ling Shen Hua, then we could have it change her attitude depending on the conversations, or the way one proceeds through quests. Of course, that doesn’t mean that it won’t be an open world game. A stretch goal on Kickstarter will determine the expansion of the city.”{{ref|http://www.siliconera.com/2015/06/17/yu-suzuki-wants-to-introduce-a-new-qte-system-for-shenmue-3/}}
+
Three areas of the game have been revealed: Baisha, Choubu and Bailu Village. The inclusion and size of these areas are dependent on Kickstarter stretch goals being met. On the subject of an open world, Suzuki had this to say: “Everyone must be thinking that we’ll expand the open world more, but I’ve been deeply questioning whether or not to do that instead. If we were to have 100 characters and split the budget among them, we’d be limited in terms of what we could do with each one; however, if we were to split that budget among just 10 characters, we could do a lot more with them. For example, we could set a parameter for Ling Shen Hua, then we could have it change her attitude depending on the conversations, or the way one proceeds through quests. Of course, that doesn’t mean that it won’t be an open world game. A stretch goal on Kickstarter will determine the expansion of the city.”{{ref|http://www.siliconera.com/2015/06/17/yu-suzuki-wants-to-introduce-a-new-qte-system-for-shenmue-3/}}
  
Classic arcade games may make a return, dependent on if a yet to be revealed stretch goal is met.
+
It is unknown if the game will have English dubbing. The game's reveal video features a scenario with English voices, however this may be only for presentation purposes. Japanese voice acting is confirmed as the Japanese voice actor for Ryo Hazuki, Masaya Matsukaze, is listed in the production credits. The game will feature English, German, French, Spanish and Italian subtitles.
  
==Development==
+
==History==
 +
===Development===
 +
The high production costs and repeated delays of ''Shenmue'' and ''Shenmue II'' meant that a third ''Shenmue'' game for the [[Sega Dreamcast]] was never officially announced. Having originally been envisioned as a single product, ''Shenmue'' was split in two during 1999{{fileref|Arcade UK 07.pdf|page=14}}, and while Yu Suzuki had plans for sequels, it is not thought any significant amount of post-planning work was made on (what became) a "part 3". Nevertheless, 11 and later 16{{fileref|Edge UK 082.pdf|page=40}} chapters of the ''Shenmue'' saga had been outlined, and while the number was reduced to 7 prior to the first game's launch{{fileref|DreamcastMonthly UK 08.pdf|page=12}}, ''Shenmue II'' ended on a cliffhanger, suggesting more was to come.
 +
 
 +
Ultimately financial issues, internal restructuring (including the 2004 merge with [[Sammy]]) and a shift in focus away from console hardware development led to any ''Shenmue III'' projects being cancelled. No ''Shenmue'' product had ever recouped its production costs, and when the [[Xbox]] port of ''[[Shenmue II]]'' again sold less than hoped, it can be assumed Sega were not keen in persuing any ''Shenmue''-related projects in the near future. Yu Suzuki's time was instead spent on ''[[Virtua Fighter 4]]'' and ''[[OutRun 2]]'', before forming [[DigitalRex]] in 2003.
 
[[File:ShenmueSaturnIII.png|thumbnail|right|Shenmue Saturn footage of Ryo and Shenhua helping an injured deer.]]
 
[[File:ShenmueSaturnIII.png|thumbnail|right|Shenmue Saturn footage of Ryo and Shenhua helping an injured deer.]]
Infamous for its long delayed development, ''Shenmue III'' was often cited as SEGA's most requested title by fans. Following the discontinuation of the [[Dreamcast]], ''Shenmue II'' saw release in only Japan and Europe, with the American release being cancelled indefinitely in favor of an enhanced port for Microsoft's [[Xbox]]. It was thought that the series would continue on the Xbox, but as time went on such hopes faded and series creator Yu Suzuki turned his attention to ''[[Shenmue Online]]''.  
+
When footage of the [[Sega Saturn]] build of ''Shenmue'' emerged on the internet, some scenes are present which do not occur in either ''Shenmue'' nor ''Shenmue II'', suggesting they may have been desgined for ''Shenmue III''. Aside from this, no information about a third game was ever released to the public, other than vague statements about it possibly appearing on the Xbox console at some point. Yu Suzuki's departure from Sega in 2009 seemed to confirm that the game would never be made, as Sega continued to own the intellectual property rights and only Yu Suzuki was thought to have a clear vision for the franchises' future.
 +
 
 +
Over the years, Suzuki continued to speculate on what ''Shenmue III'' would contain. In 2014, Suzuki stated that ''III'' would likely not be the last ''Shenmue'' game, ideally wanting to end with "''Shenmue V''" but more likely ending with part 4{{intref|Interview: Yu Suzuki (2014-09-18) by Shenmue Dojo}}.
  
Like the first two games in the series, elements of ''Shenmue III'' began development on SEGA's [[Saturn]], with footage of Ryo traveling through China's wilderness with Shenhua appearing in Shenmue Saturn footage. As development shifted to the Dreamcast, additional work on elements for ''Shenmue III'' took place alongside development of the first two games. Following the announcement of the ''Shenmue III'' Kickstarter, Yu Suzuki has told the press that thanks to his good relationship with SEGA, the company gave him all the elements from past work on ''Shenmue'' and ''Shenmue II'' to assist in the third game's development.
+
After many years of silence, Sony Computer Entertainment of America's VP of Publisher & Developer Relations, Adam Boyes walked onto the stage of [[Sony]]'s [[E3 2015]] press conference and announced, to a very surprised audience, that ''Shenmue III'' was in development. The game was to be partially funded via crowdfunding website Kickstarter, and following an announcement trailer, Boyes was joined on stage by Yu Suzuki, and the two counted down to the Kickstarter's launch. Suzuki then addressed the audience, saying "Today is very exciting, I hope we can make ''Shenmue III'' for all the fans. Thank you so much."
  
It is unknown if the game will have English dubbing. The game's reveal video features a scenario with English voices, however this may be only for presentation purposes. Japanese voice acting is confirmed as the Japanese voice actor for Ryo Hazuki, Masaya Matsukaze, is listed in the production credits. The game will feature English, German, French, Spanish and Italian subtitles.
+
Sony Computer Entertainment was to provide additional funding and development assistance through Sony's third party production team, while [[Sega]] had granted Yu Suzuki's company, [[Ys Net]] the rights to use the ''Shenmue III'' license. The Kickstarter campaign ultimately raised $6,333,295 USD from 69,320 backers, setting a new record for Kickstarter video game projects. ''Shenmue III'' was later picked up by [[Deep Silver]] for publishing.
  
==Production Credits==
+
==Production credits==
'''Producer/Director/Game Story:''' [[Yu Suzuki]]<br>
+
[[Category:Use Creditstable template]]
'''Co-Producer:''' Cedric Biscay<br>
+
*'''Producer/Director/Game Story:''' [[Yu Suzuki]]
'''Creative Director:'''Tak Hirai<br>
+
*'''Co-Producer:''' Cedric Biscay
'''Script:''' [[Masahiro Yoshimoto]]<br>
+
*'''Creative Director:''' Tak Hirai
'''Main Character Design:''' [[Kenji Miyawaki]]<br>
+
*'''Script:''' [[Masahiro Yoshimoto]]
'''Music:''' [[Ryuji Iuchi]]<br>
+
*'''Main Character Design:''' [[Kenji Miyawaki]]
'''Architecture:''' Manabu Takimoto<br>
+
*'''Music:''' [[Ryuji Iuchi]]
'''Animation Producer:''' Hiroaki Takeuchi<br>
+
*'''Architecture:''' Manabu Takimoto
'''Video Director:''' Kenji Itoso<br>
+
*'''Animation Producer:''' Hiroaki Takeuchi
'''Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support:''' Awesome Japan<br>
+
*'''Video Director:''' Kenji Itoso
'''Cast:''' Masaya Matsukaze (Ryo Hazuki)<br>
+
*'''Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support:''' Awesome Japan
 +
*'''Cast:''' Masaya Matsukaze (Ryo Hazuki)
  
==External Links==
+
==External links==
*[http://shenmue.link/ Official Shenmue III website]
+
* [http://shenmue.link/ Official Shenmue III website]
*[https://www.kickstarter.com/projects/ysnet/shenmue-3/ Shenmue III Kickstarter]
+
* [https://www.kickstarter.com/projects/ysnet/shenmue-3/ Shenmue III Kickstarter]
 +
* ''{{PAGENAME}}'' on PlayStation.com: [https://www.playstation.com/en-us/games/shenmue-iii-ps4/ US]
  
 +
==References==
 +
<references/>
 
{{Shenmue}}
 
{{Shenmue}}
 +
 +
[[Category:Unreleased Dreamcast games]]

Revision as of 07:11, 28 October 2018


This article is about an upcoming game. Its content may change frequently during the game's development.


n/a

ShenmueIII.jpg

Shenmue III
System(s): PlayStation 4, PC
Publisher:
Sony PlayStation 4
Deep Silver
Windows PC
Shibuya Productions
Developer:
Genre: RPG

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Deutsch
  • Français
  • Español
  • Italiano
  • Português
  • 中文
  • Release Date RRP Code
    Windows PC
    US
    Sony PlayStation 4
    US

    Shenmue III (シェンムー III) is an upcoming adventure game for the PlayStation 4 game console and PC platforms. It is the sequel to Shenmue II, and will be produced and directed by Yu Suzuki of Ys Net. The game will be partially funded by a Kickstarter campaign run by Ys Net and Shibuya Productions.

    Story

    The complete story of Shenmue has been laid out over a number of chapters, which are not referenced in the games themselves but have been mentioned by Suzuki and are used in guides to the games as a way to break down the narrative to key moments and locations.

    Shenmue tells the first chapter of the series, the second chapter takes place during Ryo's boat ride to Hong Kong which is elaborated upon in a digital comic book included as an extra in the Xbox version of Shenmue II. Shenmue II tells the third, fourth and fifth chapters. Shenmue III will tell chapters six and beyond, picking up immediately after the previous game. It is unknown if the series will end with the third game and it is unknown how many chapters Shenmue III will contain.

    Ryo Hazuki has made his way to China in search of his father's killer. At the end of, Shenmue II Ryo had met Shenhua who told him of a legend from her village that foretold of their meeting. Shenmue III continues Ryo and Shenhua's journey together as they traverse farther into enemy territory, uncovering new mysteries and bringing them closer to their destiny.

    Will the mystery of the mirrors be revealed? How is Ryo’s father connected to all of this? Will Ryo track down the Chi You Men cartel and face Lan Di in a final showdown?

    Gameplay

    Shenmue III is said to have familiar elements to past titles in the series, and new fight mechanics. If Kickstarter stretch goals are met, the game will feature a Rapport System and a Skill Tree System. Technique Scrolls will play an important role in the game, and will be obtained through mini-games, betting games, and shops. Technique Scrolls will be instantly mastered, meaning unlike past games, practice will not be necessary.

    Quick-time event (QTE) sequences will return. In an interview with Famitsu, Suzuki elaborated on how QTE will work in the game saying “I’d like to present a new QTE. Something elaborate, yet easily playable by just about anyone. Instead of simply winning by pressing buttons in a timely manner, I’d like to make something that will have people win fights by making correct judgements.”

    Three areas of the game have been revealed: Baisha, Choubu and Bailu Village. The inclusion and size of these areas are dependent on Kickstarter stretch goals being met. On the subject of an open world, Suzuki had this to say: “Everyone must be thinking that we’ll expand the open world more, but I’ve been deeply questioning whether or not to do that instead. If we were to have 100 characters and split the budget among them, we’d be limited in terms of what we could do with each one; however, if we were to split that budget among just 10 characters, we could do a lot more with them. For example, we could set a parameter for Ling Shen Hua, then we could have it change her attitude depending on the conversations, or the way one proceeds through quests. Of course, that doesn’t mean that it won’t be an open world game. A stretch goal on Kickstarter will determine the expansion of the city.”[1]

    It is unknown if the game will have English dubbing. The game's reveal video features a scenario with English voices, however this may be only for presentation purposes. Japanese voice acting is confirmed as the Japanese voice actor for Ryo Hazuki, Masaya Matsukaze, is listed in the production credits. The game will feature English, German, French, Spanish and Italian subtitles.

    History

    Development

    The high production costs and repeated delays of Shenmue and Shenmue II meant that a third Shenmue game for the Sega Dreamcast was never officially announced. Having originally been envisioned as a single product, Shenmue was split in two during 1999[2], and while Yu Suzuki had plans for sequels, it is not thought any significant amount of post-planning work was made on (what became) a "part 3". Nevertheless, 11 and later 16[3] chapters of the Shenmue saga had been outlined, and while the number was reduced to 7 prior to the first game's launch[4], Shenmue II ended on a cliffhanger, suggesting more was to come.

    Ultimately financial issues, internal restructuring (including the 2004 merge with Sammy) and a shift in focus away from console hardware development led to any Shenmue III projects being cancelled. No Shenmue product had ever recouped its production costs, and when the Xbox port of Shenmue II again sold less than hoped, it can be assumed Sega were not keen in persuing any Shenmue-related projects in the near future. Yu Suzuki's time was instead spent on Virtua Fighter 4 and OutRun 2, before forming DigitalRex in 2003.

    Shenmue Saturn footage of Ryo and Shenhua helping an injured deer.

    When footage of the Sega Saturn build of Shenmue emerged on the internet, some scenes are present which do not occur in either Shenmue nor Shenmue II, suggesting they may have been desgined for Shenmue III. Aside from this, no information about a third game was ever released to the public, other than vague statements about it possibly appearing on the Xbox console at some point. Yu Suzuki's departure from Sega in 2009 seemed to confirm that the game would never be made, as Sega continued to own the intellectual property rights and only Yu Suzuki was thought to have a clear vision for the franchises' future.

    Over the years, Suzuki continued to speculate on what Shenmue III would contain. In 2014, Suzuki stated that III would likely not be the last Shenmue game, ideally wanting to end with "Shenmue V" but more likely ending with part 4[5].

    After many years of silence, Sony Computer Entertainment of America's VP of Publisher & Developer Relations, Adam Boyes walked onto the stage of Sony's E3 2015 press conference and announced, to a very surprised audience, that Shenmue III was in development. The game was to be partially funded via crowdfunding website Kickstarter, and following an announcement trailer, Boyes was joined on stage by Yu Suzuki, and the two counted down to the Kickstarter's launch. Suzuki then addressed the audience, saying "Today is very exciting, I hope we can make Shenmue III for all the fans. Thank you so much."

    Sony Computer Entertainment was to provide additional funding and development assistance through Sony's third party production team, while Sega had granted Yu Suzuki's company, Ys Net the rights to use the Shenmue III license. The Kickstarter campaign ultimately raised $6,333,295 USD from 69,320 backers, setting a new record for Kickstarter video game projects. Shenmue III was later picked up by Deep Silver for publishing.

    Production credits

    • Producer/Director/Game Story: Yu Suzuki
    • Co-Producer: Cedric Biscay
    • Creative Director: Tak Hirai
    • Script: Masahiro Yoshimoto
    • Main Character Design: Kenji Miyawaki
    • Music: Ryuji Iuchi
    • Architecture: Manabu Takimoto
    • Animation Producer: Hiroaki Takeuchi
    • Video Director: Kenji Itoso
    • Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support: Awesome Japan
    • Cast: Masaya Matsukaze (Ryo Hazuki)

    External links

    References



    Shenmue series of games
    Sega Dreamcast
    What's Shenmue (1999) | Shenmue (1999) | Shenmue II (2001)
    Xbox
    Shenmue II (2002)
    Windows PC
    Shenmue Online (Unreleased) | Shenmue I & II (2018) | Shenmue III (2019)
    Mobile phone
    Shenmue Gai (2010)
    Sony PlayStation 4
    Shenmue I & II (2018) | Shenmue III (2019)
    Xbox One
    Shenmue I & II (2018)
    Shenmue Characters
    Ryo Hazuki
    Shenmue related media
    Music
    Shenmue/Shenhua (1998) | Shenhua: Jiang Qing Ri Bao Hua Ge (1999) | Shenmue Orchestra Version (1999) | You're My Only: Shenmue no Sasayaki (1999) | Shenmue JukeBox (1999) | Shenmue: Ichishou Yokosuka Original Sound Track (2000) | Shenmue (2015) | Shenmue II (2021)
    Book
    Shenmue: Ichishou Yokosuka Saisoku Kouryaku Guide (2000) | Shenmue: Ichishou Yokosuka Kanzen Seiha no Sho (2000) | Shenmue: Ichishou Yokosuka Complete Guide (2000) | Official Shenmue Perfect Guide (2000) | Prima's Official Strategy Guide: Shenmue (2000) | Shenmue II Premiere Guide (2001) | Shenmue II Saisoku Kouryaku Guide (2001) | Shenmue II Guide Book (2001) | Shenmue II Kanzen Kouryaku Shinsho (2001) | Shenmue II Complete Guide (2001) | Prima's Official Strategy Guide: Shenmue II (2002)
    Film
    What's Shenmue (1999) | Shenmue: The Movie (2001) | Shenmue: The Movie II (200x) | Shenmue the Animation (2022)