Difference between revisions of "Soul Star"

From Sega Retro

m (Text replacement - "\| gamesmaster_source={{num\|([0-9]+)\|page=([0-9]+)}}" to "| gamesmaster_source={{magref|gamesmaster|$1|$2}}")
Line 22: Line 22:
 
| mcd_rrp_uk=44.99{{magref|cvg|157|100}}
 
| mcd_rrp_uk=44.99{{magref|cvg|157|100}}
 
| mcd_date_br=199x
 
| mcd_date_br=199x
 +
| mcd_code_br=062130
 +
| mcd_rating_br=ti
 
}}
 
}}
 
| esrb=ka
 
| esrb=ka
Line 133: Line 135:
 
| region=BR
 
| region=BR
 
| front=SoulStar MCD BR front.jpg
 
| front=SoulStar MCD BR front.jpg
| back=
+
| back=SoulStar MCD BR Box Back.jpg
| spinemissing=
+
| spinemissing=yes
 
| disc=
 
| disc=
 
}}
 
}}

Revision as of 13:02, 19 February 2020

n/a

Soulstar title.png

Soul Star
System(s): Sega Mega-CD
Publisher: Core Design, Victor Entertainment (JP)
Developer:
Distributor: Time Warner Interactive (US)
Genre: Action

















Number of players: 1-2
Official in-game languages:
  • English
  • Deutsch
  • Français
  • 日本語
  • Release Date RRP Code
    Sega Mega-CD
    JP
    ¥8,8008,800 T-60184
    Sega Mega-CD
    US
    T-115035
    Sega Mega-CD
    EU
    T-115035-50
    Sega Mega-CD
    DE
    T-115035-50
    Sega Mega-CD
    BR
    062130
    Tectoy: Todas as Idades

    This short article is in need of work. You can help Sega Retro by adding to it.


    Soul Star (ソウルスター) is a Sega Mega-CD third person shooter. An upgraded Sega 32X version, known as Soul Star X was once in development but was never released.

    Gameplay

    Soul Star makes heavy use of the Sega Mega-CD's scaling feature to acchive a pseudo 3D effect. Some stages keep scrolling automatically, similar to games like Space Harrier, while others can be explored freely, akin to Core Design's own Thunderhawk.

    FMV cutscenes are used for briefings, available in multiple languages for the PAL release.

    The game is partially non-linear. Players could choose their route after finishing the first mission.

    Production credits

    • Programmed by: Mark 'Mac' Avory
    • Graphic Artist: Roberto Cirillo
    • Music & Sound FX Composed and Produced by: Nathan Mccree
    • Intro and End Sequence: Billy Allison
    • Story & Game Design: Roberto Cirillo, Mark Avory, Guy Miller
    • Vocals: Yvonne Varnier, Guy Miller
    • Creative Manager: Guy Miller
    • Produced by: Jeremy Smith
    • Producer: Toshiyuki Nagai
    • Director: Gaku Sato
    • Assistant: Ryo Misawa, Kohji Ishizeki
    • Thanks to: Takeshi Minagawa, Takashi Kimura
    • And Special Thanks to the Following Heroes...: Adrian E. Smith, Mark Price, Simon Phipps, Darren Price, Troy Horton, Jamie Morton, David Ward
    Source:
    In-game credits (JP)
    SoulStar MCD JP SSCredits.pdf
    [4]

    Magazine articles

    Main article: Soul Star/Magazine articles.

    Promotional material

    Main article: Soul Star/Promotional material.

    Physical scans

    Sega Retro Average 
    Publication Score Source
    75 [5]
    82 [6]
    91 [7]
    82
    70 [8]
    58 №315, p43
    93 [9]
    84 №8, p20
    77 [10]
    93 №25, p12-15
    92 №48, p140/141
    88 №10, p92/93
    88 №60, p52
    90 №38, p58/59
    91 №26, p11
    90 [11]
    Sega Mega-CD
    84
    Based on
    16 reviews
    Sega Retro Average 
    Publication Version Score
    Beep! MegaDrive (JP) NTSC-J
    75
    [12]
    Computer & Video Games (UK)
    91
    [3]
    Computer + Video Giochi (IT)
    91
    [13]
    Digitiser (UK)
    82
    [14]
    Edge (UK)
    70
    [8]
    Famitsu (JP) NTSC-J
    58
    [15]
    GamePro (US) NTSC-U
    78
    [16]
    GamesMaster (UK) PAL
    93
    [9]
    Games World: The Magazine (UK) PAL
    84
    [17]
    Hobby Consolas (ES)
    92
    [18]
    Joypad (HU)
    66
    [19]
    MAN!AC (DE) PAL
    76
    [20]
    Mega (UK) PAL
    93
    [21]
    Mega Force (FR) PAL
    88
    [22]
    Mega Fun (DE) PAL
    85
    [23]
    Mean Machines Sega (UK) PAL
    77
    [24]
    Player One (FR)
    92
    [25]
    Play Time (DE) PAL
    85
    [26]
    Saturn Fan (JP) NTSC-J
    60
    [27]
    Sega Magazin (DE)
    86
    [28]
    Sega Magazine (UK) PAL
    88
    [29]
    Sega Power (UK) PAL
    88
    [30]
    Sega Pro (UK) PAL
    90
    [31]
    Sega Megazone (AU)
    55
    [32]
    Sega Saturn Magazine (JP) NTSC-J
    82
    [33]
    Sonic the Comic (UK) PAL
    91
    [34]
    Todo Sega (ES)
    90
    [35]
    Video Games (DE) PAL
    84
    [36]
    VideoGames (US) NTSC-U
    90
    [11]
    Sega Mega-CD
    82
    Based on
    29 reviews

    Soul Star

    Mega-CD, US
    Soulstar MCD US Box Back.jpgSoulstar MCD US Box Front.jpg
    Cover
    Soulstar MCD US Disc.jpg
    Disc
    Soulstar mcd us manual.pdf
    Manual
    Mega-CD, EU
    Soulstar MCD EU Box Back.jpgSoulstar MCD EU Box Front.jpg
    Cover
    Soulstar MCD EU spinecard.jpg
    Spinecard
    Mega-CD, JP
    Soulstar MCD JP Box Back.jpgSoulstar MCD JP Box Front.jpg
    Cover
    Soulstar MegaCD JP Disc.png
    Disc
    Mega-CD, DE
    Soulstar MCD DE Box Back.jpgSoulstar MCD EU Box Front.jpg
    Cover
    Soulstar MCD EU Disc.jpg
    Disc
    Mega-CD, BR
    SoulStar MCD BR Box Back.jpgNospine.pngSoulStar MCD BR front.jpg
    Cover

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega-CD
     ?
    CRC32
    MD5
    SHA-1
    642,159,504 CD (EU) T-115035-50
    Sega Mega-CD
    CRC32
    MD5
    SHA-1
    601,733,328 CD (JP) T-60184
    Sega Mega-CD
     ?
    CRC32
    MD5
    SHA-1
    641,806,704 CD (US) T-115035

    References

    1. Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 136
    2. Mega, "May 1994" (UK; 1994-04-21), page 79
    3. 3.0 3.1 Computer & Video Games, "December 1994" (UK; 1994-11-15), page 100
    4. File:SoulStar_MCD_JP_SSCredits.pdf
    5. Beep! MegaDrive, "December 1994" (JP; 1994-11-08), page 23 (25)
    6. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
    7. Computer & Video Games, "December 1994" (UK; 1994-11-15), page 100/101 (100)
    8. 8.0 8.1 Edge, "January 1995" (UK; 1994-11-24), page 80
    9. 9.0 9.1 GamesMaster, "November 1994" (UK; 1994-10-20), page 64
    10. Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 94/95 (94)
    11. 11.0 11.1 VideoGames, "January 1995" (US; 199x-xx-xx), page 67
    12. Beep! MegaDrive, "December 1994" (JP; 1994-11-08), page 25
    13. Computer + Video Giochi, "Dicembre 1994" (IT; 1994-xx-xx), page 128
    14. Digitiser (UK) (1994-12-09)
    15. Famitsu, "1994-12-30" (JP; 1994-12-16), page 1
    16. GamePro, "February 1995" (US; 199x-xx-xx), page 48
    17. Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 20
    18. Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 98
    19. Joypad, "3/1994" (HU; 1994-xx-xx), page 27
    20. MAN!AC, "12/94" (DE; 1994-11-09), page 88
    21. Mega, "October 1994" (UK; 1994-09-29), page 12
    22. Mega Force, "Février 1995" (FR; 1995-0x-xx), page 96
    23. Mega Fun, "12/94" (DE; 1994-11-23), page 114
    24. Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 94
    25. Player One, "Décembre 1994" (FR; 1994-1x-xx), page 140
    26. Play Time, "1/95" (DE; 1994-12-07), page 103
    27. Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
    28. Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 68
    29. Sega Magazine, "October 1994" (UK; 1994-09-15), page 92
    30. Sega Power, "November 1994" (UK; 1994-09-29), page 52
    31. Sega Pro, "November 1994" (UK; 1994-10-06), page 58
    32. Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 28
    33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
    34. Sonic the Comic, "May 27th 1994" (UK; 1994-05-14), page 11
    35. Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 62
    36. Video Games, "12/94" (DE; 1994-11-23), page 34