Difference between revisions of "Stellar Assault"

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'''''Stellar Assault''''' (ステラアサルト), is a first person space ship shoot-'em-up game developed and published by [[Sega]] for the [[Sega 32X]] in 1995. In North America it is known as '''''Shadow Squadron''''', and during development it was known as '''''Bullet Fighters'''''.
+
'''''Stellar Assault''''' (ステラアサルト), is a first person space ship shoot-'em-up game developed and published by [[Sega]] for the [[Sega 32X]] in 1995. In North America it is known as '''''Shadow Squadron''''', and during development it was known as ''Bullet Fighters''.
  
''Stellar Assault'' was followed by Japan-only sequel, ''[[Stellar Assault SS]]'' released for the [[Sega Saturn]] in 1998.
+
In 1998, a Japan-only sequel, ''[[Stellar Assault SS]]'', was released for the [[Sega Saturn]].
  
 
==Gameplay==
 
==Gameplay==

Revision as of 21:13, 28 April 2018

n/a

StellarAssault Title.png

Stellar Assault
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: Shooting

















Number of players: 1-2
Release Date RRP Code
Sega 32X
JP
¥7,8007,800 GM-4010
Sega 32X
US
$69.9969.99[1] 84509
Sega 32X
EU
84509-50

Stellar Assault (ステラアサルト), is a first person space ship shoot-'em-up game developed and published by Sega for the Sega 32X in 1995. In North America it is known as Shadow Squadron, and during development it was known as Bullet Fighters.

In 1998, a Japan-only sequel, Stellar Assault SS, was released for the Sega Saturn.

Gameplay

The aim of Stellar Assault is to fly around one of six sectors, destroying large ships before progressing to the next sector. With the exception of some graphical effects such as explosions, the world is rendered entirely as flat-shaded 3D polygons, very similar to the earlier Star Wars Arcade, though more open-ended. It is also one of only a few games to use every button on the six button control pad, including  MODE .

The game averages at around a 20FPS refresh rate, although palette cycling occurs at 60FPS. Some of the performance gains (and the use of a wider colour palette than most 32X titles) can be attributed to Stellar Assault's decision to use a 288x224 screen resolution (with extra borders).

Space ships

StellarAssault 32X Feather1.png Feather 1
The Feather 1 is a smaller ship which is weaker, but easier to maneuver.
StellarAssault 32X Feather2.png Feather 2
The Feather 2 is a stronger fighter craft, both attack and defense-wise, though it's harder to maneuver.

Missions

  • Mission 1 - Graduation Day: Destroy both large ships and all enemy fighters.
  • Mission 2 - No Admittance: Destroy the three large ships and the warp gate in the center of the sector.
  • Mission 3 - Dodge 'Em: Set in an asteroid field. Destroy two large ships, small "booster" ships and all enemy fighters.
  • Mission 4 - Armada: Destroy all ten large ships.
  • Mission 5 - Ganeluza Grandslam: Destroy the two large ships and the massive ship.
  • Mission 6 - G.L. Cannon: Destroy the machine in the center of the sector.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Stellar Assault Stellar Assault
English (US) Shadow Squadron Shadow Squadron
Japanese ステラアサルト Stellar Assault

Production credits

Source:
In-game credits
Sega of America, Inc.
  • Producer: Jesse Taylor
  • Assistant producer: Greg Becksted
  • Product manager: Jaime Wojick
  • Manual: John McClain
  • Game lead: Stephen Bourdet
  • Assistant leads: Philip Co, Eric Simonich, Mark Pentek
  • Testers: Sam Saliba, Jeff Hedges, Nathan Tan, Nicole Tatem, Mark Paniagua, Scott Morris, C. Matthew Prescott, John Amirkhan, Rob Prideaux, Armando Anguiano, Eugene R. Valenzuela, Crisi Albertson, Morgan Weiss, Craig Drummond, Atom Ellis, Tim Turner, Matt Underwood, Mark Vitello, Neil Musser, Lorne Asuncion, Don Carmichael, Lancelot Nelson, Joe Cain
Source:
US manual
Shadowsquadron 32x us manual.pdf
[5]


Magazine articles

Main article: Stellar Assault/Magazine articles.

Promotional material

Print advert in Sega Saturn Magazine (JP)
[[File:No resultsLogo-pdf.svg]]

Physical scans

Sega Retro Average 
Publication Score Source
32 №8, p130-133[6]
70 №44, p79
81 №164, p68/69[2]
51
67 №0101, p78[7]
85
71
77
77 №6/95, p88[8]
80 №33, p74/75[3]
70 №55, p113[9]
87 №69, p58-60
82 №47, p56/57
65 №4, p106-108[10]
90
Sega 32X
72
Based on
15 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
32
[6]
Consoles + (FR)
70
[11]
Computer & Video Games (UK)
81
[2]
Electronic Gaming Monthly (US) NTSC-U
51
[12]
Famitsu (JP) NTSC-J
65
[13]
Fusion (US)
67
[7]
GameFan (US) NTSC-U
85
[14]
Game Players (US) NTSC-U
71
[15]
GamePro (US) NTSC-U
75
[1]
HiTech (ES)
60
[16]
MAN!AC (DE) PAL
77
[17]
Mega Fun (DE) PAL
77
[8]
Mean Machines Sega (UK) PAL
80
[3]
Next Generation (US) NTSC-U
50
[18]
Player One (FR)
70
[9]
Play Time (DE)
79
[19]
Saturn Fan (JP) NTSC-J
66
[20]
Sega Power (UK) PAL
87
[21]
Sega Pro (UK) PAL
82
[22]
Sega Saturn Magazine (JP) NTSC-J
73
[23]
Sega Saturn Magazine (JP) NTSC-J
85
[24]
Todo Sega (ES)
88
[25]
Top Consoles (FR)
65
[10]
Video Games (DE) PAL
78
[26]
VideoGames (US) NTSC-U
90
[27]
Sega 32X
72
Based on
25 reviews

Stellar Assault

32X, US
StellarAssault 32X US Box Back.jpgStellarAssault 32X US Box Front.jpg
Cover
StellarAssault 32X US Cart.jpg
Cart
Shadowsquadron 32x us manual.pdf
Manual
32X, EU
StellarAssault 32X EU Box Back.jpgStellarAssault 32X EU Box Spine.jpgStellarAssault 32X EU Box Front.jpg
Cover
StellarAssault 32X EU Cart.jpg
Cart
32X, JP
Stellarassault 32x jp backcover.jpgStellarAssault MD JP BoxSpine.jpgStellarassault 32x jp frontcover.jpg
Cover
StellarAssault MD JP CartTop.jpg
StellarAssault 32X JP Cart Back.jpgStellar Assault 32X JP cart.jpg
Cart
StellarAssault32XJPManual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32
MD5
SHA-1
2MB Cartridge
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-03-13 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-03-13 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-03-06 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-03-02 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-02-22 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-02-13 Page
Sega 32X
CRC32
MD5
SHA-1
2MB 1995-02-06 Page

References

  1. 1.0 1.1 1.2 File:GamePro US 072.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:GamePro US 072.pdf_p48" defined multiple times with different content
  2. 2.0 2.1 2.2 File:CVG UK 164.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:CVG UK 164.pdf_p68" defined multiple times with different content
  3. 3.0 3.1 3.2 3.3 File:MeanMachinesSega33UK.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega33UK.pdf_p74" defined multiple times with different content
  4. File:GamesWorld DE 0708.pdf, page 78
  5. File:Shadowsquadron 32x us manual.pdf, page 18
  6. 6.0 6.1 File:CDConsoles FR 08.pdf, page 130 Cite error: Invalid <ref> tag; name ":File:CDConsoles FR 08.pdf_p130" defined multiple times with different content
  7. 7.0 7.1 File:Fusion US 0101.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:Fusion US 0101.pdf_p78" defined multiple times with different content
  8. 8.0 8.1 File:MegaFun DE 1995-06.pdf, page 88 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-06.pdf_p88" defined multiple times with different content
  9. 9.0 9.1 File:PlayerOne FR 055.pdf, page 115 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 055.pdf_p115" defined multiple times with different content
  10. 10.0 10.1 File:TopConsoles FR 04.pdf, page 106 Cite error: Invalid <ref> tag; name ":File:TopConsoles FR 04.pdf_p106" defined multiple times with different content
  11. Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 79
  12. Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 36
  13. Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
  14. GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
  15. Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 40
  16. HiTech, "Mayo 1995" (ES; 1995-0x-xx), page 66
  17. MAN!AC, "06/95" (DE; 1995-05-10), page 60
  18. Next Generation, "July 1995" (US; 1995-06-20), page 71
  19. Play Time, "7/95" (DE; 1995-06-07), page 110
  20. Saturn Fan, "1995 August" (JP; 1995-07-07), page 70
  21. Sega Power, "August 1995" (UK; 1995-06-15), page 58
  22. Sega Pro, "July 1995" (UK; 1995-06-08), page 56
  23. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
  24. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  25. Todo Sega, "Junio 1995" (ES; 1995-0x-xx), page 40
  26. Video Games, "7/95" (DE; 1995-06-28), page 101
  27. VideoGames, "July 1995" (US; 1995-0x-xx), page 62