Difference between revisions of "Street Fighter II'"

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: ''For the Mega Drive game, see [[Street Fighter II': Special Champion Edition]].''
 
: ''For the Mega Drive game, see [[Street Fighter II': Special Champion Edition]].''
{{stub}}'''''Street Fighter II'''''' is a port of [[Capcom]]'s revolutionary arcade fighting game ''[[Street Fighter II]]'' to the [[Sega Master System]] by [[TecToy]] in 1997. It is not a port of any specific version of ''Street Fighter II'', but rather it is a mix between the Mega Drive version of ''[[Street Fighter II': Special Champion Edition]]'' and ''[[Super Street Fighter II: The New Challengers]]'', mixing elements from both. The title itself, ''Street Fighter II''', features the same prime mark (′) seen on the ''Champion Edition'' version's logo, which was pronounced ''Dash'' in Japan, but is usually unspoken overseas.
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{{stub}}'''''Street Fighter II′''''' is an 8-bit version of [[Capcom]]'s revolutionary arcade fighting game ''[[Street Fighter II]]'' to the [[Sega Master System]] by [[TecToy]] in 1997. It is not a port of any specific version of ''Street Fighter II'', but rather it is a mix between the Mega Drive versions of ''[[Street Fighter II': Special Champion Edition]]'' and ''[[Super Street Fighter II: The New Challengers]]'', mixing elements from both. The title itself, ''Street Fighter II′'', features the same blue fonts as the ''Champion Edition'' logo, as well as the prime symbol (′) next to the numeral, which is pronounced ''Dash'' in Japan, but is usually unspoken overseas.
  
 
Though severely watered down due to the weaker hardware of the SMS, this version of ''Street Fighter II'' is still a reasonably faithful rendition of the game. It also features the announcer's vocals which the Mega Drive's ''Special Champion Edition'' lacked. However, the game is held back by a lack of moves (the Master System only has two buttons on its controller, as opposed to the six used in the arcade game) and character voice samples, and the framerate is low. The music has also been tweaked in places.
 
Though severely watered down due to the weaker hardware of the SMS, this version of ''Street Fighter II'' is still a reasonably faithful rendition of the game. It also features the announcer's vocals which the Mega Drive's ''Special Champion Edition'' lacked. However, the game is held back by a lack of moves (the Master System only has two buttons on its controller, as opposed to the six used in the arcade game) and character voice samples, and the framerate is low. The music has also been tweaked in places.

Revision as of 21:04, 3 February 2016

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SF2Title.png

Street Fighter II'
System(s): Sega Master System
Publisher: Tectoy
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Master System
BR
030010
For the Mega Drive game, see Street Fighter II': Special Champion Edition.

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Street Fighter II′ is an 8-bit version of Capcom's revolutionary arcade fighting game Street Fighter II to the Sega Master System by TecToy in 1997. It is not a port of any specific version of Street Fighter II, but rather it is a mix between the Mega Drive versions of Street Fighter II': Special Champion Edition and Super Street Fighter II: The New Challengers, mixing elements from both. The title itself, Street Fighter II′, features the same blue fonts as the Champion Edition logo, as well as the prime symbol (′) next to the numeral, which is pronounced Dash in Japan, but is usually unspoken overseas.

Though severely watered down due to the weaker hardware of the SMS, this version of Street Fighter II is still a reasonably faithful rendition of the game. It also features the announcer's vocals which the Mega Drive's Special Champion Edition lacked. However, the game is held back by a lack of moves (the Master System only has two buttons on its controller, as opposed to the six used in the arcade game) and character voice samples, and the framerate is low. The music has also been tweaked in places.

The SMS version only retains 8 fighters out of the 12 character roster from Special Champion Edition. E. Honda, Zangief, Dhalsim and Vega (Claw) are the four fighters who did not made the cut. None of the additional fighters from New Challengers (Cammy, T. Hawk, Fei-Long and Dee-Jay) are present either, despite the use of character portraits from that version.

The character-specific endings are also not present in this version either: instead the ending screen consists of portraits of Balrog, Sagat and M. Bison (the same ones used in Special Champion Edition when the player clears the game using a boss character) with a generic message underneath. The staff roll is also lifted straight from Special Champion Editon, but with the addition of people who worked specifically on this version.

Production Credits

Planner: Tatsuya "Mickey" Minami
Software Design: Yoshito "Leu" Itoh, Tomuyuki "E-Hito" Ohia, Koji "Yoshilim" Yoshida, Kiyomi "Kanekon" Kaneko, Harunobu "Imc" Imagawa, Koji "Cuty" Ueayama, Hisashi "Kurabin" Kuramoto, Tadashi "Sanchan" Sanzen, Syuchiroh "Lucky" Chiboshi, Hiroki "Chun" Bandoh, Mauricio Antonio Guerta, Heriberto Martinez Manrique, Luis Carlos Ferreira, Flavia de Cassia Gardin, Elielson Antonio Salaro, Joyce Reco Tendero, Nivaldo Carriao, Ana Rita M. Vieira, Luís Carlos Campello, Helio Fujimoto, Luiz Carlos de Moraes, Eliton Donizete Lomba, Edgard Satoshi Fujisawa, Druzolina Viol Salaro, "Dog" Golias, "Dog" Tanga e Ufo, Mr. Loper
Music Design: Tadashi "Elf" Joukagi, Setsuo "Kashira" Yamamoto
Sound Design: Tatsuya "Anie" Nishimura, Tadashi "Elf" Joukagi
Object Design: Masao "Sakusan" Sakurai, "Nabe-Chan" Mayumi, Akemi "Zizi" Imasaki, Hajime‑Chan, Naokazu "Sailor-V" Saitoh
Scroll Design: Shizuyo "R.H.C.P" Ukai, Ryutaros Mama, Jun "Bunny" Takeuti, Joe Tabuki
Testers: Edson Takeshi Nakaya, Juliano Barboza de Oliveira, Daniel Trevisan
Very Special Thanks: Masayoki "Imo" Akahori, Professor F
Special Thanks: Hyper Bengie, Mizushima "Afh"‑Ya., Mr. Sahalim, Factory Matsubara, Hironobu Takeshita, Mr. Makino, Osu Nakajima, Willian Roger Zampolli, Capcom All Staff, TecToy All Staff, and You
Presented by: Capcom, TecToy

Physical Scans

Master System, BR
SF2 SMS BR Box.jpg
Cover
Sf2 sms br cart.jpg
Cart
Sf2 sms br manual.pdf
Manual
Master System, BR (Alt)
SF2 SMS BR Box Alt.jpg
Cover
Sf2 sms br cart.jpg
Cart
Necretro-round.svg
NEC Retro has more information related to Street Fighter II'



Street Fighter games for Sega systems
Sega Mega Drive
Street Fighter II': Champion Edition (unreleased) | Street Fighter II': Special Champion Edition (1993) | Super Street Fighter II: The New Challengers (1994)
Sega Saturn
Street Fighter: The Movie (1995) | Street Fighter Alpha: Warriors' Dreams (1996) | Street Fighter II Movie (1996) | Street Fighter Alpha 2 (Dash) (1996) | Super Puzzle Fighter II Turbo (1996) | Street Fighter Collection (1997) | X-Men vs. Street Fighter (1997) | Pocket Fighter (1998) | Marvel Super Heroes vs. Street Fighter (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998) | Street Fighter Zero 3 (1999)
Sega Master System
Street Fighter II' (1997)
Sega Dreamcast
Street Fighter Alpha 3 (1999) | Street Fighter III: Double Impact (1999) | Street Fighter III: 3rd Strike (2000) | Super Street Fighter II X for Matching Service (2000) | Street Fighter Zero 3 for Matching Service (2001) | Super Puzzle Fighter II X for Matching Service (2001)
Arcade
Street Fighter Zero 3 Upper (2001)
Sampler discs
Sega Saturn
Street Fighter Zero 2 Taikenban (199x) | Street Fighter Collection Taikenban (1997)
Sega Dreamcast
Street Fighter Zero 3 Tentou Taikenban (199x)
Unlicensed Street Fighter games for Sega systems
Sega Master System
Sega Game Gear
Jang Pung II (1993)
Sega Mega Drive
X-Men vs. Street Fighter (Mega Drive) (1998)