Difference between revisions of "Streets of Rage 3"

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{{Bob
 
{{Bob
 
| bobscreen=streets_of_rage_3_title.png
 
| bobscreen=streets_of_rage_3_title.png
 +
| bobscreen2=BareKnuckleIII MD JP Title.png
 +
| tab1=NTSC-U
 +
| tab2=NTSC-J
 
| icon=SoR3 iOS icon.png
 
| icon=SoR3 iOS icon.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega CS]]
+
| developer={{company|[[Sega CS]]|system=MD}}
 +
{{company|[[M2]]|system=VC}}
 
| system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], [[Steam]]
 
| system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], [[Steam]]
 
| sounddriver={{MD}} [[Ancient Music Driver MD]]
 
| sounddriver={{MD}} [[Ancient Music Driver MD]]
 
| peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]]
 
| peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]]
 
| players=1-2
 
| players=1-2
| genre=Action
+
| genre=Action{{fileref|Sor3 md jp cover.jpg}}{{fileref|SoR MD KR Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
 
| releases={{releasesMD
 
| releases={{releasesMD
 +
| md_date_jp=1994-03-18{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
 +
| md_rrp_jp=7,800
 +
| md_code_jp=G-4116
 +
| md_date_us=1994-07{{magref|gamepro|60|62}}
 +
| md_code_us=1539
 +
| md_rating_us=ma13
 
| md_date_eu=1994-06{{magref|cvg|150|34}}{{magref|segamaguk|5|78}}
 
| md_date_eu=1994-06{{magref|cvg|150|34}}{{magref|segamaguk|5|78}}
 
| md_code_eu=1539
 
| md_code_eu=1539
 +
| md_date_uk=1994-06{{magref|cvg|150|34}}{{magref|segamaguk|5|78}}
 +
| md_code_uk=1539
 
| md_rrp_uk=59.99{{magref|cvg|153|50}}{{magref|segamaguk|5|78}}<!--49.99{{magref|megapower|10|43}}-->
 
| md_rrp_uk=59.99{{magref|cvg|153|50}}{{magref|segamaguk|5|78}}<!--49.99{{magref|megapower|10|43}}-->
 +
| md_date_de=1994
 +
| md_code_de=1539
 
| md_rrp_de=150
 
| md_rrp_de=150
| md_date_us=1994-03-17
 
| md_code_us=1539
 
| md_date_jp=1994-03-18
 
| md_rrp_jp=7,800
 
| md_code_jp=G-4116
 
 
| md_date_br=1994-09
 
| md_date_br=1994-09
 
| md_code_br=047060
 
| md_code_br=047060
Line 26: Line 35:
 
| md_date_au=1994
 
| md_date_au=1994
 
| md_code_au=FSTR02SMC
 
| md_code_au=FSTR02SMC
 +
| md_rating_au=m15
 
| md_rrp_au=129.95{{magref|gamestarau|1|55}}
 
| md_rrp_au=129.95{{magref|gamestarau|1|55}}
 
| md_date_as=199x
 
| md_date_as=199x
Line 31: Line 41:
 
| md_date_pt=1994
 
| md_date_pt=1994
 
| md_code_pt=MDJ1539
 
| md_code_pt=MDJ1539
 +
| md_date_se_r=199x
 
}}
 
}}
 
{{releasesWii
 
{{releasesWii
Line 39: Line 50:
 
| vc_rrp_us=800{{ref|http://web.archive.org/web/20101123022119/http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg}}
 
| vc_rrp_us=800{{ref|http://web.archive.org/web/20101123022119/http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg}}
 
| vc_rating_us=e10
 
| vc_rating_us=e10
| vc_date_eu=2007-10-05{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}}{{ref|https://archive.is/t5e8x}}
+
| vc_date_eu=2007-10-05{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}}{{ref|https://archive.is/t5e8x|https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Streets-of-Rage-3-279305.html}}
 
| vc_rrp_eu=800{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}}
 
| vc_rrp_eu=800{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}}
 
| vc_date_au=2007-10
 
| vc_date_au=2007-10
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| ios_rrp_us=2.99{{ref|1=https://web.archive.org/web/20110507085346/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8}}
 
| ios_rrp_us=2.99{{ref|1=https://web.archive.org/web/20110507085346/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8}}
 
| ios_rating_us=itunes9<!--Later changed to 12+.-->
 
| ios_rating_us=itunes9<!--Later changed to 12+.-->
| ios_date_jp=2011-04-28{{ref|http://www.4gamer.net/games/049/G004989/20110428123/}}
+
| ios_date_jp=2011-04-28{{ref|https://web.archive.org/web/20110504203837/http://www.4gamer.net/games/049/G004989/20110428123/}}
| ios_rrp_jp=350{{ref|http://www.4gamer.net/games/049/G004989/20110428123/}}
+
| ios_rrp_jp=350i{{ref|https://web.archive.org/web/20110504203837/http://www.4gamer.net/games/049/G004989/20110428123/}}
 
}}
 
}}
 
{{releasesDigital
 
{{releasesDigital
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| steamosx_rating_au=pg
 
| steamosx_rating_au=pg
 
}}
 
}}
| vrc=ma13
 
| tectoy=13
 
 
}}
 
}}
'''''{{PAGENAME}}''''', called '''''Bare Knuckle III''''' (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the [[Sega Mega Drive]]. It is third and final part of the ''Streets of Rage'' trilogy, and a direct sequel to ''[[Streets of Rage 2]]''.
+
'''''{{PAGENAME}}''''', called '''''Bare Knuckle III''''' (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the [[Sega Mega Drive]]. It is the third and final part of the ''Streets of Rage'' trilogy, and a direct sequel to ''[[Streets of Rage 2]]''.
  
 
==Story==
 
==Story==
City of Wood Oak recently experienced a catalysmic event. An experimental weapon called "Rakushin" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice.
+
The city of Wood Oak recently experienced a cataclysmic event. An experimental weapon called "Rakushin" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice.
  
 
Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing.  
 
Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing.  
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Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented the Rakushin. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted?
 
Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented the Rakushin. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted?
  
Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? Timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers?
+
Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? The timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers?
  
Too many questions, too little time. Every second wasted brings the city one step closer to disaster. Lives of the citizens under your protection, and possibly, millions of others are hanging in balance.  
+
Too many questions, too little time. Every second wasted brings the city one step closer to disaster. The lives of the citizens under your protection, and possibly, millions of others are hanging in balance.  
  
 
Bring the situation under control.
 
Bring the situation under control.
 +
 +
 +
The element Rakushin is written in katakana in Japanese, suggesting that it is a name borrowed from another language. But a guess would hint at the fact that it could be actually derived from the word 烙心 i.e. burning core.
  
 
==Gameplay==
 
==Gameplay==
''Streets of Rage 3'' aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. ''Streets of Rage 3'' is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.
+
''Streets of Rage 3'' aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. ''Streets of Rage 3'' is a faster-paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings), and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.
  
Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from ''Streets of Rage 2'' but available in the original ''[[Streets of Rage]]'', make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the {{X}} button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.
+
Changes to the fighting mechanics allow for the integration of weapons with certain movesets. Team attacks, absent from ''Streets of Rage 2'' but available in the original ''[[Streets of Rage]]'', make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). The current grade of the blitz move is given by the number of stars appearing below the user's health bar, from none to three. Death causes a downgrade, however holding the {{X}} button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.
  
 
Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.
 
Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.
  
Either by design choice or oversight, back attacks ({{Z}} button or {{B}}+{{C}} button) give a very high amount of score in relation to the damage they do. Score focused gameplay therefore focuses on (ideally only consist of) back attacks. This is different from the prequel, where throws gave the highest amount of score.
+
Either by design choice or oversight, back attacks ({{Z}} button or {{B}}+{{C}} button) give a very high amount of score in relation to the damage they do. Score-focused gameplay, therefore, focuses on (ideally only consists of) back attacks. This is different from the prequel, where throws gave the highest amount of score.
  
 
===Playable characters===
 
===Playable characters===
{{InfoTable|
+
{{mainArticle|{{PAGENAME}}/Playable characters}}
 +
The attack names given in the below table are those listed on the back side of the poster coming with the Japanese release. The Western edition simply lists generic names.
 +
{{InfoTable|imagewidths=100|
 
{{InfoRow
 
{{InfoRow
 
| title=Axel Stone
 
| title=Axel Stone
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=0|crop_y=0}}
| desc=Occupation: Police Detective - Special Investigations Division, Karate Master
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Police Detective - Special Investigations Division, Martial Artist
 +
*Height: 183 cm
 +
*Weight: 75 kg
 +
 
 +
 
 +
*Power: 3
 +
*Technique: 2
 +
*Speed: 2
 +
*Jump: 1
 +
*Reach: 2
  
Age: 23
 
  
Height: 1.83cm
+
*'''Blitz''': Ground Upper
 +
*'''Special Blitz 1''': Extra Ground Upper {{X}} {{Right}} {{Right}}
 +
*'''Special Blitz 2''': Ground Hook {{X}} {{Down}} {{Right}}
 +
*'''Special Blitz 3''': Ground Hurricane {{X}} {{Left}} {{Down}} {{Right}}
 +
*'''Stationary Special''': Dragon Wing
 +
*'''Directed Special''': Dragon Smash
  
Weight: 75kg
 
  
Power: 3
+
*'''Blitz''' with katana: Rising Slash
 +
*'''Directed Special''' with katana: Sword Blast
 +
*'''Blitz''' with timber, pipe or bat: Power Strike
  
Technique: 2
 
  
Speed: 2
+
*''Special (cheat mode): Quadruple Ground Hurricane + Dragon Wing combo''
 +
A cheat code allows Axel to do an alternative special attack, replacing both the regular special and forward special moves. On the select screen, select Axel with {{C}} and when the message ''Round 1 Start''/''Stage 1 Start'' appears, do a clockwise motion on the D-pad quickly (about two completed circles per second) until the first stage begins and Axel appears on-screen. Press {{A}} to execute this new special attack.
  
Jump: 1
 
  
Reach: 2
+
Axel can get two other alternative regular attacks:
 +
*Score more than 10,000 points with Axel and lose all your life. On the name entry screen, enter "SUP". A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do a lighning-fast combo by pressing {{repeat|{{B}}}}, composed of 2 jabs, several hooks and 2 kicks.
 +
*Score more than 10,000 points and lose all your life. On the name entry screen, enter "H M" with a blank in the middle. A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do lighning-fast kicks by pressing {{B}}.
 +
If you already have Axel with the cheat mode special attack, you can also activate one of the two above cheat code to cumulate two alternative moves.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Blaze Fielding
 
| title=Blaze Fielding
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=46}}
| desc=Occupation: Police Detective - Special Investigations Division, Judoka
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Police Detective - Special Investigations Division, Judoka
 +
*Height: 167 cm
 +
*Weight: (Don't ask)
  
Age: 22
 
  
Height: 1.67cm
+
*Power: 2
 +
*Technique: 3
 +
*Speed: 2
 +
*Jump: 2
 +
*Reach: 1
  
Weight: (Don't ask)
 
  
Power: 2
+
*'''Blitz''': Hishou Souzan 飛翔双斬
 +
*'''Special Blitz 1''': Chou Hishou Souzan 超飛翔双斬 {{X}} {{Right}} {{Right}}
 +
*'''Special Blitz 2''': Shouka Souzan 昇華双斬 {{X}} {{Right}} {{Up}}
 +
*'''Special Blitz 3''': Shouka Souzan Ha 昇華双斬破 {{X}} {{Down}} {{Right}} {{Up}}
 +
*'''Stationary Special''': Embukyaku 円舞脚
 +
*'''Directed Special''': Kikou Shou 気功掌
  
Technique: 3
 
  
Speed: 2
+
*'''Blitz''' with knife: Suisei Shouzan 慧星昇斬
 
+
*'''Directed Special''' with knife: Hyakka Retsuzan 百華烈斬
Jump: 2
+
*'''Blitz''' with katana: Kikou Ken 気功剣
 
 
Reach: 1
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Eddie "Sammy / Skate" Hunter
+
| title=Eddie "Skate" Hunter (EN) / Sammy Hunter (JP)
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=92}}
| desc=Occupation: High School Student
+
| desc=<nowiki> </nowiki>
 +
*Occupation: High School Student
 +
*Height: 147 cm
 +
*Weight: 40 kg
  
Age: 14
 
  
Height: 1.47cm
+
*Power: 1
 +
*Technique: 2
 +
*Speed: 3
 +
*Jump: 3
 +
*Reach: 1
  
Weight: 40kg
 
  
Power: 1
+
*'''Blitz''': Dynamite Head Butt
 +
*'''Special Blitz 1''': Super Dynamite Head Butt {{X}} {{Right}} {{Right}}
 +
*'''Special Blitz 2''': Rolling Head Butt {{X}} {{Right}} {{Down}}
 +
*'''Special Blitz 3''': Rolling Head Butt Thunder {{X}} {{Up}} {{Right}} {{Left}}
 +
*'''Stationary Special''': Double Spin Kick
 +
*'''Directed Special''': Nakijyakuri Punch 泣きじゃくりパンチ
  
Technique: 2
 
  
Speed: 3
+
*'''Blitz''' with timber, pipe or bat: Home Run Upper
 +
*'''Directed Special''' with timber, pipe or bat: Spinning Blaster
 +
*'''Blitz''' with knife: Ningen Missile 人間ミサイル
  
Jump: 3
 
  
Reach: 1
+
A cheat code allows Skate to get a more powerful punch. When the first stage starts, lose a life with Skate without scoring any points. Press {{B}} to execute this new lightning-fast punch.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Dr. Gilbert Zan
 
| title=Dr. Gilbert Zan
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=138}}
| desc=Occupation: Former Military Scientist, Syndicate Defector, Cyborg
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Former Military Scientist, Syndicate Defector, Cyborg
 +
*Height: 201 cm
 +
*Weight: 151 kg
  
Age: ??
 
  
Height: 201cm
+
*Power: 3
 +
*Technique: 2
 +
*Speed: 1
 +
*Jump: 1
 +
*Reach: 3
  
Weight: 151kg
 
  
Power: 3
+
*'''Blitz''': Vernier Tackle
 +
*'''Special Blitz 1''': Mach Tackle {{X}} {{Right}} {{Right}}
 +
*'''Special Blitz 2''': Mach Booster {{X}} {{Left}} {{Up}}
 +
*'''Special Blitz 3''': Hyper Booster {{X}} {{Up}} {{Left}} {{Right}}
 +
*'''Stationary Special''': Power Spark
 +
*'''Directed Special''': Thunder Bolt
  
Technique: 2
 
  
Speed: 1
+
*'''Blitz''' with any weapons: Energy Shot (faster and weaker version, some weapons provide enough energy to toss several balls)
 +
*'''Directed Special''' with any weapons: Energy Shot (slower and stronger version, some weapons provide enough energy to toss several balls)
  
Jump: 1
 
  
Reach: 3
+
A cheat code allows Zan to get a more powerful punch. On the select screen, select Zan with {{C}} and when the message ''Round 1 Start''/''Stage 1 Start'' appears, hold {{C}} on both controllers until the first stage begins and Zan appears on-screen. Press {{B}} to execute this new lightning-fast punch.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Victy/Roo
+
| title=Roo (EN) / Victy (JP)
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=184}}
| desc=Occupation: Pet Kangroo
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Pet Kangaroo
 +
*Height: 159 cm
 +
*Weight: 76 kg
  
Age:??
 
  
Height: 1.61cm
+
*Power: 2
 +
*Technique: 1
 +
*Speed: 3
 +
*Jump: 3
 +
*Reach: 1
  
Weight: 76kg
+
 
 +
There are two ways to select Roo / Victy:
 +
* When fighting the mid-boss of stage 2, defeat the clown Bruce (EN) / Danch (JP) without killing Roo / Victy. He will run away and become selectable by the players after losing all their life. Joining players will be able to select him directly.
 +
* On the title screen, hold {{Up}}+{{B}} then press {{Start}}. Roo / Victy should appear on the character select screen.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Shiva (Cheat only, Non-Canon)
 
| title=Shiva (Cheat only, Non-Canon)
| sprite=
+
| sprite={{Sprite|SoR3 Sprite Portraits.png|2|crop_width=46|crop_x=230}}
| desc=Occupation: Syndicate Member, Psychopath
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Syndicate Member, Close Associate of Mr X
  
Age: ??
+
 
 +
Right after beating Shiva at the end of stage 1, hold {{B}} until the next level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Ash (Cheat only, Non-Canon)
 
| title=Ash (Cheat only, Non-Canon)
| sprite=
+
| sprite={{Sprite|SoR3 Ash portrait.png}}
| desc=Occupation: Syndicate Member and overall fabulous person
+
| desc=<nowiki> </nowiki>
 +
*Occupation: Syndicate Member and overall fabulous person
 +
 
  
Age: ??
+
Right after beating Ash as the mid-boss of stage 1 on the Japanese version of the game, hold {{A}} until the next section of the first level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.
 
}}
 
}}
 
}}
 
}}
Line 266: Line 336:
 
| title=Stage 1: South Pier Warehouse
 
| title=Stage 1: South Pier Warehouse
 
| screenshot=SoR3 MD US Stage1.png
 
| screenshot=SoR3 MD US Stage1.png
| desc=You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level.
+
| desc=You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through the warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Stage 2: Downtown
 
| title=Stage 2: Downtown
 
| screenshot=SoR3 MD US Stage2.png
 
| screenshot=SoR3 MD US Stage2.png
| desc=Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha is back for a rematch, this time wearing their own original attire.
+
| desc=Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha are back for a rematch, this time wearing their own original attire.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
Line 286: Line 356:
 
| title=Stage 5: Mr. X's Skyscraper
 
| title=Stage 5: Mr. X's Skyscraper
 
| screenshot=Notavailable.svg
 
| screenshot=Notavailable.svg
| desc=You are only few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful for last minute surprises from the criminal mastermind.
+
| desc=You are only a few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful of last-minute surprises from the criminal mastermind.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Stage 6: Prison
 
| title=Stage 6: Prison
 
| screenshot=Notavailable.svg
 
| screenshot=Notavailable.svg
| desc=Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. First switchboard is located in the cell 3 in the middle floor, while other one is located in the cell 2 in the lowest floor. Quickly reach Petrov who is located in the middle floor. Hurry up! Poisonous Gas will be released soon.  
+
| desc=Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. The first switchboard is located in cell 3 in the middle floor, while another one is located in cell 2 on the lowest floor. Quickly reach Petrov who is located on the middle floor. Hurry up! Poisonous Gas will be released soon.  
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Stage 7A: Syndicate Hideout
 
| title=Stage 7A: Syndicate Hideout
 
| screenshot=Notavailable.svg
 
| screenshot=Notavailable.svg
| desc=You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state of the art prototype combat robot.
+
| desc=You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state-of-the-art prototype combat robot.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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In comparison to its predecessors, ''Streets of Rage 3'' takes a radically different approach to its soundtrack. Though still composed by [[Yuzo Koshiro]], it is heavily influenced by Detroit's hard techno scene, popular in Tokyo dance clubs of the time. The soundtrack gathered a mixed reception in 1994, though is retrospectively considered by many to have been ahead of its time, containing elements similar to the "trance" era of dance music which would grow in popularity in the coming months and years.
 
In comparison to its predecessors, ''Streets of Rage 3'' takes a radically different approach to its soundtrack. Though still composed by [[Yuzo Koshiro]], it is heavily influenced by Detroit's hard techno scene, popular in Tokyo dance clubs of the time. The soundtrack gathered a mixed reception in 1994, though is retrospectively considered by many to have been ahead of its time, containing elements similar to the "trance" era of dance music which would grow in popularity in the coming months and years.
  
Koshiro developed a composition system for this game, called the "Automated Composing System". Using features such as a random note generator (programmed in C++) , the soundtrack has a much more experimental tone, particularly noticeable in tracks such as "Bulldozer", whose composition is almost entirely randomised.
+
Koshiro developed a composition system for this game, called the "Automated Composing System". Using features such as a random note generator (programmed in C++) , the soundtrack has a much more experimental tone, particularly noticeable in tracks such as "Bulldozer", whose composition is almost entirely randomized.
  
 
Like its predecessor, [[Motohiro Kawashima]] also contributed to the game's soundtrack.
 
Like its predecessor, [[Motohiro Kawashima]] also contributed to the game's soundtrack.
  
There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original japanese name of the Street of Rage.
+
There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original Japanese name of the Street of Rage.
  
Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes.
+
Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has the same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes.
  
 
==Versions==
 
==Versions==
''Streets of Rage 3'' is a controversial game among many thanks to [[Sega of America]]'s heavy-handed localisation policies of the era. Unlike previous releases, the differences between ''Bare Knuckle III'' and ''Streets of Rage 3'' are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes) and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions is unknown.
+
''Streets of Rage 3'' is a controversial game among many thanks to [[Sega of America]]'s heavy-handed localization policies of the era. Unlike previous releases, the differences between ''Bare Knuckle III'' and ''Streets of Rage 3'' are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes), and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions are unknown. (During the mid 90s and early 20s, this trend of increasing difficulty was quite common among American publishers who, for some reason, believed that Japanese games were too easy for "hardcore" western gamers. Many other overseas ports, such as Devil May Cry for Playstation 2 also received a similar treatment.)
  
Of particular note is the use of "gender neutral colours" (whatever that means) amongst the character sprites, which leads to inconsistencies with both ''Streets of Rage'''s cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging ''Streets of Rage'' series fans import ''Bare Knuckle III'' or skip this title entirely.
+
Of particular note is the use of "gender-neutral colors" (whatever that means) amongst the character sprites, which leads to inconsistencies with both ''Streets of Rage'''s cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging ''Streets of Rage'' series fans to import ''Bare Knuckle III'' or skip this title entirely.
  
 
An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging.
 
An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging.
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{{ratings
 
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Revision as of 15:27, 25 September 2021

n/a

  • NTSC-U
  • NTSC-J

Streets of rage 3 title.png

BareKnuckleIII MD JP Title.png

Streets of Rage 3
SoR3 iOS icon.png
System(s): Sega Mega Drive, Virtual Console, iOS, Steam
Publisher: Sega
Developer:
Sound driver:
Sega Mega Drive
Ancient Music Driver MD
Peripherals supported: Six Button Control Pad
Genre: Action[1][2][3]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥7,8007,800 G-4116
Sega Mega Drive
US
1539
Videogame Rating Council: MA-13
Sega Mega Drive
EU
1539
Sega Mega Drive
DE
DM 150150 1539
Sega Mega Drive
PT
MDJ1539
Sega Mega Drive
UK
£59.9959.99[7][6] 1539
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
$129.95129.95[8] FSTR02SMC
OFLC: M15
Sega Mega Drive
BR
047060
Tectoy: 13+
Sega Mega Drive
KR
GM94005JG
Sega Mega Drive
AS
G-4116
Wii Virtual Console
JP
600pts600[10]
CERO: B
Wii Virtual Console
US
800pts800[11]
ESRB: Everyone 10+
Wii Virtual Console
EU
800pts800[12]
Wii Virtual Console
AU
800pts800[14]
OFLC: Parental Guidance (PG)
iOS
JP
¥333 (350)350i[17]
iOS
US
$2.992.99[16]
9+
iOS
EU
€2.392.39[15]
9+
iOS
UK
£1.991.99
Steam
US
$2.992.99[19] 211206
ESRB: Everyone 10+
Steam
EU
€2.492.49[19] 211206
PEGI: 12+
Steam
DE
€2.492.49[19] 211206
USK: 12
Steam
UK
£1.991.99[19] 211206
PEGI: 12+
Steam
AU
$3.493.49[19] 211206
OFLC: Parental Guidance (PG)
Steam Linux
US
$0.990.99[21] 211206
ESRB: Everyone 10+
Steam Linux
EU
€0.990.99[21] 211206
PEGI: 12+
Steam Linux
DE
€0.990.99[21] 211206
USK: 12
Steam Linux
UK
£0.790.79[21] 211206
PEGI: 12+
Steam Linux
AU
$1.351.35[21] 211206
OFLC: Parental Guidance (PG)
Steam OS X
US
$0.990.99[21] 211206
ESRB: Everyone 10+
Steam OS X
EU
€0.990.99[21] 211206
PEGI: 12+
Steam OS X
DE
€0.990.99[21] 211206
USK: 12
Steam OS X
UK
£0.790.79[21] 211206
PEGI: 12+
Steam OS X
AU
$1.351.35[21] 211206
OFLC: Parental Guidance (PG)

Streets of Rage 3, called Bare Knuckle III (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the Sega Mega Drive. It is the third and final part of the Streets of Rage trilogy, and a direct sequel to Streets of Rage 2.

Story

The city of Wood Oak recently experienced a cataclysmic event. An experimental weapon called "Rakushin" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice.

Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing.

Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented the Rakushin. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted?

Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? The timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers?

Too many questions, too little time. Every second wasted brings the city one step closer to disaster. The lives of the citizens under your protection, and possibly, millions of others are hanging in balance.

Bring the situation under control.


The element Rakushin is written in katakana in Japanese, suggesting that it is a name borrowed from another language. But a guess would hint at the fact that it could be actually derived from the word 烙心 i.e. burning core.

Gameplay

Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster-paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings), and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allow for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). The current grade of the blitz move is given by the number of stars appearing below the user's health bar, from none to three. Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.

Either by design choice or oversight, back attacks (Z button or B+C button) give a very high amount of score in relation to the damage they do. Score-focused gameplay, therefore, focuses on (ideally only consists of) back attacks. This is different from the prequel, where throws gave the highest amount of score.

Playable characters

Main article: Streets of Rage 3/Playable characters.

The attack names given in the below table are those listed on the back side of the poster coming with the Japanese release. The Western edition simply lists generic names.

SoR3 Sprite Portraits.png
Axel Stone
  • Occupation: Police Detective - Special Investigations Division, Martial Artist
  • Height: 183 cm
  • Weight: 75 kg


  • Power: 3
  • Technique: 2
  • Speed: 2
  • Jump: 1
  • Reach: 2


  • Blitz: Ground Upper
  • Special Blitz 1: Extra Ground Upper X Right Right
  • Special Blitz 2: Ground Hook X Down Right
  • Special Blitz 3: Ground Hurricane X Left Down Right
  • Stationary Special: Dragon Wing
  • Directed Special: Dragon Smash


  • Blitz with katana: Rising Slash
  • Directed Special with katana: Sword Blast
  • Blitz with timber, pipe or bat: Power Strike


  • Special (cheat mode): Quadruple Ground Hurricane + Dragon Wing combo

A cheat code allows Axel to do an alternative special attack, replacing both the regular special and forward special moves. On the select screen, select Axel with C and when the message Round 1 Start/Stage 1 Start appears, do a clockwise motion on the D-pad quickly (about two completed circles per second) until the first stage begins and Axel appears on-screen. Press A to execute this new special attack.


Axel can get two other alternative regular attacks:

  • Score more than 10,000 points with Axel and lose all your life. On the name entry screen, enter "SUP". A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do a lighning-fast combo by pressing BBBBB, composed of 2 jabs, several hooks and 2 kicks.
  • Score more than 10,000 points and lose all your life. On the name entry screen, enter "H M" with a blank in the middle. A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do lighning-fast kicks by pressing B.

If you already have Axel with the cheat mode special attack, you can also activate one of the two above cheat code to cumulate two alternative moves.

SoR3 Sprite Portraits.png
Blaze Fielding
  • Occupation: Police Detective - Special Investigations Division, Judoka
  • Height: 167 cm
  • Weight: (Don't ask)


  • Power: 2
  • Technique: 3
  • Speed: 2
  • Jump: 2
  • Reach: 1


  • Blitz: Hishou Souzan 飛翔双斬
  • Special Blitz 1: Chou Hishou Souzan 超飛翔双斬 X Right Right
  • Special Blitz 2: Shouka Souzan 昇華双斬 X Right Up
  • Special Blitz 3: Shouka Souzan Ha 昇華双斬破 X Down Right Up
  • Stationary Special: Embukyaku 円舞脚
  • Directed Special: Kikou Shou 気功掌


  • Blitz with knife: Suisei Shouzan 慧星昇斬
  • Directed Special with knife: Hyakka Retsuzan 百華烈斬
  • Blitz with katana: Kikou Ken 気功剣
SoR3 Sprite Portraits.png
Eddie "Skate" Hunter (EN) / Sammy Hunter (JP)
  • Occupation: High School Student
  • Height: 147 cm
  • Weight: 40 kg


  • Power: 1
  • Technique: 2
  • Speed: 3
  • Jump: 3
  • Reach: 1


  • Blitz: Dynamite Head Butt
  • Special Blitz 1: Super Dynamite Head Butt X Right Right
  • Special Blitz 2: Rolling Head Butt X Right Down
  • Special Blitz 3: Rolling Head Butt Thunder X Up Right Left
  • Stationary Special: Double Spin Kick
  • Directed Special: Nakijyakuri Punch 泣きじゃくりパンチ


  • Blitz with timber, pipe or bat: Home Run Upper
  • Directed Special with timber, pipe or bat: Spinning Blaster
  • Blitz with knife: Ningen Missile 人間ミサイル


A cheat code allows Skate to get a more powerful punch. When the first stage starts, lose a life with Skate without scoring any points. Press B to execute this new lightning-fast punch.

SoR3 Sprite Portraits.png
Dr. Gilbert Zan
  • Occupation: Former Military Scientist, Syndicate Defector, Cyborg
  • Height: 201 cm
  • Weight: 151 kg


  • Power: 3
  • Technique: 2
  • Speed: 1
  • Jump: 1
  • Reach: 3


  • Blitz: Vernier Tackle
  • Special Blitz 1: Mach Tackle X Right Right
  • Special Blitz 2: Mach Booster X Left Up
  • Special Blitz 3: Hyper Booster X Up Left Right
  • Stationary Special: Power Spark
  • Directed Special: Thunder Bolt


  • Blitz with any weapons: Energy Shot (faster and weaker version, some weapons provide enough energy to toss several balls)
  • Directed Special with any weapons: Energy Shot (slower and stronger version, some weapons provide enough energy to toss several balls)


A cheat code allows Zan to get a more powerful punch. On the select screen, select Zan with C and when the message Round 1 Start/Stage 1 Start appears, hold C on both controllers until the first stage begins and Zan appears on-screen. Press B to execute this new lightning-fast punch.

SoR3 Sprite Portraits.png
Roo (EN) / Victy (JP)
  • Occupation: Pet Kangaroo
  • Height: 159 cm
  • Weight: 76 kg


  • Power: 2
  • Technique: 1
  • Speed: 3
  • Jump: 3
  • Reach: 1


There are two ways to select Roo / Victy:

  • When fighting the mid-boss of stage 2, defeat the clown Bruce (EN) / Danch (JP) without killing Roo / Victy. He will run away and become selectable by the players after losing all their life. Joining players will be able to select him directly.
  • On the title screen, hold Up+B then press  START . Roo / Victy should appear on the character select screen.
SoR3 Sprite Portraits.png
Shiva (Cheat only, Non-Canon)
  • Occupation: Syndicate Member, Close Associate of Mr X


Right after beating Shiva at the end of stage 1, hold B until the next level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.

SoR3 Ash portrait.png
Ash (Cheat only, Non-Canon)
  • Occupation: Syndicate Member and overall fabulous person


Right after beating Ash as the mid-boss of stage 1 on the Japanese version of the game, hold A until the next section of the first level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.

Levels

SoR3 MD US Stage1.png

Stage 1: South Pier Warehouse
You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through the warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level.

SoR3 MD US Stage2.png

Stage 2: Downtown
Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha are back for a rematch, this time wearing their own original attire.

Notavailable.svg

Stage 3: District K Construction Site
Axel is framed for the kidnapping of General Petrov, but at least you have a lead. Reach the top of the building under construction. At the end, you will find out that Syndicate's robotic technologies are much more advanced than you imagined.

Notavailable.svg

Stage 4: Underground Entrance
Only way to find General Petrov is to go through the secret underground path Syndicate uses as a supply route. Watch out for small automated wagons that will pass through the area. At the end of the level, a trio of ninja mercenaries will try to stop you from reaching your target.

Notavailable.svg

Stage 5: Mr. X's Skyscraper
You are only a few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful of last-minute surprises from the criminal mastermind.

Notavailable.svg

Stage 6: Prison
Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. The first switchboard is located in cell 3 in the middle floor, while another one is located in cell 2 on the lowest floor. Quickly reach Petrov who is located on the middle floor. Hurry up! Poisonous Gas will be released soon.

Notavailable.svg

Stage 7A: Syndicate Hideout
You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state-of-the-art prototype combat robot.

Notavailable.svg

Stage 7B: White House/City Hall
If you fail to save Petrov, this is where you will end up. Mr.X may have gotten away but at least you can still prevent Syndicate from starting a war that will claim the lives of millions. Find and arrest Petrov's impostor.

History

Development

Prototype screenshots show that at one point, a motorcycle stage was planned for Streets of Rage 3, with some leftover code being present in the final game ROM. It is unknown why this feature was axed.

In comparison to its predecessors, Streets of Rage 3 takes a radically different approach to its soundtrack. Though still composed by Yuzo Koshiro, it is heavily influenced by Detroit's hard techno scene, popular in Tokyo dance clubs of the time. The soundtrack gathered a mixed reception in 1994, though is retrospectively considered by many to have been ahead of its time, containing elements similar to the "trance" era of dance music which would grow in popularity in the coming months and years.

Koshiro developed a composition system for this game, called the "Automated Composing System". Using features such as a random note generator (programmed in C++) , the soundtrack has a much more experimental tone, particularly noticeable in tracks such as "Bulldozer", whose composition is almost entirely randomized.

Like its predecessor, Motohiro Kawashima also contributed to the game's soundtrack.

There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original Japanese name of the Street of Rage.

Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has the same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes.

Versions

Streets of Rage 3 is a controversial game among many thanks to Sega of America's heavy-handed localization policies of the era. Unlike previous releases, the differences between Bare Knuckle III and Streets of Rage 3 are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes), and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions are unknown. (During the mid 90s and early 20s, this trend of increasing difficulty was quite common among American publishers who, for some reason, believed that Japanese games were too easy for "hardcore" western gamers. Many other overseas ports, such as Devil May Cry for Playstation 2 also received a similar treatment.)

Of particular note is the use of "gender-neutral colors" (whatever that means) amongst the character sprites, which leads to inconsistencies with both Streets of Rage's cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging Streets of Rage series fans to import Bare Knuckle III or skip this title entirely.

An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging.

Today, an unofficial fan translation is available for the Bare Knuckle III ROM, whose script was used with the permission of the original author. Other hacks bring back the lost motorbike stages and additional areas of round 6 which were originally removed in the western releases of the game.

Re-releases

Compared to its prequels, Streets of Rage 3 is a less common and more expensive game to find in its original Mega Drive form. It has, however, been released for the Japanese version of Sonic Gems Collection for the GameCube and PlayStation 2. The game also appeared in Sega Mega Drive Ultimate Collection for Xbox 360 and PlayStation 3. The game has also been released on the Wii Virtual Console, iOS and Steam. The iOS version was removed from sale on iTunes in 2015.[22]

Version history

Main article: Streets of Rage 3/Changelog.
System Version Size Date Comment Ref Icon
iOS
0000020000000000000000000000002.0 9.5MB 201211292012-11-29 [23]
iOS
0000010000000000000000000000001.0.0 8.3MB 201104282011-04-28 [16]

Localised names

Also known as
Language Localised Name English Translation
English Streets of Rage 3 Streets of Rage 3
English (US) Streets of Rage 3 Streets of Rage 3
Japanese ベアナックルIII Bare Knuckle III

Production credits

Bare Knuckle III

Planner
Designer
Programer
Sound


Streets of Rage 3

Planning
Design
Programming
Music


Digital manuals

Magazine articles

Main article: Streets of Rage 3/Magazine articles.

Promotional material

Suuri lelukirja FI 1994 Sega.jpg
FI advert (1994)
Suuri lelukirja FI 1994 Sega.jpg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-03: "March 1994" (1994-02-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-04: "April 1994" (1994-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in VideoGames (US) #66: "July 1994" (1994-0x-xx)
also published in:
  • EGM² (US) #1: "July 1994" (1994-07-19)[24]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #153: "August 1994" (1994-07-15)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
90 №0707
59 №17, p56-57
Sega Mega Drive
75
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[25]
Aktueller Software Markt (DE)
67
[26]
Beep! MegaDrive (JP) NTSC-J
75
[27]
Consoles + (FR)
89
[28]
Cool Gamer (RU)
80
[29]
Computer & Video Games (UK)
82
[30]
Digitiser (UK) PAL
75
[31]
Electronic Gaming Monthly (US) NTSC-U
73
[32]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[33]
GameFan (US) NTSC-U
78
[34]
Game Players (US) NTSC-U
90
[35]
GamePro (US) NTSC-U
83
[36]
Gamers (DE)
47
[37]
Gamestar (AU) NTSC-J
74
[38]
Games World: The Magazine (UK) PAL
44
[39]
Hippon Super (JP) NTSC-J
50
[40]
Hyper (AU)
83
[41]
Joypad (FR)
72
[42]
Joypad (HU)
72
[43]
MAN!AC (DE) PAL
76
[44]
Mega (UK) NTSC-J
72
[45]
Mega Force (FR)
94
[46]
Mega Fun (DE)
75
[47]
Mega Power (UK) PAL
83
[48]
MegaTech (UK) NTSC-J
90
[49]
Mean Machines Sega (UK) NTSC-J
83
[50]
Player One (FR)
85
[51]
Play Time (DE)
84
[52]
Sega Magazin (DE)
86
[53]
Sega Magazine (UK) PAL
90
[6]
Sega Power (UK) NTSC-J
83
[54]
Sega Pro (UK) NTSC-U
82
[55]
Sega Zone (UK) NTSC-J
86
[56]
Sega Force (SE)
90
[57]
Sega Mega Drive Review (RU)
80
[58]
Sega Saturn Magazine (JP) NTSC-J
78
[59]
Sonic the Comic (UK) PAL
85
[60]
Super Juegos (ES)
86
[61]
Todo Sega (ES)
89
[62]
Tricks 16 bit (RU)
82
[63]
Video Games (DE) PAL
77
[64]
VideoGames (US) NTSC-U
80
[65]
Video Plus (CZ)
90
[66]
Sega Mega Drive
79
Based on
43 reviews

Streets of Rage 3

Mega Drive, JP
Sor3 md jp cover.jpg
Cover
StreetsofRage3 MD JP CartTop.jpg
SoR3 MD JP Cart Back.jpgSOR3 MD JP Cart.jpg
Cart
Sor3 md jp manual.pdf
Manual
StreetsofRage3 MD JP Poster.pdf
Command List
Mega Drive, US
Sor3 md us cover.jpg
Cover
Sor3 md us cart.jpg
Cart
Sor3 md us manual.pdf
Manual
Mega Drive, EU
Sor3 md eu cover.jpg
Cover
Sor3 md eu cart.jpg
Cart
Streets of Rage 3 MD EU Manual.jpg
Manual
Mega Drive, PT
SoR3 MD PT cover.jpg
Cover
Mega Drive, PT (alt)
SoR3 MD PT alt cover.jpg
Cover
Mega Drive, SE (rental)
SoR3 MD SE Box Rental.jpg
Cover
Mega Drive, AU
SoR3 MD AU cover.jpg
Cover
Mega Drive, BR
SoR3 MD BR Box.jpg
Cover
Sor3 md br manual.pdf
Manual
Mega Drive, KR
SoR MD KR Box.jpg
Cover
SoR3 MD KR cart.jpg
Cart
Mega Drive, Asia
Sor3 md as cover.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-28 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-25 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-20 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-15 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-13 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-13 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-12 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-12 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-11 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-08 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-04 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-04-01 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-03-28 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-03-20 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-03-18 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-03-17 Page
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-03-09 Page

External links

References

  1. File:Sor3 md jp cover.jpg
  2. File:SoR MD KR Box.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
  4. GamePro, "July 1994" (US; 1994-xx-xx), page 62
  5. 5.0 5.1 Computer & Video Games, "May 1994" (UK; 1994-04-15), page 34
  6. 6.0 6.1 6.2 6.3 Sega Magazine, "May 1994" (UK; 1994-04-15), page 78
  7. Computer & Video Games, "August 1994" (UK; 1994-07-15), page 50
  8. Gamestar, "June 1994" (AU; 1994-xx-xx), page 55
  9. https://www.nintendo.co.jp/wii/vc/software/05.html (Wayback Machine: 2018-03-05 23:22)
  10. http://vc.sega.jp:80/vc_bknuckle3/ (Wayback Machine: 2007-10-14 01:08)
  11. 11.0 11.1 http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg (Wayback Machine: 2010-11-23 02:21)
  12. 12.0 12.1 http://www.nintendolife.com/games/megadrive/streets_of_rage_3 (Wayback Machine: 2017-07-04 15:25)
  13. https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Streets-of-Rage-3-279305.html (archive.today)
  14. http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19776&pageID=4 (Wayback Machine: 2012-04-03 02:25)
  15. 15.0 15.1 http://itunes.apple.com/es/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2011-05-01 14:30)
  16. 16.0 16.1 16.2 http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2011-05-07 08:53)
  17. 17.0 17.1 http://www.4gamer.net/games/049/G004989/20110428123/ (Wayback Machine: 2011-05-04 20:38)
  18. 18.0 18.1 18.2 18.3 18.4 https://steamdb.info/app/211206/ (Wayback Machine: 2019-11-17 22:17)
  19. 19.0 19.1 19.2 19.3 19.4 http://steamdb.info/app/211206/ (Wayback Machine: 2013-05-22 20:15)
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 20.8 20.9 https://steamdb.info/app/211206/history/?changeid=5755263
  21. 21.0 21.1 21.2 21.3 21.4 21.5 21.6 21.7 21.8 21.9 http://steamdb.info/app/211206/ (Wayback Machine: 2019-11-17 22:17)
  22. http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play (Wayback Machine: 2017-11-08 17:39)
  23. http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2014-08-03 18:04)
  24. EGM², "July 1994" (US; 1994-07-19), page 19
  25. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 225
  26. Aktueller Software Markt, "November 1994" (DE; 1994-10-04), page 20
  27. Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 19
  28. Consoles +, "Mai 1994" (FR; 1994-0x-xx), page 84
  29. Cool Gamer, "9" (RU; 2002-10-13), page 24
  30. Computer & Video Games, "July 1994" (UK; 1994-06-15), page 55
  31. Digitiser (UK) (1994-08-02)
  32. Electronic Gaming Monthly, "July 1994" (US; 1994-xx-xx), page 34
  33. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 362
  34. GameFan, "Volume 2, Issue 7: June 1994" (US; 1994-xx-xx), page 26
  35. Game Players, "Vol. 7 No. 7 July 1994" (US; 1994-0x-xx), page 84
  36. GamePro, "August 1994" (US; 1994-xx-xx), page 44
  37. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 34
  38. Gamestar, "June 1994" (AU; 1994-xx-xx), page 54
  39. Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 17
  40. Hippon Super, "April 1994" (JP; 1994-03-03), page 61
  41. Hyper, "June 1994" (AU; 1994-xx-xx), page 30
  42. Joypad, "Mai 1994" (FR; 1994-0x-xx), page 66
  43. Joypad, "1/1995" (HU; 1995-xx-xx), page 21
  44. MAN!AC, "05/94" (DE; 1994-04-13), page 40
  45. Mega, "May 1994" (UK; 1994-04-21), page 37
  46. Mega Force, "Mai 1994" (FR; 1994-0x-xx), page 78
  47. Mega Fun, "06/94" (DE; 1994-05-18), page 92
  48. Mega Power, "May 1994" (UK; 1994-04-21), page 43
  49. MegaTech, "May 1994" (UK; 1994-04-21), page 14
  50. Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 42
  51. Player One, "Mai 1994" (FR; 1994-0x-xx), page 104
  52. Play Time, "7/94" (DE; 1994-06-08), page 134
  53. Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 10
  54. Sega Power, "June 1994" (UK; 1994-04-28), page 38
  55. Sega Pro, "May 1994" (UK; 1994-04-21), page 64
  56. Sega Zone, "May 1994" (UK; 1994-04-xx), page 38
  57. Sega Force, "6/94" (SE; 1994-09-14), page 10
  58. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 18
  59. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  60. Sonic the Comic, "July 8th 1994" (UK; 1994-06-25), page 10
  61. Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 46
  62. Todo Sega, "Junio 1994" (ES; 1994-0x-xx), page 56
  63. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 187
  64. Video Games, "7/94" (DE; 1994-06-29), page 87
  65. VideoGames, "July 1994" (US; 1994-0x-xx), page 70
  66. Video Plus, "" (CZ; 199x-xx-xx), page 1


Streets of Rage 3

Streets of rage 3 title.png

Main page | Comparisons | Maps | Changelog | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Playable characters


Music: Bare Knuckle III (1994) | Streets of Rage 3 (2017)



SoR 1UP sprite Games in the Streets of Rage Series
Streets of Rage (3D) (1991) | Streets of Rage 2 (3D) (1992) | Streets of Rage 3 (1994) | Streets of Rage 4 (2020)
Streets of Rage (LCD) (1993) | Bare Knuckle Mobile (2010) | Sega Vintage Collection: Streets of Rage (2012)
Related Games
Streets Of Kamurocho (2020) | Fighting Force (unreleased) | Streets of Rage 4 (Dreamcast) (unreleased) | Streets of Rage Online (unreleased)
Related Media
Music
Bare Knuckle (1991) | Streets of Rage 2 Original Soundtrack (1993) | Bare Knuckle III (1994) | Bare Knuckle Original Soundtrack (2012) | Streets of Rage (2015) | Streets of Rage 2 (2016) | Streets of Rage 3 (2017) | Streets of Rage 4 Limited Run Games Exclusive Track Selection (2020) | Streets of Rage Perfect Soundtrack (2017) | Streets of Rage 4 Original Soundtrack (2020) | Streets of Rage 4: Mr. X Nightmare The Definitive Soundtrack (2022)
Book
Streets of Rage: Bad City Fighters (1994) | Warpzone Clássicos: Streets of Rage (2016)
Other List of Streets of Rage merchandise