Difference between revisions of "Strider"

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{{Bob
 
{{Bob
 
| bobscreen=Strider Title.png
 
| bobscreen=Strider Title.png
 +
| bobscreen2=Strider MD JP TitleScreen.png
 +
| bobscreen3=Strider SMS Title.png
 +
| tab1={{MD}} NTSC-U/PAL
 +
| tab2={{MD}} NTSC-J
 +
| tab3=Master System
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer={{MD}} {{SMS}} [[Sega R&D2]], [[Tiertex]]
+
| developer={{company|[[Sega R&D 6]]{{fileref|Sega_Consumer_History_JP_EnterBrain_Book.pdf|page=58}}|system=MD}}
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Virtual Console]]
+
{{company|[[Tiertex]]|system=SMS}}
| romsize={{MD}} 1MB
+
{{company|[[M2]]|system=VC}}
| sounddriver=
+
| licensor=[[Capcom]]
 +
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Virtual Console]], [[Nintendo Switch Online]]
 +
| sounddriver={{MD}} [[SMPS 68000]]
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
| genre=Action
+
| genre=Action{{fileref|Strider MD JP Box.jpg}}{{fileref|Strider MD SK Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}{{fileref|Strider SMS EU Box.jpg}}{{fileref|Strider SMS SK Box.jpg}}
| originalpublishers=[[Capcom]]
 
 
| originaldevelopers=[[Capcom]]
 
| originaldevelopers=[[Capcom]]
 
| originalsystem=Capcom CPS-1
 
| originalsystem=Capcom CPS-1
 +
| languages={{LanguageList|en|jp|format=MD}}{{LanguageList|en|format=SMS}}
 
| releases={{releasesMD
 
| releases={{releasesMD
 +
| md_date_jp=1990-09-29{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
 +
| md_rrp_jp=7,000
 +
| md_code_jp=G-4037
 +
| md_date_us=1990-11{{ref|https://groups.google.com/g/rec.games.video/c/vGUdtVyduas/m/S_Uj3R8xYUIJ}}{{magref|egm|16|78}}
 +
| md_rrp_us=72.95{{magref|vgce|24|54}}
 +
| md_code_us=1112
 
| md_date_eu=1991-05
 
| md_date_eu=1991-05
 
| md_code_eu=1112
 
| md_code_eu=1112
| md_rrp_uk=34.99{{fileref|Raze UK 08.pdf|page=25}}
+
| md_date_uk=1991-05
| md_date_us=1990-11{{fileref|EGM US 016.pdf|page=78}}
+
| md_code_uk=1112
| md_code_us=1112
+
| md_rrp_uk=34.99{{magref|raze|8|25}}<!--44.99{{magref|segapower|19|11}}-->
| md_date_jp=1990-09-29
+
| md_date_br=1991-12{{magref|supergame|5|40}}
| md_rrp_jp=7,000
 
| md_code_jp=G-4037
 
| md_date_br=1991-12{{fileref|Supergame BR 05.pdf|page=40}}
 
 
| md_date_kr=199x
 
| md_date_kr=199x
 
| md_code_kr=GM8060JG
 
| md_code_kr=GM8060JG
 
| md_date_au=199x
 
| md_date_au=199x
 
| md_date_ca=199x
 
| md_date_ca=199x
 +
| md_date_pt=199x
 +
| md_date_it=199x
 +
| md_date_se_r=199x
 +
| md_date_bx=199x
 
}}
 
}}
 
{{releasesSMS
 
{{releasesSMS
 +
| sms_date_us=1991-06{{magref|gamepro|23|50}}{{magref|megaplay|4|42}}
 +
| sms_code_us=9005
 
| sms_date_eu=1991-11
 
| sms_date_eu=1991-11
 
| sms_code_eu=9005
 
| sms_code_eu=9005
| sms_rrp_uk=29.99
+
| sms_date_uk=1991-09{{magref|ctw|354|17}}
| sms_date_br=1991-09{{fileref|AcaoGames BR 005.pdf|page=26}}
+
| sms_code_uk=9005
 +
| sms_rrp_uk=29.99{{magref|segapower|26|24}}
 +
| sms_date_br=1991-09{{magref|ag|5|26}}
 
| sms_date_kr=199x
 
| sms_date_kr=199x
 
| sms_code_kr=GB4028JG
 
| sms_code_kr=GB4028JG
 
| sms_date_au=199x
 
| sms_date_au=199x
 +
| sms_date_bx=199x
 +
| sms_date_pt=199x
 
}}
 
}}
 
{{releasesWii
 
{{releasesWii
 
| vc_date_jp=2011-11-15{{ref|https://web.archive.org/web/20180321220524/https://www.nintendo.co.jp/wii/vc/software/14.html}}
 
| vc_date_jp=2011-11-15{{ref|https://web.archive.org/web/20180321220524/https://www.nintendo.co.jp/wii/vc/software/14.html}}
 
| vc_rrp_jp=600{{ref|http://web.archive.org/web/20120526163444/http://vc.sega.jp/vc_strider/}}
 
| vc_rrp_jp=600{{ref|http://web.archive.org/web/20120526163444/http://vc.sega.jp/vc_strider/}}
 +
| vc_rating_jp=b
 
| vc_date_us=2012-02-16{{ref|http://web.archive.org/web/20130105103703/http://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG}}
 
| vc_date_us=2012-02-16{{ref|http://web.archive.org/web/20130105103703/http://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG}}
 
| vc_rrp_us=800{{ref|http://web.archive.org/web/20130105103703/http://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG}}
 
| vc_rrp_us=800{{ref|http://web.archive.org/web/20130105103703/http://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG}}
| vc_date_eu=2012-03-15{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}
+
| vc_rating_us=e10
 +
| vc_date_eu=2012-03-15{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}{{ref|https://archive.is/OaLWY|https://www.nintendo.co.uk/Games/Arcade/Strider-279404.html}}
 
| vc_rrp_eu=800{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}
 
| vc_rrp_eu=800{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}
 +
| vc_rating_eu=7
 +
| vc_date_de=2012-03-15{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}{{ref|https://archive.is/HB4Os|https://www.nintendo.de/Spiele/Arcade/Strider-279404.html}}
 +
| vc_rrp_de=800{{ref|http://web.archive.org/web/20180222182650/http://www.nintendolife.com/games/megadrive/strider}}
 +
| vc_rating_de=12
 +
| vc_date_au=2012-03
 +
| vc_rrp_au=800{{ref|1=http://web.archive.org/web/20120328010433/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=21300&pageID=4}}
 +
| vc_rating_au=pg
 +
}}
 +
{{releasesSwitch
 +
| switchonline_date_jp=2021-10-26{{ref|https://web.archive.org/web/20211026030416/https://store-jp.nintendo.com/list/software/70010000046986.html}}
 +
| switchonline_rrp_jp=sub
 +
| switchonline_date_us=2021-10-25{{ref|https://archive.ph/Q1rJk|https://twitter.com/NintendoAmerica/status/1449023950957252646}}
 +
| switchonline_rrp_us=sub
 +
| switchonline_date_eu=2021-10-26{{ref|https://archive.ph/DfKlt|https://twitter.com/NintendoEurope/status/1449031563715530753}}
 +
| switchonline_rrp_eu=sub
 +
| switchonline_date_uk=2021-10-26{{ref|https://archive.ph/mgq51|https://twitter.com/NintendoUK/status/1453019027635412996}}
 +
| switchonline_rrp_uk=sub
 +
| switchonline_date_au=2021-10-26{{ref|https://archive.ph/X8J2r|https://twitter.com/NintendoAUNZ/status/1452816937591836675}}
 +
| switchonline_rrp_au=sub
 
}}
 
}}
| cero=b
+
| otherformats={{NonSega|Arcade|Amiga|CPC|ST|C64|IBMPC|X68|ACDROM2|Spectrum}}
| pegi=7
 
| oflc=pg
 
| esrb=e10
 
 
}}
 
}}
 
'''''{{PAGENAME}}''''', known as '''''Strider Hiryuu''''' (ストライダー飛竜) in Japan, is an action game developed by [[Capcom]] and released for CPS arcade hardware in 1989. It was subsequently brought to home consoles and computers, including the [[Sega Mega Drive]] and [[Sega Master System]].
 
'''''{{PAGENAME}}''''', known as '''''Strider Hiryuu''''' (ストライダー飛竜) in Japan, is an action game developed by [[Capcom]] and released for CPS arcade hardware in 1989. It was subsequently brought to home consoles and computers, including the [[Sega Mega Drive]] and [[Sega Master System]].
 +
 +
==Story==
 +
{{ScreenThumb|Strider MD, Grandmaster Meio.png|align=left|width=200|Grandmaster Meio}}
 +
It is the 21st century. Earth is ravaged by series of ecological disasters that claimed the lives of millions. Out of the catastrophe, one man took control of what remains of the human race: Grandmaster Meio, a seemingly immortal and omnipotent man who is worshiped as a living god by his followers. With science, military, and even nature itself on his side, Meio declared himself Emperor and formed the center of his empire in the Kazafu City, a massive city located in the Eastern Europe. He rules the world with an iron fist.
 +
 +
The only force that can stop this man is the Striders, a group of highly talented operatives who are skilled in infiltration, sabotage, and assassination. The Striders initiated a massive assault on Meio's forces, but despite their skills, all of them were cut to the last man.
 +
 +
Enter Strider Hiryuu, the youngest man to ever complete the hellish Strider training program with an A rank and the only Strider left alive. Armed with his lethal plasma sword, climbing equipment, and a small amount of robotic weapons, Hiryuu must face insurmountable odds and save humanity from the clutches of an evil god.
  
 
==Gameplay==
 
==Gameplay==
''Strider'' is an action-platformer. The highly mobile protagonist needs to can walk, run, slide and climb to conquer all five stages and defeat the self proclaimed world ruler, grandmaster. Aside from his sword, Strider can also employ robotic helpers (one of them resembling a tiger) to fight his adversaries.
+
===Mega Drive version===
 +
''Strider'' is an action platformer. The protagonist, Hiryuu, an agile ninja armed with a cypher, a plasma sword with a tonfa-like hilt. Hiryuu moves with {{left}} and {{right}} and crouches with {{down}}. Pressing {{A}} or {{C}} while Hiryuu is standing still does a regular vertical jump, while pressing {{left}}+{{A}}/{{C}} or {{right}}+{{A}}/{{C}} does a cartwheel jump. Hiryuu can also slide under or through certain obstacles and enemies with {{down}}+{{A}}/{{C}}. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryuu is able to latch onto certain platforms and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryuu can gain enough momentum to allow him to do a longer cartwheel jump than usual.
 +
 
 +
Hiryuu's main armament is his cypher, Falchion, which he can swing with {{B}}. Hiryuu can swing his cypher while jumping or crouching. The blade does damage in a wide area in front of Hiryuu, which can be further extended by items. In addition, Hiryuu can find items that summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed robotic tiger, and a robot hawk.
 +
 
 +
Stages are divided into a number of smaller sections. Stages have a 90-second time limit that is reset when the player reaches certain checkpoints. Hiryuu has a three-point health gauge (which can be increased up to five points by finding items). Hiryuu loses a life if his health gauge is fully depleted, if he falls into a bottomless pit, or if the game's timer reaches zero. The game ends when all of Hiryuu's lives are lost. The Western versions of the game give the player three continues, but the Japanese release only has continues if a cheat code is entered.
 +
 
 +
====Options====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Option A
 +
| sprite={{sprite | Strider MD, Options, Saucer.png | 1.5}}
 +
| desc=A mushroom-shaped drone with legs that follows Hiryuu around and attacks enemies. It shoots a ring-shaped projectile whenever Hiryuu swings his blade. It is found by collecting its item from an item container. Hiryuu can have up to two of these at a time. When he finds one, it turns the rightmost green health block to red and lasts until that red health block is lost or until Hiryuu loses a life.
 +
}}
 +
{{InfoRow
 +
| title=Option B
 +
| sprite={{sprite | Strider MD, Options, Panther.png | 1.5}}
 +
| desc=A robotic feline resembling a saber-toothed tiger. It can be found in item containers if Hiryuu already has two Option As. It replaces the red health blocks with yellow and replaces the Option As for a duration or until Hiryuu takes damage.
 +
}}
 +
{{InfoRow
 +
| title=Option C
 +
| sprite={{sprite | Strider MD, Options, Hawk.png | 1.5}}
 +
| desc=A robotic hawk that circles the skies and dives to attack foes. Unlike the other options, it spawns directly from an item container (without needing to pick up an item) and does not change the color of any of Hiryuu's health blocks. It lasts for a short duration.
 +
}}
 +
}}
 +
 
 +
====Items====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Container
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=0}}
 +
| desc=Break open to release an item.
 +
}}
 +
{{InfoRow
 +
| title=Cypher
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=0}}
 +
| desc=Upgrades Hiryuu's cypher, increasing its power and reach.
 +
}}
 +
{{InfoRow
 +
| title=Extra Life
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=48 | crop_y=0}}
 +
| desc=Gives the player an extra life.
 +
}}
 +
{{InfoRow
 +
| title=Invincibility
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=0}}
 +
| desc=Makes Hiryuu momentarily immune to enemy attacks.
 +
}}
 +
{{InfoRow
 +
| title=Hi (飛)
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=96 | crop_y=0}}
 +
| desc=Restores one block of Hiryuu's health.
 +
}}
 +
{{InfoRow
 +
| title=Ryu (竜)
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=120 | crop_y=0}}
 +
| desc=Extends Hiryuu's health gauge by one bar, up to five bars total. Lasts until he loses a life.
 +
}}
 +
{{InfoRow
 +
| title=Hiryuu (飛竜)
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=144 | crop_y=0}}
 +
| desc=Completely restores Hiryuu's health.
 +
}}
 +
{{InfoRow
 +
| title=200 Points
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=168 | crop_y=0}}
 +
| desc=Awards the player 200 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=400 Points
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=192 | crop_y=0}}
 +
| desc=Awards the player 400 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Option A
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=216 | crop_y=0}}
 +
| desc=Summons an Option A to follow Hiryuu, up to two. When collected, it turns the last of Hiryuu's green health blocks to red. The drone stays with Hiryuu until its corresponding red health block is lost.
 +
}}
 +
{{InfoRow
 +
| title=Option B
 +
| sprite={{sprite | Strider MD, Items.png | 1.5 | crop_width=24 | crop_height=24 | crop_x=240 | crop_y=0}}
 +
| desc=Summons an Option B to follow Hiryuu. This item is only found if Hiryuu already has two Option As. It replaces them with an Option B for a duration, turning their red health blocks to yellow. If Hiryuu takes damage, the Option B reverts to two Option As (or one Option A if he loses one of the yellow health blocks).
 +
}}
 +
}}
 +
 
 +
====Stages====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Kazafu City
 +
| screenshot=Strider MD, Stage 1-1.png
 +
| screenshot2=Strider MD, Stage 1-2.png
 +
| screenshot3=Strider MD, Stage 1-3.png
 +
| screenshot4=Strider MD, Stage 1-4.png
 +
| tabs=yes
 +
| desc=Emperor's official seat of power, Kazafu City is the a massive sprawling metropolis. Even though they are better off compare to the poor souls living in other destroyed cities around the world, citizens live under mortal fear of Meio's fanatically loyal army and soulless robotic weapons that patrol the city. Engage armed soldiers who still stick to their cold-war era uniforms. Eliminate Strobaya, a muscle bound giant and face off the assembly members who will combine and create Ouroboros, a caterpillar like robotic weapon who can climb walls and attack with sickle like mandibles.
 +
}}
 +
{{InfoRow
 +
| title=Siberian Wilderness
 +
| screenshot=Strider MD, Stage 2-1.png
 +
| screenshot2=Strider MD, Stage 2-2.png
 +
| screenshot3=Strider MD, Stage 2-3.png
 +
| screenshot4=Strider MD, Stage 2-4.png
 +
| tabs=yes
 +
| desc=Endure freezing cold as you fight back hungry wolves and other armed enemies. Destroy Mecha-Pon, a prototype robotic gorilla and climb through the salt mine shafts. Solo, a relentless, jet-pack equipped bounty hunter will be after your head. Retire him from his mercenary career if you don't want him to be a problem for you in the future. Reach the air field and jump from aircraft to aircraft to reach Meio's battleship. Be on the lookout for Pooh sisters, peerless martial artists who will attempt to kill you in the name of their emperor.
 +
}}
 +
{{InfoRow
 +
| title=Flying Battleship Balrog
 +
| screenshot=Strider MD, Stage 3-1.png
 +
| screenshot2=Strider MD, Stage 3-2.png
 +
| screenshot3=Strider MD, Stage 3-3.png
 +
| screenshot4=Strider MD, Stage 3-4.png
 +
| tabs=yes
 +
| desc=A symbol of Meio's limitless power, Balrog is a flying battleship capable of razing cities to rubble. Evade cannons and other gun emplacements as you try to find a way inside the ship's hull. Destroy the prototype graviton generator and relieve the Captain from his post to bring this flying monster to the ground.
 +
}}
 +
{{InfoRow
 +
| title=The Amazon Forest
 +
| screenshot=Strider MD, Stage 4-1.png
 +
| screenshot2=Strider MD, Stage 4-2.png
 +
| screenshot3=Strider MD, Stage 4-3.png
 +
| screenshot4=Strider MD, Stage 4-4.png
 +
| tabs=yes
 +
| desc=Humid jungles of the South America will be a stark contrast to the freezing cold of the Siberia. Fight back the female warriors of the Amazon tribe somehow managed to survive the outside world and its demise. Survive the onslaught of once believed extinct dinosaurs. A gigantic T-Rex will be waiting for you at the end of this level.
 +
}}
 +
{{InfoRow
 +
| title=Space Station "Third Moon"
 +
| screenshot=Strider MD, Stage 5-1.png
 +
| screenshot2=Strider MD, Stage 5-2.png
 +
| screenshot3=Strider MD, Stage 5-3.png
 +
| screenshot4=Strider MD, Stage 5-4.png
 +
| tabs=yes
 +
| desc=Prepare for the final showdown with a god. Every enemy you have faced before will be ready to lay down their lives for their emperor. At the end of the level, you will find out whether or not Meio deserves his title.
 +
}}
 +
}}
 +
 
 +
===Master System version===
 +
The game is simplified from the arcade version and the Mega Drive port. Hiryuu moves with {{left}} and {{right}} and crouches with {{down}}. He swings his cypher with {{1}} (which can be done while jumping or crouching). He jumps up in the air with {{2}} and does a cartwheel jump with {{left}}+{{2}} or {{right}}+{{2}} that covers more horizontal distance. Hiryuu can latch onto certain platforms and climb across walls and ceilings using a metallic hook. Hiryuu can find items that summon a robotic companion called an option to follow him and attack enemies. This version of the game only allows Hiryuu to have one option.
 +
 
 +
Stages are divided into a number of smaller sections, each with a 99-second time limit that is reset at certain checkpoints. Hiryuu has a three health points (which can be increased up to five points by finding items), shown in the top-right corner of the screen. Hiryuu loses a life if he loses all of his health points, if he falls into a bottomless pit, or if the game's timer reaches zero. The game ends when all of Hiryuu's lives are lost, and there are no continues.
 +
 
 +
====Items====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Container
 +
| sprite={{sprite | Strider SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Break open to release an item.
 +
}}
 +
{{InfoRow
 +
| title=Hi (飛)
 +
| sprite={{sprite | Strider SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Restores one block of Hiryuu's health.
 +
}}
 +
{{InfoRow
 +
| title=Option
 +
| sprite={{sprite | Strider SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Summons an option to follow Hiryuu. The drone stays with Hiryuu until he takes damage.
 +
}}
 +
}}
 +
 
 +
====Stages====
 +
{{InfoTable|imagewidths=256|
 +
{{InfoRow
 +
| title=Kazafu City
 +
| screenshot=Strider SMS, Stage 1-1.png
 +
| screenshot2=Strider SMS, Stage 1-2.png
 +
| screenshot3=Strider SMS, Stage 1-3.png
 +
| screenshot4=Strider SMS, Stage 1-4.png
 +
| tabs=yes
 +
| map=Strider-SMS-KazafuCity.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Siberia
 +
| screenshot=Strider SMS, Stage 2-1.png
 +
| screenshot2=Strider SMS, Stage 2-2.png
 +
| screenshot3=Strider SMS, Stage 2-3.png
 +
| screenshot4=Strider SMS, Stage 2-4.png
 +
| tabs=yes
 +
| map=Strider-SMS-Siberia.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Ballog
 +
| screenshot=Strider SMS, Stage 3-1.png
 +
| screenshot2=Strider SMS, Stage 3-2.png
 +
| screenshot3=Strider SMS, Stage 3-3.png
 +
| screenshot4=Strider SMS, Stage 3-4.png
 +
| tabs=yes
 +
| map=Strider-SMS-Ballog.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Amazon
 +
| screenshot=Strider SMS, Stage 4-1.png
 +
| screenshot2=Strider SMS, Stage 4-2.png
 +
| screenshot3=Strider SMS, Stage 4-3.png
 +
| screenshot4=Strider SMS, Stage 4-4.png
 +
| tabs=yes
 +
| map=Strider-SMS-Amazon.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Truth Is Revealed!
 +
| screenshot=Strider SMS, Stage 5-1.png
 +
| screenshot2=Strider SMS, Stage 5-2.png
 +
| screenshot3=Strider SMS, Stage 5-3.png
 +
| screenshot4=Strider SMS, Stage 5-4.png
 +
| tabs=yes
 +
| map=Strider-SMS-TheTruthIsRevealed.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Grandmaster Meio
 +
| screenshot=Strider SMS, Final Boss.png
 +
| desc=
 +
}}
 +
}}
  
 
==History==
 
==History==
Line 65: Line 326:
 
The Sega versions of ''Strider'' were licensed from Capcom, but the Mega Drive version was developed internally at Sega and the Master System version was outsourced to [[Tiertex]] under Sega's production and supervision. Allegedly Sega was not given much support by Capcom, forcing the teams to rip graphics and reverse engineer arcade units to create both games (it is rumoured that practise was also in effect for ''[[Ghouls'n Ghosts]]'' and ''[[Final Fight CD]]'', Capcom not partaking in Sega development on their own until ''[[Street Fighter II: Special Champion Edition]]'').
 
The Sega versions of ''Strider'' were licensed from Capcom, but the Mega Drive version was developed internally at Sega and the Master System version was outsourced to [[Tiertex]] under Sega's production and supervision. Allegedly Sega was not given much support by Capcom, forcing the teams to rip graphics and reverse engineer arcade units to create both games (it is rumoured that practise was also in effect for ''[[Ghouls'n Ghosts]]'' and ''[[Final Fight CD]]'', Capcom not partaking in Sega development on their own until ''[[Street Fighter II: Special Champion Edition]]'').
  
===Mega Drive===
+
===Mega Drive version===
 
''Strider'' was brought to the Sega Mega Drive relatively early in the system's lifespan, debuting in late 1990. It was seen as one of the hard hitting 16-bit action games designed to encourage users to migrate from [[Nintendo|Nintendo's]] [[NES]] to Sega's console, boasting high definition graphics and recorded speech samples. It was the first 1MB (8Mb) ROM cartridge released for the system, making it one of the largest cartridge-based video games available at the time.
 
''Strider'' was brought to the Sega Mega Drive relatively early in the system's lifespan, debuting in late 1990. It was seen as one of the hard hitting 16-bit action games designed to encourage users to migrate from [[Nintendo|Nintendo's]] [[NES]] to Sega's console, boasting high definition graphics and recorded speech samples. It was the first 1MB (8Mb) ROM cartridge released for the system, making it one of the largest cartridge-based video games available at the time.
  
The comparison between Mega Drive and NES is striking when discussing ''Strider'', as despite Capcom having a hand in both developing and publishing the Nintendo version, the console's technical restrictions led to an entirely different game. Meanwhile the Mega Drive version was for a while the most accurate home arcade conversion available to consumers (inevitably superseded by a Sharp X68000 version in November 1992).
+
The comparison between Mega Drive and NES is striking when discussing ''Strider'', as despite Capcom having a hand in both developing and publishing the Nintendo version, the console's technical restrictions led to an entirely different game. Meanwhile the Mega Drive version was for a while the most accurate home arcade conversion available to consumers (inevitably superseded by a X68000 version in November 1992).
  
The most noticeable differences in the Mega Drive version are the slower attack speed (especially when hanging from the ceiling) and lower acceleration (meaning the jungle stage and final stage's inverse gravity section require different approaches to that of the arcade). Like its arcade counterpart, the western versions lacks Hiryu's "Ha!" shout while attacking with the sword.
+
The most noticeable differences in the Mega Drive version are the slower attack speed (especially when hanging from the ceiling) and lower acceleration (meaning the jungle stage and final stage's inverse gravity section require different approaches to that of the arcade). Like its arcade counterpart, the western versions lacks Hiryuu's "Ha!" shout while attacking with the cypher.
  
 
There are also slight differences between regions; when playing up to the boss rush section of the final stage without losing a life in the Japanese [[Sega Mega Drive]] version, there is a high chance that Ouroboros (stage one boss), normally transporting the player to the place of the final battle, will not appear. The player has to deliberately lose a life to respawn Ouroboros. This issue was apparently fixed in the Western versions. Continues may be used in the Western versions whereas the Japanese release requires the player to input a cheat code to enable them, and the famous line, "All sons of old gods, die!", spoken by the final boss, was removed from the Western versions.
 
There are also slight differences between regions; when playing up to the boss rush section of the final stage without losing a life in the Japanese [[Sega Mega Drive]] version, there is a high chance that Ouroboros (stage one boss), normally transporting the player to the place of the final battle, will not appear. The player has to deliberately lose a life to respawn Ouroboros. This issue was apparently fixed in the Western versions. Continues may be used in the Western versions whereas the Japanese release requires the player to input a cheat code to enable them, and the famous line, "All sons of old gods, die!", spoken by the final boss, was removed from the Western versions.
Line 76: Line 337:
 
''Strider'' is one of the few [[Sega Mega Drive]] games that has noticeable load times during stages. The game stops for about half a second when new background graphics or big enemies, like boss characters, appear. It also features an original ending scene.
 
''Strider'' is one of the few [[Sega Mega Drive]] games that has noticeable load times during stages. The game stops for about half a second when new background graphics or big enemies, like boss characters, appear. It also features an original ending scene.
  
===Master System===
+
===Master System version===
Unlike its NES counterpart, the Master System ''Strider'' is a compacted version of the arcade game, with simpler graphics and sound as is to be expected of the console. It is known, however, to suffer from heavy slowdown when the engine is under stress, so much so that simply attacking will cause the frame rate to drop.
+
This port is made by [[Tiertex]], who was also responsible for the Master System version of ''[[Strider II]]''.
 +
 
 +
Unlike its [[NES]] counterpart, the Master System ''Strider'' is a compacted version of the arcade game, with simpler graphics and sound as is to be expected of the console. It is known, however, to suffer from heavy slowdown when the engine is under stress, so much so that simply attacking will cause the frame rate to drop. Most of the backgrounds are replaced with simple black and cutscenes appear with no rhyme or reason with ''"No one defeats the master"'' repeated over and over again. The ending is also nonsensical as it implies that the entire game was a simulation for the real mission. This "simulation" story is also confirmed in the Master System manual of ''Strider II''. Because of these shortcomings, the Master System version is usually considered the worst port of the original game.
  
 
===Localised names===
 
===Localised names===
Line 84: Line 347:
 
|us_name=Strider
 
|us_name=Strider
 
|jp_name=ストライダー飛竜
 
|jp_name=ストライダー飛竜
|jp_trans=
+
|jp_trans=Strider Hiryuu}}
|jp_rom=Strider Hiryuu
 
}}
 
  
 
==Production credits==
 
==Production credits==
===Mega Drive version===
+
{{mainArticle|{{PAGENAME}}/Production credits}}
{{creditstable|
+
 
{{multicol|
+
==Digital manuals==
*'''Chief Programmer / Program Coordinator:''' [[Yama1]]
+
<gallery>
*'''Assistant Programmer:''' [[Matsuhide Mizoguchi|Mizoran]]
+
Strider MD US MDMini manual.pdf|Mega Drive Mini US manual
*'''Chief Designer / Graphic Coordinator:''' [[Taro Shizuoka|Taro.S☻]]
+
Strider MD JP MDMini manual.pdf|Mega Drive Mini JP manual
*'''Designer:''' [[Seishi Atsumiya|Sayshi]], [[Mt.Maya]]
+
</gallery>
*'''Sound Programmer:''' [[XOR]]
 
*'''Total Coordinator:''' [[Pal‑Ko♥]]
 
*'''Special Thanks to:''' [[Hiroshi Momota|Momonga Momo]], [[Little Sun]], [[Larie]], [[Thunder]], Panpakapann, Filly, The Hi Master, Capcom Arcade Staff
 
}}
 
| console=MD
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==
Line 111: Line 366:
 
==Physical scans==
 
==Physical scans==
 
===Mega Drive version===
 
===Mega Drive version===
{{ratings
+
{{ratings|MD}}
| icon=MD
 
| ace=92
 
| ace_source={{num|40|page=103|pdf=ACE UK 40.pdf}}
 
| ag=100
 
| ag_source={{num|5|page=22|pdf=AcaoGames BR 005.pdf}}
 
| bemega_r=73
 
| bemega_r_source={{num||page=84|pdf=SSM_JP_19950901_1995-09.pdf|pdfpage=86}}
 
| cgtc=91
 
| cgtc_source={{num|4|page=36|pdf=CGtC UK 04.pdf}}
 
| cvg=95
 
| cvg_source={{num|109|page=68-70|pdf=CVG UK 109.pdf|pdfpage=68}}
 
| cvgit=95
 
| cvgit_source={{num|1|page=30-32|pdf=CVG IT 01.pdf|pdfpage=30}}
 
| egm=90
 
| egm_source={{num|16|page=20|pdf=EGM US 016.pdf}}
 
| esg=90
 
| esg_source={{num|1|page=98|pdf=MeanMachinesEssentialSegaGuide Book UK.pdf}}
 
| famitsu=70
 
| famitsu_source={{num|111}}, ''[https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=7175]''
 
| gamepro=88
 
| gamepro_source={{num|17|page=122/123|pdf=GamePro US 017.pdf|pdfpage=124}}
 
| gamesmachine=99
 
| gamesmachine_source={{num|27|page=78}}
 
| hobbyconsolas=83
 
| hobbyconsolas_source={{num|6|page=98|pdf=HobbyConsolas ES 006.pdf|pdfpage=90}}
 
| joystick=96
 
| joystick_source={{num|10|page=108|pdf=Joystick FR 010.pdf}}
 
| mdag=78
 
| mdag_source={{num|5|page=94}}
 
| mega=89
 
| mega_source={{num|9|page=22}}
 
| megaaction=89
 
| megaaction_source={{num|1|page=65}}
 
| megatech=91
 
| megatech_source={{num|1|page=80|pdf=MegaTech UK 01.pdf}}
 
| mm=92
 
| mm_source={{num|2|page=18-21|pdf=MeanMachines UK 02.pdf|pdfpage=18}}
 
| playerone=86
 
| playerone_source={{num|7|page=26/27|pdf=PlayerOne FR 007.pdf|pdfpage=26}}
 
| raze=92
 
| raze_source={{num|4|page=15|pdf=Raze UK 04.pdf}}
 
| raze_1=91
 
| raze_source_1={{num|8|page=24/25|pdf=Raze UK 08.pdf|pdfpage=24}}
 
| segapower=95
 
| segapower_source={{num|19|page=10/11}}
 
| segapower_1=100
 
| segapower_source_1={{num|23|page=54}}
 
| segapro=92
 
| segapro_source={{num|6|page=29|pdf=SegaPro UK 06.pdf}}
 
| segapro_1=87
 
| segapro_source_1={{num|18|page=67}}
 
| sfsw=94
 
| sfsw_source={{num|2/92|page=21|pdf=SegaForce SE 1992 02.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 +
| console=Mega Drive
 +
| region=JP
 +
| cover=Strider MD JP Box.jpg
 +
| cart=Strider MD JP Cart.jpg
 +
| carttop=Strider MD JP CartTop.jpg
 +
| manual=Strider MD jp manual.pdf
 +
| item1=Strider MD JP pcb.jpg
 +
| item1name=PCB
 +
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=US
 
| region=US
Line 177: Line 387:
 
| cover=Strider MD EU Box.jpg
 
| cover=Strider MD EU Box.jpg
 
| cart=Strider MD EU Cart.jpg
 
| cart=Strider MD EU Cart.jpg
| manual=
+
| manual=Strider MD EU Manual.jpg
 +
| item1=Strider MD EU pcb.jpg
 +
| item1name=PCB
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=BX
 +
| cover=Strider MD BX Cover.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=PT
 +
| cover=Strider MD PT cover.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=IT
 +
| cover=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=JP
+
| region=SE (Rental)
| cover=Strider MD JP Box.jpg
+
| cover=
| cart=Strider MD JP Cart.jpg
 
| carttop=Strider MD JP CartTop.jpg
 
| manual=Strider MD jp manual.pdf
 
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 210: Line 431:
  
 
===Master System version===
 
===Master System version===
{{ratings
+
{{ratings|SMS}}
| icon=SMS
 
| ag=100
 
| ag_source={{num|5|page=26|pdf=AcaoGames BR 005.pdf}}
 
| consolesplus=67
 
| consolesplus_source={{num|0|page=50-52}}
 
| esg=67
 
| esg_source={{num|1|page=158|pdf=MeanMachinesEssentialSegaGuide Book UK.pdf}}
 
| gamesx=50
 
| gamesx_source={{num|25}}
 
| hobbyconsolas=73
 
| hobbyconsolas_source={{num|2|page=26/27|pdf=HobbyConsolas ES 002.pdf|pdfpage=26}}
 
| joystick=80
 
| joystick_source={{num|21|page=169|pdf=Joystick FR 021.pdf}}
 
| mm=67
 
| mm_source={{num|6|page=62-64|pdf=MeanMachines UK 06.pdf|pdfpage=62}}
 
| playerone=78
 
| playerone_source={{num|14|page=70/71|pdf=PlayerOne FR 014.pdf|pdfpage=70}}
 
| segapower=74
 
| segapower_source={{num|26|page=24/25}}
 
| sfuk=60
 
| sfuk_source={{num|1|page=60/61|pdf=SegaForce UK 01.pdf|pdfpage=60}}
 
| sfuk_1=61
 
| sfuk_source_1={{num|18|page=74|pdf=SegaForce UK 18.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 +
| console=Master System
 +
| region=US
 +
| cover=Strider SMS US cover.jpg
 +
| cart=Strider SMS EU Cart.jpg
 +
| manual=Strider sms us manual.pdf
 +
}}{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=EU
 
| region=EU
Line 243: Line 446:
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=AU
+
| region=BX
| cover=
+
| cover=Strider SMS BX Box.jpg
| cart=
+
| cart=Strider SMS EU Cart.jpg
 +
| manual=Strider sms us manual.pdf
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=PT
 +
| cover=Strider SMS PT cover.jpg
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU (Hotline sticker)
 +
| cover=Strider SMS AU hotline cover.jpg
 +
| cart=Strider SMS AU cart.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU (Not for rental sticker)
 +
| cover=Strider SMS AU norental cover.jpg
 +
| cart=Strider SMS AU cart.jpg
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
Line 259: Line 478:
 
| cart=Strider SMS KR cart.jpg
 
| cart=Strider SMS KR cart.jpg
 
| manual=
 
| manual=
 +
}}
 +
{{Scanbox
 +
| console=Master System
 +
| region=GCC
 +
| cover=
 +
| cart=Strider SMS EU Cart.jpg
 +
| manual=Strider GCC manual.png
 
}}
 
}}
  
 
==Technical information==
 
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 
===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|SMS|sha1=051E72C8FFEC7606C04409EF38244CFDD592252F|md5=48AF5AE2CAD7C48C81D7C2553A8ED426|crc32=9802ED31|size=512kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}}
+
{{rom|MD|sha1=26fe42d13a01c8789bbad722ebac05b8a829eb37|md5=fcab622a6e56f7e9b1e0907ab5a630df|crc32=b9d099a4|size=1MB|date=1990-09|source=Cartridge (EU/US)|comments=|quality=good}}
 +
{{rom|MD|sha1=4198030057a1a0479b382fc2d69cfe32a523fa32|md5=46ab937c360932b8ad31a866fb9a2c7a|crc32=859173f2|size=1MB|date=1990-08|source=Cartridge (JP/KR)|comments=|quality=good}}
 +
{{rom|MD|sha1=aa7987b642507ca78ae6d9fd191cd3087dc7864d|md5=1f7b353c9591c71aaf786d20d1cb43f5|crc32=5b96a532|size=1MB|date=|source=[[Virtual Console]] WAD file (EU/US)|comments=|quality=good}}
 +
{{rom|MD|sha1=54a64e1572f539d217ddb15008bf6f94f1b42042|md5=6607372220b6785dc31c54bbb218ace5|crc32=62b2fd97|size=1MB|date=1990-10|source=[[Virtual Console]] WAD file (JP)|comments=|quality=good}}
 +
{{rom|MD|sha1=593565c58d13bf68a6a9820214309e43508be2ad|md5=5e47dc4ed6fbfba39dcc6572ea17b410|crc32=f38c0ed3|size=1MB|date=1990-10|source=[[Mega Drive Mini]] (JP)|comments=Same as the JP Virtual Console ROM, but with a fixed checksum.|quality=good}}
 +
{{rom|SMS|sha1=051E72C8FFEC7606C04409EF38244CFDD592252F|md5=48AF5AE2CAD7C48C81D7C2553A8ED426|crc32=9802ED31|size=512kB|date=|source=Cartridge (EU/US)|comments=|quality=good}}
 +
{{rom|SMS|sha1=e8329904397b5389571f20aa1a3cac1ecc31d470|md5=36d936d25715103a4f8388deb4a1fed3|crc32=b990269a|size=128kB|date=|source=EPROM cartridge{{ref|https://hiddenpalace.org/Strider_(Prototype)}}|comments=|quality=|prototype=yes|protoname=Master System prototype}}
 
}}
 
}}
  
 
==External links==
 
==External links==
 
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_strider/ Mega Drive]
 
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_strider/ Mega Drive]
 +
* Nintendo catalogue pages: [https://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG US], [https://www.nintendo.co.uk/Games/Arcade/Strider-279404.html UK], [http://web.archive.org/web/20120328010433/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=21300&pageID=4 AU]
  
 
==References==
 
==References==
 +
{{NECRetro|title=Strider Hiryuu|italics=yes}}
 
<references/>
 
<references/>
{{NECRetro|title=Strider Hiryuu|italics=yes}}
+
 
 +
{{StriderOmni}}
 +
{{Strider}}
 +
[[Category:Mega Drive Mini games]]

Latest revision as of 12:47, 20 March 2024

n/a

  • Sega Mega Drive
    NTSC-U/PAL
  • Sega Mega Drive
    NTSC-J
  • Master System

Strider Title.png

Strider MD JP TitleScreen.png

Strider SMS Title.png

Strider
System(s): Sega Mega Drive, Sega Master System, Virtual Console, Nintendo Switch Online
Publisher: Sega
Developer:
Licensor: Capcom
Original system(s): Capcom CPS-1
Developer(s) of original games: Capcom
Sound driver:
Sega Mega Drive
SMPS 68000
Genre: Action[2][3][4][5][6]

















Number of players: 1
Official in-game languages:
Sega Mega Drive
  • English
  • 日本語
  • Sega Master System
  • English
  • Release Date RRP Code
    Sega Mega Drive
    JP
    ¥7,0007,000 G-4037
    Sega Mega Drive
    US
    $72.9572.95[9] 1112
    Sega Mega Drive
    EU
    1112
    Sega Mega Drive
    BX
    Sega Mega Drive
    PT
    Sega Mega Drive
    UK
    £34.9934.99[10] 1112
    Sega Mega Drive
    SE
    (Rental)
    Sega Mega Drive
    IT
    Sega Mega Drive
    AU
    Sega Mega Drive
    CA
    Sega Mega Drive
    BR
    Sega Mega Drive
    KR
    GM8060JG
    Sega Master System
    US
    9005
    Sega Master System
    EU
    9005
    Sega Master System
    BX
    Sega Master System
    PT
    Sega Master System
    UK
    £29.9929.99[15] 9005
    Sega Master System
    AU
    Sega Master System
    BR
    Sega Master System
    KR
    GB4028JG
    Wii Virtual Console
    JP
    600pts600[18]
    CERO: B
    Wii Virtual Console
    US
    800pts800[19]
    ESRB: Everyone 10+
    Wii Virtual Console
    EU
    800pts800[20]
    PEGI: 7+
    Wii Virtual Console
    DE
    800pts800[20]
    USK: 12
    Wii Virtual Console
    AU
    800pts800[23]
    OFLC: Parental Guidance (PG)
    Nintendo Switch Online
    JP
    SUBsub
    Nintendo Switch Online
    US
    SUBsub
    Nintendo Switch Online
    EU
    SUBsub
    Nintendo Switch Online
    UK
    SUBsub
    Nintendo Switch Online
    AU
    SUBsub
    Non-Sega versions

    Strider, known as Strider Hiryuu (ストライダー飛竜) in Japan, is an action game developed by Capcom and released for CPS arcade hardware in 1989. It was subsequently brought to home consoles and computers, including the Sega Mega Drive and Sega Master System.

    Story

    Strider MD, Grandmaster Meio.png

    Grandmaster Meio

    It is the 21st century. Earth is ravaged by series of ecological disasters that claimed the lives of millions. Out of the catastrophe, one man took control of what remains of the human race: Grandmaster Meio, a seemingly immortal and omnipotent man who is worshiped as a living god by his followers. With science, military, and even nature itself on his side, Meio declared himself Emperor and formed the center of his empire in the Kazafu City, a massive city located in the Eastern Europe. He rules the world with an iron fist.

    The only force that can stop this man is the Striders, a group of highly talented operatives who are skilled in infiltration, sabotage, and assassination. The Striders initiated a massive assault on Meio's forces, but despite their skills, all of them were cut to the last man.

    Enter Strider Hiryuu, the youngest man to ever complete the hellish Strider training program with an A rank and the only Strider left alive. Armed with his lethal plasma sword, climbing equipment, and a small amount of robotic weapons, Hiryuu must face insurmountable odds and save humanity from the clutches of an evil god.

    Gameplay

    Mega Drive version

    Strider is an action platformer. The protagonist, Hiryuu, an agile ninja armed with a cypher, a plasma sword with a tonfa-like hilt. Hiryuu moves with Left and Right and crouches with Down. Pressing A or C while Hiryuu is standing still does a regular vertical jump, while pressing Left+A/C or Right+A/C does a cartwheel jump. Hiryuu can also slide under or through certain obstacles and enemies with Down+A/C. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryuu is able to latch onto certain platforms and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryuu can gain enough momentum to allow him to do a longer cartwheel jump than usual.

    Hiryuu's main armament is his cypher, Falchion, which he can swing with B. Hiryuu can swing his cypher while jumping or crouching. The blade does damage in a wide area in front of Hiryuu, which can be further extended by items. In addition, Hiryuu can find items that summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed robotic tiger, and a robot hawk.

    Stages are divided into a number of smaller sections. Stages have a 90-second time limit that is reset when the player reaches certain checkpoints. Hiryuu has a three-point health gauge (which can be increased up to five points by finding items). Hiryuu loses a life if his health gauge is fully depleted, if he falls into a bottomless pit, or if the game's timer reaches zero. The game ends when all of Hiryuu's lives are lost. The Western versions of the game give the player three continues, but the Japanese release only has continues if a cheat code is entered.

    Options

    Strider MD, Options, Saucer.png
    Option A
    A mushroom-shaped drone with legs that follows Hiryuu around and attacks enemies. It shoots a ring-shaped projectile whenever Hiryuu swings his blade. It is found by collecting its item from an item container. Hiryuu can have up to two of these at a time. When he finds one, it turns the rightmost green health block to red and lasts until that red health block is lost or until Hiryuu loses a life.
    Strider MD, Options, Panther.png
    Option B
    A robotic feline resembling a saber-toothed tiger. It can be found in item containers if Hiryuu already has two Option As. It replaces the red health blocks with yellow and replaces the Option As for a duration or until Hiryuu takes damage.
    Strider MD, Options, Hawk.png
    Option C
    A robotic hawk that circles the skies and dives to attack foes. Unlike the other options, it spawns directly from an item container (without needing to pick up an item) and does not change the color of any of Hiryuu's health blocks. It lasts for a short duration.

    Items

    Strider MD, Items.png
    Container
    Break open to release an item.
    Strider MD, Items.png
    Cypher
    Upgrades Hiryuu's cypher, increasing its power and reach.
    Strider MD, Items.png
    Extra Life
    Gives the player an extra life.
    Strider MD, Items.png
    Invincibility
    Makes Hiryuu momentarily immune to enemy attacks.
    Strider MD, Items.png
    Hi (飛)
    Restores one block of Hiryuu's health.
    Strider MD, Items.png
    Ryu (竜)
    Extends Hiryuu's health gauge by one bar, up to five bars total. Lasts until he loses a life.
    Strider MD, Items.png
    Hiryuu (飛竜)
    Completely restores Hiryuu's health.
    Strider MD, Items.png
    200 Points
    Awards the player 200 bonus points.
    Strider MD, Items.png
    400 Points
    Awards the player 400 bonus points.
    Strider MD, Items.png
    Option A
    Summons an Option A to follow Hiryuu, up to two. When collected, it turns the last of Hiryuu's green health blocks to red. The drone stays with Hiryuu until its corresponding red health block is lost.
    Strider MD, Items.png
    Option B
    Summons an Option B to follow Hiryuu. This item is only found if Hiryuu already has two Option As. It replaces them with an Option B for a duration, turning their red health blocks to yellow. If Hiryuu takes damage, the Option B reverts to two Option As (or one Option A if he loses one of the yellow health blocks).

    Stages

    Strider MD, Stage 1-1.png

    Strider MD, Stage 1-2.png

    Strider MD, Stage 1-3.png

    Strider MD, Stage 1-4.png

    • Strider MD, Stage 1-1.png

    • Strider MD, Stage 1-2.png

    • Strider MD, Stage 1-3.png

    • Strider MD, Stage 1-4.png

    Kazafu City
    Emperor's official seat of power, Kazafu City is the a massive sprawling metropolis. Even though they are better off compare to the poor souls living in other destroyed cities around the world, citizens live under mortal fear of Meio's fanatically loyal army and soulless robotic weapons that patrol the city. Engage armed soldiers who still stick to their cold-war era uniforms. Eliminate Strobaya, a muscle bound giant and face off the assembly members who will combine and create Ouroboros, a caterpillar like robotic weapon who can climb walls and attack with sickle like mandibles.

    Strider MD, Stage 2-1.png

    Strider MD, Stage 2-2.png

    Strider MD, Stage 2-3.png

    Strider MD, Stage 2-4.png

    • Strider MD, Stage 2-1.png

    • Strider MD, Stage 2-2.png

    • Strider MD, Stage 2-3.png

    • Strider MD, Stage 2-4.png

    Siberian Wilderness
    Endure freezing cold as you fight back hungry wolves and other armed enemies. Destroy Mecha-Pon, a prototype robotic gorilla and climb through the salt mine shafts. Solo, a relentless, jet-pack equipped bounty hunter will be after your head. Retire him from his mercenary career if you don't want him to be a problem for you in the future. Reach the air field and jump from aircraft to aircraft to reach Meio's battleship. Be on the lookout for Pooh sisters, peerless martial artists who will attempt to kill you in the name of their emperor.

    Strider MD, Stage 3-1.png

    Strider MD, Stage 3-2.png

    Strider MD, Stage 3-3.png

    Strider MD, Stage 3-4.png

    • Strider MD, Stage 3-1.png

    • Strider MD, Stage 3-2.png

    • Strider MD, Stage 3-3.png

    • Strider MD, Stage 3-4.png

    Flying Battleship Balrog
    A symbol of Meio's limitless power, Balrog is a flying battleship capable of razing cities to rubble. Evade cannons and other gun emplacements as you try to find a way inside the ship's hull. Destroy the prototype graviton generator and relieve the Captain from his post to bring this flying monster to the ground.

    Strider MD, Stage 4-1.png

    Strider MD, Stage 4-2.png

    Strider MD, Stage 4-3.png

    Strider MD, Stage 4-4.png

    • Strider MD, Stage 4-1.png

    • Strider MD, Stage 4-2.png

    • Strider MD, Stage 4-3.png

    • Strider MD, Stage 4-4.png

    The Amazon Forest
    Humid jungles of the South America will be a stark contrast to the freezing cold of the Siberia. Fight back the female warriors of the Amazon tribe somehow managed to survive the outside world and its demise. Survive the onslaught of once believed extinct dinosaurs. A gigantic T-Rex will be waiting for you at the end of this level.

    Strider MD, Stage 5-1.png

    Strider MD, Stage 5-2.png

    Strider MD, Stage 5-3.png

    Strider MD, Stage 5-4.png

    • Strider MD, Stage 5-1.png

    • Strider MD, Stage 5-2.png

    • Strider MD, Stage 5-3.png

    • Strider MD, Stage 5-4.png

    Space Station "Third Moon"
    Prepare for the final showdown with a god. Every enemy you have faced before will be ready to lay down their lives for their emperor. At the end of the level, you will find out whether or not Meio deserves his title.

    Master System version

    The game is simplified from the arcade version and the Mega Drive port. Hiryuu moves with Left and Right and crouches with Down. He swings his cypher with 1 (which can be done while jumping or crouching). He jumps up in the air with 2 and does a cartwheel jump with Left+2 or Right+2 that covers more horizontal distance. Hiryuu can latch onto certain platforms and climb across walls and ceilings using a metallic hook. Hiryuu can find items that summon a robotic companion called an option to follow him and attack enemies. This version of the game only allows Hiryuu to have one option.

    Stages are divided into a number of smaller sections, each with a 99-second time limit that is reset at certain checkpoints. Hiryuu has a three health points (which can be increased up to five points by finding items), shown in the top-right corner of the screen. Hiryuu loses a life if he loses all of his health points, if he falls into a bottomless pit, or if the game's timer reaches zero. The game ends when all of Hiryuu's lives are lost, and there are no continues.

    Items

    Strider SMS, Items.png
    Container
    Break open to release an item.
    Strider SMS, Items.png
    Hi (飛)
    Restores one block of Hiryuu's health.
    Strider SMS, Items.png
    Option
    Summons an option to follow Hiryuu. The drone stays with Hiryuu until he takes damage.

    Stages

    Strider SMS, Stage 1-1.png

    Strider SMS, Stage 1-2.png

    Strider SMS, Stage 1-3.png

    Strider SMS, Stage 1-4.png

    • Strider SMS, Stage 1-1.png

    • Strider SMS, Stage 1-2.png

    • Strider SMS, Stage 1-3.png

    • Strider SMS, Stage 1-4.png

    Kazafu City
    Map: 1️⃣ 

    Strider SMS, Stage 2-1.png

    Strider SMS, Stage 2-2.png

    Strider SMS, Stage 2-3.png

    Strider SMS, Stage 2-4.png

    • Strider SMS, Stage 2-1.png

    • Strider SMS, Stage 2-2.png

    • Strider SMS, Stage 2-3.png

    • Strider SMS, Stage 2-4.png

    Siberia
    Map: 1️⃣ 

    Strider SMS, Stage 3-1.png

    Strider SMS, Stage 3-2.png

    Strider SMS, Stage 3-3.png

    Strider SMS, Stage 3-4.png

    • Strider SMS, Stage 3-1.png

    • Strider SMS, Stage 3-2.png

    • Strider SMS, Stage 3-3.png

    • Strider SMS, Stage 3-4.png

    Ballog
    Map: 1️⃣ 

    Strider SMS, Stage 4-1.png

    Strider SMS, Stage 4-2.png

    Strider SMS, Stage 4-3.png

    Strider SMS, Stage 4-4.png

    • Strider SMS, Stage 4-1.png

    • Strider SMS, Stage 4-2.png

    • Strider SMS, Stage 4-3.png

    • Strider SMS, Stage 4-4.png

    Amazon
    Map: 1️⃣ 

    Strider SMS, Stage 5-1.png

    Strider SMS, Stage 5-2.png

    Strider SMS, Stage 5-3.png

    Strider SMS, Stage 5-4.png

    • Strider SMS, Stage 5-1.png

    • Strider SMS, Stage 5-2.png

    • Strider SMS, Stage 5-3.png

    • Strider SMS, Stage 5-4.png

    The Truth Is Revealed!
    Map: 1️⃣ 

    Strider SMS, Final Boss.png

    Grandmaster Meio

    History

    Legacy

    Multiple other versions of Strider exist, all of which (bar the aforementioned X68000 version) are widely considered to be less accurate than the Mega Drive version. Ports were made to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS and ZX Spectrum. A PC Engine Arcade CD-ROM², version, exclusive to Japan and released in September 1994 could be considered the Mega Drive's closest rival, but still falls short due to a number of graphical omissions (in exchange for an extra level).

    Strider was unofficially followed by U.S. Gold's Strider II, however Capcom later returned in 1999 to make a true sequel under the name of Strider 2. The character of Strider Hiryuu has also appeared in other Capcom games, such as 1999's Marvel vs. Capcom: Clash of Super Heroes, released among other systems for the Sega Dreamcast.

    The Mega Drive version was also made available for the Wii's Virtual Console service in 2011.

    Versions

    The Sega versions of Strider were licensed from Capcom, but the Mega Drive version was developed internally at Sega and the Master System version was outsourced to Tiertex under Sega's production and supervision. Allegedly Sega was not given much support by Capcom, forcing the teams to rip graphics and reverse engineer arcade units to create both games (it is rumoured that practise was also in effect for Ghouls'n Ghosts and Final Fight CD, Capcom not partaking in Sega development on their own until Street Fighter II: Special Champion Edition).

    Mega Drive version

    Strider was brought to the Sega Mega Drive relatively early in the system's lifespan, debuting in late 1990. It was seen as one of the hard hitting 16-bit action games designed to encourage users to migrate from Nintendo's NES to Sega's console, boasting high definition graphics and recorded speech samples. It was the first 1MB (8Mb) ROM cartridge released for the system, making it one of the largest cartridge-based video games available at the time.

    The comparison between Mega Drive and NES is striking when discussing Strider, as despite Capcom having a hand in both developing and publishing the Nintendo version, the console's technical restrictions led to an entirely different game. Meanwhile the Mega Drive version was for a while the most accurate home arcade conversion available to consumers (inevitably superseded by a X68000 version in November 1992).

    The most noticeable differences in the Mega Drive version are the slower attack speed (especially when hanging from the ceiling) and lower acceleration (meaning the jungle stage and final stage's inverse gravity section require different approaches to that of the arcade). Like its arcade counterpart, the western versions lacks Hiryuu's "Ha!" shout while attacking with the cypher.

    There are also slight differences between regions; when playing up to the boss rush section of the final stage without losing a life in the Japanese Sega Mega Drive version, there is a high chance that Ouroboros (stage one boss), normally transporting the player to the place of the final battle, will not appear. The player has to deliberately lose a life to respawn Ouroboros. This issue was apparently fixed in the Western versions. Continues may be used in the Western versions whereas the Japanese release requires the player to input a cheat code to enable them, and the famous line, "All sons of old gods, die!", spoken by the final boss, was removed from the Western versions.

    Strider is one of the few Sega Mega Drive games that has noticeable load times during stages. The game stops for about half a second when new background graphics or big enemies, like boss characters, appear. It also features an original ending scene.

    Master System version

    This port is made by Tiertex, who was also responsible for the Master System version of Strider II.

    Unlike its NES counterpart, the Master System Strider is a compacted version of the arcade game, with simpler graphics and sound as is to be expected of the console. It is known, however, to suffer from heavy slowdown when the engine is under stress, so much so that simply attacking will cause the frame rate to drop. Most of the backgrounds are replaced with simple black and cutscenes appear with no rhyme or reason with "No one defeats the master" repeated over and over again. The ending is also nonsensical as it implies that the entire game was a simulation for the real mission. This "simulation" story is also confirmed in the Master System manual of Strider II. Because of these shortcomings, the Master System version is usually considered the worst port of the original game.

    Localised names

    Also known as
    Language Localised Name English Translation
    English Strider Strider
    English (US) Strider Strider
    Japanese ストライダー飛竜 Strider Hiryuu

    Production credits

    Main article: Strider/Production credits.

    Digital manuals

    Magazine articles

    Main article: Strider/Magazine articles.

    Promotional material

    Main article: Strider/Promotional material.

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    40
    [29]
    ACE (UK)
    92
    [30]
    Ação Games (BR)
    100
    [31]
    Buzz! Computers (UK)
    84
    [32]
    Complete Guide to Consoles (UK)
    91
    [33]
    The Complete Guide to Sega (UK)
    91
    [34]
    Console XS (UK) PAL
    90
    [35]
    Computer & Video Games (UK)
    95
    [36]
    Electronic Gaming Monthly (US) NTSC-U
    90
    [37]
    Mean Machines: The Essential Sega Guide (UK)
    90
    [38]
    Famitsu (JP) NTSC-J
    70
    [39]
    GamePro (US) NTSC-U
    88
    [40]
    Hobby Consolas (ES)
    83
    [41]
    Joystick (FR)
    96
    [42]
    Sega Mega Drive Advanced Gaming (UK) PAL
    78
    [43]
    Mega Drive Fan (JP) NTSC-J
    87
    [44]
    Mega (UK) PAL
    89
    [45]
    Mega Action (UK)
    89
    [46]
    Mega Play (US) NTSC-U
    90
    [47]
    MegaTech (UK)
    91
    [48]
    Mean Machines (UK)
    92
    [49]
    Mean Machines Sega (UK)
    91
    [50]
    Player One (FR)
    86
    [51]
    Power Play (DE)
    68
    [52]
    Raze (UK) NTSC
    92
    [53]
    Raze (UK) PAL
    91
    [54]
    Sega Power (UK) PAL
    95
    [55]
    Sega Power (UK) PAL
    100
    [56]
    Sega Pro (UK) PAL
    87
    [57]
    Sega Pro (UK)
    92
    [58]
    Sega Force (SE)
    94
    [59]
    Sega Saturn Magazine (JP) NTSC-J
    73
    [60]
    Tricks 16 bit (RU)
    68
    [61]
    User (GR) PAL
    88
    [62]
    VideoGames & Computer Entertainment (US) NTSC-U
    90
    [9]
    Video Games (DE)
    75
    [63]
    Sega Mega Drive
    86
    Based on
    36 reviews

    Strider

    Mega Drive, JP
    Strider MD JP Box.jpg
    Cover
    Strider MD JP CartTop.jpg
    Strider MD JP Cart.jpg
    Cart
    Strider MD jp manual.pdf
    Manual
    Strider MD JP pcb.jpg
    PCB
    Mega Drive, US
    Strider MD US Box.jpg
    Cover
    Strider MD US Cart.jpg
    Cart
    Strider MD US Manual.pdf
    Manual
    Mega Drive, EU
    Strider MD EU Box.jpg
    Cover
    Strider MD EU Cart.jpg
    Cart
    Strider MD EU Manual.jpg
    Manual
    Strider MD EU pcb.jpg
    PCB
    Mega Drive, BX
    Strider MD BX Cover.jpg
    Cover
    Mega Drive, PT
    Strider MD PT cover.jpg
    Cover
    Mega Drive, IT

    Mega Drive, SE (Rental)

    Mega Drive, AU
    Strider MD AU cover.jpg
    Cover
    Mega Drive, BR
    Strider MD BR Box.jpg
    Cover
    Strider MD BR Cart.jpg
    Cart
    Strider md br manual.pdf
    Manual
    Mega Drive, CA
    Strider MD CA Box.jpg
    Cover
    Mega Drive, KR
    Strider MD SK Box.jpg
    Cover
    Strider MD KR Cart.jpg
    Cart

    Master System version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Ação Games (BR)
    100
    [16]
    Aktueller Software Markt (DE)
    48
    [64]
    Console XS (UK) PAL
    79
    [65]
    Mean Machines: The Essential Sega Guide (UK)
    67
    [66]
    FX (UK)
    85
    [67]
    GamePro (US) NTSC-U
    60
    [12]
    Games-X (UK)
    50
    [68]
    Hobby Consolas (ES)
    73
    [69]
    Joypad (FR) PAL
    82
    [70]
    Joystick (FR)
    80
    [71]
    Mega Play (US) NTSC-U
    75
    [13]
    Mean Machines (UK) PAL
    67
    [72]
    Mean Machines Sega (UK)
    67
    [73]
    Player One (FR)
    78
    [74]
    Sega Power (UK) PAL
    74
    [15]
    Sega Pro (UK) PAL
    79
    [75]
    Sega Force (UK) PAL
    60
    [76]
    Sega Force (UK) PAL
    61
    [77]
    User (GR) PAL
    68
    [78]
    Video Games (DE)
    28
    [79]
    Sega Master System
    69
    Based on
    20 reviews

    Strider

    Master System, US
    Strider SMS US cover.jpg
    Cover
    Strider SMS EU Cart.jpg
    Cart
    Strider sms us manual.pdf
    Manual
    Master System, EU
    Strider SMS EU Box.jpg
    Cover
    Strider SMS EU Cart.jpg
    Cart
    Strider sms us manual.pdf
    Manual
    Master System, BX
    Strider SMS BX Box.jpg
    Cover
    Strider SMS EU Cart.jpg
    Cart
    Strider sms us manual.pdf
    Manual
    Master System, PT
    Strider SMS PT cover.jpg
    Cover
    Master System, AU (Hotline sticker)
    Strider SMS AU hotline cover.jpg
    Cover
    Strider SMS AU cart.jpg
    Cart
    Master System, AU (Not for rental sticker)
    Strider SMS AU norental cover.jpg
    Cover
    Strider SMS AU cart.jpg
    Cart
    Master System, BR
    Strider SMS BR Box.jpg
    Cover
    Strider SMS BR Cart.jpg
    Cart
    Strider SMS BR Manual.pdf
    Manual
    Master System, KR
    Strider SMS SK Box.jpg
    Cover
    Strider SMS KR cart.jpg
    Cart
    Master System, GCC

    Strider SMS EU Cart.jpg
    Cart
    Strider GCC manual.png
    Manual

    Technical information

    Main article: Strider/Technical information.

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega Drive
    CRC32 b9d099a4
    MD5 fcab622a6e56f7e9b1e0907ab5a630df
    SHA-1 26fe42d13a01c8789bbad722ebac05b8a829eb37
    1MB 1990-09 Cartridge (EU/US)
    Sega Mega Drive
    CRC32 859173f2
    MD5 46ab937c360932b8ad31a866fb9a2c7a
    SHA-1 4198030057a1a0479b382fc2d69cfe32a523fa32
    1MB 1990-08 Cartridge (JP/KR)
    Sega Mega Drive
    CRC32 5b96a532
    MD5 1f7b353c9591c71aaf786d20d1cb43f5
    SHA-1 aa7987b642507ca78ae6d9fd191cd3087dc7864d
    1MB Virtual Console WAD file (EU/US)
    Sega Mega Drive
    CRC32 62b2fd97
    MD5 6607372220b6785dc31c54bbb218ace5
    SHA-1 54a64e1572f539d217ddb15008bf6f94f1b42042
    1MB 1990-10 Virtual Console WAD file (JP)
    Sega Mega Drive
    CRC32 f38c0ed3
    MD5 5e47dc4ed6fbfba39dcc6572ea17b410
    SHA-1 593565c58d13bf68a6a9820214309e43508be2ad
    1MB 1990-10 Mega Drive Mini (JP) Same as the JP Virtual Console ROM, but with a fixed checksum.
    Sega Master System
    CRC32 9802ed31
    MD5 48af5ae2cad7c48c81d7c2553a8ed426
    SHA-1 051e72c8ffec7606c04409ef38244cfdd592252f
    512kB Cartridge (EU/US)
    Sega Master System
     ?
    CRC32 b990269a
    MD5 36d936d25715103a4f8388deb4a1fed3
    SHA-1 e8329904397b5389571f20aa1a3cac1ecc31d470
    128kB EPROM cartridge[80] Page

    External links

    • Sega of Japan Virtual Console pages: Mega Drive
    • Nintendo catalogue pages: US, UK, AU

    References

    Necretro-round.svg
    NEC Retro has more information related to Strider Hiryuu
    1. File:Sega_Consumer_History_JP_EnterBrain_Book.pdf, page 58
    2. File:Strider MD JP Box.jpg
    3. File:Strider MD SK Box.jpg
    4. 4.0 4.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
    5. File:Strider SMS EU Box.jpg
    6. File:Strider SMS SK Box.jpg
    7. https://groups.google.com/g/rec.games.video/c/vGUdtVyduas/m/S_Uj3R8xYUIJ
    8. Electronic Gaming Monthly, "November 1990" (US; 1990-xx-xx), page 78
    9. 9.0 9.1 VideoGames & Computer Entertainment, "January 1991" (US; 199x-xx-xx), page 54
    10. Raze, "June 1991" (UK; 1991-04-25), page 25
    11. Supergame, "Dezembro 1991" (BR; 1991-12-xx), page 40
    12. 12.0 12.1 GamePro, "June 1991" (US; 1991-xx-xx), page 50
    13. 13.0 13.1 Mega Play, "May/June 1991" (US; 1991-0x-xx), page 42
    14. Computer Trade Weekly, "" (UK; 1991-09-16), page 17
    15. 15.0 15.1 Sega Power, "January 1992" (UK; 1991-12-05), page 24
    16. 16.0 16.1 Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 26
    17. https://www.nintendo.co.jp/wii/vc/software/14.html (Wayback Machine: 2018-03-21 22:05)
    18. http://vc.sega.jp/vc_strider/ (Wayback Machine: 2012-05-26 16:34)
    19. 19.0 19.1 http://www.nintendo.com/games/detail/EYtyOZOVLP7E_7r2RcMUPIw9o6cdB4PG (Wayback Machine: 2013-01-05 10:37)
    20. 20.0 20.1 20.2 20.3 http://www.nintendolife.com/games/megadrive/strider (Wayback Machine: 2018-02-22 18:26)
    21. https://www.nintendo.co.uk/Games/Arcade/Strider-279404.html (archive.today)
    22. https://www.nintendo.de/Spiele/Arcade/Strider-279404.html (archive.today)
    23. http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=21300&pageID=4 (Wayback Machine: 2012-03-28 01:04)
    24. https://store-jp.nintendo.com/list/software/70010000046986.html (Wayback Machine: 2021-10-26 03:04)
    25. @NintendoAmerica on Twitter (archive.today)
    26. @NintendoEurope on Twitter (archive.today)
    27. @NintendoUK on Twitter (archive.today)
    28. @NintendoAUNZ on Twitter (archive.today)
    29. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 227
    30. ACE, "January 1991" (UK; 1990-12-xx), page 103
    31. Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 22
    32. Buzz! Computers (UK) (+0:00)
    33. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 36
    34. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 49
    35. Console XS, "June/July 1992" (UK; 1992-04-23), page 134
    36. Computer & Video Games, "December 1990" (UK; 1990-11-16), page 30
    37. Electronic Gaming Monthly, "November 1990" (US; 1990-xx-xx), page 20
    38. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 98
    39. Famitsu, "" (JP; 1990-xx-xx), page 1
    40. GamePro, "December 1990" (US; 1990-xx-xx), page 124
    41. Hobby Consolas, "Marzo 1992" (ES; 1992-0x-xx), page 90
    42. Joystick, "Novembre 1990" (FR; 1990-1x-xx), page 108
    43. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
    44. Mega Drive Fan, "December 1990" (JP; 1990-11-08), page 79
    45. Mega, "June 1993" (UK; 1993-05-20), page 21
    46. Mega Action, "June 1993" (UK; 1993-05-20), page 65
    47. Mega Play, "February 1991" (US; 199x-xx-xx), page 43
    48. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
    49. Mean Machines, "November 1990" (UK; 1990-10-29), page 18
    50. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
    51. Player One, "Mars 1991" (FR; 1991-xx-xx), page 26
    52. Power Play, "12/90" (DE; 1990-11-16), page 156
    53. Raze, "February 1991" (UK; 1990-12-20), page 15
    54. Raze, "June 1991" (UK; 1991-04-25), page 24
    55. Sega Power, "June 1991" (UK; 1991-05-02), page 10
    56. Sega Power, "October 1991" (UK; 1991-09-05), page 54
    57. Sega Pro, "April 1993" (UK; 1993-03-11), page 67
    58. Sega Pro, "April 1992" (UK; 1992-03-19), page 29
    59. Sega Force, "2/92" (SE; 1992-11-19), page 21
    60. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
    61. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 188
    62. User, "Ioúnios 1991" (GR; 1991-0x-xx), page 66
    63. Video Games, "1/91" (DE; 1991-03-27), page 83
    64. Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 128
    65. Console XS, "June/July 1992" (UK; 1992-04-23), page 145
    66. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 158
    67. FX (UK) (+0:00)
    68. Games-X, "10th-16th October 1991" (UK; 1991-10-10), page 32
    69. Hobby Consolas, "Noviembre 1991" (ES; 1991-1x-xx), page 26
    70. Joypad, "Novembre 1991" (FR; 1991-10-1x), page 102
    71. Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 169
    72. Mean Machines, "March 1991" (UK; 1991-03-01), page 50
    73. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
    74. Player One, "Novembre 1991" (FR; 1991-xx-xx), page 70
    75. Sega Pro, "April 1993" (UK; 1993-03-11), page 72
    76. Sega Force, "January 1992" (UK; 1991-12-12), page 60
    77. Sega Force, "June 1993" (UK; 1993-05-06), page 74
    78. User, "Fevrouários 1993" (GR; 1993-0x-xx), page 57
    79. Video Games, "3/91" (DE; 1991-09-06), page 77
    80. Hidden Palace: Strider (Prototype)


    Strider

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    Sega Master System
    Prototypes: Prototype



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    Strider games for Sega systems
    Strider (1990) | Strider II (1993)