Difference between revisions of "Super Daisenryaku"
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| bobscreen=SuperDaisenryaku_MDTitleScreen.png | | bobscreen=SuperDaisenryaku_MDTitleScreen.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega R&D 2]] | + | | developer=[[Sega R&D 2]]{{ref|https://www.sega.jp/fb/album/10_add/interview2.html}} |
| licensor=[[SystemSoft]] | | licensor=[[SystemSoft]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
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| players=1-4 | | players=1-4 | ||
| genre=Simulation{{fileref|SuperDaisenryaku MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | | genre=Simulation{{fileref|SuperDaisenryaku MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | ||
− | |||
| originaldevelopers=[[SystemSoft]] | | originaldevelopers=[[SystemSoft]] | ||
| originalsystem=JP Home Computers | | originalsystem=JP Home Computers | ||
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| md_rrp_jp=6,800 | | md_rrp_jp=6,800 | ||
}} | }} | ||
+ | | otherformats={{NonSega|CDROM2|FMTOWNS|MSX2|PC8801mkIISR}} | ||
+ | | savetype={{SaveType | ||
+ | |MD|battery | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (スーパー大戦略) is a 1988 World War II simulation game for NEC's PC-88 and PC-98 computers by [[SystemSoft]] in their ''Daisenryaku'' series of WWII sims. [[Sega]] ported it to the [[Sega Mega Drive]] in 1989, putting in a new soundtrack | + | }} |
+ | {{sub-stub}}'''''{{PAGENAME}}''''' (スーパー大戦略) is a 1988 World War II simulation game for NEC's PC-88 and PC-98 computers by [[SystemSoft]] in their ''Daisenryaku'' series of WWII sims. [[Sega]] ported it to the [[Sega Mega Drive]] in 1989, putting in a new soundtrack composed by [[Tokuhiko Uwabo]]. Not only was it never released outside Japan, but it does not fully implement [[TMSS]], meaning it will only work on early Model 1 Mega Drives. | ||
The Mega Drive would receive a sequel, ''[[Advanced Daisenryaku]]'', which not only does work on all Mega Drives, but also contained [[Mega Modem]] support. | The Mega Drive would receive a sequel, ''[[Advanced Daisenryaku]]'', which not only does work on all Mega Drives, but also contained [[Mega Modem]] support. | ||
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{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | *'''Produced by:''' Maru San | + | *'''Produced by:''' [[Marusan|Maru San]] |
*'''Directed by:''' [[Hitoaki Minami|SHAKIN OH]] | *'''Directed by:''' [[Hitoaki Minami|SHAKIN OH]] | ||
*'''Programed by:''' Shoozy | *'''Programed by:''' Shoozy | ||
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*'''Map Made by:''' [[Hiroto Saeki|Psyche]] | *'''Map Made by:''' [[Hiroto Saeki|Psyche]] | ||
*'''Special thanks to:''' [[Matsuhide Mizoguchi|ミゾラン]], [[Takosuke]], テレクラー サケ, センソウハンタイ | *'''Special thanks to:''' [[Matsuhide Mizoguchi|ミゾラン]], [[Takosuke]], テレクラー サケ, センソウハンタイ | ||
− | *'''Test Player:''' {{rolloverText|パタ | + | *'''Test Player:''' {{rolloverText|[[Pata|パタ]]}}, [[Tapkara Sat]] |
| source=In-game credits (JP) | | source=In-game credits (JP) | ||
+ | | pdf=Super Daisenryaku MD credits.pdf | ||
| console=MD | | console=MD | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | Several developers were interviewed in an issue of [[Sega Players Enjoy Club]], including planner M-kun (M君), combatant P, combatant S and programmer N.{{magref|spec|3|4}} | ||
==Magazine articles== | ==Magazine articles== | ||
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| item2name=PCB | | item2name=PCB | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==References== | ==References== | ||
+ | {{NECRetro|italics=yes}} | ||
<references/> | <references/> | ||
− | |||
{{SuperDaisenryakuOmni}} | {{SuperDaisenryakuOmni}} | ||
{{Daisenryaku}} | {{Daisenryaku}} |
Latest revision as of 05:52, 27 December 2023
Super Daisenryaku | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega R&D 2[1] | ||||||||||
Licensor: SystemSoft | ||||||||||
Original system(s): JP Home Computers | ||||||||||
Developer(s) of original games: SystemSoft | ||||||||||
Genre: Simulation[2][3] | ||||||||||
Number of players: 1-4 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Super Daisenryaku (スーパー大戦略) is a 1988 World War II simulation game for NEC's PC-88 and PC-98 computers by SystemSoft in their Daisenryaku series of WWII sims. Sega ported it to the Sega Mega Drive in 1989, putting in a new soundtrack composed by Tokuhiko Uwabo. Not only was it never released outside Japan, but it does not fully implement TMSS, meaning it will only work on early Model 1 Mega Drives.
The Mega Drive would receive a sequel, Advanced Daisenryaku, which not only does work on all Mega Drives, but also contained Mega Modem support.
Contents
Production credits
Several developers were interviewed in an issue of Sega Players Enjoy Club, including planner M-kun (M君), combatant P, combatant S and programmer N.[5]
Magazine articles
- Main article: Super Daisenryaku/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 7 reviews |
Technical information
- Main article: Super Daisenryaku/Technical information.
References
NEC Retro has more information related to Super Daisenryaku
|
- ↑ https://www.sega.jp/fb/album/10_add/interview2.html
- ↑ File:SuperDaisenryaku MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ File:Super Daisenryaku MD credits.pdf
- ↑ Sega Players Enjoy Club, "Vol. 3" (JP; 1989-05-10), page 4
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 83
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 134
- ↑ Mega Drive Fan, "November 1989" (JP; 1989-10-07), page 49
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85