Difference between revisions of "Super High Impact"

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Revision as of 05:27, 2 June 2019

n/a

SuperHighImpact title.png

Super High Impact
System(s): Sega Mega Drive
Publisher: Arena
Developer:
Sound driver: GEMS
Genre: Sports

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[2] T-81146

This teeny-tiny article needs some work. You can help us by expanding it.


Super High Impact is a 1991 arcade American football game by Midway. Iguana Entertainment and Arena (by then a subsidiary of Acclaim) ported it to the Sega Mega Drive exclusively in the US in 1992.

Magazine articles

Main article: Super High Impact/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #39: "October 1992" (1992-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Visions (US) #10: "November/December 1992" (1992-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #41: "December 1992" (1992-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
39 [6]
84 [7]
85 [8]
83 №13, p59
81 [9]
68 №4, p32-33
39 [10]
62 [11]
39 [12]
46 №37, p48-49
73 №13, p70-71
73 №18, p68
79 [13]
Sega Mega Drive
65
Based on
13 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[14]
Mean Machines: The Essential Sega Guide (UK)
39
[6]
GameFan (US) NTSC-U
84
[15]
GamePro (US) NTSC-U
85
[16]
Gamers (DE)
33
[17]
Joypad (FR) NTSC-U
83
[18]
Joystick (FR) NTSC-U
81
[9]
Sega Mega Drive Advanced Gaming (UK) PAL
68
[19]
Sega Mega Drive Advanced Gaming (UK) NTSC-U
68
[20]
Mega (UK) NTSC-U
39
[21]
MegaTech (UK) NTSC
62
[22]
Mean Machines Sega (UK) NTSC-U
39
[23]
Play Time (DE)
79
[24]
Sega Power (UK) NTSC-U
46
[25]
Sega Pro (UK) NTSC-U
73
[26]
Sega Pro (UK) NTSC-U
73
[27]
Sega Force (UK) PAL
79
[28]
Tricks 16 bit (RU)
60
[29]
VideoGames & Computer Entertainment (US) NTSC-U
60
[30]
Video Games (DE)
57
[31]
Sega Mega Drive
63
Based on
20 reviews

Super High Impact

Mega Drive, US
SuperHighImpact MD US Box.jpg
Cover
SuperHighImpact MD US Cart.jpg
Cart

References

  1. Sega Pro, "August 1992" (UK; 1992-07-16), page 27
  2. File:GamePro US 041.pdf, page 139
  3. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 35
  4. Electronic Games (1992-1995), "February 1993" (US; 1993-01-12), page 19
  5. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 5
  6. 6.0 6.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 100
  7. GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6/26 (6)
  8. GamePro, "December 1992" (US; 1992-xx-xx), page 148-150 (137)
  9. 9.0 9.1 Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 155
  10. Mega, "November 1992" (UK; 1992-10-15), page 58-59 (58)
  11. MegaTech, "November 1992" (UK; 1992-10-20), page 48-49 (48)
  12. Mean Machines Sega, "November 1992" (UK; 1992-10-xx), page 86-88 (86)
  13. Sega Force, "December 1992" (UK; 1992-11-05), page 82-83 (82)
  14. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 297
  15. GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
  16. GamePro, "December 1992" (US; 1992-xx-xx), page 137
  17. Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 27
  18. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 59
  19. Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 32
  20. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
  21. Mega, "November 1992" (UK; 1992-10-15), page 58
  22. MegaTech, "November 1992" (UK; 1992-10-20), page 48
  23. Mean Machines Sega, "November 1992" (UK; 1992-10-xx), page 86
  24. Play Time, "1/93" (DE; 1992-12-09), page 93
  25. Sega Power, "December 1992" (UK; 1992-11-05), page 48
  26. Sega Pro, "November 1992" (UK; 1992-10-08), page 64
  27. Sega Pro, "April 1993" (UK; 1993-03-11), page 68
  28. Sega Force, "December 1992" (UK; 1992-11-05), page 82
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 253
  30. VideoGames & Computer Entertainment, "October 1992" (US; 1992-xx-xx), page 67
  31. Video Games, "12/92" (DE; 1992-11-23), page 62