Difference between revisions of "Takahiro Hamano"

From Sega Retro

m (20 revisions)
(10 intermediate revisions by 6 users not shown)
Line 1: Line 1:
==Production History==
+
{{PersonBob
 +
| image=
 +
| birthplace=
 +
| dob=
 +
| dod=
 +
| company=
 +
| role=Programmer
 +
| education=
 +
}}
 +
{{sub-stub}}'''{{PAGENAME}}''' (はまの たかひろ) was a programmer for [[Sonic Team]]. He worked closely with [[Yuji Naka]] on maintaining and practising Naka's Sonic engine of the original 2D games. This is demonstrated in ''[[Sonic Jam]]'' and ''[[Sonic Advance]]''. His last known credit was in ''Sonic Battle''.
 +
 
 +
==Production history==
 +
{{ProductionHistory|Takahiro Hamano|Ham Tak}}
 +
 
 +
* ''[[Penguin Land]]'' (1987) — Sound maker
 
* ''[[Sonic the Hedgehog 2]]'' (1992) — Project Assistant
 
* ''[[Sonic the Hedgehog 2]]'' (1992) — Project Assistant
 
* ''[[Sonic & Knuckles]]'' (1994) — Senior Programmer
 
* ''[[Sonic & Knuckles]]'' (1994) — Senior Programmer
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Senior Programmer
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Senior Programmer
* ''[[NiGHTS into Dreams]]'' (1995) — Senior Programmer
 
 
* ''[[Sonic Jam]]'' (1997) — Main Programmer
 
* ''[[Sonic Jam]]'' (1997) — Main Programmer
* ''[[Sonic Adventure]]'' (1999) — Program Coordinator
+
* ''[[Sonic Adventure]]'' (1998) — Program coordinator
* ''[[Samba de Amigo]]'' (2000) —  Technical Programmer, Programmer
 
* ''Samba de Amigo Ver.2000'' (2000) —  Technical Programmer, Programmer
 
* ''[[ChuChu Rocket!]] (GBA Version)'' (2001) — Main Programmer
 
 
* ''[[Sonic Adventure 2]]'' (2001) — Special Thanks
 
* ''[[Sonic Adventure 2]]'' (2001) — Special Thanks
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Tiny Chao Garden Lead Programmer
+
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Lead Programmer (Tiny Chao Garden)
* ''[[Sonic Advance]]'' (2002) — Technical Director
+
* ''[[Sonic Advance]]'' (2001) — Technical Director
* ''[[Sonic Advance 2]]'' (2003) — Programmer
+
* ''[[Sonic Advance 2]]'' (2002) — Programmer
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — GBA Minigame Programmer
 
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — GBA Minigame Programmer
 
 
* ''[[Sonic Pinball Party]]'' (2003) — Programmer
 
* ''[[Sonic Pinball Party]]'' (2003) — Programmer
* ''[[Sonic Battle]]'' (2004) — Story Mode Programmer
+
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — GBA Minigame Programmer (Sonic Adventure DX Staff)
[[Category:Developers]]
+
* ''[[Sonic Battle]]'' (2003) — Story Mode Programmer
 +
 
 +
==References==
 +
<references />

Revision as of 20:23, 20 October 2018

Notavailable.svg
Takahiro Hamano
Role(s): Programmer

This teeny-tiny article needs some work. You can help us by expanding it.


Takahiro Hamano (はまの たかひろ) was a programmer for Sonic Team. He worked closely with Yuji Naka on maintaining and practising Naka's Sonic engine of the original 2D games. This is demonstrated in Sonic Jam and Sonic Advance. His last known credit was in Sonic Battle.

Production history

References