Difference between revisions of "Takanori Kurihara"

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(Created page with "{{PersonBob | image= | birthplace= | dob= | dod= | employment={{Employment | company=Westone | start= | end= | notsega=yes }} {{Employment | company=RUCSiS | start= | end=...")
 
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==Interviews==
 
==Interviews==
 
*[https://web.archive.org/web/20080228093907/http://sega.jp/segavoice/vol64/ ''SEGA VOICE'' interview with Shinichi Sakamoto, {{PAGENAME}} & Maki Ohzora (March 22, 2007)]
 
*[https://web.archive.org/web/20080228093907/http://sega.jp/segavoice/vol64/ ''SEGA VOICE'' interview with Shinichi Sakamoto, {{PAGENAME}} & Maki Ohzora (March 22, 2007)]
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*[https://igcc.jp/anko-48/ {{PAGENAME}} & Shinichi Sakamoto interview by Institute of Game Culture Conservation (June 6, 2022)]
  
 
==External links==
 
==External links==
* [https://www.mobygames.com/developer/sheet/view/developerId,88946/ {{PAGENAME}} on MobyGames]
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*[https://www.mobygames.com/developer/sheet/view/developerId,88946/ {{PAGENAME}} on MobyGames]
* [https://igcc.jp/anko-48/ {{PAGENAME}} & Shinichi Sakamoto interview by Institute of Game Culture Conservation (June 6, 2022)]
 
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 04:43, 14 February 2023

Notavailable.svg
Takanori Kurihara
Employment history:
RUCSiS
Role(s): Programmer, executive

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Takanori Kurihara (栗原 孝典) was a programmer at Westone. Following his work as an assistant on Wonder Boy III: Monster Lair, he became chief programmer for Wonder Boy in Monster World and Wonder Boy III: The Dragon's Trap.[1]

Outside of Wonder Boy, he has also been a chief programmer for Aurail, Turma da Mônica na Terra dos Monstros and Clockwork Aquario, which holds the Guiness World Record for the longest time between a videogame project start and final release.[2]

After leaving Westone, Kurihara became the representative director of RUCSiS.[3][4]

Production history

Interviews

External links

References