Difference between revisions of "Takashi Iizuka"

From Sega Retro

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* ''[[Tembo the Badass Elephant]]'' (2015) — Supervisor (Sega)
 
* ''[[Tembo the Badass Elephant]]'' (2015) — Supervisor (Sega)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
* ''[[Sonic Mania]]'' (2017) — VP of Product Development and Creative Services (Sega), Animation Supervisor (Intro Animation), VP of Product Development and Creative Services (Production)
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* ''[[Sonic Mania]]'' (2017) — VP of Product Development and Creative Services (Sega), Animation Supervisor (Animation Intro), VP of Product Development and Creative Services (Production) (Sega of America Inc)
 
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Revision as of 18:35, 16 August 2017

Takashi Iizuka

Takashi Iizuka (飯塚 隆) is a key producer, director and designer within Sonic Team. Early in his career, he worked directly under Hirokazu Yasuhara as a senior game designer on Sonic the Hedgehog 3 & Knuckles, and quickly progressed to be the main design of NiGHTS into Dreams and supervise development of Sonic R. In 1998, he is credited as the driving force behind Sonic Adventure, the franchise's third adventure in the third dimension, as it had been his idea to create a role-playing game featuring Sonic.

After the success of Sonic Adventure, Iizuka headed to America, where he and a few other members of Sonic Team began work on such games as Sonic Adventure 2 and NiGHTS: Journey of Dreams. Iizuka continued as head of this department, known as Sega Studios USA, until 2008, when it was disbanded, and team members, including Iizuka were absorbed back into the Japanese division. Thus, he became the head of Sonic Team.

Production history

Interviews