Difference between revisions of "SoJ"

From Sega Retro

(Created page with "<div style="overflow:auto;"> {| class="bottomtemplate" align="center" |- |class="bottomtemphead" colspan="67"| '''Japanese Sega companies, studios and subsidiaries''' |-class=...")
 
Line 44: Line 44:
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
|colspan="8" class="colour-bg-blue" style="border: 1px solid #999;"|[[AM5]]
 
|colspan="8" class="colour-bg-blue" style="border: 1px solid #999;"|[[AM5]]
|colspan="3" class="colour-bg-blue" style="border: 1px solid #999;"|[[Mirai R&D]]
+
|colspan="5" class="colour-bg-blue" style="border: 1px solid #999;"|[[Mirai R&D]]
 +
|colspan="2" class="colour-bg-blue" style="border: 1px solid #999;"|[[Family Entertainment]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
+
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
|colspan="8" class="colour-bg-magenta" style="border: 1px solid #999;"|[[AM6]]
+
|colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[AM6]]
 
| || || || ||
 
| || || || ||
 
|colspan="1" class="colour-bg-magenta" style="border: 1px solid #999;"|[[DigitalRex]]
 
|colspan="1" class="colour-bg-magenta" style="border: 1px solid #999;"|[[DigitalRex]]
Line 62: Line 63:
 
|colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #4|R&D Dept. #4]]
 
|colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #4|R&D Dept. #4]]
 
|colspan="4" class="colour-bg-orange" style="border: 1px solid #999;"|[[Amusement Vision]]
 
|colspan="4" class="colour-bg-orange" style="border: 1px solid #999;"|[[Amusement Vision]]
|colspan="2" class="colour-bg-orange" style="border: 1px solid #999;"|[[New Entertainment R&D Dept.|New Entertainment]]
+
|colspan="2" class="colour-bg-orange" style="border: 1px solid #999;"|[[New Entertainment R&D Dept.|New Entertainment R&D]]
 +
| || || || || ||
 +
|colspan="7" class="colour-bg-orange" style="border: 1px solid #999;"|[[Ryu ga Gotoku Studio]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
Line 68: Line 71:
 
|colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #6|R&D Dept. #6]]
 
|colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #6|R&D Dept. #6]]
 
|colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Smilebit]]
 
|colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Smilebit]]
 +
|colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
Line 74: Line 78:
 
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]]
 
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]]
 
|-style="font-size: 9pt;"  
 
|-style="font-size: 9pt;"  
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
+
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 +
|colspan="9" class="colour-bg-cyan" style="border: 1px solid #999;"|[[CS3]]
 +
|colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #8|R&D Dept. #8]]
 
|colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]]
 
|colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]]
 +
|colspan="2" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Global Entertainment R&D #3]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
Line 83: Line 90:
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
 
|colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Sega Digital Media]]
 
|colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Sega Digital Media]]
|colspan="10" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Wave Master]]
+
|colspan="19" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Wave Master]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
+
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
|colspan="7" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Networks]]
+
|colspan="2" class="colour-bg-red" style="border: 1px solid #999;"|[[Mobile Content R&D]]
 +
|| || || ||
 +
|colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Networks]]
 
|}
 
|}
 
</div>
 
</div>
 
<noinclude>[[Category:Navigational templates (miscellaneous)]]</noinclude>
 
<noinclude>[[Category:Navigational templates (miscellaneous)]]</noinclude>

Revision as of 12:15, 8 January 2017