Difference between revisions of "Tetsu Katano"

From Sega Retro

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* ''[[Sonic 3D Blast]]'' (Saturn Version) (1996) — Special Stage Programmer
 
* ''[[Sonic 3D Blast]]'' (Saturn Version) (1996) — Special Stage Programmer
 
* ''[[Sonic Jam]]'' (1997) — Programmer
 
* ''[[Sonic Jam]]'' (1997) — Programmer
* ''[[Sonic Adventure]]'' (1999) — Main Programmer, Player Character Programmer, Lead Field Programmer
+
* ''[[Sonic Adventure]]'' (1998) — Main Programmer, Player Character Programmer, Lead Field Programmer
 
* ''[[Sonic Adventure 2]]'' (2001) — Main Programmer, Player Character Programmer, Enemy Programmer
 
* ''[[Sonic Adventure 2]]'' (2001) — Main Programmer, Player Character Programmer, Enemy Programmer
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Technical Support
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Technical Support

Revision as of 01:51, 1 October 2018

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Tetsu Katano
Company(ies): Sega of Japan
Role(s): Programmer


Tetsu Katano (片野 徹) was instrumental in transforming Sonic into the third dimension, carrying the programming torch from Yuji Naka. Joining Sega in 1993, earliest examples of his programming in Sonic were the Special Stages in the Saturn Version of Sonic 3D Blast, and being one of the most foremost programmers on Sonic Jam. He then was Main Programmer on Sonic Adventure, Sonic Adventure 2 and Sonic Heroes, with his last time doing hands-on coding being Sonic and the Secret Rings.

Production history

Games

Music

Interviews

Tetsu Katano interview by Sonic Channel (April 10, 2009)

References