Difference between revisions of "Tetsu Katano"

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[[File:photos_katano.jpg|right]]
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{{PersonBob
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| image=Katano.jpg
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| birthplace=
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| dob=1970-06-13
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| dod=
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| company=[[Sega of Japan]]
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| role=Programmer, Director, Producer
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| education=Tohoku University (1989-1993)
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}}
  
{{PAGENAME}} was instrumental in transforming Sonic into the third dimension, carrying the programming torch from Yuji Naka. Earliest examples of his programming in Sonic were the Special Stages in the Saturn Version of ''[[Sonic 3D Blast]]'', and being one of the most foremost programmers on ''[[Sonic Jam]]''. He then was Main Programmer on ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'' and ''[[Sonic Heroes]]'', with his last time doing hands-on coding being ''[[Sonic and the Secret Rings]]''.
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'''{{PAGENAME}}''' (片野 徹) was instrumental in transforming Sonic into the third dimension, carrying the programming torch from Yuji Naka. Joining Sega in 1993, earliest examples of his programming in Sonic were the Special Stages in the Saturn Version of ''[[Sonic 3D Blast]]'', and being one of the most foremost programmers on ''[[Sonic Jam]]''. He then was Main Programmer on ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'' and ''[[Sonic Heroes]]'', with his last time doing hands-on coding being ''[[Sonic and the Secret Rings]]''.
  
 
==Production history==
 
==Production history==
* ''[[Clockwork Knight]]'' (1994) — Boss Enemy Programmer, Trap Programmer
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{{multicol|
* ''[[Formula One World Championship: Beyond the Limit]]'' (1994)
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{{ProductionHistory|Tetsu Katano|片野 徹|Tetsu}}
* ''[[Clockwork Knight 2]]'' (1995) — Programmers
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* ''[[NiGHTS into Dreams]]'' (1996) — A-Life Programmer
 
* ''[[Christmas NiGHTS]]'' (1996) — Programmer
 
 
* ''[[Sonic 3D Blast]]'' (Saturn Version) (1996) — Special Stage Programmer
 
* ''[[Sonic 3D Blast]]'' (Saturn Version) (1996) — Special Stage Programmer
 
* ''[[Sonic Jam]]'' (1997) — Programmer
 
* ''[[Sonic Jam]]'' (1997) — Programmer
* ''[[Sonic Adventure]]'' (1999) — Main Programmer, Player Character Programmer, Lead Field Programmer
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* ''[[Sonic Adventure]]'' (1998) — Main Programmer, Player Character Programmer, Lead Field Programmer
* ''[[Sonic Adventure 2]]'' (2001) — Main Progammer, Player Character Programmer, Enemy Programmer
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* ''[[Sonic Adventure 2]]'' (2001) — Main Programmer, Player Character Programmer, Enemy Programmer
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Main Progammer, Player Character Programmer, Enemy Programmer
 
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Technical Support
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Technical Support
* ''[[Sonic Heroes]]'' (2004) — Main Programmer, Character Programmer, Enemy Programmer
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* ''[[Sonic Heroes]]'' (2003) — Main Programmer, Character Programmer, Enemy Programmer
* ''[[Sonic Heroes]] (PC Version)'' (2004) — Main Programmer
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* ''[[Sonic Heroes]]'' (PC Version) (2004) — Main Programmer
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Player Character Programmer, Technical Programmer
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Player Character Programmer, Technical Programmer
* ''[[The House of the Dead 2 & 3 Return]]'' (2007) — Special Thanks
 
 
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Special Thanks
 
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Special Thanks
* ''[[NiGHTS into Dreams]] (PS2 Version)'' (2008) — Supervisor
 
 
* ''[[Sonic Unleashed]]'' (2008) — Special Thanks
 
* ''[[Sonic Unleashed]]'' (2008) — Special Thanks
 
* ''[[Sonic and the Black Knight]]'' (2009) — Producer, Director
 
* ''[[Sonic and the Black Knight]]'' (2009) — Producer, Director
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*''[[Sonic Boom: Fire & Ice]]'' (2016) — Project Support
 
*''[[Sonic Boom: Fire & Ice]]'' (2016) — Project Support
 
* ''[[Puyo Puyo Tetris]]'' (2017) (Switch Version) — Port Producer
 
* ''[[Puyo Puyo Tetris]]'' (2017) (Switch Version) — Port Producer
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* ''[[Puyo Puyo Tetris]]'' (2017) (PS4 Version) — Localization Producer
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* ''[[Sonic Forces]]'' (2017) — Project Support
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* ''[[Valkyria Chronicles 4]]'' (2018) — Development Support
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* ''[[Shin Sakura Taisen]]'' (2019) — Producer
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}}
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==Interviews==
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{{mirror}}
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* [http://sonic.sega.jp/SonicChannelOld/creators/028/index.html Tetsu Katano interview by Sonic Channel (April 10, 2009)]
  
{{DEFAULTSORT:Katano, Tetsu}}
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==References==
[[Category:Sega of Japan employees]]
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<references/>
[[Category:Programmers]]
 
  
 
[[Category:Lead Programmers]]
 
[[Category:Lead Programmers]]

Revision as of 11:44, 2 August 2020

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Tetsu Katano
Date of birth: 1970-06-13 (age 53)
Company(ies): Sega of Japan
Role(s): Programmer, Director, Producer
Education: Tohoku University (1989-1993)


Tetsu Katano (片野 徹) was instrumental in transforming Sonic into the third dimension, carrying the programming torch from Yuji Naka. Joining Sega in 1993, earliest examples of his programming in Sonic were the Special Stages in the Saturn Version of Sonic 3D Blast, and being one of the most foremost programmers on Sonic Jam. He then was Main Programmer on Sonic Adventure, Sonic Adventure 2 and Sonic Heroes, with his last time doing hands-on coding being Sonic and the Secret Rings.

Production history

Games

Music

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

References