Difference between revisions of "The Terminator (Mega-CD)"

From Sega Retro

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==Gameplay==
 
==Gameplay==
Guns and Grenades are assigned to {{B}} and {{A}} buttons respectively. {{C}} is used for jumping. It's possible to run and shoot at the same time, or stand in a fixed position, depending on which button is pressed first. The main weapon can be upgraded by collection power ups. A life system is in place, with hidden extra lives scattered throughout the game. Small nodes are used as checkpoints. Continues and a password system are absent. The overall length is around 45 to 60 minutes of gameplay, compared to the [[The Terminator|Sega Mega Drive version]] that is around 15 minutes of gameplay long.  
+
Guns and Grenades are assigned to {{B}} and {{A}} buttons respectively. {{C}} is used for jumping. It's possible to run and shoot at the same time, or stand in a fixed position, depending on which button is pressed first. The main weapon can be upgraded by collection power ups. A life system is in place, with hidden extra lives scattered throughout the game. Small nodes are used as checkpoints. Continues and a password system are absent. The overall length is around 45 to 60 minutes of gameplay, compared to the [[The Terminator|Sega Mega Drive version]] that is around 15 minutes of gameplay long.
 
The game also features a number of bosses, although they don't provide a significant higher challenge than standard enemies.
 
The game also features a number of bosses, although they don't provide a significant higher challenge than standard enemies.
  
Line 40: Line 40:
  
 
==Production credits==
 
==Production credits==
[[Category:Use Creditstable template]]
 
 
Note: this game divides its credits into two - the "main" developers are listed in the introduction, while assistant staff are listed in the end credits.
 
Note: this game divides its credits into two - the "main" developers are listed in the introduction, while assistant staff are listed in the end credits.
 
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{{multicol|
(Introduction)<br/>
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{{creditstable|
'''Developed by''' [[Virgin Games]]<br/>
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{{creditsheader|}}
'''Programmed by''' Salias Warner<br/>
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*'''Developed by''' [[Virgin Games]]
'''Script:''' Erik Yeo, Justin Norr<br/>
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*'''Programmed by''' Salias Warner
'''Set Design:''' Nick Bruty, Kevin Toft<br/>
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*'''Script:''' Erik Yeo, Justin Norr
'''Character Design:''' Doug Cope, Roger Hardy, Clark Sorensen<br/>
+
*'''Set Design:''' Nick Bruty, Kevin Toft
'''Original Music:''' [[Tommy Tallarico]]<br/>
+
*'''Character Design:''' Doug Cope, Roger Hardy, Clark Sorensen
'''Video and Sound:''' Steve Henifin<br/>
+
*'''Original Music:''' [[Tommy Tallarico]]
'''Original Concept:''' Dave Perry<br/>
+
*'''Video and Sound:''' Steve Henifin
'''Producers:''' Tom Gibson, Barry Pringle<br/>
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*'''Original Concept:''' Dave Perry
 
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*'''Producers:''' Tom Gibson, Barry Pringle
(End Credits)<br/>
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|source=In-game introduction credits
'''Design Assistance:''' Justin Norr, Kevin Norr, Mark Yamada<br/>
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}}
'''Programming Assistance:''' John Alvaardo, Matt From, Devid Perry<br/>
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<br>
'''Artists:''' Mike Dietz, Shawn Maclean, Barry J.S. Pringle, [[Dean Ruggles]], Edward Schofield, Bob Steele, Bob Stevenson, Daniel Wong, Willis Wong<br/>
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{{creditstable|
'''Quality Assurance:''' Mike McCaa, Chris McFarland, Jared Brinkley, David Fries, Bijan Shaheer, Harvard Bonin, Nick Camerota, Susan Haight, Erik Harshman, Ken Love, Paul Moore, Chad Soares, Chris Toft, Jon Williams, Noah Tool, Tim Williams<br/>
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{{creditsheader|}}
'''Executive Producers:''' "Doc" Clarke-Willson, Guy Johnson, David Bishop<br/>
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*'''Design Assistance:''' Justin Norr, Kevin Norr, Mark Yamada
'''Production:''' Seth Mandlesohn, Craig Warmsley, Jeff Buccellato, Kevin Norr<br/>
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*'''Programming Assistance:''' John Alvaardo, Matt From, Devid Perry
'''Produced With:''' ROM DevBios from [[Malibu Interactive]]<br/>
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*'''Artists:''' Mike Dietz, Shawn Maclean, Barry J.S. Pringle, [[Dean Ruggles]], Edward Schofield, Bob Steele, Bob Stevenson, Daniel Wong, Willis Wong
Music Mixed in QSound™ by Buzz Borrowes<br/>
+
*'''Quality Assurance:''' Mike McCaa, Chris McFarland, Jared Brinkley, David Fries, Bijan Shaheer, Harvard Bonin, Nick Camerota, Susan Haight, Erik Harshman, Ken Love, Paul Moore, Chad Soares, Chris Toft, Jon Williams, Noah Tool, Tim Williams
©1993 Virgin Games USA.<br/>
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*'''Executive Producers:''' "Doc" Clarke-Willson, Guy Johnson, David Bishop
 +
*'''Production:''' Seth Mandlesohn, Craig Warmsley, Jeff Buccellato, Kevin Norr
 +
*'''Produced With:''' ROM DevBios from [[Malibu Interactive]]
 +
'''Music Mixed in QSound™ by Buzz Borrowes'''<br>
 +
'''©1993 Virgin Games USA.'''<br>
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|source=In-game end credits
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}}
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}}
  
 
==Magazine articles==
 
==Magazine articles==
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<references/>
 
<references/>
  
{{Clear}}
 
 
{{RobocopTerminator}}
 
{{RobocopTerminator}}
 
{{DEFAULTSORT:Terminator, The}}
 
{{DEFAULTSORT:Terminator, The}}

Revision as of 06:20, 21 August 2016

n/a

Terminator MCD title.png

The Terminator
System(s): Sega Mega-CD
Publisher: Virgin Games
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
US
$52.9952.99[1] T-70015
Sega Mega-CD
EU
T-70015-50

The Terminator for the Sega Mega-CD is a platform shooter based on the film with the same name. Though it shares the same title and basic premise, it is unrelated to the Sega Mega Drive version, sporting more fluid and detailed graphics, new gameplay styles and a CD audio soundtrack. Furthermore it features movie scenes taken from the motion picture (although limited to 16 colors, not employing the technique that allows a higher color count, as seen e.g. in Eternal Champions: Challenge From the Dark Side).

Gameplay

Guns and Grenades are assigned to B and A buttons respectively. C is used for jumping. It's possible to run and shoot at the same time, or stand in a fixed position, depending on which button is pressed first. The main weapon can be upgraded by collection power ups. A life system is in place, with hidden extra lives scattered throughout the game. Small nodes are used as checkpoints. Continues and a password system are absent. The overall length is around 45 to 60 minutes of gameplay, compared to the Sega Mega Drive version that is around 15 minutes of gameplay long. The game also features a number of bosses, although they don't provide a significant higher challenge than standard enemies.

Stages

  • Ruined City
  • Wasteland
  • Skynet Part 1
  • Skynet Part 2
  • L.A. Night 1
  • L.A. Night 2
  • TechNoir
  • Police Station
  • Factory 1
  • Factory 2

Production credits

Note: this game divides its credits into two - the "main" developers are listed in the introduction, while assistant staff are listed in the end credits.

  • Developed by Virgin Games
  • Programmed by Salias Warner
  • Script: Erik Yeo, Justin Norr
  • Set Design: Nick Bruty, Kevin Toft
  • Character Design: Doug Cope, Roger Hardy, Clark Sorensen
  • Original Music: Tommy Tallarico
  • Video and Sound: Steve Henifin
  • Original Concept: Dave Perry
  • Producers: Tom Gibson, Barry Pringle
Source:
In-game introduction credits


  • Design Assistance: Justin Norr, Kevin Norr, Mark Yamada
  • Programming Assistance: John Alvaardo, Matt From, Devid Perry
  • Artists: Mike Dietz, Shawn Maclean, Barry J.S. Pringle, Dean Ruggles, Edward Schofield, Bob Steele, Bob Stevenson, Daniel Wong, Willis Wong
  • Quality Assurance: Mike McCaa, Chris McFarland, Jared Brinkley, David Fries, Bijan Shaheer, Harvard Bonin, Nick Camerota, Susan Haight, Erik Harshman, Ken Love, Paul Moore, Chad Soares, Chris Toft, Jon Williams, Noah Tool, Tim Williams
  • Executive Producers: "Doc" Clarke-Willson, Guy Johnson, David Bishop
  • Production: Seth Mandlesohn, Craig Warmsley, Jeff Buccellato, Kevin Norr
  • Produced With: ROM DevBios from Malibu Interactive

Music Mixed in QSound™ by Buzz Borrowes
©1993 Virgin Games USA.

Source:
In-game end credits

Magazine articles

Main article: The Terminator (Mega-CD)/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #57: "April 1994" (1994-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
87 №31, p112/113
62
83 №47, p64/65[1]
86 №30, p98/99/100
67 №16, p44/45
69 №26
80 №41, p98/99
58 №51, p74/75
Sega Mega-CD
74
Based on
8 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR)
69
[5]
Consoles + (FR)
87
[6]
Game Players (US) NTSC-U
62
[7]
GamePro (US) NTSC-U
83
[1]
Joypad (FR) PAL
86
[8]
MAN!AC (DE) PAL
68
[9]
Mega (UK) PAL
67
[10]
Mega Force (FR)
85
[11]
MegaTech (UK) PAL
69
[12]
Player One (FR)
80
[13]
Sega Power (UK) PAL
58
[14]
Sega Zone (UK) PAL
65
[15]
Supersonic (FR)
92
[16]
Video Games (DE) NTSC-U
54
[17]
VideoGames (US) NTSC-U
80
[18]
Sega Mega-CD
74
Based on
15 reviews

The Terminator (Mega-CD)

Mega-CD, US
TheTerminator MCD US Box Back.jpgTheTerminator MCD US Box Front.jpg
Cover
TheTerminator MCD US Disc.jpg
Disc
Terminator mcd us manual.pdf
Manual
Mega-CD, EU
TheTerminator MCD EU Box Back.jpgTheTerminator MCD EU Box Front.jpg
Cover
TheTerminator MCD EU Disc.jpg
Disc

References



RoboCop and Terminator franchise games for Sega systems
Sega Mega Drive
The Terminator (1992) | T2: The Arcade Game (1992) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1993)
Sega Master System
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Game Gear
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Mega-CD
The Terminator (1993)