Difference between revisions of "Trouble Shooter"
From Sega Retro
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| romsize=512KB | | romsize=512KB | ||
| usa=1991 | | usa=1991 | ||
− | | japan=1992 | + | | japan=6 March 1992 |
+ | | rrp_jp=6,800 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
}} | }} | ||
− | '''''Battle Mania''''', called '''''Trouble Shooter''''' in the US, is a 1991 shoot-'em-up developed and published by [[VIC Tokai]] for the [[Sega Mega Drive]] exclusively in Japan (released 1992) and the US (released 1991). A Japan-only sequel, ''[[Battle Mania Daiginjou]]'', was also developed. The player plays as both Mania Ohtorii (Madison in the US version) and Maria Haneda (Crystal in the US version), a sister team called the "Trouble Shooters," who are called to rescue the King's son, who has been kidnapped by the crime group Blackball. | + | '''''Battle Mania''''' (バトルマニア), called '''''Trouble Shooter''''' in the US, is a 1991 shoot-'em-up developed and published by [[VIC Tokai]] for the [[Sega Mega Drive]] exclusively in Japan (released 1992) and the US (released 1991). A Japan-only sequel, ''[[Battle Mania Daiginjou]]'', was also developed. The player plays as both Mania Ohtorii (Madison in the US version) and Maria Haneda (Crystal in the US version), a sister team called the "Trouble Shooters," who are called to rescue the King's son, who has been kidnapped by the crime group Blackball. |
Mania and Maria hover around in mid-air using the D-pad to move, but will move together in the configuration they are in. {{B}} shoots; there is rapidfire but shots cannot be aimed. {{C}} changes the direction Maria is shooting in (either to the left or to the right; Mania will always shoot to the right). {{A}} fires a special weapon chosen in the Engine selection screen before the beginning of the game; before you can use it, it must be charged by holding {{A}} long enough. Maria is invulnerable, but if Mania dies once, the game is over and the player must use a continue. | Mania and Maria hover around in mid-air using the D-pad to move, but will move together in the configuration they are in. {{B}} shoots; there is rapidfire but shots cannot be aimed. {{C}} changes the direction Maria is shooting in (either to the left or to the right; Mania will always shoot to the right). {{A}} fires a special weapon chosen in the Engine selection screen before the beginning of the game; before you can use it, it must be charged by holding {{A}} long enough. Maria is invulnerable, but if Mania dies once, the game is over and the player must use a continue. |
Revision as of 21:20, 17 November 2010
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Battle Mania/Trouble Shooter |
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System(s): Sega Mega Drive |
Publisher: VIC Tokai |
Developer: VIC Tokai |
Genre: Shoot-'em-Up |
Battle Mania (バトルマニア), called Trouble Shooter in the US, is a 1991 shoot-'em-up developed and published by VIC Tokai for the Sega Mega Drive exclusively in Japan (released 1992) and the US (released 1991). A Japan-only sequel, Battle Mania Daiginjou, was also developed. The player plays as both Mania Ohtorii (Madison in the US version) and Maria Haneda (Crystal in the US version), a sister team called the "Trouble Shooters," who are called to rescue the King's son, who has been kidnapped by the crime group Blackball.
Mania and Maria hover around in mid-air using the D-pad to move, but will move together in the configuration they are in. shoots; there is rapidfire but shots cannot be aimed. changes the direction Maria is shooting in (either to the left or to the right; Mania will always shoot to the right). fires a special weapon chosen in the Engine selection screen before the beginning of the game; before you can use it, it must be charged by holding long enough. Maria is invulnerable, but if Mania dies once, the game is over and the player must use a continue.