Difference between revisions of "Undeadline"

From Sega Retro

(Production credits)
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==Gameplay==
 
==Gameplay==
 
{{B}} shoots; rapidfire is turned on with the "Rensha" option in the Options menu. {{A}} casts a shield around you; it will only last until you die. {{C}} shows up as "CHOICE" in the Options menu but appears to do nothing in game (please fill this in).
 
{{B}} shoots; rapidfire is turned on with the "Rensha" option in the Options menu. {{A}} casts a shield around you; it will only last until you die. {{C}} shows up as "CHOICE" in the Options menu but appears to do nothing in game (please fill this in).
 +
 +
==Production credits==
 +
{{creditstable|
 +
* '''Director:''' F.Yamamoto
 +
* '''Main Designer:''' T.Hattori
 +
* '''Effect & Sub Director:''' S.Aoyama
 +
* '''Programmer:''' F.Yamamoto
 +
* '''Map Designer:''' T.Hattori
 +
* '''Character Designer:''' S.Aoyama
 +
* '''Music Composer:''' K.Hasegawa
 +
* '''Music Programmer:''' K.Nishiwaki
 +
* '''Adviser:''' H.Kotani
 +
* '''Special Thanks:''' MSX ''Undeadline'' Team
 +
* '''Debugger:''' T.Naito, J.Ogura, T.Hachiya, Y.Goto, K.Watanabe, H.Kouno, S.Matsuhisa, Cherry
 +
* '''Produce:''' T&E SOFT
 +
* '''Presents:''' PAL SOFT
 +
| source=In-game credits
 +
| console=MD
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 17:46, 2 August 2018

n/a

Undeadline MDTitleScreen.png

Undeadline
System(s): Sega Mega Drive
Publisher: PALSOFT
Developer:
Developer(s) of original games: T&E Soft
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥8,8008,800 T-74013

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Undeadline (アンデッドライン; also referred to as Undead Line) is a 1989 shoot-'em-up for the MSX2 by T&E Soft. It was ported to the X68000 in 1990 and then to the Sega Mega Drive in 1991; the MD port was done by PALSOFT. No version of this game has ever left Japan. M.I.J.E.T. fan translated this game in 2007.[1]

Story

In the beginning, the world was inhabited by gods and giants who fought over which race would rule. To win, the giants created four "living weapons" who were so fearsome and effective, both sides lost. The day of the monsters's creations would come to be called Ragnarök. Ages later, Count Brahzen, a leader of demons, invaded the Gitane Kingdom, who were able to defend themselves solely by tactical decisions made by their King Fahrenheit II... only to discover Count Brahzen is seeking the Spirit of Roshufa in order to revive one of the four legendary monsters. You are Leon, a fighter chosen by the King to obtain the Spirit before Count Brahzen does.

Gameplay

B shoots; rapidfire is turned on with the "Rensha" option in the Options menu. A casts a shield around you; it will only last until you die. C shows up as "CHOICE" in the Options menu but appears to do nothing in game (please fill this in).

Production credits

  • Director: F.Yamamoto
  • Main Designer: T.Hattori
  • Effect & Sub Director: S.Aoyama
  • Programmer: F.Yamamoto
  • Map Designer: T.Hattori
  • Character Designer: S.Aoyama
  • Music Composer: K.Hasegawa
  • Music Programmer: K.Nishiwaki
  • Adviser: H.Kotani
  • Special Thanks: MSX Undeadline Team
  • Debugger: T.Naito, J.Ogura, T.Hachiya, Y.Goto, K.Watanabe, H.Kouno, S.Matsuhisa, Cherry
  • Produce: T&E SOFT
  • Presents: PAL SOFT
Source:
In-game credits


Magazine articles

Main article: Undeadline/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
90 №5, p24-27
89 №15, p63[2]
82 №7, p61-62
80 №38
80 №24, p146[3]
88 №1, p80[4]
86 №5, p95
79 №3, p44-46[5]
84 №4, p58[6]
87 №9, p28-29[7]
85 №18, p68
Sega Mega Drive
85
Based on
11 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[8]
Beep! MegaDrive (JP) NTSC-J
73
[9]
Consoles + (FR)
90
[10]
Console XS (UK) NTSC-J
85
[11]
Computer + Video Giochi (IT)
89
[2]
Famitsu (JP) NTSC-J
53
[12]
Games-X (UK)
80
[13]
Game Zone (UK) NTSC-J
82
[14]
Hippon Super (JP) NTSC-J
50
[15]
Joystick (FR) NTSC-J
80
[3]
Sega Mega Drive Advanced Gaming (UK)
88
[4]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
86
[16]
Mega Drive Fan (JP) NTSC-J
64
[17]
MegaTech (UK) NTSC-J
79
[5]
Power Play (DE)
67
[18]
Sega Pro (UK) NTSC-J
84
[6]
Sega Pro (UK) NTSC
87
[7]
Sega Pro (UK) NTSC-J
85
[19]
Sega Saturn Magazine (JP) NTSC-J
66
[20]
Tricks 16 bit (RU)
73
[21]
Video Games (DE)
68
[22]
Sega Mega Drive
75
Based on
21 reviews

Undeadline

Mega Drive, JP
Undeadline MD JP Box.jpg
Cover
Undeadline MD JP CartTop.jpg
Undeadline MD JP Cart.jpg
Cart

References

  1. http://mijet.eludevisibility.org/Undeadline/Undeadline.html
  2. 2.0 2.1 File:CVG IT 15.pdf, page 63 Cite error: Invalid <ref> tag; name ":File:CVG IT 15.pdf_p63" defined multiple times with different content
  3. 3.0 3.1 File:Joystick FR 024.pdf, page 146 Cite error: Invalid <ref> tag; name ":File:Joystick FR 024.pdf_p146" defined multiple times with different content
  4. 4.0 4.1 File:MDAG UK 01.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MDAG UK 01.pdf_p80" defined multiple times with different content
  5. 5.0 5.1 File:MegaTech UK 03.pdf, page 44 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 03.pdf_p44" defined multiple times with different content
  6. 6.0 6.1 File:SegaPro UK 04.pdf, page 58 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 04.pdf_p58" defined multiple times with different content
  7. 7.0 7.1 File:SegaPro UK 09.pdf, page 28 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 09.pdf_p28" defined multiple times with different content
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 324
  9. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 79
  10. Consoles +, "Janvier 1992" (FR; 199x-xx-xx), page 24
  11. Console XS, "June/July 1992" (UK; 1992-04-23), page 136
  12. Famitsu, "1991-12-20" (JP; 1991-12-06), page 40
  13. Games-X, "16th-22nd January 1992" (UK; 1992-01-16), page 26
  14. Game Zone, "May 1992" (UK; 1992-04-22), page 61
  15. Hippon Super, "January 1992" (JP; 1991-12-04), page 93
  16. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 95
  17. Mega Drive Fan, "March 1992" (JP; 1992-02-08), page 83
  18. Power Play, "5/92" (DE; 1992-04-15), page 146
  19. Sega Pro, "April 1993" (UK; 1993-03-11), page 68
  20. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  21. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 214
  22. Video Games, "2/92" (DE; 1992-04-06), page 27