Difference between revisions of "Vectorman"

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| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[BlueSky Software]]
 
| developer=[[BlueSky Software]]
| system=[[Sega Mega Drive]], [[Virtual Console]], Steam
+
| system=[[Sega Mega Drive]], [[Virtual Console]], [[Steam]], [[Android]], [[iOS]]
| romsize=2MB
 
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
 +
| peripherals=
 +
| players=1
 
| genre=Action
 
| genre=Action
| releases={{releases
+
| releases={{releasesMD
 
| md_date_us=1995-10-24
 
| md_date_us=1995-10-24
 
| md_code_us=1577
 
| md_code_us=1577
 
| md_rrp_us=59.99{{intref|Press release: 1996-01-12: 12-year-old gamer wins $25,000 cash grand prize in Sega's videogame contest}}
 
| md_rrp_us=59.99{{intref|Press release: 1996-01-12: 12-year-old gamer wins $25,000 cash grand prize in Sega's videogame contest}}
| md_date_us_1=1997-09
+
| md_date_us_mhs=1997-09{{intref|Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES}}
| md_code_us_1=
+
| md_code_us_mhs=
| md_rrp_us_1=19.99
+
| md_rrp_us_mhs=19.99{{intref|Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES}}
| md_type_us_1=[[Mega Hit Series]]
 
 
| md_date_eu=1995-11-30
 
| md_date_eu=1995-11-30
 
| md_code_eu=1577-50
 
| md_code_eu=1577-50
Line 23: Line 23:
 
| md_date_br=199x
 
| md_date_br=199x
 
| md_code_br=046930
 
| md_code_br=046930
 +
| md_date_pt=1995
 +
| md_code_pt=MDJ1577
 
}}
 
}}
 
{{releasesWii
 
{{releasesWii
| vc_date_us=2008-09-22
+
| vc_date_us=2008-09-22{{ref|http://web.archive.org/web/20101123004857/http://www.nintendo.com/games/detail/KOxRfAvULMqhQjxxXHikpQEBQjI1mvim}}
| vc_rrp_us=800
+
| vc_rrp_us=800{{ref|http://web.archive.org/web/20101123004857/http://www.nintendo.com/games/detail/KOxRfAvULMqhQjxxXHikpQEBQjI1mvim}}
| vc_date_eu=2007-04-05
+
| vc_rating_us=e
| vc_rrp_eu=800
+
| vc_date_eu=2007-04-05{{ref|http://web.archive.org/web/20170911170313/http://www.nintendolife.com:80/games/megadrive/vectorman}}{{ref|https://archive.is/cOhb7}}
| vc_date_jp=2007-02-27
+
| vc_rrp_eu=800{{ref|http://web.archive.org/web/20170911170313/http://www.nintendolife.com:80/games/megadrive/vectorman}}
| vc_rrp_jp=600
+
| vc_rating_eu=7
 +
| vc_date_jp=2007-02-27{{ref|http://web.archive.org/web/20180305231140/https://www.nintendo.co.jp/wii/vc/software/02.html}}
 +
| vc_rrp_jp=600{{ref|http://web.archive.org/web/20070226064939/http://vc.sega.jp:80/vc_vector/}}
 +
| vc_rating_jp=a
 
}}
 
}}
 
{{releasesPC
 
{{releasesPC
| steam_date_eu=2010-06-01
+
| steam_date_eu=2010-06-01{{ref|http://web.archive.org/web/20170525010830/https://steamdb.info/app/34280/}}
| steam_rrp_uk=1.99
+
| steam_rrp_eu=2.49{{ref|http://web.archive.org/web/20130522195805/http://steamdb.info/app/34280/}}
| steam_date_us=2010-06-01
+
| steam_code_eu=34280
| steam_rrp_us=2.99
+
| steam_date_uk=2010-06-01{{ref|http://web.archive.org/web/20170525010830/https://steamdb.info/app/34280/}}
 +
| steam_rrp_uk=1.99{{ref|http://web.archive.org/web/20130522195805/http://steamdb.info/app/34280/}}
 +
| steam_code_uk=34280
 +
| steam_date_us=2010-06-01{{ref|http://web.archive.org/web/20170525010830/https://steamdb.info/app/34280/}}
 +
| steam_rrp_us=2.99{{ref|http://web.archive.org/web/20130522195805/http://steamdb.info/app/34280/}}
 +
| steam_code_us=34280
 +
| steam_date_au=2010-06-01{{ref|http://web.archive.org/web/20170525010830/https://steamdb.info/app/34280/}}
 +
| steam_rrp_au=3.49{{ref|http://web.archive.org/web/20130522195805/http://steamdb.info/app/34280/}}
 +
| steam_code_au=34280
 +
}}
 +
{{releasesAndroid
 +
| android_date_us_sf=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https://twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_us_sf=free
 +
| android_rating_us_sf=e
 +
| android_date_eu_sf=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https://twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_eu_sf=free
 +
| android_rating_eu_sf=7
 +
| android_date_de_sf=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https://twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_de_sf=free
 +
| android_rating_de_sf=6
 +
}}
 +
{{releasesiOS
 +
| ios_date_us_sf=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https://twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_us_sf=free
 +
| ios_rating_us_sf=itunes12
 +
| ios_date_eu_sf=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https://twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_eu_sf=free
 +
| ios_rating_eu_sf=itunes12
 
}}
 
}}
 
| esrb=e
 
| esrb=e
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| tectoy=ti
 
| tectoy=ti
 
}}
 
}}
{{#seo: description=Vectorman (ベクターマン) is a platform game developed by BlueSky Software and published by Sega for the Sega Mega Drive. It was released on October 24, 1995 in North America and on November 30, 1995 in Europe.}}
+
{{#seo: description=Vectorman (ベクターマン) is a platform game developed by BlueSky Software and published by Sega for the Sega Mega Drive. It was released on 24 October 1995 in North America and on 30 November 1995 in Europe.}}
  
'''''Vectorman''''' (ベクターマン) is a platform game developed by [[BlueSky Software]] and published by [[Sega]] for the [[Sega Mega Drive]]. It was released on October 24, 1995 in North America and on November 30, 1995 in Europe.
+
'''''{{PAGENAME}}''''' (ベクターマン) is a platform game developed by [[BlueSky Software]] and published by [[Sega]] for the [[Sega Mega Drive]]. It was released on 24 October 1995 in North America and on 30 November 1995 in Europe.
  
 
==Story==
 
==Story==
Line 60: Line 92:
 
==History==
 
==History==
 
===Development===
 
===Development===
''Vectorman'' was made partly in response to [[Nintendo]]/[[Rare]]'s ''Donkey Kong Country'', which contained pioneering graphics with pre-rendered 3D models in its level and character designs, giving the game a smooth, computer-generated feel.. ''Donkey Kong Country''<nowiki>'</nowiki>s marketing stated that the game was impossible to do on Sega's Mega Drive, and ''Vectorman'' acted as one attempt to prove Nintendo wrong.
+
''Vectorman'' was made partly in response to [[Nintendo]]/[[Rare]]'s ''Donkey Kong Country'', which contained pioneering graphics with pre-rendered 3D models in its level and character designs, giving the game a smooth, computer-generated feel. ''Donkey Kong Country''<nowiki>'</nowiki>s marketing stated that the game was impossible to do on Sega's Mega Drive, and ''Vectorman'' acted as one attempt to prove Nintendo wrong.
  
 
===Release===
 
===Release===
Line 77: Line 109:
  
 
Although BlueSky Software, the original developer of both ''Vectorman'' games closed in 2001, a [[Vectorman (PlayStation 2)|''Vectorman'' game for the PlayStation 2]] was announced in 2003 but was soon cancelled.
 
Although BlueSky Software, the original developer of both ''Vectorman'' games closed in 2001, a [[Vectorman (PlayStation 2)|''Vectorman'' game for the PlayStation 2]] was announced in 2003 but was soon cancelled.
 +
 +
==Versions==
 +
===Version history===
 +
{{mainArticle|{{PAGENAME}}/Changelog}}
 +
{{versiontable|
 +
{{version|Android|version=1.1.1|date=2018-10-31|size=44MB
 +
|ref=https://web.archive.org/web/20181121001518/https://play.google.com/store/apps/details?id=com.sega.vectorman
 +
|file=Vectorman (com.sega.vectorman v1.1.1).apk
 +
|icon=Vectorman Android icon 110.png
 +
}}
 +
{{version|Android|version=1.1.0|date=2018-06-20|size=42MB
 +
|ref=https://web.archive.org/web/20181012225519/https://play.google.com/store/apps/details?id=com.sega.vectorman
 +
|file=Vectorman (com.sega.vectorman v1.1.0).apk
 +
|icon=Vectorman Android icon 110.png
 +
}}
 +
{{version|iOS|version=1.4.0|date=2018-10-31|size=140MB
 +
|ref=http://web.archive.org/web/20181121001706/https://itunes.apple.com/us/app/vectorman-classic/id1176426500?mt=8
 +
}}
 +
{{version|iOS|version=1.1.0|date=2018-06-20|size=133.7MB
 +
|ref=http://web.archive.org/web/20181011020309/https://itunes.apple.com/us/app/vectorman-classic/id1176426500?mt=8
 +
}}
 +
}}
 +
 +
==Downloadable content==
 +
{{dlctable|
 +
{{dlc|Remove non-SEGA Adverts
 +
| ios_date_us=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_us=1.99{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_date_uk=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_uk=1.99{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_date_eu=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_eu=2.29{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_date_au=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| ios_rrp_au=2.99{{ref|1=https://web.archive.org/web/20181121001327/https://itunes.apple.com/au/app/vectorman-classic/id1176426500?mt=8}}
 +
| android_date_us=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_us=1.99{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| android_date_uk=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_uk=1.99{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| android_date_eu=2018-06-21{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
| android_rrp_eu=2.29{{ref|https://web.archive.org/web/20181012225358/https:/twitter.com/segaforever/status/1009798593622859777}}
 +
}}
 +
}}
  
 
==Production credits==
 
==Production credits==
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{creditsheader|'''BlueSky Software'''}}
+
{{creditsheader|BlueSky Software}}
 
*'''Designers:''' Richard Karpp, Mark Lorenzen
 
*'''Designers:''' Richard Karpp, Mark Lorenzen
*'''Project Manager:''' Jennifer Cleary
+
*'''Project Manager:''' [[Jennifer Cleary]]
 
*'''Game Concept By:''' Dana Christianson, Richard Karpp, Mark Lorenzen, Jason Weesner
 
*'''Game Concept By:''' Dana Christianson, Richard Karpp, Mark Lorenzen, Jason Weesner
 
*'''Lead Background Artist:''' Amber Long
 
*'''Lead Background Artist:''' Amber Long
Line 94: Line 168:
 
*'''Music:''' Jon Holland
 
*'''Music:''' Jon Holland
 
*'''Lead Programmer:''' Richard Karpp
 
*'''Lead Programmer:''' Richard Karpp
*'''Programmers:''' Mark Botta, Keith Freiheit, Bonita Kane
+
*'''Programmers:''' Mark Botta, [[Keith Freiheit]], Bonita Kane
*'''Special Thanks:''' Patrick Brogan, Tom Carroll, John Fulbright, Jerry Huber, Matt McDonald, Chuck Osieja, Sam Powell, Rick Randolph, Rick Schmitz, Kim Walsh
+
*'''Special Thanks:''' Patrick Brogan, Tom Carroll, John Fulbright, Jerry Huber, Matt McDonald, Chuck Osieja, [[Sam Powell]], Rick Randolph, Rick Schmitz, Kim Walsh
{{creditsheader|'''Sega'''}}
+
{{creditsheader|Sega}}
 
*'''Producer:''' [[Jerry Markota]]
 
*'''Producer:''' [[Jerry Markota]]
 
*'''Assistant Producer:''' [[Marianne Arotzarena]]
 
*'''Assistant Producer:''' [[Marianne Arotzarena]]
*'''Product Manager:''' John Garner
+
*'''Product Manager:''' [[John Garner]]
*'''Marketing Assistant:''' Johnathan Kully
+
*'''Marketing Assistant:''' [[Johnathan Kully]]
*'''Test Game Lead:''' John Amirkhan
+
*'''Test Game Lead:''' [[John Amirkhan]]
*'''Test Assistant Leads:''' Mike Borg, Abraham Navarro, [[Kim Rogers]]
+
*'''Test Assistant Leads:''' Mike Borg, [[Abraham Navarro|Abe Navarro]], [[Kim Rogers]]
*'''Game Testers:''' Marc Dawson, Ty Johnson, Jeff B. Junio, Tony Lynch, Raul Orozco, Ilya Reeves, Don Tica
+
*'''Game Testers:''' [[Marc Dawson]], [[Ty Johnson]], [[Jeff Junio|Jeff B. Junio]], [[Tony Lynch]], Raul Orozco, [[Ilya Reeves]], Don Tica
*'''Special Thanks:''' [[E. Ettore Annunziata]], Smuv Deyoung, [[Clint Dyer]], [[Joe Miller]], [[Scott Rohde]], [[Chris Smith]], Terry Tang
+
*'''Special Thanks:''' [[Ed Annunziata|E. Ettore Annunziata]], Smuv Deyoung, [[Clint Dyer]], [[Joe Miller]], [[Scott Rohde]], [[Chris Smith]], [[Terry Tang]]
 +
| console=MD
 
}}
 
}}
 
}}
 
}}
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==Digital manuals==
 
==Digital manuals==
 
<gallery>
 
<gallery>
File:Vectorman Steam manual.pdf|Steam manual
+
Vectorman Steam manual.pdf|Steam manual
 
</gallery>
 
</gallery>
  
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==Promotional material==
 
==Promotional material==
 +
{{gallery
 +
|{{gitem|Vectorman MD US TVAdvert.mp4|US TV Advert}}
 +
|{{gitem|Vectorman MD FR PrintAdvert.jpg|FR print advert}}
 +
|{{galleryPrintAd
 +
|VideoGames US 82.pdf|videogamesus|82|42
 +
}}
 +
|{{galleryPrintAd
 +
|SegaMagazin DE 28.pdf|segamagazin|28|99
 +
|SegaMagazin DE 31.pdf|segamagazin|31|99
 +
|SegaMagazin DE 32.pdf|segamagazin|32|99
 +
|SegaMagazin DE 33.pdf|segamagazin|33|99
 +
}}
 +
}}
 +
 +
==Artwork==
 
<gallery>
 
<gallery>
Vectorman MD US PrintAdvert.jpg|US print advert
+
SEGA Forever - VectorMan - Art.png
File:Vectorman MD FR PrintAdvert.jpg|FR print advert
+
SEGA Forever - VectorMan - Icon.png
 
</gallery>
 
</gallery>
  
Line 153: Line 243:
 
| ssm=90
 
| ssm=90
 
| ssm_source={{num|1|page=89|pdf=SSM UK 01.pdf}}
 
| ssm_source={{num|1|page=89|pdf=SSM UK 01.pdf}}
| vgce=90
+
| videogamesus=90
 +
| videogamesus_source={{num|82|page=89|pdf=VideoGames US 82.pdf}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 198: Line 289:
  
 
==External links==
 
==External links==
* [http://vc.sega.jp/vc_vector/ Sega of Japan Virtual Console page (Japanese)]
+
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_vector/ Mega Drive]
 +
* Nintendo catalogue pages: [https://www.nintendo.com/games/detail/KOxRfAvULMqhQjxxXHikpQEBQjI1mvim US], [https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/VECTORMAN--280020.html UK]
 
* [http://store.steampowered.com/app/34280/ ''{{PAGENAME}}'' on Steam]
 
* [http://store.steampowered.com/app/34280/ ''{{PAGENAME}}'' on Steam]
 +
* [https://play.google.com/store/apps/details?id=com.sega.vectorman ''{{PAGENAME}}'' on Google Play]
 +
* ''{{PAGENAME}}'' on iTunes: [https://itunes.apple.com/us/app/vectorman-classic/id1176426500?mt=8 US], [https://itunes.apple.com/gb/app/vectorman-classic/id1176426500?mt=8 UK]
  
 
==References==
 
==References==

Revision as of 20:17, 22 January 2019

n/a

Vectorman.png

Vectorman
System(s): Sega Mega Drive, Virtual Console, Steam, Android, iOS
Publisher: Sega
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$59.9959.99[1] 1577
Sega Mega Drive
US
(Mega Hit)
$19.9919.99[2]
Sega Mega Drive
EU
1577-50
Sega Mega Drive
PT
MDJ1577
Sega Mega Drive
AU
FVEC00SMC
Sega Mega Drive
BR
046930
Wii Virtual Console
JP
600pts600[8]
CERO: A
Wii Virtual Console
US
800pts800[4]
ESRB: Everyone
Wii Virtual Console
EU
800pts800[5]
PEGI: 7+
Google Android OS
US
(Sega Forever)
FREEfree
ESRB: Everyone
Google Android OS
EU
(Sega Forever)
FREEfree
PEGI: 7+
Google Android OS
DE
(Sega Forever)
FREEfree
USK: 6
iOS
US
(Sega Forever)
FREEfree
12+
iOS
EU
(Sega Forever)
FREEfree
12+
CERO
Missing Parameter!


Vectorman (ベクターマン) is a platform game developed by BlueSky Software and published by Sega for the Sega Mega Drive. It was released on 24 October 1995 in North America and on 30 November 1995 in Europe.

Story

In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble orbot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.

Gameplay

The game itself is a straightforward 2D action platformer. Vectorman is an orbot (something like a robot) powered with a ball gun in his hand; powerups include a machine gun, "bolo" gun, and triple-fire guns. A and B both shoot and C jumps. C twice will launch Vectorman into a brief boost.

Vectorman possesses the ability to transform, through the use of powerups, into several different forms: including a drill, to cut through floors; a bomb, to destroy all surrounding enemies or breakable walls; and an aquatic form, useful for swimming underwater. In addition to powerup transformations, 3 levels host unique morphed forms with which to combat bosses in. Overall, the game consists of 16 levels.

History

Development

Vectorman was made partly in response to Nintendo/Rare's Donkey Kong Country, which contained pioneering graphics with pre-rendered 3D models in its level and character designs, giving the game a smooth, computer-generated feel. Donkey Kong Country's marketing stated that the game was impossible to do on Sega's Mega Drive, and Vectorman acted as one attempt to prove Nintendo wrong.

Release

In North America, special randomly distributed copies of Vectorman have a special "you win" screen at the end of the game, along with a phone number which could be called and an address. If consumers sent these special cartridges back to Sega of America before July 31st, 1996, they would receive prizes - one $25,000 prize (won by Keolamanaokalahuinui "Keola" Kaula of Albuquerque[1]), ten £10,000 prizes or one of ninety Sega Saturn systems[12].

Vectorman was both a critical and commercial success, and was re-released in North America as part of the Mega Hit Series. It was acclaimed for its gameplay, level design and 3d graphics, and a great techno soundtrack.

Legacy

Vectorman was not originally released in Japan, with its debut in the country coming through the PC compilation Sega Archives From USA Vol.1. It was released on the Wii Virtual Console on February 27, 2007 in Japan and April 5, 2007 in Europe, and in North America on September 22, 2008.

Sonic Gems Collection has both Vectorman and its sequel as unlockable games. Vectorman can be unlocked by playing the compilation for at least 5 hours or by having a save file of Sonic Heroes or Sonic Mega Collection on the memory card. Both games were the only bonus titles to be kept on the international versions of the collection.

Sega Mega Drive Collection also features Vectorman and its sequel, this time as games available without the need for unlocking. Sega Mega Drive Ultimate Collection also contains the game.

A sequel, Vectorman 2 was produced for the Sega Mega Drive, and was released in 1996.

Although BlueSky Software, the original developer of both Vectorman games closed in 2001, a Vectorman game for the PlayStation 2 was announced in 2003 but was soon cancelled.

Versions

Version history

Main article: Vectorman/Changelog.
System Version Size Date Comment Ref Icon
Google Android OS
0000010000010000010000000000001.1.1 44MB 201810312018-10-31 [13] Vectorman Android icon 110.png
Download.svg (info) (43.98 MB)
Google Android OS
0000010000010000000000000000001.1.0 42MB 201806202018-06-20 [14] Vectorman Android icon 110.png
Download.svg (info) (41.96 MB)
iOS
0000010000040000000000000000001.4.0 140MB 201810312018-10-31 [15]
iOS
0000010000010000000000000000001.1.0 133.7MB 201806202018-06-20 [16]

Downloadable content

Title and description Links Releases
Remove non-SEGA Adverts
iOS
US
2018-06-21[17]
$1.991.99[17]
iOS
UK
2018-06-21[17]
£1.991.99[17]
iOS
EU
2018-06-21[17]
€2.292.29[17]
iOS
AU
2018-06-21[17]
$2.992.99[18]
Google Android OS
US
2018-06-21[17]
$1.991.99[17]
Google Android OS
UK
2018-06-21[17]
£1.991.99[17]
Google Android OS
EU
2018-06-21[17]
€2.292.29[17]

Production credits

BlueSky Software
  • Designers: Richard Karpp, Mark Lorenzen
  • Project Manager: Jennifer Cleary
  • Game Concept By: Dana Christianson, Richard Karpp, Mark Lorenzen, Jason Weesner
  • Lead Background Artist: Amber Long
  • Background Artists: Jeff Jonas, Geoffrey Knobel, Mark Lorenzen, Jeff Remmer
  • Background Assistant: Brandon McDonald
  • Lead Animator: Marty Davis
  • Animators: Ellis Goodson, John Roy
  • Splash Screens: Jeff Remmer
  • Sound: Jon Holland
  • Music: Jon Holland
  • Lead Programmer: Richard Karpp
  • Programmers: Mark Botta, Keith Freiheit, Bonita Kane
  • Special Thanks: Patrick Brogan, Tom Carroll, John Fulbright, Jerry Huber, Matt McDonald, Chuck Osieja, Sam Powell, Rick Randolph, Rick Schmitz, Kim Walsh
Sega

Digital manuals

Magazine articles

Main article: Vectorman/Magazine articles.

Promotional material

Vectorman MD FR PrintAdvert.jpg
FR print advert
Vectorman MD FR PrintAdvert.jpg
Logo-pdf.svg
Print advert in VideoGames (US) #82: "November 1995" (1995-10-24)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Magazin (DE) #28: "März 1996" (1996-02-14)
also published in:
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
44 №11, p140/141[22]
80 №12
85 №48, p108/109[23]
96 №168, p48/49[24]
83 №76, p42[25]
91
90
92 №36, p46/47
82 №84
78 №11/95, p72/73[26]
90 №37, p62-65[27]
90 №58, p126/127
90 №73, p48/49
90 №52, p50/51
90 №1, p89[3]
90 №82, p89[28]
Sega Mega Drive
85
Based on
16 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[29]
CD Consoles (FR)
44
[22]
Consoles + (FR)
85
[23]
Cool Gamer (RU)
90
[30]
Computer & Video Games (UK)
96
[24]
Electronic Gaming Monthly (US) NTSC-U
83
[25]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[31]
Entsiklopediya luchshikh igr Sega. Vypusk 5 (RU)
90
[32]
Fun Generation (DE)
80
[33]
Fusion (US) NTSC-U
63
[34]
GameFan (US) NTSC-U
91
[35]
Game Players (US) NTSC-U
90
[36]
GamePro (US) NTSC-U
98
[37]
GamePro (UK)
91
[38]
Gamers (DE)
80
[39]
GamesMaster (UK) PAL
82
[40]
Hobby Consolas (ES) PAL
86
[41]
MAN!AC (DE) PAL
80
[42]
Mega Fun (DE) PAL
78
[26]
Mean Machines Sega (UK) PAL
90
[27]
Player One (FR)
90
[43]
Sega News (CZ)
82
[44]
Sega Power (UK) PAL
90
[45]
Sega Pro (UK) PAL
90
[46]
Svet Kompjutera (YU)
90
[47]
Sega Saturn Magazine (UK)
90
[3]
Todo Sega (ES)
87
[48]
Tricks (RU)
89
[49]
Tricks 16 bit (RU)
90
[50]
Video Games (DE) PAL
85
[51]
VideoGames (US) NTSC-U
90
[28]
Sega Mega Drive
84
Based on
31 reviews

Vectorman

Mega Drive, US
Vectorman MD US Box Back.jpgVectorman MD US Box Spine.jpgVectorman md us cover.jpg
Cover
Vectorman md us cart.jpg
Cart
Vectorman md us manual.pdf
Manual
Mega Drive, US (Mega Hit Series)
Vectorman MD US Box Back MHS.jpgVectorman MD US Box Spine MHS.jpgVectormanMHS md us cover.jpg
Cover
Vectorman MD US Cart MHS.jpg
Cart
Mega Drive, US
(Mega Hit Series) (Alt)

Vectorman MD US Cart MHS Alt.jpg
Cart
Mega Drive, EU
Vectorman md eu cover.jpg
Cover
Vectorman MD EU Cart.jpg
Cart
Mega Drive, AU
Vectorman MD AU cover.jpg
Cover
Vectorman MD EU Cart.jpg
Cart
Vectorman MD AU manual.pdf
Manual
Mega Drive, BR
VectormanMDBrCover.jpg
Cover
VectormanMDBrCartTop.jpg
VectormanMDBrCart.jpg
Cart
Vectorman md br manual.pdf
Manual

External links

References

  1. 1.0 1.1 Press release: 1996-01-12: 12-year-old gamer wins $25,000 cash grand prize in Sega's videogame contest
  2. 3.0 3.1 3.2 File:SSM UK 01.pdf, page 89 Cite error: Invalid <ref> tag; name ":File:SSM UK 01.pdf_p89" defined multiple times with different content
  3. 4.0 4.1 http://www.nintendo.com/games/detail/KOxRfAvULMqhQjxxXHikpQEBQjI1mvim (Wayback Machine: 2010-11-23 00:48)
  4. 5.0 5.1 http://www.nintendolife.com:80/games/megadrive/vectorman (Wayback Machine: 2017-09-11 17:03)
  5. https://archive.is/cOhb7
  6. https://www.nintendo.co.jp/wii/vc/software/02.html (Wayback Machine: 2018-03-05 23:11)
  7. http://vc.sega.jp:80/vc_vector/ (Wayback Machine: 2007-02-26 06:49)
  8. 9.0 9.1 9.2 9.3 https://steamdb.info/app/34280/ (Wayback Machine: 2017-05-25 01:08)
  9. 10.0 10.1 10.2 10.3 http://steamdb.info/app/34280/ (Wayback Machine: 2013-05-22 19:58)
  10. 11.0 11.1 11.2 11.3 11.4 @segaforever on Twitter (Wayback Machine: 2018-10-12 22:53)
  11. File:EGM US 077.pdf, page 22
  12. Google Play (com.sega.vectorman) (Wayback Machine: 2018-11-21 00:15)
  13. Google Play (com.sega.vectorman) (Wayback Machine: 2018-10-12 22:55)
  14. https://itunes.apple.com/us/app/vectorman-classic/id1176426500?mt=8 (Wayback Machine: 2018-11-21 00:17)
  15. https://itunes.apple.com/us/app/vectorman-classic/id1176426500?mt=8 (Wayback Machine: 2018-10-11 02:03)
  16. 17.00 17.01 17.02 17.03 17.04 17.05 17.06 17.07 17.08 17.09 17.10 17.11 17.12 https:/twitter.com/segaforever/status/1009798593622859777 (Wayback Machine: 2018-10-12 22:53)
  17. https://itunes.apple.com/au/app/vectorman-classic/id1176426500?mt=8 (Wayback Machine: 2018-11-21 00:13)
  18. Sega Magazin, "Juni 1996" (DE; 1996-05-08), page 99
  19. Sega Magazin, "Juli 1996" (DE; 1996-06-12), page 99
  20. Sega Magazin, "August 1996" (DE; 1996-07-10), page 99
  21. 22.0 22.1 File:CDConsoles FR 11.pdf, page 140 Cite error: Invalid <ref> tag; name ":File:CDConsoles FR 11.pdf_p140" defined multiple times with different content
  22. 23.0 23.1 File:ConsolesPlus FR 048.pdf, page 108 Cite error: Invalid <ref> tag; name ":File:ConsolesPlus FR 048.pdf_p108" defined multiple times with different content
  23. 24.0 24.1 File:CVG UK 168.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:CVG UK 168.pdf_p48" defined multiple times with different content
  24. 25.0 25.1 File:EGM US 076.pdf, page 42 Cite error: Invalid <ref> tag; name ":File:EGM US 076.pdf_p42" defined multiple times with different content
  25. 26.0 26.1 File:MegaFun DE 1995-11.pdf, page 72 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-11.pdf_p72" defined multiple times with different content
  26. 27.0 27.1 File:MeanMachinesSega37UK.pdf, page 62 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega37UK.pdf_p62" defined multiple times with different content
  27. 28.0 28.1 File:VideoGames US 82.pdf, page 89 Cite error: Invalid <ref> tag; name ":File:VideoGames US 82.pdf_p89" defined multiple times with different content
  28. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 255
  29. Cool Gamer, "9" (RU; 2002-10-13), page 231
  30. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 366
  31. Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 251
  32. Fun Generation, "06/95" (DE; 1995-0x-xx), page 64
  33. Fusion, "Volume 1, Number 6: January 1996" (US; 199x-xx-xx), page 100
  34. GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
  35. Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 57
  36. GamePro, "November 1995" (US; 1995-xx-xx), page 72
  37. GamePro, "December 1995" (UK; 1995-10-28), page 50
  38. Gamers, "November 1995" (DE; 1995-10-11), page 48
  39. GamesMaster (UK) "Series 5, episode 5" (1995-10-19, 24:00) (+9:40)
  40. Hobby Consolas, "Noviembre 1995" (ES; 1995-xx-xx), page 98
  41. MAN!AC, "12/95" (DE; 1995-11-08), page 92
  42. Player One, "Novembre 1995" (FR; 1995-1x-xx), page 128
  43. Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 27
  44. Sega Power, "December 1995" (UK; 1995-10-19), page 48
  45. Sega Pro, "December 1995" (UK; 1995-11-02), page 50
  46. Svet Kompjutera, "April 1996" (YU; 1996-xx-xx), page 78
  47. Todo Sega, "Noviembre 1995" (ES; 1995-1x-xx), page 48
  48. Tricks, "Vypusk 8" (RU; 1996-xx-xx), page 32
  49. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 27
  50. Video Games, "11/95" (DE; 1995-10-25), page 92



Games in the Vectorman Series
Vectorman (1995) | Vectorman 2 (1996) | Vectorman 3 (unreleased) | Vectorman (PlayStation 2) (Unreleased)
Vectorman related media
Music
Sega Tunes: Vectorman (1996)