Difference between revisions of "Wonder Boy in Monster Land"

From Sega Retro

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{{Bob
 
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}}
 
}}
 
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}}
 
}}
  
'''''Wonder Boy in Monster Land''''', originally released as '''''Wonder Boy: Monster Land''''' in Japan, is the direct sequel to ''[[Wonder Boy]]''. Developed by [[Westone]] and published by [[Sega]] for [[Sega System 2]] hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. The original arcade version was only released in Japan, though [http://www.hardcoregaming101.net/wonderboy/wonderboy-interview.htm was planned for an overseas release].
+
'''''{{PAGENAME}}''''', originally released as '''''Wonder Boy: Monster Land''''' (ワンダーボーイ モンスターランド) in Japan, is the direct sequel to ''[[Wonder Boy]]''. Developed by [[Westone]] and published by [[Sega]] for [[Sega System 2]] hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style.
 +
 
 +
The original arcade version was only released in Japan, though was planned for an overseas release.{{ref|http://web.archive.org/web/20120617031354/http://www.hardcoregaming101.net:80/wonderboy/wonderboy-interview.htm}}
  
 
==Gameplay==
 
==Gameplay==
 
You play as Wonder Boy as he explores various short levels filled with respawning enemies. The control panel has two buttons: one to attack (with a sword you get in the first building you visit) and one to jump. {{Up}} enters buildings. At the end of each level, you have to enter a building to fight a boss, whose defeat will unlock the exit. There is a timer on the bottom left of the screen; if it runs out, you lose a heart. Run out of hearts and you lose the game. You gain full health after clearing a level.
 
You play as Wonder Boy as he explores various short levels filled with respawning enemies. The control panel has two buttons: one to attack (with a sword you get in the first building you visit) and one to jump. {{Up}} enters buildings. At the end of each level, you have to enter a building to fight a boss, whose defeat will unlock the exit. There is a timer on the bottom left of the screen; if it runs out, you lose a heart. Run out of hearts and you lose the game. You gain full health after clearing a level.
 +
 +
===Rounds===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Round 1
 +
| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
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| title=Round 2
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
 +
| title=Round 3
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| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
 +
| title=Round 4
 +
| screenshot=Notavailable.svg
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| desc=
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}}
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{{InfoRow
 +
| title=Round 5
 +
| screenshot=Notavailable.svg
 +
| desc=
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}}
 +
{{InfoRow
 +
| title=Round 6
 +
| screenshot=Notavailable.svg
 +
| desc=
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}}
 +
{{InfoRow
 +
| title=Round 7
 +
| screenshot=Notavailable.svg
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| desc=
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}}
 +
{{InfoRow
 +
| title=Round 8
 +
| screenshot=Notavailable.svg
 +
| desc=
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}}
 +
{{InfoRow
 +
| title=Round 9
 +
| screenshot=Notavailable.svg
 +
| desc=
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}}
 +
{{InfoRow
 +
| title=Round 10
 +
| screenshot=Notavailable.svg
 +
| desc=
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}}
 +
{{InfoRow
 +
| title=Round 11
 +
| screenshot=Notavailable.svg
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| desc=
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}}
 +
{{InfoRow
 +
| title=Round 12
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 +
 +
===Achievements===
 +
{{mainArticle|{{PAGENAME}}/Achievements}}
  
 
==History==
 
==History==
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The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum by [[Activision]] as '''''Super Wonder Boy'''''. When Hudson brought the game to PC Engine in Japan, the game was renamed ''Bikkuriman World'' and replaced some of the characters with others from a then popular sticker collection, which had just been turned into an anime.
 
The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum by [[Activision]] as '''''Super Wonder Boy'''''. When Hudson brought the game to PC Engine in Japan, the game was renamed ''Bikkuriman World'' and replaced some of the characters with others from a then popular sticker collection, which had just been turned into an anime.
  
[[wikipedia:NMK (company)|NMK]] retooled the game for the [[wikipedia:Nintendo Entertainment System|Family Computer]] to resemble the Chinese novel ''[[wikipedia:Journey to the West|Journey to the West]]'' and released this as ''Saiyūki World'' (西遊記ワールド).
+
An [[MSX]] version was planned for release in 1988/1989, but despite being previewed in the Japanese gaming press, failed to make it to market.
  
 
The Master System version has been included as part of the [[Wii]]'s [[Virtual Console]] service. The arcade version was released as part of ''[[Sega Vintage Collection: Monster World]]''. Both versions were released in ''[[Sega Ages 2500 Series Vol. 29: Monster World Complete Collection]]''.
 
The Master System version has been included as part of the [[Wii]]'s [[Virtual Console]] service. The arcade version was released as part of ''[[Sega Vintage Collection: Monster World]]''. Both versions were released in ''[[Sega Ages 2500 Series Vol. 29: Monster World Complete Collection]]''.
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The game was followed by ''[[Wonder Boy III: Monster Lair]]'', a scrolling shoot-'em-up with features from both ''Wonder Boy'' and ''Wonder Boy in Monster Land''. The true sequel is considered to be ''[[Wonder Boy III: The Dragon's Trap]]'', which brings back the gameplay first seen in this game.
 
The game was followed by ''[[Wonder Boy III: Monster Lair]]'', a scrolling shoot-'em-up with features from both ''Wonder Boy'' and ''Wonder Boy in Monster Land''. The true sequel is considered to be ''[[Wonder Boy III: The Dragon's Trap]]'', which brings back the gameplay first seen in this game.
  
In 2008, game designer [http://www.giantbomb.com/hideki-kamiya/3040-60123/ Hideki Kamiya] listed ''Wonder Boy in Monster Land'' among his favorite games, citing it as one of the games that influenced his work. [https://www.facebook.com/note.php?note_id=9380283311]
+
In 2008, game designer [http://www.giantbomb.com/hideki-kamiya/3040-60123/ Hideki Kamiya] listed ''Wonder Boy in Monster Land'' among his favorite games, citing it as one of the games that influenced his work.{{ref|1=https://www.facebook.com/note.php?note_id=9380283311}}
 +
 
 +
[[wikipedia:NMK (company)|NMK]] released a very similar game for the [[Nintendo Entertainment System]] as ''Saiyuuki World'' (西遊記ワールド). ''Saiyuuki World'' shares very similar gameplay, but is retooled to resemble the Chinese novel ''[[wikipedia:Journey to the West|Journey to the West]]''.
 +
 
 +
==Versions==
 +
===Localised names===
 +
{{aka
 +
|en_name=Wonder Boy in Monster Land
 +
|us_name=Wonder Boy in Monster Land
 +
|jp_name=ワンダーボーイ モンスターランド
 +
|jp_trans=Wonder Boy: Monster Land
 +
}}
  
 
==Production credits==
 
==Production credits==
 
===System 2 version===
 
===System 2 version===
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
+
*'''Producer:''' [[Ryuichi Nishizawa]]
*'''Producer:''' Ryuichi Nishizawa
+
*'''Programmer:''' [[Ryuichi Nishizawa]], Michishito Ishizuka
*'''Programmer:''' Ryuichi Nishizawa, Michishito Ishizuka
 
 
*'''Artist:''' Naoki Hoshizaki, Hiromi Suzuko, [[wikipedia:Rie Ishizuka|Rie Ishizuka]]{{ref|1=http://www.arcade-history.com/?n=wonder-boy-in-monster-land-model-317-0043&page=detail&id=3184}}
 
*'''Artist:''' Naoki Hoshizaki, Hiromi Suzuko, [[wikipedia:Rie Ishizuka|Rie Ishizuka]]{{ref|1=http://www.arcade-history.com/?n=wonder-boy-in-monster-land-model-317-0043&page=detail&id=3184}}
*'''Composer:''' Shinichi Sakamoto
+
*'''Composer:''' [[Shinichi Sakamoto]]
 +
| console=SYS2
 
}}
 
}}
  
 
===Amiga/Atari ST version===
 
===Amiga/Atari ST version===
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
+
:'''1987 [[Sega]] /[[Westone]]. All Rights Reserved.'''
:1987 [[Sega]] /[[Westone]]. All Rights Reserved.
 
 
:[[Activision]]. Authorised User.
 
:[[Activision]]. Authorised User.
:Conversion By [[Images Design]].
+
*'''Conversion By:''' [[Images Design]]
 
*'''Graphics:''' Jason Lithou, Andrew Pang
 
*'''Graphics:''' Jason Lithou, Andrew Pang
 
*'''Music:''' David Whittaker
 
*'''Music:''' David Whittaker
 
*'''Program:''' Laura.P.Paul.
 
*'''Program:''' Laura.P.Paul.
:A [[Software Studios]] Production.
+
:'''A [[Software Studios]] Production.'''
 +
| console=Amiga
 
}}
 
}}
  
 
===Commodore 64 version===
 
===Commodore 64 version===
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
+
:'''TM & (C) [[Sega]]/[[Westone]] 1987.'''
:TM & (C) [[Sega]]/[[Westone]] 1987.
+
*'''C64 Version By:''' [[Images Design]].
:C64 Version By [[Images Design]].
 
 
*'''Program:''' James Smart.
 
*'''Program:''' James Smart.
 
*'''Graphix:''' Andrew Pang.
 
*'''Graphix:''' Andrew Pang.
 
*'''Music:''' James Smart.
 
*'''Music:''' James Smart.
:(C) [[Activision]] 1989
+
:'''(C) [[Activision]] 1989'''
:A [[Software Studios]] Production.
+
:'''A [[Software Studios]] Production.'''
 +
| console=C64
 
}}
 
}}
  
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==Promotional material==
 
==Promotional material==
<gallery>
 
WBiML SMS JP TVAdvert 1.mp4|Master System JP TV advert
 
</gallery>
 
 
{{gallery
 
{{gallery
 +
|{{gitem|WBiML SMS JP TVAdvert 1.mp4|Master System JP TV advert}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
 
|text=Home computers print advert
 
|text=Home computers print advert
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}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|PowerPlay DE 020.pdf|pp|20|54
+
|PowerPlay DE 020.pdf|pp|1989-11|54
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|PowerPlay DE 021.pdf|pp|21|71
+
|PowerPlay DE 021.pdf|pp|1989-12|71
 +
}}
 +
{{galleryPrintAd
 +
|Excalibur CZ 21.pdf|excalibur|21|43
 
}}
 
}}
 
}}
 
}}
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| cgts_source={{num|1|page=63|pdf=TheCompleteGuideToSega UK.pdf}}
 
| cgts_source={{num|1|page=63|pdf=TheCompleteGuideToSega UK.pdf}}
 
| cvg=90
 
| cvg=90
| cvg_source={{num|80|page=118/119|pdf=CVG UK 080.pdf|pdfpage=118}} <!-- As "Super Wonder Boy in Monster Land" -->
+
| cvg_source={{num|80|page=118-119|pdf=CVG UK 080.pdf|pdfpage=118}}<!-- As "Super Wonder Boy in Monster Land" -->
 
| dragon=90
 
| dragon=90
 
| dragon_source={{num|144}}, ''[http://annarchive.com/files/Drmg144.pdf#page=67 p65]''
 
| dragon_source={{num|144}}, ''[http://annarchive.com/files/Drmg144.pdf#page=67 p65]''
 
| gamespreview=91
 
| gamespreview=91
 
| gamespreview_source={{num|5|page=38|pdf=GamesPreview DK 05.pdf}}
 
| gamespreview_source={{num|5|page=38|pdf=GamesPreview DK 05.pdf}}
| micromania=70
+
| micromania2=70
| micromania_source={{num|2/31}}
+
| micromania2_source={{num|31|page=58}}
 
| mms=87
 
| mms=87
 
| mms_source={{num|1|page=136|pdf=MeanMachinesSega01UK.pdf}}
 
| mms_source={{num|1|page=136|pdf=MeanMachinesSega01UK.pdf}}
 
| pp=80
 
| pp=80
| pp_source={{num|6|page=90/91|pdf=PowerPlay DE 006.pdf|pdfpage=90}}<!-- As "Super Wonderboy in Monsterland" -->
+
| pp_source={{num|6|page=90-91|pdf=PowerPlay DE 006.pdf|pdfpage=90}}<!-- As "Super Wonderboy in Monsterland" -->
 
| segapower=80
 
| segapower=80
 
| segapower_source={{num|23|page=60}}
 
| segapower_source={{num|23|page=60}}
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| amigaformat_source={{num|8|page=49}}
 
| amigaformat_source={{num|8|page=49}}
 
| amigajoker=73
 
| amigajoker=73
| amigajoker_source={{num|1990-01|page=13|pdf=AmigaJoker DE 1990-01.pdf|pdfpage=13}}
+
| amigajoker_source={{num|1990-01|page=13|pdf=AmigaJoker DE 1990-01.pdf}}
 
| cuser=41
 
| cuser=41
| cuser_source={{num|76|page=45|pdf=CommodoreUser UK 76.pdf|pdfpage=45}}
+
| cuser_source={{num|76|page=45|pdf=CommodoreUser UK 76.pdf}}
 
| pp=80
 
| pp=80
 
| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| zzap64=36
 
| zzap64=36
| zzap64_source={{num|59|page=75|pdf=Zzap64 UK 059.pdf|pdfpage=75}}
+
| zzap64_source={{num|59|page=75|pdf=Zzap64 UK 059.pdf}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| icon=CPC
 
| icon=CPC
 
| acu=64
 
| acu=64
| acu_source={{num|64|page=35|pdf=AmstradComputerUser UK 64.pdf|pdfpage=35}}
+
| acu_source={{num|64|page=35|pdf=AmstradComputerUser UK 64.pdf}}
 
}}
 
}}
 
{{Scanbox
 
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| cvg_source={{num|98|page=66|pdf=CVG UK 098.pdf}}
 
| cvg_source={{num|98|page=66|pdf=CVG UK 098.pdf}}
 
| gamesmachineuk=88
 
| gamesmachineuk=88
| gamesmachineuk_source={{num|26|page=24|pdf=TGM UK 26.pdf}}
+
| gamesmachineuk_source={{magref|gamesmachineuk|26|24}}
 
| gen4=88
 
| gen4=88
 
| gen4_source={{num|17|page=8}}
 
| gen4_source={{num|17|page=8}}
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| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| staction=73
 
| staction=73
| staction_source={{num|21|page=70/71|pdf=STAction UK 21.pdf|pdfpage=72}}
+
| staction_source={{num|21|page=70-71|pdf=STAction UK 21.pdf|pdfpage=72}}
 
| zero=85
 
| zero=85
 
| zero_source={{num|3|page=101}}
 
| zero_source={{num|3|page=101}}
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| icon=C64
 
| icon=C64
 
| gamesmachineuk=71
 
| gamesmachineuk=71
| gamesmachineuk_source={{num|26|page=24|pdf=TGM UK 26.pdf}}
+
| gamesmachineuk_source={{magref|gamesmachineuk|26|24}}
 
| pp=80
 
| pp=80
 
| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| pp_source={{num|1/90|page=24|pdf=PowerPlay DE 022.pdf}}
 
| yc=85
 
| yc=85
| yc_source={{num|75}}
+
| yc_source={{num|75|page=33-37|pdf=YourCommodore UK 75.pdf|pdfpage=33}}<!-- Note: this is a review of "Sega Master Mix", though each game is also rated individually -->
 
| zzap64=68
 
| zzap64=68
| zzap64_source={{num|59|page=75|pdf=Zzap64 UK 059.pdf|pdfpage=75}}
+
| zzap64_source={{num|59|page=75|pdf=Zzap64 UK 059.pdf}}
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 321: Line 443:
 
| back=WBML C64 EU Box Back.jpg
 
| back=WBML C64 EU Box Back.jpg
 
| spinemissing=yes
 
| spinemissing=yes
 +
}}
 +
{{Scanbox
 +
| console=Commodore 64
 +
| region=ES
 +
| cover=
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| cvg_source={{num|98|page=66|pdf=CVG UK 098.pdf}}
 
| cvg_source={{num|98|page=66|pdf=CVG UK 098.pdf}}
 
| gamesmachineuk=83
 
| gamesmachineuk=83
| gamesmachineuk_source={{num|26|page=24|pdf=TGM UK 26.pdf}}
+
| gamesmachineuk_source={{magref|gamesmachineuk|26|24}}
 
| suser=90
 
| suser=90
| suser_source={{num|94|page=54/55|pdf=SinclairUser UK 094.pdf|pdfpage=54}}
+
| suser_source={{num|94|page=54-55|pdf=SinclairUser UK 094.pdf|pdfpage=54}}
 
| ysinclair=75
 
| ysinclair=75
 
| ysinclair_source={{num|49|page=72|pdf=YourSinclair UK 49.pdf}}
 
| ysinclair_source={{num|49|page=72|pdf=YourSinclair UK 49.pdf}}
Line 355: Line 482:
  
 
===Virtual Console version===
 
===Virtual Console version===
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SMS|sha1=51715DB7A49A18452292DADB2BBA0108AA6D6402|md5=8F8AAAC492DE96F2CFDDB9D1A57DD979|crc32=8CBEF0C1|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}}
 +
{{rom|SMS|sha1=F4CD1EE6F98BC77FB36E232BF755D61D88E219D7|md5=8883790D3B3D4FED9A845D63AA251786|crc32=B1DA6A30|size=256kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}}
 +
}}
  
 
==External links==
 
==External links==
* Sega of Japan Virtual Console pages (Japanese): [http://vc.sega.jp/vc_ms_mw/ Master System], [http://vc.sega.jp/vca_wbml/ Arcade]
+
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_ms_mw/ Master System], [http://vc.sega.jp/vca_wbml/ Arcade]
 +
* Nintendo catalogue pages: Virtual Console: [https://www.nintendo.com/games/detail/wonder-boy-in-monster-land-wii US], [https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Wonder-Boy-in-Monster-Land--280185.html UK]; Virtual Console Arcade: [https://www.nintendo.com/games/detail/wonder-boy-in-monster-land-genesis-wii US], [https://www.nintendo.fr/Jeux/Arcade/Wonder-Boy-in-Monster-Land-280196.html UK]
 +
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/jp0177npjb00132_00wonderboymlpsnjp.html JP], [https://www.playstation.com/en-us/games/wonder-boy-in-monster-land-ps3/ US], [http://www.playstation.co.kr/game/2726 KR]
 +
* ''{{PAGENAME}}'' on PlayStation Store: [https://store.playstation.com/#!/ja-jp/ゲーム/セガエイジスオンライン-ワンダーボーイ-モンスターランド/cid=JP0177-NPJB00132_00-WONDERBOYMLPSNJP JP], [https://store.playstation.com/#!/en-us/games/wonder-boy-in-monster-land/cid=UP0177-NPUB30494_00-WONDERBOYMLPSNUS US], [https://store.playstation.com/#!/en-gb/games/wonder-boy-in-monster-land/cid=EP0177-NPEB00561_00-WONDERBOYMLPSNEU UK], [https://store.playstation.com/#!/en-au/games/wonder-boy-in-monster-land/cid=EP0177-NPEB00561_00-WONDERBOYMLPSNEU AU], [https://store.playstation.com/#!/ko-kr/게임/wonder-boy-in-monster-land-제품판/cid=HP0177-NPHB00341_00-WONDERBOYMLPSNAS KR], [https://store.playstation.com/en-tw/product/HP0177-NPHB00341_00-WONDERBOYMLPSNAS TW]
  
 
==References==
 
==References==
 +
<references/>
 
{{NECRetro|title=Bikkuriman World|italics=yes}}
 
{{NECRetro|title=Bikkuriman World|italics=yes}}
{{multicol|
 
<references/>
 
}}
 
  
 +
{{WBMLOmni}}
 
{{WonderBoy}}
 
{{WonderBoy}}
[[Category:System 2 games]]
+
 
 +
[[Category:Unreleased MSX games]]

Revision as of 17:48, 16 February 2019

n/a

WBML Title.png

Wonder Boy in Monster Land
System(s): Sega System 2, Sega Master System, Amiga, Atari ST, Commodore 64, Virtual Console, ZX Spectrum
Publisher:
Arcade (System 2)
Sega Master System
Sega
Amiga
Amstrad CPC
Atari ST
Commodore 64
ZX Spectrum
Activision
Developer:
Peripherals supported:
Sega Master System
FM Sound Unit
Genre: Action

















Release Date RRP Code
Arcade (System 2)
JP
¥? ?































Sega Master System
JP
¥5,5005,500 G-1346
Sega Master System
US
7007
Sega Master System
EU
MK-7007-50
Sega Master System
AU
MK-7007-50
Sega Master System
KR
Amiga
UK
£24.9924.99[5]
Atari ST
UK
£19.9919.99[5]
Amstrad CPC
ES
(Cassette)
Amstrad CPC
ES
(Disk)
Amstrad CPC
UK
(Cassette)
£9.999.99[5]
Amstrad CPC
UK
(Disk)
£14.9914.99[6]
Commodore 64
ES
(Cassette)
Commodore 64
UK
(Cassette)
£9.999.99[5]
ZX Spectrum
ES
(Cassette)
ZX Spectrum
UK
(Cassette)
£9.999.99[5]
Wii Virtual Console
JP
500pts500[8]
CERO: A
Wii Virtual Console
US
500pts500[9]
ESRB: Everyone
Wii Virtual Console
EU
500pts500[10]
Wii Virtual Console
JP
(Arcade)
800pts800[2]
CERO: A
Wii Virtual Console
US
(Arcade)
900pts900[13]
ESRB: Everyone
Wii Virtual Console
EU
(Arcade)
900pts900[14]
PEGI: 3+
Wii Virtual Console
DE
(Arcade)
900pts900[14]
USK: 0

Wonder Boy in Monster Land, originally released as Wonder Boy: Monster Land (ワンダーボーイ モンスターランド) in Japan, is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style.

The original arcade version was only released in Japan, though was planned for an overseas release.[25]

Gameplay

You play as Wonder Boy as he explores various short levels filled with respawning enemies. The control panel has two buttons: one to attack (with a sword you get in the first building you visit) and one to jump. Up enters buildings. At the end of each level, you have to enter a building to fight a boss, whose defeat will unlock the exit. There is a timer on the bottom left of the screen; if it runs out, you lose a heart. Run out of hearts and you lose the game. You gain full health after clearing a level.

Rounds

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Round 1

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Round 2

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Round 3

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Round 4

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Round 5

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Round 6

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Round 7

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Round 8

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Round 9

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Round 10

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Round 11

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Round 12


Achievements

Main article: Wonder Boy in Monster Land/Achievements.

History

Legacy

In Japan's 1987 Gamest Awards, it came eighth place in the "Best Ending" award category.[26]

Wonder Boy in Monster Land was later ported to the Sega Master System and released to all regions. In Japan, this port is known as Super Wonder Boy in Monster World (スーパーワンダーボーイ モンスターワールド), beginning the Monster World naming trend that would eventually replace Wonder Boy as the series's name in Japan. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica, also starting a trend of renaming Wonder Boy releases to tie into the show.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum by Activision as Super Wonder Boy. When Hudson brought the game to PC Engine in Japan, the game was renamed Bikkuriman World and replaced some of the characters with others from a then popular sticker collection, which had just been turned into an anime.

An MSX version was planned for release in 1988/1989, but despite being previewed in the Japanese gaming press, failed to make it to market.

The Master System version has been included as part of the Wii's Virtual Console service. The arcade version was released as part of Sega Vintage Collection: Monster World. Both versions were released in Sega Ages 2500 Series Vol. 29: Monster World Complete Collection.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The true sequel is considered to be Wonder Boy III: The Dragon's Trap, which brings back the gameplay first seen in this game.

In 2008, game designer Hideki Kamiya listed Wonder Boy in Monster Land among his favorite games, citing it as one of the games that influenced his work.[27]

NMK released a very similar game for the Nintendo Entertainment System as Saiyuuki World (西遊記ワールド). Saiyuuki World shares very similar gameplay, but is retooled to resemble the Chinese novel Journey to the West.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Wonder Boy in Monster Land Wonder Boy in Monster Land
English (US) Wonder Boy in Monster Land Wonder Boy in Monster Land
Japanese ワンダーボーイ モンスターランド Wonder Boy: Monster Land

Production credits

System 2 version


Amiga/Atari ST version

1987 Sega /Westone. All Rights Reserved.
Activision. Authorised User.
  • Conversion By: Images Design
  • Graphics: Jason Lithou, Andrew Pang
  • Music: David Whittaker
  • Program: Laura.P.Paul.
A Software Studios Production.


Commodore 64 version

TM & (C) Sega/Westone 1987.
  • C64 Version By: Images Design.
  • Program: James Smart.
  • Graphix: Andrew Pang.
  • Music: James Smart.
(C) Activision 1989
A Software Studios Production.


Hints

Magazine articles

Main article: Wonder Boy in Monster Land/Magazine articles.

Promotional material

Master System JP TV advert
Logo-pdf.svg
Home computers print advert in Commodore User (UK) #73: "October 1989" (1989-09-26)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Tilt (FR) #70: "Octobre 1989" (1989-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Power Play (DE) #1989-11: "11/89" (1989-10-09)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Power Play (DE) #1989-12: "12/89" (1989-11-13)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Excalibur (CZ) #21 (1993-12-10)
Logo-pdf.svg

Physical scans

System 2 version

Sega Retro Average 
Publication Score Source
80 №83, p82[32]
Arcade
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

Wonder Boy in Monster Land

System 2, JP
WBiML System2 JP InstructionCard.jpg

Master System version

Sega Retro Average 
Publication Score Source
87 №1, p76[33]
87 №4, p110[34]
87 №1, p63[35]
90 №80, p118-119[36]
90 №144, p65
91 №5, p38[37]
70 №31, p58
87 №1, p136[38]
80 №6, p90-91[39]
80 №23, p60
90 №6, p31[40]
100 №56, p73[41]
Sega Master System
87
Based on
12 reviews
Sega Retro Average 
Publication Version Score
Complete Guide to Consoles (UK)
87
[42]
Complete Guide to Consoles (UK)
87
[34]
The Complete Guide to Sega (UK) PAL
87
[35]
Console XS (UK) PAL
90
[43]
Computer & Video Games (UK)
90
[36]
Dragon (US) NTSC-U
90
[44]
Game Mania (UK)
87
[45]
Games Preview (DK)
91
[37]
Micromanía (segunda época) (ES)
70
[46]
Mean Machines Sega (UK)
87
[38]
Power Play (DE)
80
[39]
Sega Power (UK) PAL
75
[47]
Sega Pro (UK)
90
[40]
Sega Pro (UK) PAL
90
[48]
Soft (DK)
100
[49]
Tilt (FR)
70
[41]
Sega Master System
86
Based on
16 reviews

Wonder Boy in Monster Land

Master System, US
Wbml sms us cover.jpg
Cover
Wbml sms us manual.pdf
Manual
Master System, EU
WBML SMS EU Box.jpg
Cover
WBML SMS EU Cart.jpg
Cart
WonderboyInMonsterLandSMSEUManual.pdf
Manual
Master System, EU
® variant
WBML SMS EU R cover.jpg
Cover
Wbml sms EU cart.jpg
Cart
WonderboyInMonsterLandSMSEUManual.pdf
Manual
Master System, JP
WBML SMS JP backcover.jpgNospine.pngWBML SMS JP cover.jpg
Cover
Wbml sms jp cart.jpg
Cart
Wonderboy-In-Monster-Land-JP-Master-System-Manual.pdf
Manual
Master System, AU
WBML SMS AU cover.jpg
Cover
Wonderboy-In-Monster-Land-AU-Master-System-Manual.pdf
Manual
Master System, KR

WBML SMS KR cart.jpg
Cart

Amiga version

Sega Retro Average 
Publication Score Source
52 №5, p44[50]
51 №8, p49
73 №1990-01, p13[51]
41 №76, p45[52]
80 №1/90, p24[53]
36 №59, p75[54]
Amiga
56
Based on
6 reviews
Sega Retro Average 
Publication Version Score
Amiga Action (UK)
52
[50]
Amiga Format (UK)
51
[55]
Amiga Joker (DE)
73
[51]
Aktueller Software Markt (DE)
75
[56]
Commodore User (UK)
41
[52]
Zzap!64 (UK)
36
[54]
Amiga
55
Based on
6 reviews

Wonder Boy in Monster Land

Amiga, UK
WBML Amiga EU Box Front.jpg
Cover

Amstrad CPC version

Sega Retro Average 
Publication Score Source
64 №64, p35[6]
Amstrad CPC
64
Based on
1 review
Sega Retro Average 
Publication Version Score
Amstrad Computer User (UK)
64
[6]
Amstrad CPC
64
Based on
1 review

Wonder Boy in Monster Land

Amstrad CPC, UK (cassette)

Amstrad CPC, UK (disk)

Amstrad CPC, ES (cassette) (MCM)
SuperWonderBoy CPC ES Box Cassette MCM.jpg
Cover
Amstrad CPC, UK (disk) (MCM)
SuperWonderBoy CPC ES Box Disk MCM.jpg
Cover

Atari ST version

Sega Retro Average 
Publication Score Source
84 №98, p66[57]
88 [58]
88 №17, p8
80 №1/90, p24[53]
73 №21, p70-71[59]
85 №3, p101
Atari ST
83
Based on
6 reviews
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
75
[60]
Computer & Video Games (UK)
84
[57]
The Games Machine (UK)
88
[58]
Génération 4 (FR)
88
[61]
Joystick (FR)
88
[62]
Power Play (DE)
80
[63]
ST Action (UK)
73
[59]
Zero (UK)
85
[64]
Atari ST
83
Based on
8 reviews

Wonder Boy in Monster Land

Atari ST, UK

Commodore 64 version

Sega Retro Average 
Publication Score Source
71 [58]
80 №1/90, p24[53]
85 №75, p33-37[65]
68 №59, p75[54]
Commodore 64
76
Based on
4 reviews
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
37
[60]
The Games Machine (UK)
71
[58]
Zzap!64 (UK)
68
[54]
Commodore 64
59
Based on
3 reviews

Wonder Boy in Monster Land

Commodore 64, UK
WBML C64 EU Box Back.jpgNospine.pngWBML C64 Box Front.jpg
Cover
Commodore 64, ES

Commodore 64, IT

ZX Spectrum version

Sega Retro Average 
Publication Score Source
88 №71, p67[66]
84 №98, p66[57]
83 [58]
90 №94, p54-55[67]
75 №49, p72[68]
ZX Spectrum
84
Based on
5 reviews
Sega Retro Average 
Publication Version Score
Crash (UK)
88
[66]
Computer & Video Games (UK)
84
[57]
The Games Machine (UK)
83
[58]
Svet Igara (YU)
88
[69]
Sinclair User (UK)
90
[67]
Your Sinclair (UK)
75
[68]
ZX Spectrum
85
Based on
6 reviews

Wonder Boy in Monster Land

ZX Spectrum, UK

ZX Spectrum, ES (MCM)
WBML Spectrum EU MCM Box.jpg
Cover

Virtual Console version

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 8cbef0c1
MD5 8f8aaac492de96f2cfddb9d1a57dd979
SHA-1 51715db7a49a18452292dadb2bba0108aa6d6402
256kB Cartridge (EU/US)
Sega Master System
 ?
CRC32 b1da6a30
MD5 8883790d3b3d4fed9a845d63aa251786
SHA-1 f4cd1ee6f98bc77fb36e232bf755d61d88e219d7
256kB Cartridge (JP)

External links

  • Sega of Japan Virtual Console pages: Master System, Arcade
  • Nintendo catalogue pages: Virtual Console: US, UK; Virtual Console Arcade: US, UK
  • Wonder Boy in Monster Land on PlayStation.com: JP, US, KR
  • Wonder Boy in Monster Land on PlayStation Store: JP, US, UK, AU, KR, TW

References

  1. File:NewComputerExpress UK 144.pdf, page 48
  2. 2.0 2.1 http://vc.sega.jp:80/vca_wbml/ (Wayback Machine: 2011-06-26 11:06)
  3. https://sega-interactive.co.jp/special/history/title/monsterland.html
  4. File:ACE UK 16.pdf, page 167
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 File:CVG UK 094.pdf, page 109
  6. 6.0 6.1 6.2 File:AmstradComputerUser UK 64.pdf, page 35 Cite error: Invalid <ref> tag; name ":File:AmstradComputerUser UK 64.pdf_p35" defined multiple times with different content
  7. https://www.nintendo.co.jp/wii/vc/software/09.html (Wayback Machine: 2018-01-28 13:27)
  8. http://vc.sega.jp:80/vc_ms_mw/ (Wayback Machine: 2009-02-11 04:59)
  9. 9.0 9.1 http://www.nintendo.com/games/detail/VwMPXB89X_vHm9f8Qqs1LO7RWiNAy95o (Wayback Machine: 2010-11-22 22:50)
  10. 10.0 10.1 http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land (Wayback Machine: 2017-06-09 08:57)
  11. https://archive.is/akVG5
  12. https://www.nintendo.co.jp/wii/vc/software/13.html (Wayback Machine: 2018-03-10 23:36)
  13. 13.0 13.1 http://www.nintendo.com:80/games/detail/LNBjsLehSinavKgxAhVlNC5ge2k0GMmZ (Wayback Machine: 2012-05-13 10:51)
  14. 14.0 14.1 14.2 14.3 http://www.nintendolife.com:80/games/vcarcade/wonder_boy_in_monster_land (Wayback Machine: 2017-06-24 16:37)
  15. https://archive.is/TCz2T
  16. https://archive.is/x9TGj
  17. 17.0 17.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00132_00wonderboymlpsnjp.html (Wayback Machine: 2012-10-08 23:52)
  18. 18.0 18.1 http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/
  19. 19.0 19.1 PlayStation Store (ko-kr; HP0177-NPHB00341_00-WONDERBOYMLPSNAS) (Wayback Machine: 2018-04-07 18:28)
  20. 20.0 20.1 PlayStation Store (en-gb; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:28)
  21. 21.0 21.1 PlayStation Store (fr-fr; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:31)
  22. 22.0 22.1 PlayStation Store (de-de; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-12-20 03:25)
  23. 23.0 23.1 PlayStation Store (en-au; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:28)
  24. 24.0 24.1 PlayStation Store (en-tw; HP0177-NPHB00341_00-WONDERBOYMLPSNAS) (Wayback Machine: 2018-04-07 18:30)
  25. http://www.hardcoregaming101.net:80/wonderboy/wonderboy-interview.htm (Wayback Machine: 2012-06-17 03:13)
  26. [The Best Game 2: Gamest Mook Vol. 112, p6-25 The Best Game 2: Gamest Mook Vol. 112, p6-25]
  27. https://www.facebook.com/note.php?note_id=9380283311
  28. http://www.arcade-history.com/?n=wonder-boy-in-monster-land-model-317-0043&page=detail&id=3184
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  40. 40.0 40.1 File:SegaPro UK 06.pdf, page 31 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 06.pdf_p31" defined multiple times with different content
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  51. 51.0 51.1 File:AmigaJoker DE 1990-01.pdf, page 13 Cite error: Invalid <ref> tag; name ":File:AmigaJoker DE 1990-01.pdf_p13" defined multiple times with different content
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  53. 53.0 53.1 53.2 File:PowerPlay DE 022.pdf, page 24
  54. 54.0 54.1 54.2 54.3 File:Zzap64 UK 059.pdf, page 75 Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 059.pdf_p75" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 059.pdf_p75" defined multiple times with different content Cite error: Invalid <ref> tag; name ":File:Zzap64 UK 059.pdf_p75" defined multiple times with different content
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  67. 67.0 67.1 File:SinclairUser UK 094.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:SinclairUser UK 094.pdf_p54" defined multiple times with different content
  68. 68.0 68.1 File:YourSinclair UK 49.pdf, page 72 Cite error: Invalid <ref> tag; name ":File:YourSinclair UK 49.pdf_p72" defined multiple times with different content
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Wonder Boy in Monster Land

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Games in the Wonder Boy Series
Wonder Boy (1986) | Wonder Boy in Monster Land (1987) | Wonder Boy III: Monster Lair (1988) | Wonder Boy III: The Dragon's Trap (1989) | Wonder Boy in Monster World (1991) | Monster World IV (1994) | Monster World Complete Collection (2007) | Sega Vintage Collection: Monster World (2012) | Arcade Archives Wonder Boy (2014) | Wonder Boy Returns (2016) | Wonder Boy: The Dragon's Trap (2017) | Monster Boy and the Cursed Kingdom (2018) | Wonder Boy Returns Remix (2019) | Wonder Boy: Asha in Monster World (2021) | Wonder Boy Collection (2022) | Wonder Boy Anniversary Collection (2022)
Music
Monster World Complete Collection Original Sound Track (2007)
Book
Wonder Boy V Monster World III Koushiki Guide Book (1991)