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Barkley Shut Up and Jam 2

From Sega Retro


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BarkleyShutUpandJam2 title.png
Barkley Shut Up and Jam 2
Publisher: Accolade
Developer:
System(s): Sega Mega Drive
Genre: Sports































Number of players: 1-4
Release Date RRP Code
Sega Mega Drive
US
$59.99[1] T-119186



Barkley Shut Up and Jam 2 is the sequel to Accolade's 2-on-2 basketball game Barkley Shut Up and Jam!, released exclusively in the US exclusively on the Sega Mega Drive in 1995, while the prequel was a multiplatform title. The sequel further improves on the "urban" look of the game. It was criticized for it's AI.

Production credits

Source: In-game credits
  • Design: Bob Smith
  • Additional Design: Don Felice, Danny Pisano, Bob Morrison, Thomas Applegate
  • Programming: Bob Smith, Bob Morrison, Dave Tex Houston, Fred Mack
  • Art Direction: Thomas Applegate
  • Sound and Music: Rudy Helm, Rick Kelly
  • Animation: John Kelley Pinson, Jeff Rianda
  • Graphics: Steve Graziano, James Johnson, John Xu, Mike The Spud Ulrich
  • Lead Test: Alex V Cabal
  • Test: Kevin Johnson, Brian Sexton, Devan Hammack, Ty Johnson, Kyle Meggerson, Rich Gangwish, Jim Pak
  • Produced By: Danny Pisano
  • Associate Producer: Don Felice
  • Product Marketing: Meghan Humpal, Daniel Jeung
  • Manual: Shirley Sellers
  • Voice: Sir Charles Barkley

Promotional material

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<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in
GamePro (US) #69: "April 1995" (1995-xx-xx)
also published in:
</div>

Physical scans

Sega Retro Average 
Publication Score Source
20 №6, p111
Sega Mega Drive
20
Based on
1 review

Mega Drive, US
BSUaJ2 MD US Box.jpg
Cover
Barkley2 MD US Cart.jpg
Cart
BarkleyShutUpandJam2 MD US manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 321bb6bd
MD5 952e40844509c5739f1e84ea7f9dfd90
SHA-1 b13f13ccc1a21dacd295f30c66695bf97bbeff8d
2MB 1995-02 Cartridge (US)

References

  1. File:GamePro US 071.pdf, page 94
  2. File:SegaVisions US 24.pdf, page 39