Bug Too!

From Sega Retro


BugToo title.png
Bug Too!
Publisher: Sega
System(s): Sega Saturn, PC
Sound driver:
Sega Saturn
SCSP/CD-DA (11 tracks)
Genre: Action

Number of players: 1-2
Release Date RRP Code
Sega Saturn
¥5,800 GS-9128
Sega Saturn
$? 81040
Sega Saturn
£39.99[1] MK81040-50
Sega Saturn
?F MK81040-50
Sega Saturn
DM ? MK81040-50
Sega Saturn
?Ptas MK81040-50
Sega Saturn
R$59.97 193336

Windows PC
$? 11016
Windows PC
Windows PC
Windows PC
DM ?
Windows PC
Windows PC
₩? ?

Bug Too!, called Bug Too! Motto Motto Jump Shite, Fundzukechatte, Pecchanko (バグ・トゥー! もっともっとジャンプして、ふんづけちゃって、ぺっちゃんこ) in Japan, is a sequel to Bug!. It was developed by Realtime Associates and SegaSoft, and was published for the Sega Saturn and PC in 1996/1997.

Bug Too! features the return of Bug complete with even bigger movie parodies, more playable characters and a greater variety in level themes.


After long negotiations with top Hollywood execs, Bug has just been assigned a six flick deal. As director of all his new projects, your job is to see to it that Bug and his new squishy costars - lightning tongued Maggot Dog and the funktified Superfly - give award-winning performances. And with a cast of totally professional arachnids to work with, you should have no problem bringing home the coveted Blippie Award. (Should being the operative word here!)


Bug Too! features the same gameplay as the first game with a few additions. Players now have the ability to 'hover' in the air to make longer jumps. Bug can also run with the press of a button to make the player travel much quicker through a level. Bug Too! also features two other playable characters including the ever funky Superfly and his pet, Maggot Dog. The game allows for up to 2 players to play alternatively.


Weevil Dead 2
Lawrence of Arachnia
Antennae Day 4
Flee-Wee's Big Adventure
Cicada Night Fever



Similarly to its predecessor, the PC version of Bug Too! sees several cutbacks over the Sega Saturn original, including a drop to 256 colours and missing fogging effects to hide geometry pop-in. Scanlines are added to all full motion video sequences, presumably to help mask the limited colour palette.

The fog in Weevil Dead 2 is also much more striking, lacking the "texture" of the original game and being both brighter and "thicker", making it harder to see gameplay. Loading times are generally reduced across the board, but more frequent frame rate drops occur even on high-end machines.

Production credits

Saturn version

  • Lead Programmer: Jim Schuler
  • Programmers: Gil Villarreal, Tim Winnegar, Simon Clarke, Joe Minowitz
  • Additional Programmers: Kyle Riccio, Mona Elzankaly, Martin Jajam
  • Level Designer: Scott Stoabs
  • Production Designer: Jeff Cook
  • Lead SGI Artist: Tom Grevera
  • SGI Artist: Dan Goldman, Kevin Tudish, Blair Wolf, Will Faust
  • Artists: Martine Gaudissart, Connie Goldman, Ann Petersen
  • Additional Artists: Samati Boonchitsitsak, Shelley Fuch, Tim W. Jones
  • Paper Animators: Jeff Cook, Joe Hawkins, Jerry Brice
  • Music Composer & Arranger: Greg Turner
  • Sound Designer: Wndy Kurko
  • Producer: Ann Lediaev
  • Assistant Producer: Heather N. Thompson
  • Production Assistants: Jake Watt, Kirk Lambert, Chris Rodrick, Scott Smith
  • Music Recording Studios: IMFR Studios Bellcanyon, CA, Front Page Recorders, Burbank, CA, Realtime Studios, Los Angeles, CA
  • Music Mixing Studios: Front Page Recorders, Burbank, CA, Jandemonium Studios, North Hollywood, CA
  • Recording Engineer: Bob Tucker
  • Music Producer: Greg Turner
  • Additional Voice Editor: Tony Capelli
  • Voice Processing Assistance: Chad Norris
  • Producer: Marianne Arotzarena
  • Executive Producer: Steve Apour
  • Product Marketing: Seth Gerson
  • Game Analyst: Joe Cain
  • Additional Animation: Blam!
  • Video Compression: Eric Caplain
  • Video Sound Effects: Tony Berkeley of SMG
  • Video Compression & Sound Direction: Gordon Lyon
  • Lead Tester: Atom Ellis
  • Asssitant Leads: Don Carmichael, John Harlow, Benjamin Rubright
  • Testers: Jason Bartholomew, Elton Brown, Roger Deforest, David Dodge, Neil Hamburger, John Jansen, Cesar Lemus, Mark Paniagua, Kristian Sorge, David Wood

  • Character Voices:
    • Bug: John Frost
    • Maggot: Tim W. Jones
    • Superfly: Darryl Pollard
    • "The Agent": Mr. Birchum
    • Enemy Voices: Tim W. Jones, Perry Kiefer, John Frost
    • Character Voice Recording: Wood Holly Studios
  • Special Thanks To: The Bug One Team, John Grusd, Shippy Ohka, Kudo Tsunoda, Dave Warhol
  • And To: Dave Albert, Amoebaway Team, Bonus Cinema, Janine Cook, Digitainment, Inc., John Broenen, Jef Feltman, Marty Franz, Rosie Freeman, Gary Griffiths, Neil Kaplan, Debbie Kramer, Larry Loth, Willie Mangero, Jenny Martin, Sarah Mason, Steve Payne, Eric Rawlins, Maury Rosenfeld, Deb Robbins

Magazine articles

Main article: Bug Too!/Magazine articles.

Promotional material

<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Saturn print advert in
Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)

Physical scans

Saturn version

Sega Retro Average 
Publication Score Source
65 №55, p70
50 №8, p65[5]
88 №61, p98/99
83 №53, p62-65[1]
83 №72, p90/91
85 №16, p70/71[6]
60 №1997-03, p152[7]
59 №, p14Media:SnGwSISDRZK Book JP.pdf[8]
45 №94
Sega Saturn
Based on
10 reviews

Saturn, US
BugToo Saturn US Box Back.jpgBugToo Saturn US Box Front.jpg
BugToo Saturn US Disc.jpg
Bugtoo sat us manual.pdf
Saturn, EU
BugToo Saturn EU Box.jpg
BugToo Saturn EU Disc.jpg
Saturn, JP
Bugtoo sat jp backcover.jpgBugtoo sat jp frontcover.jpg
BugToo Saturn JP Spinecard.jpg
BugToo Saturn JP Disc.jpg
BugToo Saturn JP Box Inlay.jpg
Saturn, BR
BugToo Saturn BR Box Back.jpgNospine.pngBugToo Saturn BR Box Front.jpg

PC version

Sega Retro Average 
Publication Score Source
Windows PC
Division by zero.
Based on
0 review

<meta itemprop="ratingValue" content="Division by zero.">

BugToo PC US Box Front.jpg

BugToo PC EU Box Front JewelCase.jpg
Jewel Case
BugToo PC KR Box Back.jpgNospine.pngBugToo PC KR Box Front.jpg

Technical information

Save data

The Sega Saturn version makes use of the Saturn's internal battery back-up to save progress. The game will save when an entire world is cleared.

Bug Too! Save Data
Name Comment File Size


  1. 1.0 1.1 File:MeanMachinesSega53UK.pdf, page 62
  2. File:CVG UK 186.pdf, page 48
  3. Press release: 1997-04-04: Sega's Spring Line Up
  4. 4.0 4.1 Press release: 1997-06-03: Sega PC Hatches Bug Too! - Get Ready With The Fly Spray
  5. File:IntelligentGamer US 08.pdf, page 67
  6. File:SSM_UK_16.pdf, page 70
  7. File:SSM_JP_19970214_1997-03.pdf, page 154
  8. File:SnGwSISDRZK Book JP.pdf, page 16

Games in the Bug! Series
Sega Saturn
Windows PC
Bug! (1995) | Bug Too! (1996)
LCD handheld game
Bug! (1997)
Sampler Discs
Sega Saturn
Bootleg Sampler (1995) | Bug! Playable Preview (1995) | Sega Screams Volume 1 (199x)