Cyber Troopers Virtual-On

From Sega Retro


Virtual On Model 2.png
Cyber Troopers Virtual-On
Publisher: Sega
System(s): Sega Model 2B CRX, Sega Saturn, PlayStation 3 (PSN), Xbox Live Arcade, Windows PC, PlayStation Now
Sound driver:
Sega Saturn
SCSP/CD-DA (26 tracks)
Peripherals supported:
Sega Saturn
Saturn Twin-Stick
Genre: Action

Number of players: 1-2
Release Date RRP Code
1995  ?

Sega Saturn
¥5,800 GS-9099
Sega Saturn
JP (SegaNet)
¥2,800 GS-7106
Sega Saturn
JP (SegaNet Pack)
¥15,800 GS-7107
Sega Saturn
$49.99[1] 81042
Sega Saturn
US (NetLink)
$? 81072
Sega Saturn
£49.99[3] MK81042-50
Sega Saturn
?F MK81042-50
Sega Saturn
DM ? MK81042-50
Sega Saturn
?Ptas MK81042-50
Sega Saturn
Sega Saturn
R$? 191x65
Sega Saturn
₩? GS-9612J

Windows PC
¥8,800 (9,240) HCJ-0123
Windows PC
$? 85072
Windows PC
US (Expert Software)
$? ?
Windows PC
₩? ?
Windows PC
NT$? ?

Sony PlayStation 3
JP (Download)
¥762 (800)[6] NPJB-00321

Xbox 360
JP (Download)
800 pts ?[[Category:JP Xbox 360 games]]

PlayStation Now
¥? ?

Cyber Troopers Virtual-On, known as Dennou Senki Virtual-On (電脳戦機バーチャロン) in Japan, is an arcade game initially created created for the Sega Model 2B CRX arcade platform by Sega AM3 in 1995.

The release of sequels (specifically the Xbox 360 version of Dennou Senki Virtual-On: Force) has seen this entry in the series retroactively subtitled Operation Moongate (shortened to OMG) - this is a name occasionally referred to in Japanese merchandising but not within the game itself (and not overseas).


The Virtual Century has Begun

The world is under new management. It is the age of economic feudalism; governments have been privatized, multinational conglomerates have carved the world into enterprise zones and sprawling business entities stretch their tentacles into every sector of public and private life.

V.C. 0084

The delicate balace of power maintained by the rival trade consortiums was thrown awry when a lunar-core mining survey commissioned by the DN Group uncovered an extensive ruined outpost of incredible complexity and indeterminate age beneath the desolate surface of earth's moon.

The DN Group appropriated esoteric machinery from the lunar ruins and implemented a revolutionary R&D program under the tighest security blanked - OT (OverTechnology) Systems. Years of secret research culminated in the development and release of a new line of neurally-directed combat droides with battleground precision and attack capabilities far beyond any mechanized warriors produced by the competition.

OT Systems gave DN Group a total monopoly, cementing its dominance of the world economy. But, more disturbingly, the internal security programs of the lunar base were accidentally re-armed by DN Group technicians, unleashing virtual pandemonium on the surface of the moon. "Operation Moongate" was initiated to shut down the base before the chaos could extend to earth.

V.C. 00 a. 0 (Present Day)

The battle for control of the moon is underway, with OT Systems combat machines arrayed against the formidable remnants of the lunar complex defense forces. The DN Group forces have numerical superiority but are being tactically outclassed by the experienced droids defending the base. In a desperate effort to recruit talented virtual pilots, the DN Military Support Division has opened a Test and Training program designed to cultivated maxium combat skills in the shortest possible time. As one of thousands of test candidates, you must prove yourself in a simulation warfare against increasingly powerful DN test droids before qualifying for the Mindshift into real-time combat in teh lunar theater.

— US Sega Saturn ManualMedia:Virtualon sat us manual.pdf[8]


Cyber Troopers Virtual-On is a versus fighting game featuring robots known as "Virtuaroids" who are armed with a variety of weapons. The game is played from a third-person perspective with players traversing across a three-dimensional field, attacking each other primarily with projectile weapons. Like other fighting games, the object of the game is to destroy all of your opponents in succession.

Cyber Troopers Virtual-On was designed to accommodate a digital "twin-stick" control scheme, similar in part to older arcade games such as Robotron 2084 and Smash TV, but with two buttons on each stick. Moving the sticks cause the player's Virtuaroid to move, while the buttons fire. Virtual-On supports up to 32 projectiles from each player on-screen at once, meaning a maxiumum of 64[9].


{{{imagewidths}}} VR.TEMJIN (MBV-04-G)
The Temjin was the first prototype to be developed by the DN Group. This machine was made for stability and performance. An all-around fighting machine, what the Temjin might lack in advanced technologies, it makes up for with its reliability.
{{{imagewidths}}} VR.DORKAS (HBV-10-B)
The product of early experimentation with a stronger armored structure, the Dorkas is built slower than other droids, but packs a heavier punch. The long-range and obstacle-clearing power of its hammer attack make it a particularly tough customer in broken-field arenas.
{{{imagewidths}}} VR.Fei-Yen (SRV-1-A)
The Fei-Yen is the fastest of the DN Group droids, sleek and streamlined for high-speed maneuverability. The R&D team had to cut back on armor and heavy weapons, but the Fei-Yen is rumored to have a devastating secret attack system for last-ditch defense.
{{{imagewidths}}} VR.BELGDOR (SAV-07-D)
Based on the popular Raiden battle-droid, the Belgdor is a slightly more mobile variant with a formidable homing missile system. The Belgdor doesn't have the one-punch KO capability of a Dorkas or Raiden, but it beats them both in speed and jumping range.
{{{imagewidths}}} VR.VIPER II (TRV-06K-H)
Developed for fast tactical deployment, Viper II extends the Temjin prototype to a new level of quickness and agility. Sacrifices were made in the Viper II armor and close-range arsenal, but most machines have trouble getting close enough to hit one.
{{{imagewidths}}} VR.BAL-BAS-BOW (XBV-13-T11)
The Bal-Bas-Bow was released well after the other DN Group battle droids, and it represents a new direction in virtual warfare tech-droids. With longer sustained jumping power and next-generation smart guidance weapons systems, the Bal-Bas-Bow may be the newest stage in battle-droid evolution.
{{{imagewidths}}} VR.APHARMD (MBV-09-C)
The Apharmd models are designed for use as guerilla shock-troops, with a paid of beam tonfas especially suited for hand-to-hand combat. Turbo speed and sturdy armor make the Apharmd droid a force to be reckoned with on any battleground.
{{{imagewidths}}} VR.RAIDEN (HBV-05-E)
Raiden droids are feared equally for their dual laser cannons and their strontium-alloy armor. If these machines have a weak point, it's a lack of speed and jumping ability, but they don't need to spend much time trying to get out of anything's way.

All Virtuaroids are powered by Sega Saturns.



The success of the arcade game led to Cyber Troopers Virtual-On becoming a well established franchise in Japan, with plastic models, original soundtracks, trading figurines, light novels and audio drama CDs being among the merchandise released in this region.

Virtual-On was also released as Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On in Japan with improved graphics, a better quality soundtrack and various other extra features. Two player online versions of the game were also released for the Sega Saturn version in America and Japan for the Sega NetLink and XB∀ND services.

The game was followed up by a sequel in Cyber Troopers Virtual-On: Oratorio Tangram.


Virtual-On was an extremely popular arcade game at the time of release, which led to the game being ported to the Sega Saturn with significant cutbacks the following year. The Saturn version makes cutbacks to accommodate the weaker graphical hardware over the Model 2 arcade board, but also adds a variety of modes not found in the arcade version.

For the authentic arcade feel, Sega manufactured the Saturn Twin-Stick, of which the game was bundled with in Japan. While the control scheme can be replicated on a standard control pad, all six face buttons are utilised in addition to L and R. Conversely, the shape of the Twin-Stick means it is easier for players to understand which actions move their Virtuaroid, and which buttons fire. The Twin-Stick was never released outside of Japan, however plans seem to have been in place at one stage to release the perihperal in North America as a separate product, as it is both advertisedMedia:Virtualon sat us manual.pdf[10] and its control scheme listed in the US manualMedia:Virtualon sat us manual.pdf[11].

The Saturn version of the game aims for a 30FPS refresh rate (half that of the arcade) and uses an in-house engine not reliant on the Sega Graphics Library[12]. Most, though not all, of the underlying code (and to a lesser extent assets) were brought directly from the arcade version[12]. Like Sega's Model 2-to-Saturn fighting game conversions, 3D polygonal backgrounds were replaced with 2D variants. The Saturn version also includes two split screen options, both "horizontal" and "vertical".

In 1997 another verion of the game was released that was compatible with Netlink, like all other Netlink games can now be played over a high speed internet connection with Voip[13]

1997 also saw a Windows PC release derived from the Saturn game, however unlike previous Sega PC games, Virtual-On required a 166MHz Pentium MMX processor to run, which at the time was only available as part of high-end machines[14]. Despite this, the game was unable to hit a stable frame rate with the recommended hardware, and 3D accelerator cards were not supported. In Japan compatibility for said cards was added, though no configuration matches the Model 2 version's visuals and performance (although the PC versions can output higher resolution graphics).

Furthermore, no Twin-Stick-esque peripherals were available for PC owners at launch, meaning players usually had to resort to the keyboard.

Production credits

Arcade version

Saturn version

Source: In-game credits
SEGA U.S. Credits
Source: Other credits
  • Testers: Rey Alferez, Nicolas J. Azizian, Anthony Borba, Jesse Caceres, Anthony Chau, Marc Dawson, John Diamonon, David Dodge, Jeff Hedges, Jeff B. Junio, Lloyd Kinoshita, Michael Kwan, Dennis Lee, Christopher Lucich, Grant Luke, Dan Madar, Marcus Montgomery, Mark Paniagua, Dave Portera, Sean Potter, Todd Slepian, Carl Street, Fernando Valderrama, Ferdinand Villar, Polly Villatuya, Peter Young, Michael Weavil
  • Packaging Design: Robert Schonfisch, Eric Smith, Sarah Wittmer
  • Manual: Doulas Sipp
  • Thanks to: Matt Dunbar, Manny Granillo, Mark Lindstrom, Anne Moellering, SEEDY, Undyne Stafford, Bernard Stolar, Tak

PC version

Track list

Saturn version


Running time: 0:00

Magazine articles

Main article: Cyber Troopers Virtual-On/Magazine articles.

Promotional material

Model 2 version

VirtualOn Model2 US Flyer.pdf


VirtualOn Model2 JP Flyer.pdf


Saturn version

VirtualOn Saturn JP Flyer.pdf


VirtualOn Saturn JP Flyer SegaNet.pdf


SSM JP 19961122 1996-20.pdf

Print advert in

Sega Saturn Magazine (JP) #34: "1996-20 (1996-11-22)" (1996-11-08)

SSM JP 19961213 1996-21.pdfSSM JP 19961213 1996-21.pdf

Print advert in

Sega Saturn Magazine (JP) #35: "1996-21 (1996-12-13)" (1996-11-22)

SSM JP 19961227 1996-22.pdf

Print advert in

Sega Saturn Magazine (JP) #36: "1996-22 (1996-12-27)" (1996-12-13)

EGM US 089.pdfEGM US 089.pdfEGM US 089.pdfEGM US 089.pdfEGM US 089.pdfEGM US 089.pdf

Saturn print advert in

Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)

UltraGamePlayers US 093.pdf

Saturn print advert in

Ultra Game Players (US) #93: "January 1997" (199x-xx-xx)
also published in:

  • Intelligent Gamer (US) #8: "January 1997" (1996-xx-xx)[15]

Hyper AU 039.pdf

Print advert in

Hyper (AU) #39: "January 1997" (199x-xx-xx)

Photo gallery


Physical scans

Model 2 version

Sega Retro Average 
Publication Score Source
80 №169, p74/75[16]
85 №41, p47[17]
Based on
2 reviews

Model 2, US
Model 2, JP

Saturn version

Sega Retro Average 
Publication Score Source
79 №24, p96-98[18]
82 №61, p130/131[19]
100 №182, p86-89[20]
80 №41, p87
80 №416, p33
83 №52, p34/35
83 №105
70 №9, p90[21]
100 №8, p50/51[22]
92 №51, p38/55/56/57[3]
82 №71, p94/95[23]
93 №15, p66/67[24]
83 №1996-20, p211[25]
88 №, p9Media:SnGwSISDRZK Book JP.pdf[26]
86 №93
Sega Saturn
Based on
15 reviews

Saturn, US
VirtuaOn Saturn US Box Back.jpgVirtuaOn Saturn US Box Front.jpg
VirtualOn Saturn US Disc.jpg
Virtualon sat us manual.pdf
Saturn, US (NetLink Edition)
VirtuaOn Saturn US Box Back Netlink.jpgVirtuaOn Saturn US Box Front Netlink.jpg
Virtualonnetlink sat us manual.pdf
Saturn, EU
Virtua On Saturn EU Box.jpg
Virtual On Saturn EU Disc.jpg
Saturn, AU
Virtual On Saturn AU Box.jpg
Virtual On Saturn EU Disc.jpg
Saturn, JP
VirtuaOn Saturn JP Box Back.jpgVirtuaOn Saturn JP Box Front.jpg
VirtualOn Saturn JP Spinecard.jpg
VirtualOn Saturn JP Disc.jpg
Virtual On Sega Saturn Japan Manual.pdf
Virtual On Sega Saturn JP Inlay.jpg
Saturn, JP (SegaNet)
VirtuaOn Saturn JP Box Back SegaNet.jpgVirtuaOn Saturn JP Box Front SegaNet.jpg
VirtualOn Saturn JP Disc SegaNet.jpg
Saturn, BR
VirtualOn Saturn BR Box Front.jpg
Saturn, KR (Samsung)
Virtual On Saturn KR Samsung Box Back.jpgVirtual On Saturn KR Samsung Box Side.jpgVirtual On Saturn KR Samsung Box Front.jpg
Virtual On Saturn KR Samsung Box Spinecard.jpg
Saturn, KR (Kama)
VirtualOn Saturn KR Box Back.jpgVirtualOn Saturn KR Box Spinecard.jpgVirtualOn Sat KR cover.jpg

PC version

VirtualOn PC US Box Back.jpgNospine.pngVirtualOn PC US Box Front.jpg
VirtualOn PC US Box Back JewelCase.jpgVirtualOn PC US Box Front JewelCase.jpg
Jewel Case
PC, US (Expert Software)

VirtualOn PC US Box JewelCase Front Expert.jpg
Jewel Case
VirtualOn PC JP Box Front.jpg
PC, JP (Ultra 2000)
VirtualOn PC JP Box Front Ultra2000.jpg


External links

  • Sega of Japan catalogue pages (Japanese): PC
  • Cyber Troopers Virtual-On on Xbox Marketplace: JP
  • Cyber Troopers Virtual-On on JP
  • Cyber Troopers Virtual-On on PlayStation Store: JP


Games in the Cyber Troopers Virtual-On Series
Cyber Troopers Virtual-On (1995) | Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.2 (Ver. 5.4 | Ver. 5.66) (1998-2000) | Dennou Senki Virtual-On: Force (2001) | Cyber Troopers Virtual-On: Marz (2003) | Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On (2007)
Toaru Majutsu no Dennou Senki Virtual-On (2018)
Cyber Troopers Virtual-On related media
Dennou Senki Virtual-On Official Sound Data (1996) | Dennou Senki Virtual-On "Cyber Net Rhapsody": Episode‏‎ 14 (1996) | Dennou Senki Virtual-On Episode 16: Counterpoint 009A (1997) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data DNA Side (1999) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data RNA Side (1999) | Dennou Senki Virtual-On Remixes Oratorio Tangram (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Official Sound Data (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Club Trax Sound (2000) | Dennou Senki Virtual-On Force Official Sound Data Ver 7.5 (2001) | Dennou Senki Virtual-On Force Official Sound Data: Marsinal (2002) | Dennou Senki Virtual-On Marz Official Sound Data (2003) | Dennou Senki Virtual-On Original Sound Track (2007) | Dennou Senki Virtual-On Official Sound Data 4x6 (2010)

Dennou Senki Virtual-On Dennou Kouryaku Manual (1996) | Dennou Senki Virtual-On Perfect Guide (1997) | Dennou Senki Virtual-On Pilot Manual for Saturn (1997) | Dennou Senki Virtual-On Oratorio Tangram Official Guide (1998) | Dennou Senki Virtual-On Oratorio Tangram Perfect Playing Manual (2001) | Dennou Senki Virtual-On Force Handbook (2002) | Dennou Senki Virtual-On Marz Koushiki Guide Book (2003) | Dennou Senki Virtual-On Marz: The Complete Guide (2003) | Dennou Senki Virtual-On Marz Perfect Book (2003) | Dennou Senki Virtual-On Force Masters Guide (2010) | Toaru Majutsu no Index x Dennou Senki Virtual-On‎ (2016)

Sega Official Video Library Vol. 3: Dennou Senki Virtual-On (1996) | Dennou Senki Virtual-On Oratorio Tangram Manual or Visual (2000) | Dennou Senki Virtual-On 10th Anniversary We are the Champions (2006)