| Mighty Morphin Power Rangers: The Movie | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Publisher: Sega Developer: SIMS System(s): Sega Mega Drive ROM Size: 2MB Genre: Action Number of Players: 1-2
|
This teeny-tiny article needs some work. You can help us by expanding it.
Mighty Morphin Power Rangers: The Movie for the Sega Mega Drive is a beat-'em-up game based on the film with the same name.
Gameplay follows the standard set by games such as Final Fight CD and Streets of Rage.
is for jumping, pushing
rapidly is for attacking, holding it down results in a character specific weapon attack.
is for an all around attack that consumes a bit of life. Double tapping a direction makes the character run.
A timer is also present. When it runs out, the player character constantly loses health.
Defeated enemies drop coins that restore health, add time or give bonus points.
Some stages end with a mecha fight. In these stages
is used for guarding attacks and dashing results in a character specific action.
Game Designer: Yoshihide Ando
Main Programmer: Wataru Minegishi
Sub Programmer: Shigeo Koyama
Visual Programmer: Shin-ichi Kawamoto
Object Design: Shin Sasaki, Kazutaka Ogawa, Hiroshi Moriyama, Masahiro Kanno, Kengo Arai, Hiroyuki Kikkawa
Scroll Design: Mototaka Nakatsu, Atsushi Yamamoto, Noriyuki Sanada
Visual Design: Kazutaka Ogawa, Hiroshi Moriyama, Mototaka Nakatsu, Tetsuya Takei
Sound Composer: Hikoshi Hashimoto
Executive Producer: Kisaburo Higashi
Producer: Koji Ishitani, John Pedigo
Marketing Manager: John Garner
Lead Tester: Chris Lucich
Assistant Leads: David Paniagua, Todd Slepian, Ray Suansing
Special Thanks: Haim Saban, J. David Koch, Ryoichi Hasegawa, Hajime Ishikawa, Takanobu Terada and All Our Staff
Developed by: SIMS Co., Ltd.
Presented by: Sega, Banpresto
| |
54 | Sega Retro Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Based on 3 reviews | ||||||||||||||
| ||||||||||||||