|System(s): Sega System C2|
|Number of players: 1|
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For ¥300, a Print Club machine will take a of a user's face, allow them to customise the image by adding borders or extra graphics, and then print a sheet of 16 2.5x2cm stickers. While relatively basic in design, the concept proved to be extremely popular in Japan, particularly among young girls, to the point where it was considered a cultural phenomenon in the mid-to-late 1990s.
The term "purikura" (プリクラ), used in Japan to collectively describe these machines (both Sega and otherwise), is a shortened version of Atlus/Sega's "Print Club" trademark. Like much of the developed world, photo booths had existed in Japan prior to the release of Print Club, but none were specifically marketed as a form of entertainment.
This original Print Club machine is not thought to have been released outside of Japan.
|System C2, JP|
|Games in the Print Club Series|
|Print Club (Vol. 2 | Vol. 3 | Vol. 4 | Vol. 5) (1995) | Print Club 2 (Vol. 2 | Vol. 3 | Vol. 4 | Vol. 5 | Vol. 6) | Vol. 7) | Vol. 8) | Vol. 9) (1997) | Print Club Love Love (Ver. 2) (1999) | Print Club Olive (1999) | Print Club Pokémon B (1999)|
|Aroma Club (1997) | Movie Club (1997) | Name Club (1997) | Snap Club (199x)|