Verytex
From Sega Retro
Verytex | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Asmik | ||||||||||
Developer: Asmik, ISCO, Opera House | ||||||||||
Sound driver: Terpsichorean (Hitoshi Sakimoto) | ||||||||||
Genre: Shooting[1] | ||||||||||
Number of players: 1 | ||||||||||
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Verytex (ヴェリテックス) is a 1991 shoot-'em-up game by Asmik for the Sega Mega Drive released exclusively in Japan.
Contents
Story
Humans have developed the ability to colonize other planets and have started doing so with great success as no extraterrestrial life has been found. The most prosperous planet colony had been set on the planet Syracuse. One day, however, a distress signal is received from the planet claiming that the flagship of their army, the Aphrodite, initiated a violent rebellion against the people for no apparent reason. The player is dispatched from headquarters in the middle of outer space to Syracuse in the Verytex space fighter craft to stop the battle and discover its true cause.
Gameplay
The game is a vertically scrolling shoot-'em-up where players take control of the titular space fighter in order protect civilization by defeating the rebellious military force of planet Syracuse. The Verytex moves with the D-Pad. It has three different movement speeds, selected with . Changing the speed also fires a short blast from the back of the ship that can destroy nearby enemies. The ship fires its main weapon with , which can be held for rapid-fire. There are three different weapons, which can be changed by collecting power-ups. Collecting the power-up for the currently equipped weapon upgrades the weapon, up to two times. The Verytex is also armed with a limited supply of bombs, which are detonated with . Bombs radiate an explosion out from the ship that destroys enemies and projectiles.
The Verytex is destroyed if it is hit by an enemy or object. There is a shield item that protects it from two hits. The player loses a life when the Verytex is destroyed, and it respawns at the last checkpoint with the base weapon and three bombs. Once all lives are lost, the game is over, but there is a continue option on the title screen. There is no way to earn extra lives.
Weapons
ノーマルショット (Normal Shot) | |
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Shoots a stream of bullets forwards. The first upgrade expands it to a three-way spreadshot, and the second upgrade adds two additional diagonal streams behind the ship. | |
ビームレーザー (Red Laser) | |
Shoots a narrow but powerful laser. The first upgrade adds a second beam in parallel, and the second upgrade combines them into a single large beam. | |
ブーメランレーザー (Boomerang Laser) | |
Shoots boomerang-shaped projectiles that cover the screen. The upgrades increase the amount of projectiles fired. |
Items
I-キャリー (Item Carrier) | |
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Destroy to release an item. | |
ノーマルショット (Normal Shot) | |
Equips the Normal Shot or upgrades it if already equipped (up to 2 times). | |
ビームレーザー (Red Laser) | |
Equips the Red Laser or upgrades it if already equipped (up to 2 times). | |
ブーメランレーザー (Boomerang Laser) | |
Equips the Boomerang Laser or upgrades it if already equipped (up to 2 times). | |
ホーミングミサイル (Homing Missile) | |
Augments the Verytex's main weapon with homing missiles, which are released in a burst of 7 at a time. | |
ボム (Bomb) | |
Arms the Verytex with 3 more bombs, up to a maximum of 6. | |
シールド (Shield) | |
Surrounds the Verytex in a protective barrier that can absorb 2 hits. |
Acts
宇宙空間 | |
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感星シラクサ辺境 | |
感星シラクサ開発エリア | |
感星シラクサ衛星軌道 | |
感星シラクサ裏側 | |
感星シラクサ内部 | |
Production credits
- Executive Producer: Toshiyuki Futamura
- Producer: Shigeki Saka, Hiroshi Jimbo
- Planner: Shinji Nakamura, Satoru Ichihara, Hidefumi Ohara
- Graphic designer: Atsuhiro Gunji, Hirosi Akagi, Ken Takagi
- Music Sound Designer: Ymoh.S, RESON, Jkl Furukawa
- Programmer: Hideki Tanji, Hiroyuki Fujiwara, Satoru Miki
- Sales Div.: Takahiro Kaneko, Ichiro Hase, Toshihide Onishi, Kozo Ohara
- Publicity: Mikio Ono, Kaori Ikeda
Magazine articles
- Main article: Verytex/Magazine articles.
Promotional material
also published in:
- (JP) #13: "February 1991" (1991-01-08)[4]
also published in:
- (JP) #15: "April 1991" (1991-03-08)[5]
also published in:
- (JP) #16: "May 1991" (1991-04-08)[6]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 21 reviews |
Technical information
- Main article: Verytex/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "February 1991" (JP; 1991-01-08), page 23
- ↑ File:Verytex MD credits.pdf
- ↑ Mega Drive Fan, "February 1991" (JP; 1991-01-08), page 86
- ↑ Mega Drive Fan, "April 1991" (JP; 1991-03-08), page 91
- ↑ Mega Drive Fan, "May 1991" (JP; 1991-04-08), page 46
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 257
- ↑ Aktueller Software Markt, "Juli 1991" (DE; 1991-06-28), page 115
- ↑ Beep! MegaDrive, "April 1991" (JP; 1991-03-08), page 29
- ↑ Consoles +, "Tilt Hors-Serie" (FR; 1991-07-xx), page 25
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 233
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 367
- ↑ Famitsu, "" (JP; 1991-0x-xx), page 1
- ↑ Hippon Super, "April 1991" (JP; 1991-03-04), page 43
- ↑ Joystick, "Mai 1991" (FR; 1991-0x-xx), page 174
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 95
- ↑ Mega Drive Fan, "June 1991" (JP; 1991-05-08), page 91
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 81
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Power Play, "7/91" (DE; 1991-06-12), page 127
- ↑ Raze, "July 1991" (UK; 1991-05-30), page 58
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tilt, "Juin 1991" (FR; 1991-0x-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 217
- ↑ Video Games, "2/91" (DE; 1991-06-07), page 90
Verytex | |
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