World Series Baseball for the Sega Game Gear is an baseball game released exclusively in North America. It is a localized version of Pro Yakyuu GG League. It is the successor to The Majors: Pro Baseball and the first game in Sega's World Series Baseball franchise. It was followed by World Series Baseball '95.
The game is the first Sega sports title to have licenses from Major League Baseball as well as the teams. All of the players and teams from the 1993 season (including the expansion teams, the Colorado Rockies and the Florida Marlins) are present with accurate statistics.
Gameplay
The game follows the rules of Major League Baseball. Players can choose from any of the 28 teams from the 1993 MLB season, plus the American League All-Stars and National League All-Stars ("dream teams" consisting of the best players from each league) and up to two custom teams created by the player. The game has the following modes:
- Open Mode: An exhibition mode, for playing a single game against the computer. The player selects a team to play as well as a team to play against (which can be the same team).
- Versus Mode: The two-player mode, allowing two players to play a game against each other over a Gear-to-Gear Cable. Player one decides the length of the game, the stadium, who bats first, and whether to allow designated hitters.
- Pennant Race: Plays a season of 32, 84, 123, or a full 162 games against computer-controlled teams. The game cartridge stores the player's progress so it can be continued at any time.
- Team Edit: Allows the player to create up to two custom teams composed of any of the players from any of the teams in the game. The teams are stored on the cartridge and can be played in Open Mode.
- Player Data: View the statistics for any of the 700 players in the game.
Before each game, players can choose a pitcher and create a batting line-up by ordering the starting members or swapping reserve players. Players can toggle auto-fielding or voice samples as well as choose the length of the game (from 3, 5, 7, or a full 9 innings). In Open Mode, players additionally can toggle designated hitters and whether to play as the home or visiting team (home bats last). Finally, players have a choice of a dome, grass, or turf stadium.
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Defense
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All pitcher/batter confrontations use the same perspective from behind the umpire (with corresponding directional controls). When pitching, use and to position the pitcher on the mound. Throw the ball with ; use and for a breaking ball, to throw a change-up (slow pitch), or to throw a fastball. Faster pitches are harder for the batter to hit but more likely to travel farther or potentially result in a home run. The batter is eliminated when three strikes are thrown; the batter gets a free base if the pitcher throws four balls or hits the batter.
Pitchers have a stamina gauge. Fastballs and curve balls wear out pitchers faster. When a pitcher is low on stamina, the ball becomes harder to control. The player can substitute a relief pitcher by pausing the game with START and pressing .
When fielding, the D-Pad controls all of the fielders simultaneously (with the camera focused on the one closest to the ball). The player can have the nearest fielder jump by pressing or dive by pressing while holding a direction. Once the ball is in possession, throw it to base by pressing while holding a direction corresponding to the base ( for first, for second, for third, or for home) or press by itself to throw to first base.
If auto-fielding is enabled, the computer controls the player's outfielders automatically, but the player can take control at any point by pressing the D-Pad.
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Offense
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When hitting, the D-Pad positions the batter in the batter's box. Swing with ; the batter stops the swinging motion when the button is released. Square up a bunt by holding +; the batter can be moved around while holding the bunt. The player can instruct a baserunner to lead-off by holding a direction corresponding to a base ( for first, for second, for third, or for home) and pressing or steal a base by holding a direction and also holding .
The player can substitute a pinch hitter by pausing the game with START and pressing .
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Teams
The National League teams at the time were not organized strictly by geography (with both the Atlanta Braves and the Cincinnati Reds being placed in the Western Division despite being in the Eastern Time Zone) out of a desire to balance the strength of the two divisions.
League
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Division
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Team
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Players
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American
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Western
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Oakland Athletics
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Minnesota Twins
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Chicago White Sox
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Texas Rangers
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California Angels
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Kansas City Royals
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Seattle Mariners
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Eastern
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Toronto Blue Jays
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Milwaukee Brewers
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Baltimore Orioles
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Cleveland Indians
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New York Yankees
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Detroit Tigers
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Boston Red Sox
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National
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Western
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Atlanta Braves
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Cincinnati Reds
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San Diego Padres
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Houston Astros
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San Francisco Giants
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Los Angeles Dodgers
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Colorado Rockies
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Eastern
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Pittsburgh Pirates
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Montreal Expos
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St. Louis Cardinals
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Chicago Cubs
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New York Mets
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Philadelphia Phillies
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Florida Marlins
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Magazine articles
- Main article: World Series Baseball (Game Gear)/Magazine articles.
Promotional material
Physical scans
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Division by zero.
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Based on 0 review
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World Series Baseball (Game Gear)
Game Gear, US
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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?
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CRC32
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3d8d0dd6
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MD5
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59359fc38865cff00c90d6eb148ddc2f
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SHA-1
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ccfd03edf130f28e6bb4c2764df7ace7bbe9e159
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256kB
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Cartridge (US)
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128B backup
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?
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CRC32
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bb38cfd7
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MD5
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05cac33029f0caac27774504c1aa8597
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SHA-1
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333dd99f11781d6de5720043530a460a409d652b
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256kB
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Cartridge (US)
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(Alt) 128B backup
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References