Difference between revisions of "Sega Hang-On hardware"

From Sega Retro

m (Text replace - 'Category:Sega System 16' to 'Category:Sega System Series')
(Added Hardware images)
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* Board composition: CPU board + Video board
 
* Board composition: CPU board + Video board
 
* Hardware features: 128 sprites on screen at one time, 2 tile layers, 1 text layer, 1 sprite layer with hardware sprite zooming, 1 road layer, translucent shadows
 
* Hardware features: 128 sprites on screen at one time, 2 tile layers, 1 text layer, 1 sprite layer with hardware sprite zooming, 1 road layer, translucent shadows
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===Hardware Images===
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<gallery>
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File:SpaceHarrierHardware motherboard.jpg|Motherboard
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File:SpaceHarrierHardware soundboard.jpg|Sound Board
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</gallery>
  
 
==List of Games==
 
==List of Games==

Revision as of 19:07, 12 July 2010

Sega Space Harrier Hardware is an arcade system produced by Sega in 1985, and was first used for Space Harrier. The system specifications are similar to those of the System 16, except for the addition of a second 68000 processor and a separate video board. Only four games were produced to make use of this system.

Specifications

  • Main CPU: 2 x MC68000 @ 10 MHz
  • Sound CPU: Z80 @ 4 MHz
  • Sound (1st configuration): YM2151 @ 4 MHz & SegaPCM @ 15.625 kHz
  • Sound (2nd configuration): YM2203 @ 4 MHz & SegaPCM @ 31.250 kHz
  • Video resoution: 320 x 224
  • Board composition: CPU board + Video board
  • Hardware features: 128 sprites on screen at one time, 2 tile layers, 1 text layer, 1 sprite layer with hardware sprite zooming, 1 road layer, translucent shadows

Hardware Images

List of Games