Difference between revisions of "Shiro Maekawa"

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'''{{PAGENAME}}''' (前川 司郎) is a game planner.{{ref|https://twitter.com/mizuhano}} He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.{{ref|https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961}} He initially wanted to become an animator, but gave up as he felt he lacked the required drawing skills. Other than Sonic, he wrote a bit of event scenario inside the Panzer Dragoon Saga of Saturn era. He joined Sonic Team since ''[[Sonic Adventure]]'', and the first time he was seriously in charge of story was ''[[Sonic Adventure 2]]''. On originally wanting to become an animator, he stated, "But I knew that the so-called production (storyboard), story creation, and others were not related to drawing skill, and I became in charge of the story of Sonic Adventure 2 by chance. As long as I could do it, whatever I did myself, I learned scripting, how to draw pictures, and others by self-study". It is worth noting that in Sonic Adventure 2, he got to make the story first, and then the action stages afterwards. For Sonic Heroes, the game was mainly based on the action stages, making him have to fill in the "gaps" with a story. For his source of ideas for stories, there was a really big influence of manga, anime, and others that he read when he was little. A really fun fact he shared was, "In my favorite scenes of Sonic Adventure 2 and Sonic Adventure 2: Battle, there is a scene in which Shadow and Maria view the earth from the Space Colony, but in this scene, the influence of one of my top three manga Please Save My Earth appears hugely. Actually, it turned out that the voice actress (Yuri Shiratori) of the heroin role of Please Save My Earth was also in charge of Maria’s voice and I felt that it seems like a destiny". Among the tasks he did, Sonic Adventure 2 left him the best impression.{{ref|https://www.sonicnotes.info/2006/09/shiro-maekawa-interview-adventure-2-sonic-channel.html}} In an interview on EmuEmi's channel on June 23rd, 2018; he said that if he could return, he definitely would write for Sonic again.  
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'''{{PAGENAME}}''' (前川 司郎) is a game planner.{{ref|https://twitter.com/mizuhano}} He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.{{ref|https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961}} Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he also wrote some event dialogue for [[Panzer Dragoon]].
  
 
==Production history==
 
==Production history==

Revision as of 08:34, 26 August 2018

Shiro maekawa.jpg
Shiro Maekawa
Place of birth: Hōfu, Yamaguchi prefecture
Company(ies): Sega of Japan
Role(s): Designer, director
Education: Yamaguchi University (1989-1993)

Shiro Maekawa (前川 司郎) is a game planner.[1] He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.[2] Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he also wrote some event dialogue for Panzer Dragoon.

Production history

Games

Music

Interviews

References