|Publisher: Sega, Bally Midway (US), Micronet|
|Developer: Sega, Micronet, Lavastorm|
|System(s): Sega System 1, SG-1000, Sega Master System, Sega Mega Drive, FM-7, MSX, PC-8001, PC-8801, Sharp MZ, Sharp X1|
|Number of players: 1|
Flicky (フリッキー) is a video game released for Sega System 1 arcade hardware in 1984. The game stars a little blue bird called Flicky tasked with saving smaller birds from being eaten by predators. It was designed by Youji Ishii, and (according to text at the top and bottom of the ROM) was known as Busty and Flippy during development.
In the game, the player controls Flicky, a bird who has to save the Chirps (Piopio in Japan) from cats named Tiger (Nyannan) and iguanas named Iggy (Choro). The player has to collect all of the Chirps and guide them through the exit, with a bonus increasing in proportion to the amount of Chirps saved at once.
There is only one button in the game, which both causes Flicky to "jump" and, if he is holding and item, throw it across the screen. Items thrown at enemies will knock them off the screen temporarily, however they will re-spawn at specified locations until the game is over.
Players start with three lives and can gain more lives by acquiring certain scores, however only up to five lives can be gained by scoring.
There are 48 proper levels ("rounds") in the game. Completing these yields a "congratulations" message, followed by the possibility of playing through the game again at a faster speed. These levels are numbered 49, 50 and so on, and levels which previously did not contain Iggy may contain it. Furthermore, some throwable items are replaced with different ones. Once the game has been completed a second time (passing level 96, the "fast" version of 48), the game repeats again, but there is no speed increase (i.e. level 97 is identical to level 49), and the game simply carries on in this fashion until the player loses all his/her lives.
Following its release, Flicky was ported to the Sega SG-1000, MSX, PC-8801, Sharp X1, Fujitsu FM-7, Sega Mega Drive, DoCoMo iMode mobile phones, and was released as part of Sega of Japan's Sonic Cafe mobile service.
Interestingly despite its Japanese origins, the Mega Drive version of the game was only released in cartridge form in the US and Europe. In Japan Flicky was only downloadable through the Sega Game Toshokan service. The game was also included as an unlockable game in Sonic Mega Collection and Sonic Mega Collection Plus and has been included in numerous Mega Drive compilations, from the 1996 Mega Drive release of Classic Collection to the 2009 release of Sega Mega Drive Ultimate Collection for the PlayStation 3 and Xbox 360.
If the player completes the first ten levels with a high score in the Mega Drive version, (i.e. all under 20 seconds with a perfect score eventually totalling 240 000) a girl in a bikini will show up in one of the windows. It may also happen at few other certain levels. A level select screen can also be accessed by holding , , and between the title and "round 1" screen.
Flicky has also made several cameos in several Sega games (such as Super Monaco GP) and became an integral part of the Sonic the Hedgehog series. Sonic 3D: Flickies' Island can be seen as a spiritual sequel to this game, with similar goals played out on an isometric field, paired with gameplay inspired by previous Sonic outings.
Staff: Y.Kitano, K.Endo, R.Komaita
Staff: Y.Koideya, M.Kobayashi, M.Yamada, R.Komaita, I.Nanji
Copyright by Sega
Produced by Micronet
|Sega Retro Average|
| Based on|
|Fujitsu FM-77, JP|
|PC-8801, JP (cassette)|
|PC-8801, JP (disk)|
|Sharp MZ-2500, JP|
|Sharp X1, JP (cassette)|
|256kB||1991-02||Sega Game Toshokan||Modified header|
|256kB||1991-02||Sega Game Toshokan|
NEC Retro has more information related to Flicky.