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Mega Bomberman is a Bomberman video game released for the Sega Mega Drive in 1994 by Hudson Soft. Though marketed as a Mega Drive exclusive, Mega Bomberman is derived from the 1993 PC Engine title Bomberman '94, which was not released outside of Japan. Mega Bomberman is the only "traditional" Bomberman game to be released on the Mega Drive, compared to the five released on the Super Nintendo and the three released on the PC Engine/TurboGrafx-16.
Mega Bomberman is a typical Bomberman game with both single player and four-player multiplayer modes. Though well received at the time of release, it is considered to be a relatively poor conversion of the game, as Bomberman '94, despite supposedly running on inferior hardware, supports up to five players and features brighter graphics with more animation. Mega Bomberman also features a slightly altered soundtrack, possibly to appeal more to overseas markets.
A proof-of-concept build was released onto the internet which suggests that Hudson originally commissioned German developer Factor 5 to originally develop the game. This build contains an eight-player battle game (something that would not be seen until many years later), but despite Hudson reportedly being impressed with the demo, they decided to scrap the project and focus on porting Bomberman '94 over to Sega's console.
Mega Bomberman was ultimately more successful than Bomberman '94 as it was not restricted to Japan. It was re-released as part of the Mega Hit Series in North America.
Programers: Yuichi Ito, Hideo Iwakawa, Kazuyuki Kimura Graphic Designers: Takuya Aoyama, Yuji Iwahara, Tomomi Tada Sound Programers: Hajime Ohara, Takashi Morio Special Thanks: Kesuke Matsuura Music Composer: Jun Chiki Chikuma Art Director: Shoji Mizuno Producer: Hiroki Shimada Supervisor: Toshiki Fujiwara Director: Yoshiyuki Kawaguchi Basic Game Designer: Shinichi Nakamoto Presented by: Hudson Soft